6785 lines
195 KiB
Plaintext
6785 lines
195 KiB
Plaintext
# Translation of dolphin-emu.pot to LANGUAGE
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# Copyright (C) 2003-2013
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# This file is distributed under the same license as the Dolphin Emulator package.
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#
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# Translators:
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# Admiral H. Curtiss <pikachu025@gmail.com>, 2016
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# Berkan <thetoerk@gmail.com>, 2013
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# Danny Krug <Dan_krug@gmx.de>, 2013
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# DefenderX <darkmodx@gmail.com>, 2013,2015
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# DefenderX <darkmodx@gmail.com>, 2013
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# Ettore Atalan <atalanttore@googlemail.com>, 2015-2016
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# Gabriel <gabriel-transifex@mastergk.de>, 2013
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# Admiral H. Curtiss <pikachu025@gmail.com>, 2015
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# JackyCola <jackycola@gmail.com>, LucasX <lucasx790@gmail.com>, 2011
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# Markus S. <kamikazow@web.de>, 2016
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# Michael Grauvogl <michael.grauvogl@googlemail.com>, 2015
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# Minty123 <d.ruediger@ok.de>, 2016
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# Moritz Bruder <muesli4@gmail.com>, 2015
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# M T <michtrz@gmail.com>, 2013-2014
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# no_cluez <neobrainx@gmail.com>, 2013
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# Neui, 2016
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# MexicanWithGun <nibirush@inbox.com>, 2015
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# no_cluez <neobrainx@gmail.com>, 2013
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# Karim Yaakoubi <kmy@gmx.net>, 2016
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# Shinrai, 2013
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# Shinrai, 2013
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# Tillmann Karras <tilkax@gmail.com>, 2014
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# valsu <valsu@hylia.de>, 2015
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msgid ""
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msgstr ""
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"Project-Id-Version: Dolphin Emulator\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2016-06-19 04:24+0200\n"
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"PO-Revision-Date: 2016-06-19 10:45+0000\n"
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"Last-Translator: Ettore Atalan <atalanttore@googlemail.com>\n"
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"Language-Team: German (http://www.transifex.com/delroth/dolphin-emu/language/"
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"de/)\n"
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"Language: de\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=(n != 1);\n"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:37
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msgid ""
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"\n"
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"Dolphin is a free and open-source GameCube and Wii emulator.\n"
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"\n"
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"This software should not be used to play games you do not legally own.\n"
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msgstr ""
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"\n"
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"Dolphin ist ein freier und quelloffener Gamecube und Wii Emulator.\n"
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"\n"
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"Dieses Programm sollte nicht verwendet werden, um Spiele zu spielen, die Sie "
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"nicht legal besitzen.\n"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:538
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msgid " (internal IP)"
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msgstr "(interne IP)"
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#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:210
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msgid " (too many to display)"
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msgstr " (zu viele anzuzeigen)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:129
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:442
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:480
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msgid " Game : "
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msgstr " Spiel: "
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:598
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msgid "! NOT"
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msgstr "! NICHT"
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#: Source/Core/Core/HW/GCMemcard.cpp:36
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#, c-format
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msgid ""
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"\"%s\" does not exist.\n"
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" Create a new 16MB Memcard?"
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msgstr ""
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"\"%s\" existiert nicht.\n"
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"Eine neue 16MB Memcard erstellen?"
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#: Source/Core/DiscIO/CompressedBlob.cpp:181
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#, c-format
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msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
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msgstr ""
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"\"%s\" konnte nicht komprimiert werden. Möglicherweise ist das Image "
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"fehlerhaft."
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#: Source/Core/DiscIO/CompressedBlob.cpp:157
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#, c-format
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msgid "\"%s\" is already compressed! Cannot compress it further."
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msgstr ""
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"\"%s\" ist bereits komprimiert und kann nicht weiter komprimiert werden."
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#: Source/Core/Core/ConfigManager.cpp:736
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#, c-format
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msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
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msgstr "\"%s\" ist keine gültige GCM/ISO-Datei oder kein GC/Wii-Image."
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#: Source/Core/DolphinWX/MemcardManager.cpp:201
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#, c-format
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msgid "%1$sCopy%1$s"
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msgstr "%1$sKopieren%1$s"
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#: Source/Core/DiscIO/CompressedBlob.cpp:232
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#, c-format
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msgid "%i of %i blocks. Compression ratio %i%%"
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msgstr "%i von %i Blöcken. Komprimierungsrate %i%%"
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
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#, c-format
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msgid "%i%%"
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msgstr "%i%%"
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#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:49
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#, c-format
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msgid "%i%% (Normal Speed)"
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msgstr "%i%% (Normale Geschwindigkeit)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:74
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it has the same internal filename as previously "
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"loaded save\n"
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"%s"
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msgstr ""
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"%s\n"
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"wurde nicht geladen, da der interne Dateiname mit der bereits geladenen "
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"Datei\n"
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"%s\n"
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"ident ist."
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:94
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid GCI.\n"
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" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
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"%x)"
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msgstr ""
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"%s\n"
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"ist ungültig und wurde nicht geladen.\n"
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"Die Dateigröße (0x%<PRIx64>) stimmt nicht mit der im Header angegebenen "
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"Größe überein. (0x%x)"
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:85
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because it is an invalid GCI.\n"
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" Number of blocks claimed to be %u"
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msgstr ""
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"%s\n"
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"ist ungültig und wurde nicht geladen.\n"
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"Die Blockanzahl wurde mit %u angegeben."
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:124
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there are not enough free blocks on the virtual "
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"memory card"
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msgstr ""
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"%s\n"
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"wurde nicht geladen, da nicht genug freier Speicherplatz auf der virtuellen "
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"Speicherkarte vorhanden ist."
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#: Source/Core/Core/HW/GCMemcardDirectory.cpp:115
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#, c-format
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msgid ""
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"%s\n"
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"was not loaded because there is less than 10%% free blocks available on the "
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"memory card\n"
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"Total Blocks: %d; Free Blocks: %d"
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msgstr ""
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"%s\n"
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"wurde nicht geladen, da über 90%% der Memory Card belegt sind.\n"
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"Blöcke: %d; Davon frei: %d"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:400
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#, c-format
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msgid "%s (Disc %i)"
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msgstr "%s (Disc %i)"
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#: Source/Core/Core/Boot/Boot.cpp:211
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#, c-format
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msgid "%s IPL found in %s directory. The disc might not be recognized"
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msgstr ""
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"%s IPL im %s Verzeichnis gefunden. Die Spiele-Disc wird möglicherweise nicht "
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"erkannt werden."
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:195
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#: Source/Core/Core/HW/WiiSaveCrypted.cpp:374
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#, c-format
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msgid "%s already exists, overwrite?"
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msgstr ""
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"%s ist bereits vorhanden.\n"
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"Vorhandene Datei überschreiben?"
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#: Source/Core/Core/HW/GCMemcard.cpp:61
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"Card file size is invalid (0x%x bytes)"
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msgstr ""
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"%s konnte nicht als Memory Card geladen werden.\n"
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"Die Kartengröße ist ungültig. (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard.cpp:76
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"Card size is invalid (0x%x bytes)"
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msgstr ""
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"%s konnte nicht als Memoy Card geladen werden.\n"
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"Die Größe der Memory Card ist ungültig. (0x%x bytes)"
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#: Source/Core/Core/HW/GCMemcard.cpp:56
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#, c-format
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msgid ""
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"%s failed to load as a memory card.\n"
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"File is not large enough to be a valid memory card file (0x%x bytes)"
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msgstr ""
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"%s konnte nicht als Memory Card geladen werden.\n"
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"Die Dateigröße ist für eine Memory Card zu klein (0x%x bytes)"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:224
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#, c-format
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msgid ""
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"%s is not a directory, failed to move to *.original.\n"
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" Verify your write permissions or move the file outside of Dolphin"
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msgstr ""
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"%s ist kein Verzeichnis, verschieben nach *.original fehlgeschlagen.\n"
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"Überprüfe deine Schreibberechtigungen oder verschiebe die Datei nach "
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"außerhalb von Dolphin"
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#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:218
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#, c-format
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msgid "%s was not a directory, moved to *.original"
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msgstr "%s war kein Verzeichnis, verschoben nach *.original"
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#: Source/Core/DolphinWX/MemcardManager.cpp:207
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#, c-format
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msgid "%sDelete%s"
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msgstr "%sLöschen%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:205
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#, c-format
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msgid "%sExport GCI%s"
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msgstr "%sGCI exportieren%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:203
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#, c-format
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msgid "%sImport GCI%s"
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msgstr "%sGCI importieren%s"
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#: Source/Core/DolphinWX/MemcardManager.cpp:785
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#, c-format
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msgid "%u Free Blocks; %u Free Dir Entries"
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msgstr "%u freie Blöcke; %u freie Verzeichniseinträge"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
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#, c-format
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msgid "%u frames"
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msgstr "%u Bilder"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
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#, c-format
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msgid "%u objects"
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msgstr "%u Objekte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
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#, c-format
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msgid "%zu FIFO bytes"
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msgstr "%zu FIFO-Byte"
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
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#, c-format
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msgid "%zu memory bytes"
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msgstr "%zu Speicherbyte"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:597
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msgid "&& AND"
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msgstr "&& UND"
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#: Source/Core/DolphinWX/FrameTools.cpp:377
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msgid "&About..."
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msgstr "Über &Dolphin"
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#: Source/Core/DolphinWX/FrameTools.cpp:220
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msgid "&Audio Settings"
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msgstr "&Audioeinstellungen"
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#: Source/Core/DolphinWX/FrameTools.cpp:125
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msgid "&Boot from DVD Backup..."
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msgstr "Von &DVD-Backup starten..."
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#: Source/Core/DolphinWX/FrameTools.cpp:273
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msgid "&Breakpoints"
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msgstr "&Haltepunkte"
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#: Source/Core/DolphinWX/FrameTools.cpp:235
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msgid "&Cheat Manager"
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msgstr "&Cheat-Verwaltung"
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#: Source/Core/DolphinWX/FrameTools.cpp:221
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msgid "&Controller Settings"
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msgstr "&Controller-Einstellungen"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:943
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msgid "&Delete File..."
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msgstr "&Datei löschen..."
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#: Source/Core/DolphinWX/GameListCtrl.cpp:965
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msgid "&Delete selected ISOs..."
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msgstr "Ausgewählte ISOs &löschen"
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#: Source/Core/DolphinWX/FrameTools.cpp:189
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msgid "&Emulation"
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msgstr "&Emulation"
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#: Source/Core/DolphinWX/FrameTools.cpp:138
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msgid "&File"
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msgstr "&Datei"
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#: Source/Core/DolphinWX/FrameTools.cpp:412
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msgid "&Frame Advance"
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msgstr "&Einzelbildwiedergabe"
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#: Source/Core/DolphinWX/FrameTools.cpp:429
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msgid "&Fullscreen"
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msgstr "&Vollbild"
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#: Source/Core/DolphinWX/FrameTools.cpp:375
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msgid "&GitHub Repository"
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msgstr "&GitHub-Repositorium"
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#: Source/Core/DolphinWX/FrameTools.cpp:219
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msgid "&Graphics Settings"
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msgstr "&Grafikeinstellungen"
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#: Source/Core/DolphinWX/FrameTools.cpp:378
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msgid "&Help"
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msgstr "&Hilfe"
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#: Source/Core/DolphinWX/FrameTools.cpp:222
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msgid "&Hotkey Settings"
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msgstr "&Tastenkürzel-Einstellungen"
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#: Source/Core/DolphinWX/FrameTools.cpp:275
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msgid "&JIT"
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msgstr "&JIT"
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#: Source/Core/DolphinWX/FrameTools.cpp:163
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msgid "&Load State"
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msgstr "Spielstand &laden"
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#: Source/Core/DolphinWX/FrameTools.cpp:232
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msgid "&Memcard Manager (GC)"
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msgstr "&Speicherkarten-Verwaltung (GC)"
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#: Source/Core/DolphinWX/FrameTools.cpp:274
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msgid "&Memory"
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msgstr "&Arbeitsspeicher"
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#: Source/Core/DolphinWX/FrameTools.cpp:213
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msgid "&Movie"
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msgstr "Fil&m"
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#: Source/Core/DolphinWX/FrameTools.cpp:390
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msgid "&Open..."
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msgstr "Ö&ffnen..."
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#: Source/Core/DolphinWX/FrameTools.cpp:228
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msgid "&Options"
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msgstr "&Optionen"
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#: Source/Core/DolphinWX/FrameTools.cpp:401
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msgid "&Pause"
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msgstr "Pau&se"
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#: Source/Core/DolphinWX/FrameTools.cpp:403
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msgid "&Play"
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msgstr "&Start"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:924
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msgid "&Properties"
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msgstr "&Eigenschaften"
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#: Source/Core/DolphinWX/FrameTools.cpp:425
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msgid "&Read-Only Mode"
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msgstr "Nu&r-Lese-Modus"
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#: Source/Core/DolphinWX/FrameTools.cpp:396
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msgid "&Refresh List"
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msgstr "Liste &aktualisieren"
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#: Source/Core/DolphinWX/FrameTools.cpp:271
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msgid "&Registers"
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msgstr "&Register"
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#: Source/Core/DolphinWX/FrameTools.cpp:409
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msgid "&Reset"
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msgstr "&Reset"
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#: Source/Core/DolphinWX/FrameTools.cpp:276
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msgid "&Sound"
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msgstr "S&ound"
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#: Source/Core/DolphinWX/FrameTools.cpp:406
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msgid "&Stop"
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msgstr "Sto&pp"
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#: Source/Core/DolphinWX/FrameTools.cpp:254
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msgid "&Tools"
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msgstr "E&xtras"
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#: Source/Core/DolphinWX/FrameTools.cpp:277
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msgid "&Video"
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msgstr "&Video"
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#: Source/Core/DolphinWX/FrameTools.cpp:362
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msgid "&View"
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msgstr "&Ansicht"
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#: Source/Core/DolphinWX/FrameTools.cpp:272
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msgid "&Watch"
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msgstr "&Überwachungsfenster"
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#: Source/Core/DolphinWX/FrameTools.cpp:373
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msgid "&Website"
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msgstr "&Webseite"
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#: Source/Core/DolphinWX/GameListCtrl.cpp:925
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msgid "&Wiki"
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msgstr "&Wiki"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:55
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msgid "(Error: Bad host)"
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msgstr "(Fehler: Falscher Host)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:59
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msgid "(Error: Disconnected)"
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msgstr "(Fehler: Getrennt)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:57
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msgid "(Error: Dolphin too old)"
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msgstr "(Fehler: Dolphin zu alt)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:61
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msgid "(Error: Socket)"
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msgstr "(Fehler: Socket)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:63
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msgid "(Error: Timeout)"
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msgstr "(Fehler: Zeitüberschreitung)"
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#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:65
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msgid "(Error: Unknown)"
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msgstr "(Fehler: Unbekannt)"
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#: Source/Core/DolphinWX/AboutDolphin.cpp:33
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msgid ""
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"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
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"Nintendo. Dolphin is not affiliated with Nintendo in any way."
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msgstr ""
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"(c) 2003-2015+ Dolphin Team. \"GameCube\" und \"Wii\" sind Markenzeichen von "
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"Nintendo. Dolphin ist in keiner Weise mit Nintendo verbunden."
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:722
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msgid "(off)"
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msgstr "(aus)"
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:599
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msgid "+ ADD"
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msgstr "+ HINZUF."
