dolphin/Source
Scott Mansell 88bd10cd30 Extend TMEM cache implementation
Now works with games that deliberately avoid invalidating TMEM because
they know textures are too large to fit:

 * Sonic Riders
 * Metal Arms: Glitch in the System
 * Godzilla: Destroy All Monsters Melee
 * NHL Slapshot
 * Tak and the Power of Juju
 * Night at the Museum: Battle of the Smithsonian
 * 428: Fūsa Sareta Shibuya de
2021-10-12 15:51:24 +13:00
..
Android DolphinQt/Android: Add warning when converting NKit files 2021-10-02 11:09:36 +02:00
Core Extend TMEM cache implementation 2021-10-12 15:51:24 +13:00
DSPSpy DSPSpy: Replace less_test with cond_test 2021-08-22 17:07:41 -07:00
DSPTool Core: Add GBA host interface 2021-07-13 16:42:49 +02:00
PCH bump msvc required version to align wth vs 16.11 2021-08-14 03:57:25 -07:00
UnitTests Merge pull request #9600 from Bonta0/mgba-pr 2021-07-21 02:36:43 -04:00
VSProps Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
.clang-format Require clang-format 9 and reformat source code 2020-01-08 22:18:15 +01:00
CMakeLists.txt Android: Don't hold gameFileCache lock during updateAdditionalMetadata 2021-08-24 15:35:39 +02:00
dolphin-emu.sln Externals: Integrate mGBA as a submodule 2021-07-13 16:39:29 +02:00