dolphin/Source
JosJuice 2941cf8d94 Android: Make GameFileCacheManager use LiveData, part 2
Gets rid some uses of the deprecated LocalBroadcastManager.

One note about the changes in GameFileCacheManager itself:
The change from compareAndSet to getValue followed by
setValue is actually safe, because startLoad and startRescan
only run from the main thread, and only the main thread ever
sets the flags to true. So it's impossible for any other thread
to change the flag in between the getValue and the setValue.
2021-11-17 21:49:51 +01:00
..
Android Android: Make GameFileCacheManager use LiveData, part 2 2021-11-17 21:49:51 +01:00
Core Merge pull request #10204 from Pokechu22/efb-copy-filter 2021-11-15 17:04:27 -05:00
DSPSpy DSPSpy: Replace less_test with cond_test 2021-08-22 17:07:41 -07:00
DSPTool Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
PCH msvc: update to vs2022 and windows sdk 10.0.22000 2021-11-11 08:01:26 -08:00
UnitTests Fix all uninitialized variable warnings (C26495) 2021-10-13 12:32:16 -07:00
VSProps msbuild: remove workaround for older winsdk 2021-11-15 16:23:33 -08:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
dolphin-emu.sln msvc: update to vs2022 and windows sdk 10.0.22000 2021-11-11 08:01:26 -08:00