![]() * Capcom-Music-Loop: Removed the fake DMA wait time as it is no longer needed after the aram-dma-fixes branch is merged. This fixes the Resident Evil 2/3 cutscene audio in DSP LLE mode. Fixes issue 2723. Changed the loop end address detection to an exact match with the current address for ADPCM audio. Fixes the non-looping music in PN03. |
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Core | ||
DSPSpy | ||
DSPTool | ||
Plugins | ||
TestSuite | ||
UnitTests | ||
VSProps | ||
CMakeLists.txt | ||
Dolphin_2010.sln |