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#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
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msgid "1.5x Native (960x792)"
|
|
msgstr "1.5x Nativ (960x792)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
|
msgid "16-bit"
|
|
msgstr "16 Bit"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
|
msgid "2.5x Native (1600x1320)"
|
|
msgstr "2.5x Nativ (1600x1320)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
|
msgid "2x Native (1280x1056) for 720p"
|
|
msgstr "2x Nativ (1280x1056) für 720p"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
|
msgid "32-bit"
|
|
msgstr "32 Bit"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
|
msgid "3x Native (1920x1584) for 1080p"
|
|
msgstr "3x Nativ (1920x1584) für 1080p"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
|
msgid "4x Native (2560x2112) for 1440p"
|
|
msgstr "4x Nativ (2560x2112) für 1440p"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
|
|
msgid "5x Native (3200x2640)"
|
|
msgstr "5x Nativ (3200x2640)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "6x Native (3840x3168) for 4K"
|
|
msgstr "6x Nativ (3840x3168) für 4K"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "7x Native (4480x3696)"
|
|
msgstr "7x Nativ (4480x3696)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
|
|
msgid "8-bit"
|
|
msgstr "8 Bit"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "8x Native (5120x4224) for 5K"
|
|
msgstr "8x Nativ (5120x4224) für 5K"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
|
|
msgid "<Insert name here>"
|
|
msgstr "<Namen hier eingeben>"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
|
|
msgid "<No resolutions found>"
|
|
msgstr "<Keine Auflösungen gefunden>"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
|
|
msgid "<Nothing>"
|
|
msgstr "<Nichts>"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:76
|
|
msgid "<System Language>"
|
|
msgstr "<Systemsprache>"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:320
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:384
|
|
msgid "A NetPlay window is already open!"
|
|
msgstr "Ein NetPlay-Fenster ist bereits geöffnet!"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151
|
|
msgid "A game is not currently running."
|
|
msgstr "Derzeit wird kein Spiel ausgeführt."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:263
|
|
msgid ""
|
|
"A supported Bluetooth device could not be found.\n"
|
|
"You must manually connect your Wiimotes."
|
|
msgstr ""
|
|
"Es wurde kein unterstütztes Bluetoothgerät gefunden.\n"
|
|
"Du musst deine Wiimotes manuell verbinden."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:130
|
|
msgid ""
|
|
"ALERT:\n"
|
|
"\n"
|
|
"All players must use the same Dolphin version.\n"
|
|
"All memory cards, SD cards and cheats must be identical between players or "
|
|
"disabled.\n"
|
|
"If DSP LLE is used, DSP ROMs must be identical between players.\n"
|
|
"If connecting directly, the host must have the chosen UDP port open/"
|
|
"forwarded!\n"
|
|
"\n"
|
|
"Wiimote support is broken in netplay and therefore disabled.\n"
|
|
msgstr ""
|
|
"ACHTUNG:\n"
|
|
"\n"
|
|
"Alle Spieler benötigen die gleiche Dolphin-Version.\n"
|
|
"Alle Memory Cards, SD-Karten und Cheats müssen identisch oder deaktiviert "
|
|
"sein.\n"
|
|
"Wird DSP LLE verwendet, so müssen auch die DSP ROMs identisch sein.\n"
|
|
"Bei einer direkten Verbindung muss der Host die gewählten UDP Ports "
|
|
"freigeben.\n"
|
|
"\n"
|
|
"Die Wiimote wird von Netplay nicht unterstützt und ist deswegen inaktiv.\n"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
|
|
msgid "AM Baseboard"
|
|
msgstr "AM Baseboard"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:129
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:312
|
|
msgid "AR Codes"
|
|
msgstr "AR Codes"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.h:14
|
|
msgid "About Dolphin"
|
|
msgstr "Über Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:494
|
|
msgid "Accuracy:"
|
|
msgstr "Genauigkeit:"
|
|
|
|
#: Source/Core/Core/ARDecrypt.cpp:478
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Code Decryption Error:\n"
|
|
"Parity Check Failed\n"
|
|
"\n"
|
|
"Culprit Code:\n"
|
|
"%s"
|
|
msgstr ""
|
|
"Action Replay Code Entschlüsselungfehler:\n"
|
|
"Übereinstimmungscheck fehlgeschlagen\n"
|
|
"\n"
|
|
"Fehlerhafter Code:\n"
|
|
"%s"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:494
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
|
|
msgstr ""
|
|
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Add Code "
|
|
"(%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:584
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
|
|
"(%s)"
|
|
msgstr ""
|
|
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Fill and "
|
|
"Slide (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:372
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
|
|
"Fill (%s)"
|
|
msgstr ""
|
|
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Ram Write "
|
|
"And Fill (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:432
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
msgstr ""
|
|
"Action Replay Fehler: Ungültige Größe (%08x : address = %08x) in Write To "
|
|
"Pointer (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:632
|
|
#, c-format
|
|
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
|
|
msgstr "Action Replay Fehler: Ungültiger Wert (%08x) in Memory Copy (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:509
|
|
#, c-format
|
|
msgid ""
|
|
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
|
|
"Master codes are not needed. Do not use master codes."
|
|
msgstr ""
|
|
"Action Replay Fehler: Master Code und Write To CCXXXXXX nicht implementiert "
|
|
"(%s)\n"
|
|
"Master Codes werden nicht benötigt. Benutze keine Master Codes."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:218
|
|
#, c-format
|
|
msgid "Action Replay Error: invalid AR code line: %s"
|
|
msgstr "Action Replay Fehler: Ungültiger AR-Code in Zeile: %s"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:742
|
|
#, c-format
|
|
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
|
|
msgstr "Action Replay: Conditional Code: Ungültige Größe %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:710
|
|
#, c-format
|
|
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
|
|
msgstr "Action Replay: Ungültiger Normal Code Typ %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:766
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
|
|
msgstr "Action Replay: Normaler Code %i: ungültiger Subtype %08x (%s)"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:669
|
|
#, c-format
|
|
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
|
|
msgstr "Action Replay: Normal Code 0: Ungültiger Subtype %08x (%s)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:43
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:68
|
|
msgid "Adapter Detected"
|
|
msgstr "Adapter erkannt"
|
|
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:31
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:70
|
|
msgid "Adapter Not Detected"
|
|
msgstr "Adapter nicht erkannt"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:262
|
|
msgid "Adapter:"
|
|
msgstr "Grafikkarte:"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:68
|
|
msgid "Add"
|
|
msgstr "Hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1454
|
|
msgid "Add ActionReplay Code"
|
|
msgstr "ActionReplay-Code hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1393
|
|
msgid "Add Patch"
|
|
msgstr "Patch hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:424
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:445
|
|
msgid "Add..."
|
|
msgstr "Hinzufügen..."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:316
|
|
msgid "Address"
|
|
msgstr "Adresse"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:850
|
|
msgid "Adjust the analog control pressure required to activate buttons."
|
|
msgstr "Einstellung des benötigten analogen Drucks um Tasten zu aktivieren."
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
|
|
msgid "Advance Game Port"
|
|
msgstr "Advance Game Port"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:536
|
|
msgid "Advanced"
|
|
msgstr "Erweitert"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:97
|
|
msgid "Advanced Settings"
|
|
msgstr "Erweiterte Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:675
|
|
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
|
|
msgstr "Alle GC/Wii-Dateien (elf, dol, gcm, wbfs, ciso, gcz, wad)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1278
|
|
msgid "All GameCube GCM files (gcm)"
|
|
msgstr "Alle GameCube GCM-Dateien (gcm)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1584
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1598
|
|
msgid "All Save States (sav, s##)"
|
|
msgstr "Alle Speicherstände (sav, s##)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1276
|
|
msgid "All Wii ISO files (iso)"
|
|
msgstr "Alle Wii-ISO-Dateien (iso)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1299
|
|
msgid "All compressed GC/Wii ISO files (gcz)"
|
|
msgstr "Alle komprimierten GC/Wii ISO Dateien (gcz)"
|
|
|
|
#: Source/Core/Common/Assert.h:42
|
|
#, c-format
|
|
msgid ""
|
|
"An error occurred.\n"
|
|
"\n"
|
|
" Line: %d\n"
|
|
" File: %s\n"
|
|
"\n"
|
|
"Ignore and continue?"
|
|
msgstr ""
|
|
"Ein Fehler ist aufgetreten.\n"
|
|
"\n"
|
|
" Zeile: %d\n"
|
|
" Datei: %s\n"
|
|
"\n"
|
|
"Ignorieren und fortfahren?"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Anaglyph"
|
|
msgstr "Anaglyph"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266
|
|
msgid "Analyze"
|
|
msgstr "Analysiere"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:217
|
|
msgid "Angle"
|
|
msgstr "Winkel"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:384
|
|
msgid "Anisotropic Filtering:"
|
|
msgstr "Anisotropische Filterung:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:370
|
|
msgid "Anti-Aliasing:"
|
|
msgstr "Anti-Aliasing:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:471
|
|
msgid "Apploader Date:"
|
|
msgstr "Apploader Datum:"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
|
|
msgid "Apploader is the wrong size...is it really an apploader?"
|
|
msgstr ""
|
|
"Der Apploader hat eine falsche Größe... ist dies wirklich ein AppLoader?"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
|
|
msgid "Apploader unable to load from file"
|
|
msgstr "Kann Apploader aus dieser Datei nicht laden."
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
|
|
msgid "Apploader:"
|
|
msgstr "Apploader:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
|
|
msgid ""
|
|
"Apply a post-processing effect after finishing a frame.\n"
|
|
"\n"
|
|
"If unsure, select (off)."
|
|
msgstr ""
|
|
"Post-Processing-Effekt anwenden, wenn ein Frame beendet wurde. \n"
|
|
"\n"
|
|
"Im Zweifel, wähle (aus)."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
|
|
#, c-format
|
|
msgid "Are you sure you want to delete \"%s\"?"
|
|
msgstr "Möchtest du \"%s\" wirklich löschen?"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1087
|
|
msgid "Are you sure you want to delete these files? They will be gone forever!"
|
|
msgstr ""
|
|
"Sollen diese Dateien wirklich gelöscht werden? Das Löschen kann nicht "
|
|
"rückgängig gemacht werden!"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1086
|
|
msgid "Are you sure you want to delete this file? It will be gone forever!"
|
|
msgstr ""
|
|
"Soll die Datei wirklich gelöscht werden? Das Löschen kann nicht rückgängig "
|
|
"gemacht werden."
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383
|
|
msgid "Are you trying to use the same file in both slots?"
|
|
msgstr "Die gleiche Datei kann nicht in beiden Steckplätzen verwendet werden."
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:295
|
|
msgid "Aspect Ratio:"
|
|
msgstr "Seitenverhältnis:"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:197
|
|
msgid "Assign Controller Ports"
|
|
msgstr "Controller-Ports zuweisen"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:75
|
|
msgid "At least one pane must remain open."
|
|
msgstr "Mindestens eine Palette muss geöffnet bleiben."
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:67
|
|
msgid ""
|
|
"Attempt to detect and skip wait-loops.\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Versucht Warteschlangen zu erkennen und zu umgehen.\n"
|
|
"Im Zweifel aktivieren."
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
|
|
msgid "Audio"
|
|
msgstr "Audio"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
|
|
msgid "Audio Backend:"
|
|
msgstr "Audio-Backend:"
|
|
|
|
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
|
|
msgid "AudioCommon: Error opening AO device.\n"
|
|
msgstr "AudioCommon: Fehler beim Öffnen des AO-Geräts.\n"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:126
|
|
msgid "Australia"
|
|
msgstr "Australien"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:42
|
|
msgid "Authors"
|
|
msgstr "Autoren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:150
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
|
|
msgid "Auto"
|
|
msgstr "Automatisch"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
|
|
msgid "Auto (Multiple of 640x528)"
|
|
msgstr "Automatisch (Vielfaches von 640x528)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
|
|
msgid "Auto (Window Size)"
|
|
msgstr "Automatisch (Fenstergröße)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
|
|
msgid "Auto adjust Window Size"
|
|
msgstr "Fenstergröße automatisch festlegen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
|
|
msgid ""
|
|
"Automatically adjusts the window size to your internal resolution.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Passt die Fenstergröße automatisch der Bildschirmauflösung an.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:537
|
|
msgid "BAT incorrect. Dolphin will now exit"
|
|
msgstr "BAT inkorrekt. Dolphin wird beendet."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
|
|
msgid "BP register "
|
|
msgstr "BP-Register"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:19
|
|
msgid "Back"
|
|
msgstr "Zurück"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
|
|
msgid "Backend Settings"
|
|
msgstr "Backend-Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:234
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:61
|
|
msgid "Backend:"
|
|
msgstr "Backend:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:84 Source/Core/Core/HotkeyManager.cpp:227
|
|
msgid "Background Input"
|
|
msgstr "Hintergrundeingabe"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:199
|
|
msgid "Backward"
|
|
msgstr "Rückwärts"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:226
|
|
msgid "Balance Board"
|
|
msgstr "Balance Board"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:644
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:345
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:263
|
|
msgid "Banner"
|
|
msgstr "Banner"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:584
|
|
msgid "Banner Details"
|
|
msgstr "Bannerdetails"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:540
|
|
msgid "Banner:"
|
|
msgstr "Banner:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:65
|
|
msgid "Bar"
|
|
msgstr "Leiste"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:321
|
|
msgid "Basic"
|
|
msgstr "Standard"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:87
|
|
msgid "Basic Settings"
|
|
msgstr "Grundeinstellungen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30
|
|
msgid "Bass"
|
|
msgstr "Bass"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:308
|
|
msgid "Battery"
|
|
msgstr "Batterie"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:152
|
|
msgid "Block Allocation Table checksum failed"
|
|
msgstr "Blockzuteilungs-Tabellen-Prüfsumme fehlerhaft."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:648
|
|
msgid "Blocks"
|
|
msgstr "Blöcke"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
|
msgid "Blue"
|
|
msgstr "Blau"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
|
msgid "Blue Left"
|
|
msgstr "Blau links"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
|
msgid "Blue Right"
|
|
msgstr "Blau rechts"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:592
|
|
msgid "Borderless Fullscreen"
|
|
msgstr "Randloses Vollbild"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
|
|
msgid "Bottom"
|
|
msgstr "Unten"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
|
|
#, c-format
|
|
msgid "Bound Controls: %lu"
|
|
msgstr "Steuerung festlegen: %lu"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:34
|
|
#, c-format
|
|
msgid "Branch: %s"
|
|
msgstr "Entwicklungszweig: %s"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
|
|
msgid "Broadband Adapter"
|
|
msgstr "Breitband-Adapter"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:371
|
|
msgid "Broken"
|
|
msgstr "Defekt"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:223
|
|
msgid "Browse for a directory to add"
|
|
msgstr "Verzeichnis auswählen und hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1167
|
|
msgid "Browse for output directory"
|
|
msgstr "Ausgabeverzeichnis auswählen"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:217
|
|
msgid "Buffer:"
|
|
msgstr "Buffer:"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:60
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:140
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:265
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:365
|
|
msgid "Buttons"
|
|
msgstr "Tasten"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:83
|
|
msgid "Bypass XFB"
|
|
msgstr "Umgehe XFB"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:327
|
|
msgid ""
|
|
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
|
|
"this option disabled."
|
|
msgstr ""
|
|
"Umgeht die Leerung des Datencaches von der DCBZ-Anweisung. Für gewöhnlich "
|
|
"deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:66
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:349
|
|
msgid "C Stick"
|
|
msgstr "C-Stick"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
|
|
msgid "CP register "
|
|
msgstr "CP-Register "
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:64
|
|
msgid "CPU Emulator Engine"
|
|
msgstr "CPU-Emulations-Engine"
|
|
|
|
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
|
|
msgid "CPU Options"
|
|
msgstr "CPU-Optionen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
|
|
msgid ""
|
|
"Cache custom textures to system RAM on startup.\n"
|
|
"This can require exponentially more RAM but fixes possible stuttering.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Lädt benutzerdefinierte Texturen beim starten in den RAM.\n"
|
|
"Dies benötigt exponentiell mehr RAM, kann aber auch zu einer flüssigeren "
|
|
"Bildwiedergabe führen.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
|
|
msgid "Cached Interpreter (slower)"
|
|
msgstr "Cached Interpreter (langsamer)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
|
|
msgid ""
|
|
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
|
|
"smoothing out the appearance of lit polygons and making individual triangles "
|
|
"less noticeable.\n"
|
|
"Rarely causes slowdowns or graphical issues.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Wendet die Lichtberechnung von 3D Objekten pro Pixel anstatt pro Vertex an. "
|
|
"Dies verbessert das Aussehen von beleuchteten Polygonen und macht die Kanten "
|
|
"zwischen individuellen Dreiecken weniger sichtbar.\n"
|
|
"Für gewöhnlich ist das eine sichere Verbesserung, kann aber gelegentlich "
|
|
"Probleme oder Verlangsamung verursachen.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1870
|
|
#, c-format
|
|
msgid "Can't find Wiimote by connection handle %02x"
|
|
msgstr "Kann Wiimote bei Verbindungs-Handle %02x nicht finden"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:33
|
|
msgid "Cancel"
|
|
msgstr "Abbrechen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
|
|
#, c-format
|
|
msgid ""
|
|
"Cannot use that file as a memory card.\n"
|
|
"%s\n"
|
|
"is not a valid GameCube memory card file"
|
|
msgstr ""
|
|
"Diese Datei kann nicht als Memory Card verwendet werden.\n"
|
|
"%s\n"
|
|
"ist keine gültige GameCube Memory Card Datei."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:44
|
|
msgid "Caps Lock"
|
|
msgstr "Feststelltaste"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:230
|
|
msgid "Center"
|
|
msgstr "Mitte"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20
|
|
msgid "Change"
|
|
msgstr "Wechseln"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:952
|
|
msgid "Change &Disc"
|
|
msgstr "Disc &wechseln"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:393
|
|
msgid "Change &Disc..."
|
|
msgstr "Disc &wechseln..."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:16
|
|
msgid "Change Disc"
|
|
msgstr "Disc wechseln"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
|
|
msgid "Change Game"
|
|
msgstr "Spiel wechseln"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1214
|
|
#, c-format
|
|
msgid "Change the disc to %s"
|
|
msgstr "Wechsle die Disc zu %s"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
|
|
msgid ""
|
|
"Change the language of the user interface.\n"
|
|
"Requires restart."
|
|
msgstr ""
|
|
"Sprache der Benutzeroberfläche ändern.\n"
|
|
"Dolphin muss neu gestartet werden, damit die Änderung wirksam wird."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
|
|
msgid "Changing this will have no effect while the emulator is running."
|
|
msgstr ""
|
|
"Änderung dieser Option zeigt keine Auswirkung, solange die Emulation läuft."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:155
|
|
msgid "Chat"
|
|
msgstr "Chat"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48
|
|
msgid "Cheat Code"
|
|
msgstr "Cheatcode"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:177
|
|
msgid "Cheat Manager"
|
|
msgstr "Cheat-Verwaltung"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:132
|
|
msgid "Cheat Search"
|
|
msgstr "Cheatsuche"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:711
|
|
msgid "Check Partition Integrity"
|
|
msgstr "Prüfe die Unversehrtheit der Partition"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:36
|
|
msgid "Check for updates: "
|
|
msgstr "Auf Aktualisierungen prüfen: "
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:956
|
|
msgid "Checking integrity..."
|
|
msgstr "Prüfe Unversehrtheit..."
