248 lines
6.0 KiB
C++
248 lines
6.0 KiB
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "AudioCommon/XAudio2Stream.h"
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#include <xaudio2.h>
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#include "AudioCommon/AudioCommon.h"
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#include "Common/Event.h"
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#include "Common/Logging/Log.h"
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#include "Common/MsgHandler.h"
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#ifndef XAUDIO2_DLL
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#error You are building this module against the wrong version of DirectX. You probably need to remove DXSDK_DIR from your include path.
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#endif
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struct StreamingVoiceContext : public IXAudio2VoiceCallback
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{
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private:
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CMixer* const m_mixer;
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Common::Event& m_sound_sync_event;
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IXAudio2SourceVoice* m_source_voice;
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std::unique_ptr<BYTE[]> xaudio_buffer;
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void SubmitBuffer(PBYTE buf_data);
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public:
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StreamingVoiceContext(IXAudio2* pXAudio2, CMixer* pMixer, Common::Event& pSyncEvent);
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~StreamingVoiceContext();
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void StreamingVoiceContext::Stop();
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void StreamingVoiceContext::Play();
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STDMETHOD_(void, OnVoiceError)(THIS_ void* pBufferContext, HRESULT Error) {}
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STDMETHOD_(void, OnVoiceProcessingPassStart)(UINT32) {}
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STDMETHOD_(void, OnVoiceProcessingPassEnd)() {}
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STDMETHOD_(void, OnBufferStart)(void*) {}
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STDMETHOD_(void, OnLoopEnd)(void*) {}
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STDMETHOD_(void, OnStreamEnd)() {}
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STDMETHOD_(void, OnBufferEnd)(void* context);
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};
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const int NUM_BUFFERS = 3;
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const int SAMPLES_PER_BUFFER = 96;
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const int NUM_CHANNELS = 2;
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const int BUFFER_SIZE = SAMPLES_PER_BUFFER * NUM_CHANNELS;
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const int BUFFER_SIZE_BYTES = BUFFER_SIZE * sizeof(s16);
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void StreamingVoiceContext::SubmitBuffer(PBYTE buf_data)
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{
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XAUDIO2_BUFFER buf = {};
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buf.AudioBytes = BUFFER_SIZE_BYTES;
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buf.pContext = buf_data;
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buf.pAudioData = buf_data;
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m_source_voice->SubmitSourceBuffer(&buf);
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}
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StreamingVoiceContext::StreamingVoiceContext(IXAudio2* pXAudio2, CMixer* pMixer,
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Common::Event& pSyncEvent)
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: m_mixer(pMixer), m_sound_sync_event(pSyncEvent),
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xaudio_buffer(new BYTE[NUM_BUFFERS * BUFFER_SIZE_BYTES]())
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{
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WAVEFORMATEXTENSIBLE wfx = {};
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wfx.Format.wFormatTag = WAVE_FORMAT_EXTENSIBLE;
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wfx.Format.nSamplesPerSec = m_mixer->GetSampleRate();
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wfx.Format.nChannels = 2;
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wfx.Format.wBitsPerSample = 16;
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wfx.Format.nBlockAlign = wfx.Format.nChannels * wfx.Format.wBitsPerSample / 8;
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wfx.Format.nAvgBytesPerSec = wfx.Format.nSamplesPerSec * wfx.Format.nBlockAlign;
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wfx.Format.cbSize = sizeof(WAVEFORMATEXTENSIBLE) - sizeof(WAVEFORMATEX);
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wfx.Samples.wValidBitsPerSample = 16;
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wfx.dwChannelMask = SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT;
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wfx.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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// create source voice
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HRESULT hr;
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if (FAILED(hr = pXAudio2->CreateSourceVoice(&m_source_voice, &wfx.Format, XAUDIO2_VOICE_NOSRC,
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1.0f, this)))
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{
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PanicAlert("XAudio2 CreateSourceVoice failed: %#X", hr);
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return;
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}
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m_source_voice->Start();
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// start buffers with silence
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for (int i = 0; i != NUM_BUFFERS; ++i)
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SubmitBuffer(xaudio_buffer.get() + (i * BUFFER_SIZE_BYTES));
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}
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StreamingVoiceContext::~StreamingVoiceContext()
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{
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if (m_source_voice)
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{
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m_source_voice->Stop();
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m_source_voice->DestroyVoice();
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}
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}
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void StreamingVoiceContext::Stop()
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{
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if (m_source_voice)
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m_source_voice->Stop();
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}
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void StreamingVoiceContext::Play()
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{
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if (m_source_voice)
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m_source_voice->Start();
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}
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void StreamingVoiceContext::OnBufferEnd(void* context)
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{
