dolphin/Source/Plugins/Plugin_VideoOGL
NeoBrainX 7698d85a8e DX11:
- Speed up MSAA by using custom resolve shaders instead of ID3D11DeviceContext::ResolveSubresource().
- Fix EFB access when MSAA is enabled.
- Implement the "force linear filtering" option.
- Compile shaders using shader model 4.1 or 5.0 if available.
- Some minor cleanups.

Who cares about DX9 and OGL anyway :P

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6481 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-11-27 11:11:05 +00:00
..
Src DX11: 2010-11-27 11:11:05 +00:00
CMakeLists.txt Fix for issue 3507. Compile with old GLEW versions, support user-specified CFLAGS and link plugins to all the used libs. 2010-11-18 23:27:27 +00:00
Plugin_VideoOGL.vcproj Move some shared gfx plugin code into VideoCommon. Changed "Renderer" class to use virtual functions. (setting stuff up for video plugin merging) 2010-11-18 02:21:26 +00:00