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
|
|
msgid "Choose a DVD root directory:"
|
|
msgstr "Wähle ein DVD-Stammverzeichnis:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
|
|
msgid "Choose a NAND root directory:"
|
|
msgstr "Wähle ein NAND-Stammverzeichnis:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
|
|
msgid "Choose a default ISO:"
|
|
msgstr "Standard ISO auswählen:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
|
|
msgid "Choose a directory to add"
|
|
msgstr "Ordner zum Hinzufügen auswählen."
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315
|
|
msgid "Choose a file to open"
|
|
msgstr "Datei zum Öffnen auswählen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:222
|
|
msgid "Choose a memory card:"
|
|
msgstr "Wähle eine Speicherkarte:"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
|
|
msgid ""
|
|
"Choose file to use as apploader: (applies to discs constructed from "
|
|
"directories only)"
|
|
msgstr ""
|
|
"Wähle eine Datei als Apploader aus: (Gilt nur für Discs aus Verzeichnissen)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:849
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:902
|
|
msgid "Choose the folder to extract to"
|
|
msgstr "Zielordner für Extraktion auswählen"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:216
|
|
msgid "Circle Stick"
|
|
msgstr "Circle Stick"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:60
|
|
msgid "Classic"
|
|
msgstr "Klassik"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:108
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:579
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1015
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:133
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:35
|
|
msgid "Clear"
|
|
msgstr "Leeren"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:347
|
|
msgid ""
|
|
"Client disconnect while game is running!! NetPlay is disabled. You must "
|
|
"manually stop the game."
|
|
msgstr ""
|
|
"Verbindung zu Client abgebrochen, während ein Spiel läuft!\n"
|
|
"NetPlay ist jetzt deaktiviert. Das Spiel muss manuell beendet werden."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:252
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:606
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:616
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:132
|
|
msgid "Close"
|
|
msgstr "Schließen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:217
|
|
msgid "Co&nfigure..."
|
|
msgstr "&Einstellungen..."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:84
|
|
msgid "Code Info"
|
|
msgstr "Code-Info"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52
|
|
msgid "Code:"
|
|
msgstr "Code:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:25
|
|
msgid "Code: "
|
|
msgstr "Code:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:40
|
|
msgid "Command"
|
|
msgstr "Befehl"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:646
|
|
msgid "Comment"
|
|
msgstr "Kommentar"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:950
|
|
msgid "Compress ISO..."
|
|
msgstr "ISO komprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:967
|
|
msgid "Compress selected ISOs..."
|
|
msgstr "Ausgewählte ISOs komprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1316
|
|
msgid "Compressing ISO"
|
|
msgstr "Komprimiere ISO"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1415
|
|
msgid ""
|
|
"Compressing a Wii disc image will irreversibly change the compressed copy by "
|
|
"removing padding data. Your disc image will still work. Continue?"
|
|
msgstr ""
|
|
"Das Komprimieren eines Datenträgerabbildes entfernt Fülldaten und ändert die "
|
|
"komprimierte Kopie unwiderruflich. Das Abbild wird weiterhin funktionierten. "
|
|
"Fortfahren?"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:477
|
|
msgid "Compute"
|
|
msgstr "Berechnen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1251
|
|
msgid "Computing MD5 checksum"
|
|
msgstr "Berechne MD5-Prüfsumme..."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:394
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:551
|
|
msgid "Config"
|
|
msgstr "Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:88
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:177
|
|
#: Source/Core/DolphinWX/InputConfigDiag.h:162
|
|
msgid "Configure"
|
|
msgstr "Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
|
|
msgid "Configure Control"
|
|
msgstr "Steuerung konfigurieren"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:551
|
|
msgid "Configure..."
|
|
msgstr "Einstellungen ...."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1206
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1234
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1309
|
|
msgid "Confirm File Overwrite"
|
|
msgstr "Überschreiben Bestätigen"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:108
|
|
msgid "Confirm on Stop"
|
|
msgstr "Beim Beenden bestätigen"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:107
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:126
|
|
msgid "Connect"
|
|
msgstr "Verbinden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:40
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:446
|
|
msgid "Connect Balance Board"
|
|
msgstr "Balance Bord anschließen"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
|
|
msgid "Connect USB Keyboard"
|
|
msgstr "USB-Tastatur verbunden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:442
|
|
#, c-format
|
|
msgid "Connect Wiimote %i"
|
|
msgstr "Wiimote %i verbinden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:36
|
|
msgid "Connect Wiimote 1"
|
|
msgstr "Wiimote 1 verbinden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:37
|
|
msgid "Connect Wiimote 2"
|
|
msgstr "Wiimote 2 verbinden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:38
|
|
msgid "Connect Wiimote 3"
|
|
msgstr "Wiimote 3 verbinden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:39
|
|
msgid "Connect Wiimote 4"
|
|
msgstr "Wiimote 4 verbinden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:246
|
|
msgid "Connect Wiimotes"
|
|
msgstr "Wiimotes verbinden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1546
|
|
msgid "Connected"
|
|
msgstr "Verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:544
|
|
msgid "Connecting..."
|
|
msgstr "Verbinden..."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
|
|
msgid "Connection Type:"
|
|
msgstr "Verbindungstyp:"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:266
|
|
msgid "Continuous Scanning"
|
|
msgstr "Durchgehendes Suchen"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:38
|
|
msgid "Control"
|
|
msgstr "Strg"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:65
|
|
msgid "Control Stick"
|
|
msgstr "Control Stick"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:17
|
|
msgid "Controller Ports"
|
|
msgstr "Controller-Ports"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:553
|
|
msgid "Controller settings"
|
|
msgstr "Controller-Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:553
|
|
msgid "Controllers"
|
|
msgstr "Controller"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
|
|
msgid ""
|
|
"Controls the distance of the convergence plane. This is the distance at "
|
|
"which virtual objects will appear to be in front of the screen.\n"
|
|
"A higher value creates stronger out-of-screen effects while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
"Kontrolliert den Abstand der Konvergenzebene. Das ist der Abstand, ab dem "
|
|
"virtuelle Objekte so aussehen, als befänden sie sich vor dem Bildschirm.\n"
|
|
"Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein niedrigerer "
|
|
"Wert angenehmer ist."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
|
|
msgid ""
|
|
"Controls the separation distance between the virtual cameras.\n"
|
|
"A higher value creates a stronger feeling of depth while a lower value is "
|
|
"more comfortable."
|
|
msgstr ""
|
|
"Kontrolliert den Abstand zwischen den virtuellen Kameras.\n"
|
|
"Eine höherer Wert sogt für ein stärkeres Gefühl von räumlicher Tiefe, währen "
|
|
"ein niedrigerer Wert angenehmer ist."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:449
|
|
msgid "Convergence:"
|
|
msgstr "Konvergenz:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:358
|
|
msgid "Convergence: "
|
|
msgstr "Konvergenz:"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:194
|
|
msgid "Convert to GCI"
|
|
msgstr "Zu GCI konvertieren"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:177
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:558
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:564
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:581
|
|
msgid "Copy"
|
|
msgstr "Kopieren"
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:927
|
|
msgid "Copy failed"
|
|
msgstr "Kopieren fehlgeschlagen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:810
|
|
#, c-format
|
|
msgid "Copy to Memcard %c"
|
|
msgstr "Auf Memcard %c kopieren"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:381
|
|
msgid "Core"
|
|
msgstr "Kern"
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:731
|
|
#, c-format
|
|
msgid ""
|
|
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
|
|
"backup. Please note that original GameCube and Wii discs cannot be read by "
|
|
"most PC DVD drives."
|
|
msgstr ""
|
|
"Konnte \"%s\" nicht lesen. Es befindet sich keine Disc im Laufwerk, oder sie "
|
|
"ist kein GC/Wii Backup. Bitte beachte, dass originale GC/Wii-Discs von den "
|
|
"meisten PC-DVD-Laufwerken nicht gelesen werden können."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:841
|
|
#, c-format
|
|
msgid "Could not recognize ISO file %s"
|
|
msgstr "Konnte ISO-Datei %s nicht erkennen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:645
|
|
#, c-format
|
|
msgid "Could not save %s."
|
|
msgstr "Konnte %s nicht speichern."
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:114
|
|
#, c-format
|
|
msgid ""
|
|
"Could not write memory card file %s.\n"
|
|
"\n"
|
|
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
|
|
"protected?\n"
|
|
"\n"
|
|
"Are you receiving this after moving the emulator directory?\n"
|
|
"If so, then you may need to re-specify your memory card location in the "
|
|
"options."
|
|
msgstr ""
|
|
"Die Speicherkartendatei %s konnte nicht geschrieben werden.\n"
|
|
"\n"
|
|
"Dies tritt auf, wenn du Dolphin von einem nicht schreibbaren Medium, "
|
|
"beispielsweise einer CD/DVD ausführst oder die Datei als schreibgeschützt "
|
|
"markiert ist.\n"
|
|
"\n"
|
|
"Eine weitere Möglichkeit ist, dass du den Dolphin-Ordner verschoben hast.\n"
|
|
"\n"
|
|
"Wenn einer dieser Fälle zutriffst, solltest du den Speicherort der "
|
|
"Speicherkarte in den Optionen ändern."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:77
|
|
msgid "Couldn't Create Client"
|
|
msgstr "Client konnte nicht erstellt werden"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:88
|
|
msgid "Couldn't create peer."
|
|
msgstr "Peer konnte nicht erstellt werden."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1189
|
|
msgid "Couldn't find open command for extension 'ini'!"
|
|
msgstr "Konnte den Befehl zum Öffnen der Dateierweiterung 'ini' nicht finden!"
|
|
|
|
#: Source/Core/Core/BootManager.cpp:382
|
|
msgid ""
|
|
"Couldn't init the core.\n"
|
|
"Check your configuration."
|
|
msgstr ""
|
|
"Konnte Core nicht initialisieren.\n"
|
|
"Überprüfe die Konfiguration."
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:221
|
|
#, c-format
|
|
msgid "Couldn't look up central server %s"
|
|
msgstr "Konnte den zentralen Server %s nicht ermitteln"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
|
|
msgid "Count:"
|
|
msgstr "Anzahl:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:206
|
|
#, c-format
|
|
msgid "Count: %lu"
|
|
msgstr "Anzahl: %lu"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:465
|
|
msgid "Country:"
|
|
msgstr "Land:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:19
|
|
msgid "Create AR Code"
|
|
msgstr "AR-Code erstellen"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:542
|
|
msgid "Create new perspective"
|
|
msgstr "Neue Perspektive erstellen"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
|
|
msgid "Creator: "
|
|
msgstr "Autor: "
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:64
|
|
msgid "Critical"
|
|
msgstr "Kritisch"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:575
|
|
msgid "Crop"
|
|
msgstr "Zuschneiden"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
|
|
msgid ""
|
|
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Schneidet das Bild von seinem standartmäßigem Seitenverhältnis auf 4:3 oder "
|
|
"16:9 zurecht.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:56
|
|
msgid "Crossfade"
|
|
msgstr "Überblendung"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:688
|
|
#, c-format
|
|
msgid "Current directory changed from %s to %s after wxFileSelector!"
|
|
msgstr ""
|
|
"Aktuelles Verzeichnis wurde gemäß wxFileSelector von %s nach %s geändert!"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:353
|
|
msgid "Custom"
|
|
msgstr "Benutzerdefiniert"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:78
|
|
msgid "D-Pad"
|
|
msgstr "D-Pad"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
|
|
msgid "DK Bongos"
|
|
msgstr "DK-Bongos"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
|
|
msgid "DSP Emulator Engine"
|
|
msgstr "DSP-Emulations-Engine"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:334
|
|
msgid "DSP HLE emulation (fast)"
|
|
msgstr "DSP HLE Emulation (schnell)"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
|
|
msgid "DSP LLE interpreter (slow)"
|
|
msgstr "DSP LLE Interpreter (langsam)"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
|
|
msgid "DSP LLE recompiler"
|
|
msgstr "DSP LLE Recompiler"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
|
|
msgid "DVD Root:"
|
|
msgstr "DVD Laufwerk:"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
|
|
msgid "Dance Mat"
|
|
msgstr "Tanzmatte"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52
|
|
msgid "Data Size"
|
|
msgstr "Datengröße"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:536
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:575
|
|
msgid "Datel MaxDrive/Pro files(*.sav)"
|
|
msgstr "Datel MaxDrive/Pro Dateien(*.sav)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:164
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:179
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:187
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:201
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:215
|
|
msgid "Dead Zone"
|
|
msgstr "Tote Zone"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
|
|
msgid "Debug"
|
|
msgstr "Debug"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:107
|
|
msgid "Debug Only"
|
|
msgstr "Nur Fehlersuche"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:547
|
|
msgid "Debugging"
|
|
msgstr "Debug"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:71
|
|
msgid "Decimal"
|
|
msgstr "Komma"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:948
|
|
msgid "Decompress ISO..."
|
|
msgstr "ISO dekomprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:968
|
|
msgid "Decompress selected ISOs..."
|
|
msgstr "Ausgewählte ISOs dekomprimieren..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1176
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1316
|
|
msgid "Decompressing ISO"
|
|
msgstr "Dekomprimiere ISO"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:75
|
|
msgid "Decrease Convergence"
|
|
msgstr "Konvergenz verrringern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:73
|
|
msgid "Decrease Depth"
|
|
msgstr "Tiefe reduzieren"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:54
|
|
msgid "Decrease Emulation Speed"
|
|
msgstr "Emulationsgeschwindigkeit verringern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:47
|
|
msgid "Decrease IR"
|
|
msgstr "IR reduzieren"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
|
|
msgid "Default"
|
|
msgstr "Standard"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
|
|
msgid "Default ISO:"
|
|
msgstr "Standard-ISO:"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:103
|
|
msgid "Default font"
|
|
msgstr "Standardschriftart"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1028
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:24
|
|
msgid "Delete"
|
|
msgstr "Entfernen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:811
|
|
msgid "Delete Save"
|
|
msgstr "Spielstand löschen"
|
|
|
|
#: Source/Core/VideoCommon/AVIDump.cpp:92
|
|
#, c-format
|
|
msgid "Delete the existing file '%s'?"
|
|
msgstr "Vorhandende Datei '%s' löschen?"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:351
|
|
msgid "Depth Percentage: "
|
|
msgstr "Tiefe in Prozent:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:440
|
|
msgid "Depth:"
|
|
msgstr "Tiefe:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:699
|
|
msgid "Description"
|
|
msgstr "Beschreibung"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:538
|
|
msgid "Description:"
|
|
msgstr "Beschreibung:"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
|
msgid "Detect"
|
|
msgstr "Erkenne"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:337
|
|
msgid "Deterministic dual core: "
|
|
msgstr "Deterministischer Dual Core: "
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1000
|
|
msgid "Device"
|
|
msgstr "Gerät"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
|
|
msgid "Device Settings"
|
|
msgstr "Geräteeinstellungen"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
|
|
msgid "Device not found"
|
|
msgstr "Gerät nicht gefunden"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
|
|
msgid "Dial"
|
|
msgstr "Skala"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
|
|
msgid "Dims the screen after five minutes of inactivity."
|
|
msgstr "Verdunkelt den Bildschirm nach fünf Minuten Inaktivität."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:61
|
|
msgid "Direct Connection"
|
|
msgstr "Direktverbindung"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:133
|
|
msgid "Directory checksum and directory backup checksum failed"
|
|
msgstr ""
|
|
"Verzeichnis-Prüfsumme und Backup-Verzeichnis-Prüfsumme sind fehlerhaft."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
|
|
msgid "Disable"
|
|
msgstr "Deaktivieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:521
|
|
msgid "Disable Bounding Box"
|
|
msgstr "Bounding Box deaktivieren"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:53
|
|
msgid "Disable Emulation Speed Limit"
|
|
msgstr "Geschwindigkeitsbegrenzung ausschalten"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:417
|
|
msgid "Disable Fog"
|
|
msgstr "Nebel deaktivieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
|
|
msgid ""
|
|
"Disable any XFB emulation.\n"
|
|
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
|
|
"on them (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Deaktiviert jegliche XFB-Emulation.\n"
|
|
"Dadurch wird die Emulation beschleunigt, auf Kosten von vielen Problemen in "
|
|
"davon abhängigen Spielen (insbesondere Homebrew).\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
|
|
msgid ""
|
|
"Disable the bounding box emulation.\n"
|
|
"This may improve the GPU performance a lot, but some games will break.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Deaktiviert die bounding box emulation.\n"
|
|
"Dies kann die GPU Leistung stark verbessern, aber einige Spiele werden nicht "
|
|
"mehr funktionieren.\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:606
|
|
msgid "Disc"
|
|
msgstr "Disc"
|
|
|
|
#: Source/Core/DiscIO/DriveBlob.cpp:152
|
|
msgid "Disc Read Error"
|
|
msgstr "Disc-Lesefehler"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1546
|
|
msgid "Disconnected"
|
|
msgstr "Getrennt"
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:227
|
|
msgid "Disconnected from traversal server"
|
|
msgstr "Verbindung zum Übergangsserver beendet"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:325
|
|
msgid "Display"
|
|
msgstr "Anzeige"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:124
|
|
msgid ""
|
|
"Display messages over the emulation screen area.\n"
|
|
"These messages include memory card writes, video backend and CPU "
|
|
"information, and JIT cache clearing."
|
|
msgstr ""
|
|
"Nachrichten im Emulationsfenster anzeigen.\n"
|
|
"Diese Nachrichten beinhalten Speichervorgänge auf der Speicherkarte, Video-"
|
|
"Backend- und CPU-Informationen und JIT-Cache-Leerungen."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:72
|
|
msgid "Divide"
|
|
msgstr "Division"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1135
|
|
msgid "Do you want to stop the current emulation?"
|
|
msgstr "Laufende Emulation stoppen?"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38
|
|
msgid "Dolby Pro Logic II decoder"
|
|
msgstr "Dolby Pro Logic II Dekoder"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:31
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:989
|
|
msgid "Dolphin"
|
|
msgstr "Dolphin"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:210
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
|
|
#, c-format
|
|
msgid "Dolphin %s Graphics Configuration"
|
|
msgstr "Dolphin %s Grafikeinstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
|
|
msgid "Dolphin Configuration"
|
|
msgstr "Dolphin-Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:41
|
|
msgid "Dolphin Controller Configuration"
|
|
msgstr "Dolphin Controller-Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:368
|
|
msgid "Dolphin Emulated Wiimote Configuration"
|
|
msgstr "Dolphin Emulierte Wiimote-Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377
|
|
msgid "Dolphin FIFO"
|
|
msgstr "Dolphin-FIFO"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1333
|
|
msgid "Dolphin Hotkeys"
|
|
msgstr "Dolphin Hotkeys"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:113
|
|
msgid "Dolphin NetPlay"
|
|
msgstr "Dolphin NetPlay"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43
|
|
msgid "Dolphin NetPlay Setup"
|
|
msgstr "Dolphin NetPlay-Einrichtung"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:812
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1257
|
|
msgid "Dolphin TAS Movies (*.dtm)"
|
|
msgstr "Dolphin TAS-Filme (*.dtm)"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:332
|
|
msgid ""
|
|
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
|
|
"set a games directory..."
|
|
msgstr ""
|
|
"Dolphin konnte weder GameCube/Wii ISOs noch WADs finden. Hier klicken, um "
|
|
"ein Spielverzeichnis anzulegen..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:328
|
|
msgid ""
|
|
"Dolphin is currently set to hide all games. Double-click here to show all "
|
|
"games..."
|
|
msgstr ""
|
|
"Dolphin ist so eingestellt, dass alle Spiele versteckt werden. Hier "
|
|
"doppelklicken um alle Spiele anzuzeigen..."
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:224
|
|
msgid "Dolphin too old for traversal server"
|
|
msgstr "Version von Dolphin zu alt für den Übergangsserver"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1247
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1338
|
|
msgid "Dolphin was unable to complete the requested action."
|
|
msgstr "Dolphin war nicht in der Lage die gewünschte Aktion auszuführen."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:326
|
|
msgid "Done compressing disc image."
|
|
msgstr "Komprimiervorgang abgeschlossen"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:50
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:195
|
|
msgid "Down"
|
|
msgstr "Unten"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
|
|
msgid "Download Codes (WiiRD Database)"
|
|
msgstr "Codes herunterladen (WiiRD-Datenbank)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
|
|
#, c-format
|
|
msgid "Downloaded %lu codes. (added %lu)"
|
|
msgstr "%lu Codes heruntergeladen. (%lu hinzugefügt)"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:118
|
|
msgid "Drawn Object Range"
|
|
msgstr "Darstellungsreichweite von Objekten"
|
|
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:37
|
|
msgid "Driver Not Detected"
|
|
msgstr "Treiber nicht erkannt"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
|
|
msgid "Drums"
|
|
msgstr "Trommeln"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
|
|
msgid "Dummy"
|
|
msgstr "Dummy"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:211
|
|
msgid "Dump Audio"
|
|
msgstr "Audio dumpen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
|
|
msgid "Dump EFB Target"
|
|
msgstr "EFB-Target dumpen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:209
|
|
msgid "Dump Frames"
|
|
msgstr "Frames dumpen"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
|
|
msgid "Dump Objects"
|
|
msgstr "Objektauszüge speichern"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:112
|
|
msgid "Dump TEV Stages"
|
|
msgstr "Auszüge von TEV-Stufen speichern"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:113
|
|
msgid "Dump Texture Fetches"
|
|
msgstr "Auszüge von Texturabrufen speichern"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:103
|
|
msgid "Dump Textures"
|
|
msgstr "Texturen dumpen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
|
|
msgid ""
|
|
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Schreibt alle während der Emulation decodierten Texturen in den Ordner User/"
|
|
"Dump/Textures/<game_id>/.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
|
|
msgid ""
|
|
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Schreibt alle während der Emulation erzeugten EFB-Kopien in den Ordner User/"
|
|
"Dump/Textures/.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:512
|
|
msgid "Dutch"
|
|
msgstr "Holländisch"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:137
|
|
msgid "E&xit"
|
|
msgstr "&Beenden"
|
|
|
|
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:208
|
|
#, c-format
|
|
msgid ""
|
|
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
|
|
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
|
|
"reboot is probably required at this point to get Windows to see the new "
|
|
"driver."
|
|
msgstr ""
|
|
"FEHLER: Diese Version von Dolphin benötigt einen TAP-Win32-Treiber, mit "
|
|
"mindestens Version %d.%d -- Wenn du Dolphin kürzlich aktualisiert hast, ist "
|
|
"eventuell ein Neustart nötig, damit Windows den neuen Treiber erkennt."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138
|
|
msgid "Early Memory Updates"
|
|
msgstr "Frühe Speicher-Updates"
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
|
|
msgid "Edit ActionReplay Code"
|
|
msgstr "ActionReplay-Code bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:299
|
|
msgid "Edit Config"
|
|
msgstr "Einstellungen bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.h:25
|
|
msgid "Edit Patch"
|
|
msgstr "Patch bearbeiten"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:423
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:444
|
|
msgid "Edit..."
|
|
msgstr "Bearbeiten..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:52
|
|
msgid "Effect"
|
|
msgstr "Effekt"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:472
|
|
msgid "Embedded Frame Buffer (EFB)"
|
|
msgstr "Eingebetteter Bildspeicher (EFB)"
|
|
|
|
#: Source/Core/Core/State.cpp:466
|
|
msgid "Empty"
|
|
msgstr "Leer"
|
|
|
|
#: Source/Core/Core/Core.cpp:233
|
|
msgid "Emu Thread already running"
|
|
msgstr "Emu-Thread läuft bereits."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
|
|
msgid ""
|
|
"Emulate XFBs accurately.\n"
|
|
"Slows down emulation a lot and prohibits high-resolution rendering but is "
|
|
"necessary to emulate a number of games properly.\n"
|
|
"\n"
|
|
"If unsure, check virtual XFB emulation instead."
|
|
msgstr ""
|
|
"Aktiviert die exakte Emulation von XFB.\n"
|
|
"Dies beinträchtigt die Emulationsgeschwindigkeit erheblich und verhindert "
|
|
"das Rendern in hohen Auflösungen, wird aber für die korrekte Emulation "
|
|
"einiger Spiele benötigt.\n"
|
|
"\n"
|
|
"Im Zweifel, aktiviere stattdessen die virtuelle XFB-Emulation."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
|
|
msgid ""
|
|
"Emulate XFBs using GPU texture objects.\n"
|
|
"Fixes many games which don't work without XFB emulation while not being as "
|
|
"slow as real XFB emulation. However, it may still fail for a lot of other "
|
|
"games (especially homebrew applications).\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Emuliert XFB unter Verwendung von GPU-Texturobjekten.\n"
|
|
"Dies behebt Probleme in vielen Spielen, die ohne XFB-Emulation nicht "
|
|
"funktionieren und ist nicht so langsam wie die tatsächliche XFB-Emulation. "
|
|
"Dennoch ist diese Option für viele Spiele (insbesondere Homebrew) nicht "
|
|
"ausreichend.\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
|
msgid "Emulated Wiimote"
|
|
msgstr "Emulierte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:369
|
|
msgid "Emulation State: "
|
|
msgstr "Emulationsstatus:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:111
|
|
msgid "Enable AR Logging"
|
|
msgstr "AR-Logging aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
|
|
msgid "Enable CPU Clock Override"
|
|
msgstr "CPU-Taktüberschreibung aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
|
|
msgid "Enable Cheats"
|
|
msgstr "Cheats aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:322
|
|
msgid "Enable Dual Core"
|
|
msgstr "Dual Core aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
|
|
msgid "Enable Dual Core (speedup)"
|
|
msgstr "Dual Core aktivieren (Beschleunigung)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:328
|
|
msgid "Enable FPRF"
|
|
msgstr "FPRF aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:323
|
|
msgid "Enable Idle Skipping"
|
|
msgstr "Idle-Skipping aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
|
|
msgid "Enable Idle Skipping (speedup)"
|
|
msgstr "Idle-Skipping aktivieren (Beschleunigung)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:324
|
|
msgid "Enable MMU"
|
|
msgstr "MMU aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:579
|
|
msgid "Enable Progressive Scan"
|
|
msgstr "Progressiven Scan aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
|
|
msgid "Enable Screen Saver"
|
|
msgstr "Bildschirmschoner aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:287
|
|
msgid "Enable Speaker Data"
|
|
msgstr "Lautsprecherdaten aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
|
|
msgid "Enable Usage Statistics Reporting"
|
|
msgstr "Berichterstattung für Nutzungsdaten aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:347
|
|
msgid "Enable WideScreen"
|
|
msgstr "Breitbild aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
|
|
msgid "Enable Wireframe"
|
|
msgstr "Drahtgittermodell aktivieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
|
|
msgid ""
|
|
"Enable anisotropic filtering.\n"
|
|
"Enhances visual quality of textures that are at oblique viewing angles.\n"
|
|
"Might cause issues in a small number of games.\n"
|
|
"\n"
|
|
"If unsure, select 1x."
|
|
msgstr ""
|
|
"Anisotropische Filterung aktivieren.\n"
|
|
"Verbessert die Texturenqualität bei schrägen Blickwinkeln.\n"
|
|
"Kann bei einigen wenigen Spielen Fehler verursachen.\n"
|
|
"\n"
|
|
"Im Zweifel, wähle 1x."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:333
|
|
msgid ""
|
|
"Enable fast disc access. This can cause crashes and other problems in some "
|
|
"games. (ON = Fast, OFF = Compatible)"
|
|
msgstr ""
|
|
"Aktiviert schnellen Zugriff auf die Disc. Dies kann Abstürze und andere "
|
|
"Probleme in einigen Spielen verursachen. (AN = Schnell, AUS = Kompatibel)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:824
|
|
msgid "Enable pages"
|
|
msgstr "Blättern verwenden"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
|
|
msgid ""
|
|
"Enable this if you want the whole screen to be used for rendering.\n"
|
|
"If this is disabled, a render window will be created instead.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Aktiviere dies, wenn du den ganzen Bildschirm zum Rendern verwenden "
|
|
"möchtest.\n"
|
|
"Wenn dies deaktiviert ist, wird ein Renderfenster erstellt.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
|
|
msgid ""
|
|
"Enable this if you want to use the main Dolphin window for rendering rather "
|
|
"than a separate render window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Aktiviere dies, wenn du das Hauptfenster von Dolphin zum Rendern verwenden "
|
|
"willst anstelle eines getrennten Renderfensters.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
|
|
"X."
|
|
msgstr ""
|
|
"Aktiviert Dolby Pro Logic II Emulation mit 5.1 Surround. Nicht für OS X "
|
|
"verfügbar."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
|
|
msgid ""
|
|
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
|
|
"backends only."
|
|
msgstr ""
|
|
"Aktiviert Dolby Pro Logic II Emulation mit 5.1 Surround. Funktioniert nur "
|
|
"mit OpenAL oder Pulse Backend."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:329
|
|
msgid ""
|
|
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
|
|
"= Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Aktiviert die Fließkomma-Ergebnis-Flag-Berechnung, wird von einigen Spielen "
|
|
"benötigt. (ON = Kompatibilität, OFF = Geschwindigkeit)"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
|
|
msgid ""
|
|
"Enables progressive scan if supported by the emulated software.\n"
|
|
"Most games don't care about this.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Aktiviert Progressiven Scan wenn er von der emulierten Software unterstützt "
|
|
"wird.\n"
|
|
"Dies betrifft die meisten Spiele nicht.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:325
|
|
msgid ""
|
|
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
|
|
"OFF = Fast)"
|
|
msgstr ""
|
|
"Aktiviert die Speicher-Verwaltungseinheit, die für einige Spiele gebraucht "
|
|
"wird. (AN = Kompatibilität, AUS = Geschwindigkeit)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:70
|
|
msgid ""
|
|
"Enables the collection and sharing of usage statistics data with the Dolphin "
|
|
"development team. This data is used to improve the emulator and help us "
|
|
"understand how our users interact with the system. No private data is ever "
|
|
"collected."
|
|
msgstr ""
|
|
"Aktiviert die Erfassung und Weitergabe von Nutzungsstatistiken an das "
|
|
"Dolphin-Entwicklerteam. Diese Daten werden zur Verbesserung des Emulators "
|
|
"genutzt und helfen uns zu verstehen, wie unsere Nutzer mit dem System "
|
|
"interagieren. Private Daten werden niemals erfasst."
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:68
|
|
msgid "Enables the use of Action Replay and Gecko cheats."
|
|
msgstr "Ermöglicht die Verwendung von Action Replay und Gecko cheats."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:134
|
|
msgid ""
|
|
"Encode frame dumps using the FFV1 codec.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Frame Dumps mit dem FFV1-Codec komprimieren.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:45
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:124
|
|
msgid "End"
|
|
msgstr "Ende"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:64
|
|
msgid "Enet Didn't Initialize"
|
|
msgstr "Enet konnte nicht initialisiert werden"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:497
|
|
msgid "English"
|
|
msgstr "Englisch"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:342
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:419
|
|
msgid "Enhancements"
|
|
msgstr "Verbesserungen"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:541
|
|
msgid "Enter a name for the new perspective:"
|
|
msgstr "Namen für die neue Ansicht eingeben:"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
|
|
#, c-format
|
|
msgid "Entry %d/%d"
|
|
msgstr "Eintrag %d/%d"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
|
|
#, c-format
|
|
msgid "Entry 1/%d"
|
|
msgstr "Eintrag 1/%d"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
|
|
msgid "Equal"
|
|
msgstr "Gleich"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
|
|
#: Source/Core/DolphinWX/WxUtils.cpp:60 Source/Core/DolphinWX/Main.cpp:358
|
|
#: Source/Core/DolphinWX/Main.cpp:364
|
|
msgid "Error"
|
|
msgstr "Fehler"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:358
|
|
msgid "Error loading selected language. Falling back to system default."
|
|
msgstr ""
|
|
"Fehler beim Laden der ausgewählten Sprache. Kehre nun zum Systemstandard "
|
|
"zurück."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389
|
|
msgid "Error saving file."
|
|
msgstr "Fehler beim Speichern der Datei."
|
|
|
|
#: Source/Core/Common/ChunkFile.h:309
|
|
#, c-format
|
|
msgid ""
|
|
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
|
|
"Aborting savestate load..."
|
|
msgstr ""
|
|
"Fehler: Nach \"%s\" wurde %d (0x%X), anstatt Save Marker %d (0x%X) gefunden. "
|
|
"Spielstand laden wird abgebrochen..."
