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UCode_AX.cpp
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AX HLE (GC): Some protection from bad data. Fixes an SMB2 crash on reset for me, might fix other random crashes, who knows.
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2009-10-07 19:01:14 +00:00 |
UCode_AX.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AXStructs.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AXWii.cpp
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Same as the last change but for Wii AX.
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2009-10-07 19:04:48 +00:00 |
UCode_AXWii.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AX_ADPCM.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_AX_Voice.h
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Same as the last change but for Wii AX.
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2009-10-07 19:04:48 +00:00 |
UCode_CARD.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_CARD.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_InitAudioSystem.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_InitAudioSystem.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_ROM.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_ROM.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
UCode_Zelda.cpp
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Fix Zelda TP Wii and Pikmin 1 Wii sound Thanks to LordMark ! (again :P)
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2009-08-26 16:58:45 +00:00 |
UCode_Zelda.h
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The beginning of another approach on Zelda HLE UCode: PB debugging and comparison
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2009-10-30 07:10:46 +00:00 |
UCode_Zelda_ADPCM.cpp
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tiny change: get rid of a couple of uses of "long". better to use int or the explicitly sized typedefs. possibly really minor speedup of zelda ucode audio on linux.
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2009-10-28 22:51:00 +00:00 |
UCode_Zelda_Obsolete.txt
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Assorted cleanup, perf counter logging, and minor fixes that have been accumulating on my hdd :p
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2009-07-03 18:33:28 +00:00 |
UCode_Zelda_Synth.cpp
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Best of both worlds (or hacks...). Music continues to play, no sound breakage in Pikmin2/ZTP. Wind Waker still echoes weirdly in ZWW though.
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2009-09-29 19:15:34 +00:00 |
UCode_Zelda_Voice.cpp
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Added DEBUG to the long stringstream processing.
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2009-10-30 14:52:42 +00:00 |
UCodes.cpp
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Add ability to use Reset (reset button interrupt, still figuring out the other reset modes)
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2009-10-06 15:49:20 +00:00 |
UCodes.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |