219 lines
5.0 KiB
C++
219 lines
5.0 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef __ISOPROPERTIES_h__
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#define __ISOPROPERTIES_h__
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#include <wx/wx.h>
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#include <wx/sizer.h>
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#include <wx/filepicker.h>
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#include <wx/statbmp.h>
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#include <wx/imaglist.h>
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#include <wx/fontmap.h>
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#include <wx/treectrl.h>
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#include <wx/gbsizer.h>
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#include <wx/notebook.h>
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#include <wx/mimetype.h>
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#include <string>
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#include "ISOFile.h"
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#include "Filesystem.h"
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#include "IniFile.h"
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#include "PatchEngine.h"
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#include "ActionReplay.h"
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#include "GeckoCodeDiag.h"
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struct PHackData
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{
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bool PHackSZNear;
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bool PHackSZFar;
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bool PHackExP;
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std::string PHZNear;
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std::string PHZFar;
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};
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class CISOProperties : public wxDialog
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{
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public:
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CISOProperties(const std::string fileName,
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wxWindow* parent,
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wxWindowID id = 1,
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const wxString& title = _("Properties"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER);
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virtual ~CISOProperties();
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bool bRefreshList;
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void ActionReplayList_Load();
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bool SaveGameConfig();
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PHackData PHack_Data;
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private:
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DECLARE_EVENT_TABLE();
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// Core
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wxCheckBox *CPUThread, *SkipIdle, *MMU, *DCBZOFF, *TLBHack;
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wxCheckBox *VBeam, *SyncGPU, *FastDiscSpeed, *BlockMerging, *DSPHLE;
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// Wii
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wxCheckBox *EnableWideScreen;
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// Video
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wxCheckBox *UseZTPSpeedupHack, *PHackEnable, *UseBBox;
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wxButton *PHSettings;
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wxArrayString arrayStringFor_EmuState;
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wxChoice *EmuState;
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wxTextCtrl *EmuIssues;
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wxArrayString arrayStringFor_Patches;
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wxCheckListBox *Patches;
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wxButton *EditPatch;
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wxButton *RemovePatch;
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wxArrayString arrayStringFor_Cheats;
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wxCheckListBox *Cheats;
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wxButton *EditCheat;
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wxButton *RemoveCheat;
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wxArrayString arrayStringFor_Speedhacks;
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wxCheckListBox *Speedhacks;
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wxButton *EditSpeedhack;
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wxButton *AddSpeedhack;
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wxButton *RemoveSpeedhack;
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wxTextCtrl *m_Name;
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wxTextCtrl *m_GameID;
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wxTextCtrl *m_Country;
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wxTextCtrl *m_MakerID;
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wxTextCtrl *m_Revision;
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wxTextCtrl *m_Date;
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wxTextCtrl *m_FST;
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wxArrayString arrayStringFor_Lang;
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wxChoice *m_Lang;
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wxTextCtrl *m_ShortName;
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wxTextCtrl *m_Maker;
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wxTextCtrl *m_Comment;
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wxStaticBitmap *m_Banner;
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wxTreeCtrl *m_Treectrl;
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wxTreeItemId RootId;
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Gecko::CodeConfigPanel *m_geckocode_panel;
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enum
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{
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ID_TREECTRL = 1000,
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ID_NOTEBOOK,
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ID_GAMECONFIG,
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ID_PATCH_PAGE,
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ID_ARCODE_PAGE,
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ID_SPEEDHACK_PAGE,
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ID_INFORMATION,
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ID_FILESYSTEM,
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ID_USEDUALCORE,
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ID_IDLESKIP,
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ID_MMU,
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ID_DCBZOFF,
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ID_TLBHACK,
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ID_VBEAM,
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ID_SYNCGPU,
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ID_DISCSPEED,
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ID_MERGEBLOCKS,
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ID_AUDIO_DSP_HLE,
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ID_USE_BBOX,
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ID_ZTP_SPEEDUP,
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ID_PHACKENABLE,
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ID_PHSETTINGS,
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ID_ENABLEPROGRESSIVESCAN,
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ID_ENABLEWIDESCREEN,
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ID_EDITCONFIG,
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ID_SHOWDEFAULTCONFIG,
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ID_EMUSTATE,
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ID_EMU_ISSUES,
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ID_PATCHES_LIST,
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ID_EDITPATCH,
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ID_ADDPATCH,
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ID_REMOVEPATCH,
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ID_CHEATS_LIST,
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ID_EDITCHEAT,
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ID_ADDCHEAT,
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ID_REMOVECHEAT,
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ID_NAME,
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ID_GAMEID,
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ID_COUNTRY,
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ID_MAKERID,
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ID_REVISION,
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ID_DATE,
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ID_FST,
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ID_VERSION,
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ID_LANG,
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ID_SHORTNAME,
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ID_LONGNAME,
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ID_MAKER,
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ID_COMMENT,
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ID_BANNER,
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IDM_EXTRACTDIR,
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IDM_EXTRACTALL,
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IDM_EXTRACTFILE,
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IDM_EXTRACTAPPLOADER,
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IDM_EXTRACTDOL,
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IDM_CHECKINTEGRITY,
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IDM_BNRSAVEAS
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};
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void LaunchExternalEditor(const std::string& filename);
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void CreateGUIControls(bool);
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void OnClose(wxCloseEvent& event);
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void OnCloseClick(wxCommandEvent& event);
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void OnEditConfig(wxCommandEvent& event);
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void OnShowDefaultConfig(wxCommandEvent& event);
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void ListSelectionChanged(wxCommandEvent& event);
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void PatchButtonClicked(wxCommandEvent& event);
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void ActionReplayButtonClicked(wxCommandEvent& event);
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void RightClickOnBanner(wxMouseEvent& event);
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void OnBannerImageSave(wxCommandEvent& event);
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void OnRightClickOnTree(wxTreeEvent& event);
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void OnExtractFile(wxCommandEvent& event);
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void OnExtractDir(wxCommandEvent& event);
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void OnExtractDataFromHeader(wxCommandEvent& event);
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void CheckPartitionIntegrity(wxCommandEvent& event);
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void SetRefresh(wxCommandEvent& event);
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void OnChangeBannerLang(wxCommandEvent& event);
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void PHackButtonClicked(wxCommandEvent& event);
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GameListItem *OpenGameListItem;
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std::vector<const DiscIO::SFileInfo *> GCFiles;
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typedef std::vector<const DiscIO::SFileInfo *>::iterator fileIter;
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size_t CreateDirectoryTree(wxTreeItemId& parent,
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std::vector<const DiscIO::SFileInfo*> fileInfos,
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const size_t _FirstIndex,
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const size_t _LastIndex);
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void ExportDir(const char* _rFullPath, const char* _rExportFilename,
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const int partitionNum = 0);
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IniFile GameIniDefault;
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IniFile GameIniLocal;
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std::string GameIniFileDefault;
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std::string GameIniFileLocal;
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std::set<std::string> DefaultPatches;
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std::set<std::string> DefaultCheats;
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void LoadGameConfig();
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void PatchList_Load();
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void PatchList_Save();
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void ActionReplayList_Save();
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void ChangeBannerDetails(int lang);
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long GetElementStyle(const char* section, const char* key);
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void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);
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void SaveGameIniValueFrom3StateCheckbox(const char* section, const char* key, wxCheckBox* checkbox);
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};
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#endif
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