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:383
|
|
#, c-format
|
|
msgid ""
|
|
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
|
|
"fonts correctly, or crash."
|
|
msgstr ""
|
|
"Fehler: Emulierte Software versucht auf Schriftart %s zuzugreifen, die aber "
|
|
"nicht geladen wurde. Spiele werden die Schriftart nicht korrekt darstellen "
|
|
"oder abstürzen."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:22
|
|
msgid "Escape"
|
|
msgstr "Escape"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
|
|
msgid "Euphoria"
|
|
msgstr "Euphoria"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:129
|
|
msgid "Europe"
|
|
msgstr "Europa"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:53
|
|
msgid "Execute"
|
|
msgstr "Ausführen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:34
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:435
|
|
msgid "Exit"
|
|
msgstr "Beenden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:234
|
|
msgid "Export All Wii Saves"
|
|
msgstr "Alle Wii-Spielstände exportieren"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:724
|
|
msgid "Export File"
|
|
msgstr "Datei exportieren"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:29
|
|
msgid "Export Recording"
|
|
msgstr "Aufnahme exportieren"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:422
|
|
msgid "Export Recording..."
|
|
msgstr "Aufnahme exportieren..."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:813
|
|
msgid "Export Save"
|
|
msgstr "Spielstand exportieren"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:931
|
|
msgid "Export Wii save (Experimental)"
|
|
msgstr "Wii-Spielstand exportieren (Experimentell)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:814
|
|
msgid "Export all saves"
|
|
msgstr "Alle Spielstände exportieren"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:61
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:464
|
|
msgid "Export failed"
|
|
msgstr "Exportieren fehlgeschlagen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:570
|
|
msgid "Export save as..."
|
|
msgstr "Spielstand exportieren als..."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:282
|
|
msgid "Extension"
|
|
msgstr "Erweiterung"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:504
|
|
msgid "External Frame Buffer (XFB)"
|
|
msgstr "Externer Bildspeicher (XFB)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:696
|
|
msgid "Extract All Files..."
|
|
msgstr "Alle Dateien extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:703
|
|
msgid "Extract Apploader..."
|
|
msgstr "Apploader extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:704
|
|
msgid "Extract DOL..."
|
|
msgstr "DOL extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:689
|
|
msgid "Extract Directory..."
|
|
msgstr "Ordner extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:693
|
|
msgid "Extract File..."
|
|
msgstr "Datei extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:685
|
|
msgid "Extract Partition..."
|
|
msgstr "Partition extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:807
|
|
#, c-format
|
|
msgid "Extracting %s"
|
|
msgstr "Extrahiere %s"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:790
|
|
msgid "Extracting All Files"
|
|
msgstr "Extrahiere alle Dateien"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:790
|
|
msgid "Extracting Directory"
|
|
msgstr "Extrahiere Verzeichnis"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:793
|
|
msgid "Extracting..."
|
|
msgstr "Extrahieren..."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:242
|
|
msgid "FIFO Player"
|
|
msgstr "FIFO-Player"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:473
|
|
msgid "FST Size:"
|
|
msgstr "FST-Größe:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:159
|
|
msgid "Failed To Connect!"
|
|
msgstr "Verbindungsaufbau fehlgeschlagen!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:103
|
|
msgid "Failed to Connect!"
|
|
msgstr "Verbindungsaufbau fehlgeschlagen!"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
|
|
msgid "Failed to download codes."
|
|
msgstr "Download der Codes fehlgeschlagen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:928
|
|
#, c-format
|
|
msgid "Failed to extract to %s!"
|
|
msgstr "Extrahieren nach %s ist fehlgeschlagen!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:585
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to find new filename.\n"
|
|
"%s\n"
|
|
" will be overwritten"
|
|
msgstr ""
|
|
"Neuer Dateiname konnte nicht gefunden werden\n"
|
|
"%s\n"
|
|
"wird überschrieben"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:375
|
|
msgid "Failed to listen. Is another instance of the NetPlay server running?"
|
|
msgstr ""
|
|
"Fehler beim öffnen des Ports. Läuft bereits eine andere Instanz des NetPlay-"
|
|
"Servers?"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:373
|
|
msgid ""
|
|
"Failed to listen. Someone is probably already listening on the port you "
|
|
"specified."
|
|
msgstr ""
|
|
"Konnte nicht auf dem Port lauschen. Jemand benutzt wahrscheinlich schon den "
|
|
"Port, den Sie angegeben haben."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:164
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:342
|
|
#, c-format
|
|
msgid "Failed to open the input file \"%s\"."
|
|
msgstr "Öffnen der Eingabedatei \"%s\" fehlgeschlagen."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:171
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:350
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to open the output file \"%s\".\n"
|
|
"Check that you have permissions to write the target folder and that the "
|
|
"media can be written."
|
|
msgstr ""
|
|
"Öffnen der Ausgabedatei \"%s\" fehlgeschlagen.\n"
|
|
"Überprüfe ob du über Schreibrechte im Zielordner verfügst und ob das Medium "
|
|
"beschreibbar ist."
|
|
|
|
#: Source/Core/Core/Movie.cpp:975
|
|
#, c-format
|
|
msgid "Failed to read %s"
|
|
msgstr "Konnte %s nicht lesen"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:189
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to read block %u of the save data\n"
|
|
"Memcard may be truncated\n"
|
|
"File position: 0x%<PRIx64>"
|
|
msgstr ""
|
|
"Konnte Block %u der Speicherdaten nicht lesen.\n"
|
|
"Die Speicherkarte ist vermutlich unvollständig.\n"
|
|
"Dateiposition: 0x%<PRIx64>"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:114
|
|
msgid ""
|
|
"Failed to read block allocation table backup correctly\n"
|
|
"(0x8000-0x9FFF)"
|
|
msgstr ""
|
|
"Konnte das Blockzuteilungtabellen-Backup nicht korrekt lesen\n"
|
|
"(0x8000-0x9FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:108
|
|
msgid ""
|
|
"Failed to read block allocation table correctly\n"
|
|
"(0x6000-0x7FFF)"
|
|
msgstr ""
|
|
"Konnte die Blockzuteilungtabellen nicht korrekt lesen\n"
|
|
"(0x6000-0x7FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:678
|
|
#, c-format
|
|
msgid "Failed to read data from GCI file %s"
|
|
msgstr "Die GCI-Datei %s konnte nicht gelesen werden."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:102
|
|
msgid ""
|
|
"Failed to read directory backup correctly\n"
|
|
"(0x4000-0x5FFF)"
|
|
msgstr ""
|
|
"Konnte das Backup-Verzeichnis nicht korrekt lesen\n"
|
|
"(0x4000-0x5FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:96
|
|
msgid ""
|
|
"Failed to read directory correctly\n"
|
|
"(0x2000-0x3FFF)"
|
|
msgstr ""
|
|
"Konnte das Verzeichnis nicht korrekt lesen\n"
|
|
"(0x2000-0x3FFF)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:85
|
|
msgid ""
|
|
"Failed to read header correctly\n"
|
|
"(0x0000-0x1FFF)"
|
|
msgstr ""
|
|
"Konnte den Header nicht korrekt lesen\n"
|
|
"(0x0000-0x1FFF)"
|
|
|
|
#: Source/Core/DiscIO/VolumeGC.cpp:56
|
|
msgid "Failed to read unique ID from disc image"
|
|
msgstr "Fehler beim Lesen einer eindeutigen Kennung des Disc-Abbildes."
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
|
|
msgid "Failed to update country code in SYSCONF"
|
|
msgstr "Fehler beim Aktualisieren des Ländercodes in SYSCONF"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103
|
|
msgid "Failed to write BT.DINF to SYSCONF"
|
|
msgstr "Fehler beim Schreiben von BT.DINF nach SYSCONF"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:291
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:381
|
|
#, c-format
|
|
msgid ""
|
|
"Failed to write the output file \"%s\".\n"
|
|
"Check that you have enough space available on the target drive."
|
|
msgstr ""
|
|
"Schreiben in Ausgabedatei \"%s\" fehlgeschlagen.\n"
|
|
"Überprüfe ob ausreichend Speicherplatz auf dem Ziellaufwerk vorhanden ist."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:498
|
|
msgid "Fast"
|
|
msgstr "Schnell"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
|
|
msgid "Fast Depth Calculation"
|
|
msgstr "Schnelle Tiefenberechnung"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1244
|
|
#, c-format
|
|
msgid ""
|
|
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
|
|
msgstr ""
|
|
"Fataler Desync. Wiedergabe wird abgebrochen. (Fehler in PlayWiimote: %u != "
|
|
"%u, byte %u.)%s"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:267
|
|
msgid "File"
|
|
msgstr "Datei"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81
|
|
msgid "File Info"
|
|
msgstr "Datei-Informationen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:349
|
|
msgid "File Name"
|
|
msgstr "Dateiname"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:355
|
|
msgid "File Size"
|
|
msgstr "Dateigröße"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
|
|
msgid "File contained no codes."
|
|
msgstr "Datei enthielt keine Codes."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:418
|
|
msgid "File converted to .gci"
|
|
msgstr "Datei zu .gci konvertiert."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:433
|
|
msgid ""
|
|
"File could not be opened\n"
|
|
"or does not have a valid extension"
|
|
msgstr ""
|
|
"Datei konnte nicht geöffnet werden\n"
|
|
"oder hat keine gültige Erweiterung"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:50
|
|
#, c-format
|
|
msgid ""
|
|
"File has the extension \"%s\".\n"
|
|
"Valid extensions are (.raw/.gcp)"
|
|
msgstr ""
|
|
"Datei besitzt die Erweiterung \"%s\".\n"
|
|
"Gültige Erweiterungen sind \".raw\" und \".gcp\"."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:430
|
|
msgid "File is not recognized as a memcard"
|
|
msgstr "Diese Datei wird nicht als Speicherkarte erkannt."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:335
|
|
msgid "File not compressed"
|
|
msgstr "Datei nicht komprimiert"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:424
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:470
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:518
|
|
msgid "File write failed"
|
|
msgstr "Schreiben der Datei fehlgeschlagen"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:195
|
|
msgid "Files opened, ready to compress."
|
|
msgstr "Dateien geöffnet, bereit zum Komprimieren."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:595
|
|
msgid "Filesystem"
|
|
msgstr "Dateisystem"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1181
|
|
msgid "Filetype 'ini' is unknown! Will not open!"
|
|
msgstr "Der Datentyp 'ini' ist unbekannt! Wird nicht geöffnet!"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
|
|
msgid ""
|
|
"Filter all textures, including any that the game explicitly set as "
|
|
"unfiltered.\n"
|
|
"May improve quality of certain textures in some games, but will cause issues "
|
|
"in others.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Filtert alle Texturen, einschließlich jenen, die das Spiel explizit als "
|
|
"ungefiltert festgelegt hat.\n"
|
|
"Kann die Qualität bestimmter Texturen verbessern, aber wird Probleme bei "
|
|
"anderen verursachen.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
|
|
msgid "Find next"
|
|
msgstr "Finde nächste"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249
|
|
msgid "Find previous"
|
|
msgstr "Finde vorherige"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:649
|
|
msgid "First Block"
|
|
msgstr "Erster Block"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:820
|
|
msgid "Fix Checksums"
|
|
msgstr "Prüfsummen korrigieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
|
|
msgid "Force 16:9"
|
|
msgstr "16:9 erzwingen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
|
|
msgid "Force 4:3"
|
|
msgstr "4:3 erzwingen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
|
|
msgid "Force Console as NTSC-J"
|
|
msgstr "NTSC-J erzwingen"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:164
|
|
msgid "Force Listen Port: "
|
|
msgstr "Zwinge Port:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
|
|
msgid "Force Texture Filtering"
|
|
msgstr "Texturfilterung erzwingen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:69
|
|
msgid ""
|
|
"Forces NTSC-J mode for using the Japanese ROM font.\n"
|
|
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
|
|
"setting when playing Japanese games."
|
|
msgstr ""
|
|
"Erzwingt den NTSC-J-Modus um die japanische ROM-Schriftart zu verwenden.\n"
|
|
"Wenn diese Option deaktiviert ist, benutzt Dolphin standartmäßig den NTSC-U-"
|
|
"Modus und aktiviert diese Option automatisch wenn japanische Spiele gespielt "
|
|
"werden."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
|
|
msgid ""
|
|
"Forces the game to output graphics for any aspect ratio.\n"
|
|
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
|
|
"run at 16:9.\n"
|
|
"Rarely produces good results and often partially breaks graphics and game "
|
|
"UIs.\n"
|
|
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
|
|
"patches.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Zwingt das Spiel, ein bestimmtes Seitenverhältnis auszugeben.\n"
|
|
"Setze \"Seitenverhältnis\" auf \"16:9 erzwingen\" um nur-4:3 Spiele auf 16:9 "
|
|
"laufen zu können.\n"
|
|
"Produziert nur selten gute Resultate und kann Probleme mit Grafiken und "
|
|
"Spiele UIs verursachen.\n"
|
|
"Wenn AR/Gecko-Codes für Breitbild benutzt wird, ist dies Unnötig (und kann "
|
|
"noch Fehler verursachen).\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:38
|
|
msgid ""
|
|
"Format as ASCII (NTSC\\PAL)?\n"
|
|
"Choose no for Shift JIS (NTSC-J)"
|
|
msgstr ""
|
|
"Als ASCII (NTSC\\PAL) formatieren?\n"
|
|
"Wähle Nein für Shift JIS (NTSC-J)"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:198
|
|
msgid "Forward"
|
|
msgstr "Vorwärts"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:188
|
|
msgid "Forward port (UPnP)"
|
|
msgstr "Port öffnen (UPnP)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
|
|
#, c-format
|
|
msgid "Found %u results for '"
|
|
msgstr "%u Ergebnisse gefunden für '"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:94
|
|
#, c-format
|
|
msgid "Found %zu save files"
|
|
msgstr "%zu Spielstände gefunden"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
|
|
#, c-format
|
|
msgid "Frame %u"
|
|
msgstr "Bild %u"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
|
|
#, c-format
|
|
msgid "Frame %zu"
|
|
msgstr "Bild %zu"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:22
|
|
msgid "Frame Advance"
|
|
msgstr "Einzelbildwiedergabe"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:23
|
|
msgid "Frame Advance Decrease Speed"
|
|
msgstr "Erhöhe Einzelbildwiedergabegeschwindigkeit"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:24
|
|
msgid "Frame Advance Increase Speed"
|
|
msgstr "Verringere Einzelbildwiedergabegeschwindigkeit"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:25
|
|
msgid "Frame Advance Reset Speed"
|
|
msgstr "Einzelbildwiedergabegeschwindigkeit zurücksetzen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:563
|
|
msgid "Frame Dumps use FFV1"
|
|
msgstr "Frame-Dumps verwenden FFV1"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
|
|
msgid "Frame Info"
|
|
msgstr "Bildinfo"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98
|
|
msgid "Frame Range"
|
|
msgstr "Bildbereich"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:150
|
|
msgid "Frame S&kipping"
|
|
msgstr "Frames ü&berspringen"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186
|
|
msgid "Frames To Record"
|
|
msgstr "Bilder zum Aufzeichnen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:132
|
|
msgid "France"
|
|
msgstr "Frankreich"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:561
|
|
msgid "Free Look"
|
|
msgstr "Freies Umsehen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:57
|
|
msgid "Freelook Decrease Speed"
|
|
msgstr "Freies Umsehen - Geschwindigkeit verringern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:58
|
|
msgid "Freelook Increase Speed"
|
|
msgstr "Freies Umsehen - Geschwindigkeit erhöhen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:61
|
|
msgid "Freelook Move Down"
|
|
msgstr "Freies Umsehen - Nach unten bewegen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:62
|
|
msgid "Freelook Move Left"
|
|
msgstr "Freies Umsehen - Nach links bewegen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:63
|
|
msgid "Freelook Move Right"
|
|
msgstr "Freies Umsehen - Nach rechts bewegen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:60
|
|
msgid "Freelook Move Up"
|
|
msgstr "Freies Umsehen - Nach oben bewegen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:66
|
|
msgid "Freelook Reset"
|
|
msgstr "Freies Umsehen - Zurücksetzen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:59
|
|
msgid "Freelook Reset Speed"
|
|
msgstr "Freies Umsehen - Geschwindigkeit zurücksetzen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:64
|
|
msgid "Freelook Zoom In"
|
|
msgstr "Freies Umsehen - Heranzoomen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:65
|
|
msgid "Freelook Zoom Out"
|
|
msgstr "Freies Umsehen - Herauszoomen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:503
|
|
msgid "French"
|
|
msgstr "Französisch"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:46
|
|
msgid "Frets"
|
|
msgstr "Frets"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119
|
|
msgid "From"
|
|
msgstr "Von"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:548
|
|
msgid "FullScr"
|
|
msgstr "Vollbild"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:279
|
|
msgid "Fullscreen Resolution:"
|
|
msgstr "Vollbildauflösung:"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
|
|
msgid "GBA"
|
|
msgstr "GBA"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:32
|
|
msgid "GC Port "
|
|
msgstr "GC-Port "
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:542
|
|
msgid "GCI File(*.gci)"
|
|
msgstr "GCI-Datei(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
|
|
msgid "GCI Folder"
|
|
msgstr "GCI-Ordner"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:63
|
|
#, c-format
|
|
msgid ""
|
|
"GCI save file was not loaded because it is the wrong region for this memory "
|
|
"card:\n"
|
|
"%s"
|
|
msgstr ""
|
|
"GCI-Datei wurde nicht geladen da die Region des Spielstandes und der "
|
|
"Speicherkarte nicht übereinstimmen:\n"
|
|
"%s"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:368
|
|
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
|
|
msgstr "GCMemcardDirectory: ClearBlock mit ungültiger Blockadresse aufgerufen"
|
|
|
|
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
|
|
#, c-format
|
|
msgid ""
|
|
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
|
|
"This means one of the following:\n"
|
|
"* The emulated GPU got desynced, disabling dual core can help\n"
|
|
"* Command stream corrupted by some spurious memory bug\n"
|
|
"* This really is an unknown opcode (unlikely)\n"
|
|
"* Some other sort of bug\n"
|
|
"\n"
|
|
"Further errors will be sent to the Video Backend log and\n"
|
|
"Dolphin will now likely crash or hang. Enjoy."
|
|
msgstr ""
|
|
"GFX FIFO: Unbekannter Befehl (0X%02x @ %p, %s).\n"
|
|
"Das bedeutet eines der folgenden Dinge:\n"
|
|
"* Die emulierte GPU ist nicht mehr synchron, das deaktivieren von Dual Core "
|
|
"kann helfen\n"
|
|
"* Der Befehlsstrom wurde durch einen Speicherfehler beschädigt\n"
|
|
"* Dies ist wirklich ein unbekannter Befehl (unwahrscheinlich)\n"
|
|
"* Ein anderer Fehler\n"
|
|
"\n"
|
|
"Weitere Fehler werden in den Video-Backend-Log protokolliert und Dolphin "
|
|
"wird nun wahrscheinlich abstürzen. Viel Spaß."