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// buffer end callback; gets SAMPLES_PER_BUFFER samples for a new buffer
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if (!m_source_voice || !context)
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return;
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// m_sound_sync_event->Wait(); // sync
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// m_sound_sync_event->Spin(); // or tight sync
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m_mixer->Mix(static_cast<short*>(context), SAMPLES_PER_BUFFER);
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SubmitBuffer(static_cast<BYTE*>(context));
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}
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HMODULE XAudio2::m_xaudio2_dll = nullptr;
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typedef decltype(&XAudio2Create) XAudio2Create_t;
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void* XAudio2::PXAudio2Create = nullptr;
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bool XAudio2::InitLibrary()
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{
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if (m_xaudio2_dll)
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{
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return true;
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}
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m_xaudio2_dll = ::LoadLibrary(XAUDIO2_DLL);
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if (!m_xaudio2_dll)
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{
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return false;
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}
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if (!PXAudio2Create)
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{
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PXAudio2Create = (XAudio2Create_t)::GetProcAddress(m_xaudio2_dll, "XAudio2Create");
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if (!PXAudio2Create)
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{
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::FreeLibrary(m_xaudio2_dll);
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m_xaudio2_dll = nullptr;
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return false;
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}
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}
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return true;
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}
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XAudio2::XAudio2()
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: m_mastering_voice(nullptr), m_volume(1.0f),
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m_cleanup_com(SUCCEEDED(CoInitializeEx(nullptr, COINIT_MULTITHREADED)))
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{
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}
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XAudio2::~XAudio2()
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{
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Stop();
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if (m_cleanup_com)
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CoUninitialize();
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}
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bool XAudio2::Start()
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{
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HRESULT hr;
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// callback doesn't seem to run on a specific CPU anyways
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IXAudio2* xaudptr;
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if (FAILED(hr = ((XAudio2Create_t)PXAudio2Create)(&xaudptr, 0, XAUDIO2_DEFAULT_PROCESSOR)))
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{
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PanicAlert("XAudio2 init failed: %#X", hr);
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Stop();
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return false;
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}
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m_xaudio2 = std::unique_ptr<IXAudio2, Releaser>(xaudptr);
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// XAudio2 master voice
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// XAUDIO2_DEFAULT_CHANNELS instead of 2 for expansion?
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if (FAILED(hr = m_xaudio2->CreateMasteringVoice(&m_mastering_voice, 2, m_mixer->GetSampleRate())))
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{
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PanicAlert("XAudio2 master voice creation failed: %#X", hr);
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Stop();
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return false;
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}
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// Volume
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m_mastering_voice->SetVolume(m_volume);
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m_voice_context = std::unique_ptr<StreamingVoiceContext>(
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new StreamingVoiceContext(m_xaudio2.get(), m_mixer.get(), m_sound_sync_event));
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return true;
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}
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void XAudio2::SetVolume(int volume)
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{
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// linear 1- .01
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m_volume = (float)volume / 100.f;
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if (m_mastering_voice)
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m_mastering_voice->SetVolume(m_volume);
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}
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void XAudio2::Clear(bool mute)
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{
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m_muted = mute;
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if (m_voice_context)
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{
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if (m_muted)
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m_voice_context->Stop();
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else
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m_voice_context->Play();
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}
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}
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void XAudio2::Stop()
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{
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// m_sound_sync_event.Set();
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m_voice_context.reset();
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if (m_mastering_voice)
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{
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m_mastering_voice->DestroyVoice();
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m_mastering_voice = nullptr;
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}
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m_xaudio2.reset(); // release interface
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if (m_xaudio2_dll)
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{
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::FreeLibrary(m_xaudio2_dll);
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m_xaudio2_dll = nullptr;
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PXAudio2Create = nullptr;
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}
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}
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