dolphin/Source/Core/Core/DSP/DSPHost.h

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// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <string>
#include "Common/CommonTypes.h"
// The user of the DSPCore library must supply a few functions so that the
// emulation core can access the environment it runs in. If the emulation
// core isn't used, for example in an asm/disasm tool, then most of these
// can be stubbed out.
namespace DSP
{
class DSPCore;
}
namespace DSP::Host
{
u8 ReadHostMemory(u32 addr);
void WriteHostMemory(u8 value, u32 addr);
void DMAToDSP(u16* dst, u32 addr, u32 size);
void DMAFromDSP(const u16* src, u32 addr, u32 size);
void OSD_AddMessage(std::string str, u32 ms);
bool OnThread();
bool IsWiiHost();
void InterruptRequest();
void CodeLoaded(DSPCore& dsp, u32 addr, size_t size);
void CodeLoaded(DSPCore& dsp, const u8* ptr, size_t size);
void UpdateDebugger();
} // namespace DSP::Host