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
|
|
msgid "Game Boy Advance Carts (*.gba)"
|
|
msgstr "Game Boy Advance Module (*.gba)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:351
|
|
msgid "Game ID"
|
|
msgstr "Spielkennung"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:463
|
|
msgid "Game ID:"
|
|
msgstr "Spielkennung:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:696
|
|
msgid "Game is already running!"
|
|
msgstr "Spiel läuft bereits!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1029
|
|
msgid "Game isn't running!"
|
|
msgstr "Spiel läuft nicht!"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:301
|
|
msgid "Game not found!"
|
|
msgstr "Spiel nicht gefunden!"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:437
|
|
#, c-format
|
|
msgid ""
|
|
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
|
|
msgstr ""
|
|
"Spielstand mit dem Spielstand eines anderen Spiels überschrieben. "
|
|
"Datenkorruption voraus 0x%x, 0x%x"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:406
|
|
msgid "Game-Specific Settings"
|
|
msgstr "Spielspezifische Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:308
|
|
msgid "GameConfig"
|
|
msgstr "Spieleinstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
|
|
msgid "GameCube"
|
|
msgstr "GameCube"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:46
|
|
msgid "GameCube Adapter for Wii U"
|
|
msgstr "GameCube-Adapter für Wii U"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:509
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:519
|
|
msgid "GameCube Controller Configuration"
|
|
msgstr "GameCube Controller-Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:75
|
|
msgid "GameCube Controllers"
|
|
msgstr "GameCube-Controller"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:223
|
|
msgid "GameCube Memory Cards (*.raw,*.gcp)"
|
|
msgstr "GameCube Memory Cards (*.raw,*.gcp)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:533
|
|
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
|
|
msgstr "GameCube-Speicherdateien (*.gci;*.gcs;*.sav)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:131
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:314
|
|
msgid "Gecko Codes"
|
|
msgstr "Gecko-Codes"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:225
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:50
|
|
msgid "General"
|
|
msgstr "Allgemein"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:331
|
|
msgid "General Settings"
|
|
msgstr "Allgemeine Einstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:62
|
|
msgid "Generate a New Statistics Identity"
|
|
msgstr "Neue Statistikidentität erzeugen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:500
|
|
msgid "German"
|
|
msgstr "Deutsch"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:138
|
|
msgid "Germany"
|
|
msgstr "Deutschland"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
|
msgid "Graphics"
|
|
msgstr "Grafik"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:552
|
|
msgid "Graphics settings"
|
|
msgstr "Grafikeinstellungen"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83
|
|
msgid "Greater Than"
|
|
msgstr "Größer als"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
|
|
msgid ""
|
|
"Greatly increases quality of textures generated using render-to-texture "
|
|
"effects.\n"
|
|
"Raising the internal resolution will improve the effect of this setting.\n"
|
|
"Slightly increases GPU load and causes relatively few graphical issues.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Verbessert die Qualität von Texturen, die durch den Render-to-Texture-Effekt "
|
|
"generiert werden deutlich.\n"
|
|
"Erhöhe die interne Auflösung um diesen Effekt zu verstärken.\n"
|
|
"Erhöht die Auslastung der GPU geringfügig und könnte ein paar Grafikfehler "
|
|
"verursachen.\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30
|
|
msgid "Green"
|
|
msgstr "Grün"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
|
msgid "Green Left"
|
|
msgstr "Grün links"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
|
msgid "Green Right"
|
|
msgstr "Grün rechts"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43
|
|
msgid "Guitar"
|
|
msgstr "Gitarre"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:468
|
|
msgid "Hacks"
|
|
msgstr "Hacks"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:124
|
|
msgid "Header checksum failed"
|
|
msgstr "Header-Prüfsumme fehlerhaft"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:232
|
|
msgid "Height"
|
|
msgstr "Höhe"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:56
|
|
msgid "Help"
|
|
msgstr "Hilfe"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:228
|
|
msgid "Hide"
|
|
msgstr "Verbergen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
|
|
msgid "Hide Mouse Cursor"
|
|
msgstr "Mauszeiger verstecken"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
|
|
msgid ""
|
|
"Hides the mouse cursor if it's on top of the emulation window.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Versteckt den Mauszeiger über dem Emulationsfenster.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
|
|
msgid ""
|
|
"Higher values can make variable-framerate games run at a higher framerate, "
|
|
"at the expense of CPU. Lower values can make variable-framerate games run at "
|
|
"a lower framerate, saving CPU.\n"
|
|
"\n"
|
|
"WARNING: Changing this from the default (100%) can and will break games and "
|
|
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
|
|
"with a non-default clock. "
|
|
msgstr ""
|
|
"Übertaktung der emulierten CPU kann die Framerate von Spielen mit variabler "
|
|
"Framerate verbessern, benötigt aber mehr Prozessorleistung.\n"
|
|
"Untertaktung der emulierten CPU kann weniger Prozessorleistung benötigen, "
|
|
"verschlechtert aber die Framerate von Spielen mit variabler Framerate.\n"
|
|
"\n"
|
|
"WARNUNG: Das Ändern dieses Wertes von den standartmäßigen 100% kann und wird "
|
|
"Probleme und Fehler in Spielen verursachen. Benutze diese Option auf eigene "
|
|
"Gefahr! Melde bitte keine Fehler, die mit Über- oder Untertaktung der "
|
|
"emulierten CPU passieren."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:46
|
|
msgid "Home"
|
|
msgstr "Pos1"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:109
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:176
|
|
msgid "Host"
|
|
msgstr "Host"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:113
|
|
msgid "Host Code :"
|
|
msgstr "Hostcode :"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:111
|
|
msgid ""
|
|
"Host code size is to large.\n"
|
|
"Please recheck that you have the correct code"
|
|
msgstr ""
|
|
"Host-Code-Größe ist zu groß.\n"
|
|
"Bitte überprüfe, dass du den richtigen Code hast"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:140
|
|
msgid "Hotkeys"
|
|
msgstr "Tastenkürzel"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
|
msgid "Hybrid Wiimote"
|
|
msgstr "Hybride Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:268
|
|
msgid "ID"
|
|
msgstr "Kennung"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:649
|
|
#, c-format
|
|
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
|
|
msgstr ""
|
|
"IOCTL_ES_GETVIEWS: Versucht Daten von einem unbekannten Ticket zu bekommen: "
|
|
"%08x/%08x"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:934
|
|
#, c-format
|
|
msgid ""
|
|
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
|
|
"NAND dump\n"
|
|
"TitleID %016<PRIx64>.\n"
|
|
" Dolphin will likely hang now."
|
|
msgstr ""
|
|
"IOCTL_ES_LAUNCH: Das Spiel versucht einen Titel, der nicht in deinem NAND-"
|
|
"Dump verfügbar ist, neu zu laden.\n"
|
|
"Titelkennung %016<PRIx64>.\n"
|
|
"Dolphin wird sich jetzt wahrscheinlich aufhängen."
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:915
|
|
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
|
|
msgstr "IOCTL_ES_LAUNCH: Die DOL-Datei ist ungültig!"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
|
|
msgid "IPL Settings"
|
|
msgstr "IPL-Einstellungen"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:205
|
|
#, c-format
|
|
msgid "IPL with unknown hash %x"
|
|
msgstr "Unbekanntes IPL mit Prüfsumme %x"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:267
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:133
|
|
msgid "IR"
|
|
msgstr "IR"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:292
|
|
msgid "IR Sensitivity:"
|
|
msgstr "IR-Empfindlichkeit:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:567
|
|
msgid "ISO Details"
|
|
msgstr "ISO-Details"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
|
|
msgid "ISO Directories"
|
|
msgstr "ISO-Verzeichnisse"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:647
|
|
msgid "Icon"
|
|
msgstr "Symbol"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:193
|
|
msgid "Identity generation"
|
|
msgstr "Indentitätserzeugung"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:273
|
|
msgid ""
|
|
"If authorized, Dolphin can collect data on its performance, feature usage, "
|
|
"and configuration, as well as data on your system's hardware and operating "
|
|
"system.\n"
|
|
"\n"
|
|
"No private data is ever collected. This data helps us understand how people "
|
|
"and emulated games use Dolphin and prioritize our efforts. It also helps us "
|
|
"identify rare configurations that are causing bugs, performance and "
|
|
"stability issues.\n"
|
|
"This authorization can be revoked at any time through Dolphin's settings.\n"
|
|
"\n"
|
|
"Do you authorize Dolphin to report this information to Dolphin's developers?"
|
|
msgstr ""
|
|
"Falls authorisiert, kann Dolphin Daten zu seiner Leistung, "
|
|
"Funktionsverwendung und -einstellungen, sowie Systemhardware und -"
|
|
"betriebssystem sammeln.\n"
|
|
"\n"
|
|
"Private Daten werden niemals erfasst. Diese Daten helfen uns zu verstehen, "
|
|
"wie Nutzer und emulierte Spiele Dolphin nutzen und können so unsere "
|
|
"Bemühungen priorisieren. Zusätzlich hilft es bei der Indentifizierung "
|
|
"seltener Konfigurationen, die Fehler und Probleme im Bereich Leistung und "
|
|
"Stabilität verursachen.\n"
|
|
"Diese Authorisierung kann jederzeit in den Dolphin-Einstellungen widerrufen "
|
|
"werden\n"
|
|
"\n"
|
|
"Dolphin autorisieren, diese Informationen an das Entwicklerteam zu senden?"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
|
|
msgid "Ignore Format Changes"
|
|
msgstr "Formatänderungen ignorieren"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
|
|
msgid ""
|
|
"Ignore any changes to the EFB format.\n"
|
|
"Improves performance in many games without any negative effect. Causes "
|
|
"graphical defects in a small number of other games.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Ignoriere jegliche Änderung am EFB-Format.\n"
|
|
"Verbessert die Leistung in vielen Spielen ohne negative Auswirkungen, in "
|
|
"einigen wenigen erzeugt es allerdings Grafikfehler.\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
|
|
msgid ""
|
|
"Ignore any requests from the CPU to read from or write to the EFB.\n"
|
|
"Improves performance in some games, but might disable some gameplay-related "
|
|
"features or graphical effects.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Ignoriert jegliche Anfragen der CPU von der EFB zu lesen oder zu schreiben.\n"
|
|
"Verbessert die Leistung in einigen Spielen, kann aber einige spielabhängige "
|
|
"oder grafische Effekte deaktivieren.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
|
|
msgid ""
|
|
"Implement fullscreen mode with a borderless window spanning the whole screen "
|
|
"instead of using exclusive mode.\n"
|
|
"Allows for faster transitions between fullscreen and windowed mode, but "
|
|
"slightly increases input latency, makes movement less smooth and slightly "
|
|
"decreases performance.\n"
|
|
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
|
|
"backend.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Verwende ein Randloses Fenster das den gesamten Bildschirm füllt für den "
|
|
"Vollbildmodus anstatt des Exklusiven Vollbildmodus.\n"
|
|
"Macht das Wechseln vom und zum Vollbildmodus schneller, erhöht aber "
|
|
"Eingabelatenz ein bisschen, macht Bewegungen etwas ruckliger und "
|
|
"verschlechtert Performance ein bisschen.\n"
|
|
"Der Exklusive Vollbildmodus muss aktiviert sein damit Nvidia 3D Vision in "
|
|
"Direct3D funktioniert.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:812
|
|
msgid "Import Save"
|
|
msgstr "Spielstand importieren"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:233
|
|
msgid "Import Wii Save"
|
|
msgstr "Wii-Spielstand importieren"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:127
|
|
msgid "Import failed"
|
|
msgstr "Importieren fehlgeschlagen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:459
|
|
msgid ""
|
|
"Imported file has gsc extension\n"
|
|
"but does not have a correct header."
|
|
msgstr ""
|
|
"Die importierte Datei hat die Erweiterung gsc,\n"
|
|
" aber besitzt keinen korrekten Header."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:447
|
|
msgid "Imported file has invalid length."
|
|
msgstr "Importierte Datei hat eine ungültige Länge"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:456
|
|
msgid ""
|
|
"Imported file has sav extension\n"
|
|
"but does not have a correct header."
|
|
msgstr ""
|
|
"Importierte Datei hat die Erweiterung sav,\n"
|
|
"besitzt aber keinen korrekten Header."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:373
|
|
msgid "In Game"
|
|
msgstr "Im Spiel"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:76
|
|
msgid "Increase Convergence"
|
|
msgstr "Konvergenz erhöhen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:74
|
|
msgid "Increase Depth"
|
|
msgstr "Tiefe erhöhen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:55
|
|
msgid "Increase Emulation Speed"
|
|
msgstr "Emulationsgeschwindigkeit erhöhen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:46
|
|
msgid "Increase IR"
|
|
msgstr "IR erhöhen"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:316
|
|
msgid "Info"
|
|
msgstr "Info"
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:61
|
|
msgid "Information"
|
|
msgstr "Information"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
|
|
msgid "Input"
|
|
msgstr "Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:55
|
|
msgid "Insert"
|
|
msgstr "Einfügen"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
|
|
msgid "Insert SD Card"
|
|
msgstr "SD-Karte einfügen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:239
|
|
msgid "Install WAD"
|
|
msgstr "WAD installieren"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:957
|
|
msgid "Install to Wii Menu"
|
|
msgstr "Zum Wii-Menü hinzufügen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1487
|
|
msgid "Installing WAD..."
|
|
msgstr "WAD installieren..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:978
|
|
msgid "Integrity Check Error"
|
|
msgstr "Fehler bei der Unversehrtheitsprüfung"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:984
|
|
msgid "Integrity check completed"
|
|
msgstr "Unversehrtheitsprüfung abgeschlossen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:983
|
|
msgid "Integrity check completed. No errors have been found."
|
|
msgstr "Unversehrtheitsprüfung abgeschlossen. Es wurden keine Fehler gefunden."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:975
|
|
#, c-format
|
|
msgid ""
|
|
"Integrity check for %s failed. The disc image is most likely corrupted or "
|
|
"has been patched incorrectly."
|
|
msgstr ""
|
|
"Unversehrtheitsprüfung für %s fehlgeschlagen. Das Disc-Abbild ist "
|
|
"höchstwahrscheinlich fehlerhaft oder wurde falsch gepatcht."
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
|
|
msgid "Interface"
|
|
msgstr "Benutzeroberfläche"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:134
|
|
msgid "Interface Settings"
|
|
msgstr "Benutzeroberflächeneinstellungen"
|
|
|
|
#: Source/Core/Core/State.cpp:381
|
|
msgid "Internal LZO Error - compression failed"
|
|
msgstr "Interner LZO-Fehler - Komprimierung fehlgeschlagen"
|
|
|
|
#: Source/Core/Core/State.cpp:517
|
|
#, c-format
|
|
msgid ""
|
|
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
|
|
"Try loading the state again"
|
|
msgstr ""
|
|
"Interner LZO-Fehler - Dekomprimierung fehlgeschlagen (%d) (%li, %li) \n"
|
|
"Versuche diesen Stand nochmal zu laden."
|
|
|
|
#: Source/Core/Core/State.cpp:651
|
|
msgid "Internal LZO Error - lzo_init() failed"
|
|
msgstr "Interner LZO-Fehler - lzo_init() fehlgeschlagen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:461
|
|
msgid "Internal Name:"
|
|
msgstr "Interner Name:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:363
|
|
msgid "Internal Resolution:"
|
|
msgstr "Interne Auflösung:"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
|
|
msgid "Interpreter (slowest)"
|
|
msgstr "Interpreter (am langsamsten)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:372
|
|
msgid "Intro"
|
|
msgstr "Intro"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:467
|
|
msgid "Invalid bat.map or dir entry."
|
|
msgstr "Ungültige bat.map oder Verzeichnis-Eintrag"
|
|
|
|
#: Source/Core/Core/CoreTiming.cpp:496
|
|
#, c-format
|
|
msgid "Invalid event type %i"
|
|
msgstr "Ungültiger Ereignis-Typ %i"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:473
|
|
msgid "Invalid file"
|
|
msgstr "Ungültige Datei"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:841
|
|
msgid "Invalid host"
|
|
msgstr "Ungültiger Host"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:566
|
|
msgid "Invalid index"
|
|
msgstr "Ungültiger Index"
|
|
|
|
#: Source/Core/Core/Movie.cpp:916
|
|
msgid "Invalid recording file"
|
|
msgstr "Ungültige Aufnahmedatei"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466
|
|
msgid "Invalid search parameters (no object selected)"
|
|
msgstr "Ungültige Suchparameter (kein Objekt ausgewählt)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449
|
|
msgid "Invalid search string (couldn't convert to number)"
|
|
msgstr "Ungültiger Suchbegriff (konnte nicht zu Zahl konvertieren)"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437
|
|
msgid "Invalid search string (only even string lengths supported)"
|
|
msgstr "Ungültiger Suchbegriff (nur gerade Zeichenlängen werden unterstützt)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:70
|
|
msgid "Invalid value."
|
|
msgstr "Ungültiger Wert."
