dolphin/Source/Core/Common/FileSearch.cpp

133 lines
4.3 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <functional>
#include "Common/CommonPaths.h"
#include "Common/FileSearch.h"
#ifdef _MSC_VER
#include <experimental/filesystem>
namespace fs = std::experimental::filesystem;
#define HAS_STD_FILESYSTEM
#else
#include "Common/FileUtil.h"
#endif
namespace Common
{
#ifndef HAS_STD_FILESYSTEM
static std::vector<std::string>
FileSearchWithTest(const std::vector<std::string>& directories, bool recursive,
std::function<bool(const File::FSTEntry&)> callback)
{
std::vector<std::string> result;
for (const std::string& directory : directories)
{
File::FSTEntry top = File::ScanDirectoryTree(directory, recursive);
std::function<void(File::FSTEntry&)> DoEntry;
DoEntry = [&](File::FSTEntry& entry) {
if (callback(entry))
result.push_back(entry.physicalName);
for (auto& child : entry.children)
DoEntry(child);
};
for (auto& child : top.children)
DoEntry(child);
}
// remove duplicates
std::sort(result.begin(), result.end());
result.erase(std::unique(result.begin(), result.end()), result.end());
return result;
}
static std::vector<std::string> DoFileSearchNoSTL(const std::vector<std::string>& directories,
const std::vector<std::string>& exts,
bool recursive)
{
bool accept_all = exts.empty();
return FileSearchWithTest(directories, recursive, [&](const File::FSTEntry& entry) {
if (accept_all)
return true;
std::string name = entry.virtualName;
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
return std::any_of(exts.begin(), exts.end(), [&](const std::string& ext) {
return name.length() >= ext.length() &&
name.compare(name.length() - ext.length(), ext.length(), ext) == 0;
});
});
}
std::vector<std::string> DoFileSearch(const std::vector<std::string>& directories,
const std::vector<std::string>& exts, bool recursive)
{
return DoFileSearchNoSTL(directories, exts, recursive);
}
#else
std::vector<std::string> DoFileSearch(const std::vector<std::string>& directories,
const std::vector<std::string>& exts, bool recursive)
{
bool accept_all = exts.empty();
std::vector<fs::path> native_exts;
for (const auto& ext : exts)
native_exts.push_back(ext);
// N.B. This avoids doing any copies
auto ext_matches = [&native_exts](const fs::path& path) {
const auto& native_path = path.native();
return std::any_of(native_exts.cbegin(), native_exts.cend(), [&native_path](const auto& ext) {
// TODO provide cross-platform compat for the comparison function, once more platforms
// support std::filesystem
return native_path.length() >= ext.native().length() &&
_wcsicmp(&native_path.c_str()[native_path.length() - ext.native().length()],
ext.c_str()) == 0;
});
};
std::vector<std::string> result;
auto add_filtered = [&](const fs::directory_entry& entry) {
auto& path = entry.path();
if (accept_all || (ext_matches(path) && !fs::is_directory(path)))
result.emplace_back(path.u8string());
};
for (const auto& directory : directories)
{
if (recursive)
{
// TODO use fs::directory_options::follow_directory_symlink ?
for (auto& entry : fs::recursive_directory_iterator(fs::path(directory.c_str())))
add_filtered(entry);
}
else
{
for (auto& entry : fs::directory_iterator(fs::path(directory.c_str())))
add_filtered(entry);
}
}
// Remove duplicates (occurring because caller gave e.g. duplicate or overlapping directories -
// not because std::filesystem returns duplicates). Also note that this pathname-based uniqueness
// isn't as thorough as std::filesystem::equivalent.
std::sort(result.begin(), result.end());
result.erase(std::unique(result.begin(), result.end()), result.end());
// Dolphin expects to be able to use "/" (DIR_SEP) everywhere. std::filesystem uses the OS
// separator.
if (fs::path::preferred_separator != DIR_SEP_CHR)
for (auto& path : result)
std::replace(path.begin(), path.end(), '\\', DIR_SEP_CHR);
return result;
}
#endif
} // namespace Common