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:509
|
|
msgid "Italian"
|
|
msgstr "Italienisch"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:135
|
|
msgid "Italy"
|
|
msgstr "Italien"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:248
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:85 Source/Core/Core/HotkeyManager.cpp:228
|
|
msgid "Iterative Input"
|
|
msgstr "Iterative Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:34
|
|
msgid "JIT Arm64 (experimental)"
|
|
msgstr "JIT Arm64 (experimentell)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
|
|
msgid "JIT Recompiler (recommended)"
|
|
msgstr "JIT-Recompiler (Empfohlen)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:32
|
|
msgid "JITIL Recompiler (slow, experimental)"
|
|
msgstr "JITIL Recompiler (langsamer, experimentell)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:153
|
|
msgid "Japan"
|
|
msgstr "Japan"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:494
|
|
msgid "Japanese"
|
|
msgstr "Japanisch"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
|
|
msgid "Keep Window on Top"
|
|
msgstr "Fenster immer im Vordergrund"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
|
|
msgid ""
|
|
"Keep the game window on top of all other windows.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Spielfenster überlappt alle anderen Fenster.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/GCKeyboard.cpp:18
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
|
|
msgid "Keyboard"
|
|
msgstr "Tastatur"
|
|
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:220
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:224
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:228
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:232
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:236
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:240
|
|
#: Source/Core/Core/HotkeyManager.cpp:221
|
|
msgid "Keys"
|
|
msgstr "Tasten"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:192
|
|
msgid "Kick Player"
|
|
msgstr "Spieler hinauswerfen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:156
|
|
msgid "Korea"
|
|
msgstr "Korea"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:521
|
|
msgid "Korean"
|
|
msgstr "Koreanisch"
|
|
|
|
#. i18n: Left
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:46
|
|
msgid "L"
|
|
msgstr "L"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:31
|
|
msgid "L Button"
|
|
msgstr "L-Taste"
|
|
|
|
#. i18n: Left-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:50
|
|
msgid "L-Analog"
|
|
msgstr "L-Analog"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:129
|
|
msgid "Language:"
|
|
msgstr "Sprache:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:491
|
|
#, c-format
|
|
msgid "Last %i"
|
|
msgstr "Letzte %i"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
|
|
msgid "Latency:"
|
|
msgstr "Latenz:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:47
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:196
|
|
msgid "Left"
|
|
msgstr "Links"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:68
|
|
msgid "Left Stick"
|
|
msgstr "Stick links"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:253
|
|
msgid "Left stick"
|
|
msgstr "Linker Stick"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:784
|
|
msgid ""
|
|
"Left-click to detect input.\n"
|
|
"Middle-click to clear.\n"
|
|
"Right-click for more options."
|
|
msgstr ""
|
|
"Linksklick um Eingabe zu erkennen.\n"
|
|
"Mittlere Maustaste zum Löschen.\n"
|
|
"Rechtsklick für weitere Optionen."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:789
|
|
msgid ""
|
|
"Left/Right-click for more options.\n"
|
|
"Middle-click to clear."
|
|
msgstr ""
|
|
"Links-/Rechtsklick für weitere Optionen.\n"
|
|
"Mittlere Maustaste zum Löschen."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
|
|
msgid "Less Than"
|
|
msgstr "Kleiner als"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
|
|
msgid ""
|
|
"Lets the system language be set to values that games were not designed for. "
|
|
"This can allow the use of extra translations for a few games, but can also "
|
|
"lead to text display issues."
|
|
msgstr ""
|
|
"Setzt die Systemsprache zu Sprachen, für die die Spiele nicht ausgelegt "
|
|
"wurden. Dies kann für Extra-Übersetzungen für wenige Spiele verwendet "
|
|
"werden, aber es kann auch zum Text-Anzeige Fehler kommen."
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:41
|
|
msgid "License"
|
|
msgstr "Lizenz"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:72
|
|
msgid ""
|
|
"Limits the emulation speed to the specified percentage.\n"
|
|
"Note that raising or lowering the emulation speed will also raise or lower "
|
|
"the audio pitch to prevent audio from stuttering."
|
|
msgstr ""
|
|
"Begrenzt die Emulationsgeschwindigkeit auf die gewählten Prozent der echten "
|
|
"Geschwindigkeit.\n"
|
|
"Beachte, dass das erhöhen oder verringern der Geschwindigkeit die Tonhöhe "
|
|
"ebenfalls verändert, damit kein Audioruckeln entsteht."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1026
|
|
msgid "Load"
|
|
msgstr "Laden"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:557
|
|
msgid "Load Custom Textures"
|
|
msgstr "Lade benutzerdefinierte Texturen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:129
|
|
msgid "Load State"
|
|
msgstr "Lade Spielstand"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:114
|
|
msgid "Load State Last 1"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 1"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:123
|
|
msgid "Load State Last 10"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 10"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:115
|
|
msgid "Load State Last 2"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 2"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:116
|
|
msgid "Load State Last 3"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 3"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:117
|
|
msgid "Load State Last 4"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 4"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:118
|
|
msgid "Load State Last 5"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 5"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:119
|
|
msgid "Load State Last 6"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 6"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:120
|
|
msgid "Load State Last 7"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 7"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:121
|
|
msgid "Load State Last 8"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 8"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:122
|
|
msgid "Load State Last 9"
|
|
msgstr "Lade zuletzt gespeicherten Spielstand 9"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:78
|
|
msgid "Load State Slot 1"
|
|
msgstr "Spielstand in Slot 1 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:87
|
|
msgid "Load State Slot 10"
|
|
msgstr "Spielstand in Slot 10 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:79
|
|
msgid "Load State Slot 2"
|
|
msgstr "Spielstand in Slot 2 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:80
|
|
msgid "Load State Slot 3"
|
|
msgstr "Spielstand in Slot 3 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:81
|
|
msgid "Load State Slot 4"
|
|
msgstr "Spielstand in Slot 4 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:82
|
|
msgid "Load State Slot 5"
|
|
msgstr "Spielstand in Slot 5 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:83
|
|
msgid "Load State Slot 6"
|
|
msgstr "Spielstand in Slot 6 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:84
|
|
msgid "Load State Slot 7"
|
|
msgstr "Spielstand in Slot 7 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:85
|
|
msgid "Load State Slot 8"
|
|
msgstr "Spielstand in Slot 8 laden"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:86
|
|
msgid "Load State Slot 9"
|
|
msgstr "Spielstand in Slot 9 laden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:495
|
|
msgid "Load State..."
|
|
msgstr "Spielstand laden..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1522
|
|
msgid "Load Wii System Menu"
|
|
msgstr "Wii-Systemmenü laden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1517
|
|
#, c-format
|
|
msgid "Load Wii System Menu %d%c"
|
|
msgstr "Wii-Systemmenü laden %d%c"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
|
|
msgid ""
|
|
"Load custom textures from User/Load/Textures/<game_id>/.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Benutzerdefinierte Texturen aus User/Load/Textures/<game_id>/ laden.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:112
|
|
msgid "Load from selected slot"
|
|
msgstr "Spielstand vom ausgewählten Slot laden"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:507
|
|
msgid "Load state from selected slot"
|
|
msgstr "Spielstand vom ausgewählten Slot laden"
|
|
|
|
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:358
|
|
#, c-format
|
|
msgid "Loaded %d good functions, ignored %d bad functions."
|
|
msgstr "%d gute Funktionen geladen, %d schlechte Funktionen ignoriert."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546
|
|
msgid "Localhost"
|
|
msgstr "Lokaler Host"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.h:33
|
|
msgid "Log"
|
|
msgstr "Log"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
|
|
msgid "Log Configuration"
|
|
msgstr "Protokollkonfiguration"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
|
|
msgid "Log Render Time to File"
|
|
msgstr "Protokolliert Renderzeit in Datei"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
|
|
msgid "Log Types"
|
|
msgstr "Log-Typen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
|
|
msgid ""
|
|
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
|
|
"feature when you want to measure the performance of Dolphin.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Benötigte Zeit für das Rendern jedes Frames in User/Logs/render_time.txt "
|
|
"loggen.\n"
|
|
"Verwende diese Funktion wenn du die Leistung von Dolphin messen willst.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
|
|
msgid "Logger Outputs"
|
|
msgstr "Logger-Ausgabe"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:133
|
|
#: Source/Core/DolphinWX/Frame.cpp:431
|
|
msgid "Logging"
|
|
msgstr "Logging"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:566
|
|
msgid "Lost connection to server!"
|
|
msgstr "Die Verbindung zum Server wurde getrennt!"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:34
|
|
msgid "M Button"
|
|
msgstr "Mittlere Taste"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:475
|
|
msgid "MD5 Checksum:"
|
|
msgstr "MD5-Prüfsumme:"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:535
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:574
|
|
msgid "MadCatz Gameshark files(*.gcs)"
|
|
msgstr "MadCatz Gameshark-Dateien(*.gcs)"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:346
|
|
msgid "Main Stick"
|
|
msgstr "Main Stick"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:347
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:266
|
|
msgid "Maker"
|
|
msgstr "Hersteller"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:467
|
|
msgid "Maker ID:"
|
|
msgstr "Herstellerkennung:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:536
|
|
msgid "Maker:"
|
|
msgstr "Hersteller:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
|
|
msgid ""
|
|
"Makes distant objects more visible by removing fog, thus increasing the "
|
|
"overall detail.\n"
|
|
"Disabling fog will break some games which rely on proper fog emulation.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Macht entfernte Objekte deutlicher indem Nebel entfernt wird, erhöht dadurch "
|
|
"die allgemeine Detailfülle.\n"
|
|
"Nebel zu deaktivieren kann einige Spiele unspielbar machen, die die korrekte "
|
|
"Nebelemulation benötigen.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:294
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:297
|
|
msgid "Max"
|
|
msgstr "Max"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
|
|
msgid "May cause slow down in Wii Menu and some games."
|
|
msgstr "Kann zu Verlangsamung im Wii-Menü und einigen Spielen führen."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:453
|
|
msgid "Memcard already has a save for this title."
|
|
msgstr "Die Speicherkarte enthält bereits einen Spielstand für diesen Titel."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:296
|
|
msgid "Memcard already opened"
|
|
msgstr "Speicherkarte ist bereits geöffnet"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:230
|
|
msgid "Memory Card"
|
|
msgstr "Speicherkarte"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:105
|
|
msgid "Memory Card Manager"
|
|
msgstr "Speicherkartenverwaltung"
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:919
|
|
#, c-format
|
|
msgid ""
|
|
"Memory Card filename in Slot %c is incorrect\n"
|
|
"Region not specified\n"
|
|
"\n"
|
|
"Slot %c path was changed to\n"
|
|
"%s\n"
|
|
"Would you like to copy the old file to this new location?\n"
|
|
msgstr ""
|
|
"Der Speicherkarten-Dateiname in Slot %c is ungültig.\n"
|
|
"Region ist nicht festgelegt.\n"
|
|
"\n"
|
|
"Slot %c Pfad wurde geändert zu:\n"
|
|
"%s\n"
|
|
"Soll die alte Datei zum neuen Speicherort kopiert werden?\n"
|
|
|
|
#: Source/Core/Core/HW/GCMemcard.cpp:90
|
|
msgid "Memory card file size does not match the header size"
|
|
msgstr "Speicherkartendateigröße entspricht nicht der Kopfdatengröße"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:184
|
|
#, c-format
|
|
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
|
|
msgstr "MemoryCard: ClearBlock auf ungültiger Adresse aufgerufen (0x%x)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:154
|
|
#, c-format
|
|
msgid "MemoryCard: Read called with invalid source address (0x%x)"
|
|
msgstr "MemoryCard: Lesevorgang mit ungültiger Quelladresse aufgerufen (0x%x)"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardRaw.cpp:167
|
|
#, c-format
|
|
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
|
|
msgstr ""
|
|
"MemoryCard: Schreibvorgang mit ungültiger Zieladresse aufgerufen (0x%x)"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:42
|
|
msgid "Menu"
|
|
msgstr "Menü"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:40
|
|
msgid "Mic"
|
|
msgstr "Mikrofon"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
|
|
msgid "Microphone"
|
|
msgstr "Mikrofon"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:293
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:296
|
|
msgid "Min"
|
|
msgstr "Min"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:596
|
|
msgid "Misc"
|
|
msgstr "Sonstiges"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
|
|
msgid "Misc Settings"
|
|
msgstr "Sonstige Einstellungen"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:162
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:213
|
|
msgid "Modifier"
|
|
msgstr "Modifikator"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
|
|
msgid ""
|
|
"Modify textures to show the format they're encoded in. Needs an emulation "
|
|
"reset in most cases.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Modifiziere Texturen um das Format anzuzeigen, in dem sie geschrieben sind. "
|
|
"Benötigt in den meisten Fällen einen Reset der Emulation.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:365
|
|
msgid "Monoscopic Shadows"
|
|
msgstr "Monoskopische Schatten"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:104
|
|
msgid "Monospaced font"
|
|
msgstr "Schrift mit gleichmäßigen Zeichenabständen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:290
|
|
msgid "Motion Plus"
|
|
msgstr "Motion Plus"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:294
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:75
|
|
msgid "Motor"
|
|
msgstr "Motor"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:682
|
|
msgid ""
|
|
"Move the mouse pointer over an option to display a detailed description.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
msgstr ""
|
|
"Bewege den Mauszeiger über eine Option um detaillierte Beschreibungen "
|
|
"einzublenden.\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
"\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:67
|
|
msgid "Multiply"
|
|
msgstr "Multiplizieren"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632
|
|
msgid "NOTE: Stream size doesn't match actual data length\n"
|
|
msgstr "HINWEIS: Streamgröße entspricht nicht der tatsächlichen Datenlänge\n"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:121
|
|
msgid "NP Add"
|
|
msgstr "Num Addition"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:116
|
|
msgid "NP Begin"
|
|
msgstr "NP Start"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:124
|
|
msgid "NP Decimal"
|
|
msgstr "Num Komma"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:118
|
|
msgid "NP Delete"
|
|
msgstr "Num Entf"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:125
|
|
msgid "NP Divide"
|
|
msgstr "Num Division"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:112
|
|
msgid "NP Down"
|
|
msgstr "Num Unten"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:115
|
|
msgid "NP End"
|
|
msgstr "Num Ende"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:103
|
|
msgid "NP Enter"
|
|
msgstr "Num Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:119
|
|
msgid "NP Equal"
|
|
msgstr "Num Gleich"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:108
|
|
msgid "NP Home"
|
|
msgstr "Num Home"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:117
|
|
msgid "NP Insert"
|
|
msgstr "Num Einfg"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:109
|
|
msgid "NP Left"
|
|
msgstr "Num Links"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:120
|
|
msgid "NP Multiply"
|
|
msgstr "Num Multiplizieren"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:114
|
|
msgid "NP Page Down"
|
|
msgstr "Num Bild-Ab"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:113
|
|
msgid "NP Page Up"
|
|
msgstr "Num Bild-Hoch"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:111
|
|
msgid "NP Right"
|
|
msgstr "Num Rechts"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:122
|
|
msgid "NP Separator"
|
|
msgstr "Num Trennzeichen"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:101
|
|
msgid "NP Space"
|
|
msgstr "Num Leertaste"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:123
|
|
msgid "NP Subtract"
|
|
msgstr "Num Minus"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:102
|
|
msgid "NP Tab"
|
|
msgstr "Num Tab"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:110
|
|
msgid "NP Up"
|
|
msgstr "Num Hoch"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:534
|
|
msgid "Name:"
|
|
msgstr "Name:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:83
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:226
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:22
|
|
msgid "Name: "
|
|
msgstr "Name: "
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
|
|
msgid "Native (640x528)"
|
|
msgstr "Nativ (640x528)"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:534
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:573
|
|
msgid "Native GCI files(*.gci)"
|
|
msgstr "Native GCI-Dateien(*.gci)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:141
|
|
msgid "Netherlands"
|
|
msgstr "Niederlande"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:1014
|
|
msgid "Netplay has desynced. There is no way to recover from this."
|
|
msgstr ""
|
|
"Netplay ist desynchronisiert. Es gibt keine Möglichkeit dies zu beheben."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42
|
|
msgid "New Scan"
|
|
msgstr "Neue Suche"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:193
|
|
msgid "New identity generated."
|
|
msgstr "Neue identität erzeugt."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:211
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:822
|
|
msgid "Next Page"
|
|
msgstr "Nächste Seite"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
|
|
msgid "Next Scan"
|
|
msgstr "Nächste Suche"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:76
|
|
msgid "Nickname:"
|
|
msgstr "Spitzname:"
|
|
|
|
#: Source/Core/Core/ConfigManager.h:18
|
|
msgid "No audio output"
|
|
msgstr "Keine Audioausgabe"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783
|
|
msgid "No description available"
|
|
msgstr "Keine Beschreibung vorhanden"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
|
|
msgid "No file loaded"
|
|
msgstr "Keine Datei geladen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:444
|
|
msgid "No free directory index entries."
|
|
msgstr "Keine freien Verzeichnis-Indexeinträge"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
|
|
msgid "No recorded file"
|
|
msgstr "Keine Aufnahmedatei"
|
|
|
|
#: Source/Core/Core/State.cpp:744
|
|
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
|
|
msgstr ""
|
|
"Keine undo.dtm gefunden, undo load state ab wird abgebrochen, um Film-"
|
|
"Desynchronisationen zu vermeiden"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:25
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:759
|
|
msgid "None"
|
|
msgstr "Keine"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
|
|
msgid "Not Equal"
|
|
msgstr "Ungleich"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:856
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:338
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:370
|
|
msgid "Not Set"
|
|
msgstr "Nicht Festgelegt"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:543
|
|
msgid "Not connected"
|
|
msgstr "Nicht verbunden"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
|
|
msgid "Notes: "
|
|
msgstr "Notizen: "
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:512
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:559
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:567
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
|
|
msgid "Notice"
|
|
msgstr "Hinweis"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:97
|
|
msgid "Num Lock"
|
|
msgstr "Num Lock"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:86
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:229
|
|
msgid "Number Of Codes: "
|
|
msgstr "Codeanzahl:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:24
|
|
msgid "Nunchuk"
|
|
msgstr "Nunchuk"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:190
|
|
msgid "Nunchuk orientation"
|
|
msgstr "Nunchuck Orientierung"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:185
|
|
msgid "Nunchuk stick"
|
|
msgstr "Nunchuck-Stick"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Nvidia 3D Vision"
|
|
msgstr "Nvidia 3D Vision"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598
|
|
#, c-format
|
|
msgid "Object %zu"
|
|
msgstr "Objekt %zu"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117
|
|
msgid "Object Range"
|
|
msgstr "Objektreichweite"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Off"
|
|
msgstr "Aus"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
|
|
msgid "Offset:"
|
|
msgstr "Offset:"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:110
|
|
msgid "On-Screen Display Messages"
|
|
msgstr "Bildschirmnachrichten"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:374
|
|
msgid "Online &Documentation"
|
|
msgstr "Online-&Dokumentation"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:441
|
|
#, c-format
|
|
msgid "Only %d blocks available"
|
|
msgstr "Nur %d Blöcke verfügbar"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:15
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:543
|
|
msgid "Open"
|
|
msgstr "Öffnen"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:933
|
|
msgid "Open &containing folder"
|
|
msgstr "Beinhaltenden &Ordner öffnen..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:930
|
|
msgid "Open Wii &save folder"
|
|
msgstr "&Wii-Spielstand-Ordner öffnen..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:543
|
|
msgid "Open file..."
|
|
msgstr "Datei öffnen..."
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:56
|
|
#, c-format
|
|
msgid "OpenAL: can't create context for device %s"
|
|
msgstr "OpenAL: Kann Kontext für Gerät %s nicht erstellen"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:66
|
|
msgid "OpenAL: can't find sound devices"
|
|
msgstr "OpenAL: Kann kein Sound-Gerät finden"
|
|
|
|
#: Source/Core/AudioCommon/OpenALStream.cpp:61
|
|
#, c-format
|
|
msgid "OpenAL: can't open device %s"
|
|
msgstr "OpenAL: Kann Gerät %s nicht öffnen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:303
|
|
msgid ""
|
|
"Opens the default (read-only) configuration for this game in an external "
|
|
"text editor."
|
|
msgstr ""
|
|
"Öffnet die Standard-Konfiguration für dieses Spiel (schreibgeschützt) in "
|
|
"einem externen Texteditor."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
|
|
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:83 Source/Core/Core/HotkeyManager.cpp:226
|
|
msgid "Options"
|
|
msgstr "Einstellungen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:30
|
|
msgid "Orange"
|
|
msgstr "Orange"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:473
|
|
msgid ""
|
|
"Order of files in the File Directory do not match the block order\n"
|
|
"Right click and export all of the saves,\n"
|
|
"and import the saves to a new memcard\n"
|
|
msgstr ""
|
|
"Die Reihenfolge der Dateien im Datei-Verzeichnis stimmen nicht mit der Block-"
|
|
"Reihenfolge überein,\n"
|
|
"Rechtsklicke und exportiere alle Spielstände\n"
|
|
"und importiere sie auf eine neue Speicherkarte.\n"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:138
|
|
msgid "Orientation"
|
|
msgstr "Orientation"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:329
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:523
|
|
msgid "Other"
|
|
msgstr "Andere"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:413
|
|
msgid ""
|
|
"Other client disconnected while game is running!! NetPlay is disabled. You "
|
|
"must manually stop the game."
|
|
msgstr ""
|
|
"Der andere Client wurde während des laufenden Spiels getrennt! Netplay ist "
|
|
"jetzt deaktiviert. Das Spiel muss manuell beendet werden."
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
|
|
msgid "Output"
|
|
msgstr "Ausgabe"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:88
|
|
msgid "Overlay Information"
|
|
msgstr "Information einblenden"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60
|
|
msgid "Override Language on NTSC Games"
|
|
msgstr "Sprache bei NTSC-Spielen überschreiben"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:419
|
|
msgid "P&lay Input Recording..."
|
|
msgstr "Eingabe-Au&fnahme abspielen..."
|
|
|
|
#: Source/Core/Core/HW/GCPad.cpp:17
|
|
msgid "Pad"
|
|
msgstr "Pad"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:42
|
|
msgid "Pads"
|
|
msgstr "Pads"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:100
|
|
msgid "Page Down"
|
|
msgstr "Bild-Ab"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:99
|
|
msgid "Page Up"
|
|
msgstr "Bild-Auf"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:27
|
|
msgid "Paragraph"
|
|
msgstr "Paragraph"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:203
|
|
#, c-format
|
|
msgid "Partition %i"
|
|
msgstr "Partition %i"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:310
|
|
msgid "Patches"
|
|
msgstr "Patches"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
|
|
msgid "Paths"
|
|
msgstr "Pfade"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:43
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1780
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1782
|
|
msgid "Pause"
|
|
msgstr "Pause"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:199
|
|
msgid "Pause at End of Movie"
|
|
msgstr "Pause am Filmende"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:111
|
|
msgid "Pause on Focus Lost"
|
|
msgstr "Pausiert wenn der Fokus verloren wird"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:125
|
|
msgid "Pauses the emulator when focus is taken away from the emulation window."
|
|
msgstr ""
|
|
"Pausiert den Emulator wenn der Fokus vom Emulationsfenster weggenommen wird."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
|
|
msgid "Per-Pixel Lighting"
|
|
msgstr "Per-Pixel Lighting"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:375
|
|
msgid "Perfect"
|
|
msgstr "Perfekt"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:543
|
|
#, c-format
|
|
msgid "Perspective %d"
|
|
msgstr "Perspektive %d"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:343
|
|
msgid "Platform"
|
|
msgstr "Plattform"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:546
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1787
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1789
|
|
msgid "Play"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:28
|
|
msgid "Play Recording"
|
|
msgstr "Aufnahme abspielen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:374
|
|
msgid "Playable"
|
|
msgstr "Spielbar"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136
|
|
msgid "Playback Options"
|
|
msgstr "Wiedergabeoptionen"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:161
|
|
msgid "Players"
|
|
msgstr "Spieler"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1136
|
|
msgid "Please confirm..."
|
|
msgstr "Bitte bestätigen..."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:511
|
|
msgid "Please create a perspective before saving"
|
|
msgstr "Bitte lege vor dem Speichern eine Perspektive fest"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:28
|
|
msgid "Plus-Minus"
|
|
msgstr "Plus-Minus"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:83
|
|
#, c-format
|
|
msgid "Port %i"
|
|
msgstr "Port %i"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:157
|
|
msgid "Port :"
|
|
msgstr "Port:"
|
|
|
|
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
|
|
msgid "Post Processing Shader Configuration"
|
|
msgstr "Nachbearbeitungsshader Konfiguration"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:401
|
|
msgid "Post-Processing Effect:"
|
|
msgstr "Nachbearbeitungseffekt:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:558
|
|
msgid "Prefetch Custom Textures"
|
|
msgstr "Benutzerdefinierte Texturen vorladen"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1126
|
|
#, c-format
|
|
msgid "Premature movie end in PlayController. %u + 8 > %u"
|
|
msgstr "Vorzeitiges Filmende in PlayController. %u + 8 > %u"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1254
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
|
|
msgstr "Vorzeitiges Filmende in PlayWiimote. %u + %d > %u"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1233
|
|
#, c-format
|
|
msgid "Premature movie end in PlayWiimote. %u > %u"
|
|
msgstr "Vorzeitiges Filmende in PlayWiimote. %u > %u"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:210
|
|
msgid "Prev Page"
|
|
msgstr "Vorh. Seite"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:821
|
|
msgid "Previous Page"
|
|
msgstr "Vorherige Seite"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:52
|
|
msgid "Print"
|
|
msgstr "Druck"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:996
|
|
msgid "Profile"
|
|
msgstr "Profil"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.h:65
|
|
msgid "Properties"
|
|
msgstr "Eigenschaften"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:339
|
|
msgid "Purge Game List Cache"
|
|
msgstr "Spieleliste Cache leeren"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
|
|
msgid "Put BIOS roms in User/GC/{region}."
|
|
msgstr "Plaziere die BIOS-ROMs in User/GC/{region}."
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:62
|
|
msgid "Question"
|
|
msgstr "Frage"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:207
|
|
msgid "Quit"
|
|
msgstr "Beenden"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:207
|
|
msgid "Quit Netplay"
|
|
msgstr "Netplay beenden"
|
|
|
|
#. i18n: Right
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:48
|
|
msgid "R"
|
|
msgstr "R"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:32
|
|
msgid "R Button"
|
|
msgstr "R-Taste"
|
|
|
|
#. i18n: Right-Analog
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:52
|
|
msgid "R-Analog"
|
|
msgstr "R-Analog"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:163
|
|
msgid "Radius"
|
|
msgstr "Radius"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:618
|
|
msgid "Range"
|
|
msgstr "Reichweite"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:30
|
|
msgid "Read-only mode"
|
|
msgstr "Schreibgeschützter Modus"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:508
|
|
msgid "Real"
|
|
msgstr "Echt"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:233
|
|
msgid "Real Balance Board"
|
|
msgstr "Echtes Balance Board"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:163
|
|
msgid "Real Wiimote"
|
|
msgstr "Echte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:259
|
|
msgid "Real Wiimotes"
|
|
msgstr "Echte Wiimotes"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
|
|
msgid "Record"
|
|
msgstr "Aufnahme"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:229
|
|
msgid "Record inputs"
|
|
msgstr "Eingabe aufzeichnen"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156
|
|
msgid "Recording Info"
|
|
msgstr "Aufnahmeinformationen"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184
|
|
msgid "Recording Options"
|
|
msgstr "Aufnahmeoptionen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
|
msgid "Red"
|
|
msgstr "Rot"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:32
|
|
msgid "Red Left"
|
|
msgstr "Rot links"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:33
|
|
msgid "Red Right"
|
|
msgstr "Rot rechts"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
|
|
msgid ""
|
|
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
|
|
"smooths out jagged edges on objects.\n"
|
|
"Increases GPU load and sometimes causes graphical issues. SSAA is "
|
|
"significantly more demanding than MSAA, but provides top quality geometry "
|
|
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
|
|
"and textures.\n"
|
|
"\n"
|
|
"If unsure, select None."
|
|
msgstr ""
|
|
"Reduziert den durch die Rasterisierung von 3D-Grafiken enstandenen "
|
|
"Treppeneffekt. Diese Funktion glättet eckige Kanten an Objekten.\n"
|
|
"Erhöht die GPU-Last und kann Grafikprobleme verursachen. SSAA benötigt "
|
|
"deutlich mehr Leistung als MSAA, bietet aber hochqualitatives Geometrie Anti-"
|
|
"Aliasing und wendet Anti-Aliasing auch bei Belichtung, Shader-Effekten und "
|
|
"Texturen an."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:256
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:544
|
|
msgid "Refresh"
|
|
msgstr "Aktualisieren"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:17
|
|
msgid "Refresh List"
|
|
msgstr "Liste aktualisieren"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:544
|
|
msgid "Refresh game list"
|
|
msgstr "Spieleliste aktualisieren"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:353
|
|
msgid "Region"
|
|
msgstr "Region"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:425
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:446
|
|
msgid "Remove"
|
|
msgstr "Entfernen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
|
|
msgid ""
|
|
"Render the scene as a wireframe.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Szene als Drahtgittermodell rendern.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:317
|
|
msgid "Render to Main Window"
|
|
msgstr "Im Hauptfenster rendern"
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:55
|
|
msgid "Rendering"
|
|
msgstr "Rendervorgang"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:348
|
|
#, c-format
|
|
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
|
|
msgstr "Bericht: GCIFolder Schreibe zu nicht zugewiesener Block 0x%x"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:21
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
|
|
msgid "Reset"
|
|
msgstr "Zurücksetzen"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:68
|
|
msgid "Reset Traversal Settings"
|
|
msgstr "Traversal-Einstellungen zurücksetzen."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
|
|
msgid "Results"
|
|
msgstr "Ergebnisse"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:571
|
|
msgid "Retry"
|
|
msgstr "Erneut versuchen"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:21
|
|
msgid "Return"
|
|
msgstr "Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:469
|
|
msgid "Revision:"
|
|
msgstr "Revision:"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:35
|
|
#, c-format
|
|
msgid "Revision: %s"
|
|
msgstr "Revision: %s"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:49
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:197
|
|
msgid "Right"
|
|
msgstr "Rechts"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:69
|
|
msgid "Right Stick"
|
|
msgstr "Stick rechts"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:254
|
|
msgid "Right stick"
|
|
msgstr "Rechter Stick"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:169
|
|
msgid "Room ID:"
|
|
msgstr "Raumkennung:"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:293
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:74
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:23
|
|
msgid "Rumble"
|
|
msgstr "Rumble"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:144
|
|
msgid "Russia"
|
|
msgstr "Russland"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:164
|
|
msgid "Sa&ve State"
|
|
msgstr "S&pielstand speichern"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:496
|
|
msgid "Safe"
|
|
msgstr "Sicher"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1027
|
|
msgid "Save"
|
|
msgstr "Speichern"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:540
|
|
msgid "Save GCI as..."
|
|
msgstr "GCI speichern unter..."
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:125
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:498
|
|
msgid "Save Oldest State"
|
|
msgstr "Ältesten Spielstand überschreiben"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:128
|
|
msgid "Save State"
|
|
msgstr "Spielstand speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:89
|
|
msgid "Save State Slot 1"
|
|
msgstr "In Slot 1 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:98
|
|
msgid "Save State Slot 10"
|
|
msgstr "In Slot 10 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:90
|
|
msgid "Save State Slot 2"
|
|
msgstr "In Slot 2 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:91
|
|
msgid "Save State Slot 3"
|
|
msgstr "In Slot 3 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:92
|
|
msgid "Save State Slot 4"
|
|
msgstr "In Slot 4 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:93
|
|
msgid "Save State Slot 5"
|
|
msgstr "In Slot 5 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:94
|
|
msgid "Save State Slot 6"
|
|
msgstr "In Slot 6 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:95
|
|
msgid "Save State Slot 7"
|
|
msgstr "In Slot 7 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:96
|
|
msgid "Save State Slot 8"
|
|
msgstr "In Slot 8 speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:97
|
|
msgid "Save State Slot 9"
|
|
msgstr "In Slot 9 speichern"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:478
|
|
msgid "Save State..."
|
|
msgstr "Spielstand speichern..."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:657
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:667
|
|
msgid "Save as..."
|
|
msgstr "Speichern unter..."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1295
|
|
msgid "Save compressed GCM/ISO"
|
|
msgstr "Komprimierte GCM/ISO speichern"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1281
|
|
msgid "Save decompressed GCM/ISO"
|
|
msgstr "Dekomprimierte GCM/ISO speichern"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:503
|
|
msgid "Save state to selected slot"
|
|
msgstr "Spielstand im ausgewählten Slot speichern"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:111
|
|
msgid "Save to selected slot"
|
|
msgstr "Spielstand im ausgewählten Slot speichern"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
|
|
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
|
|
msgstr "Wird in /Wii/sd.raw gespeichert (standardmäßig 128MB)"
|
|
|
|
#: Source/Core/Core/Movie.cpp:984
|
|
#, c-format
|
|
msgid "Savestate movie %s is corrupted, movie recording stopping..."
|
|
msgstr "Spielstandfilm %s ist fehlerhaft, breche die Filmaufnahme ab..."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
|
|
msgid "Scaled EFB Copy"
|
|
msgstr "Skalierte EFB-Kopie"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:547
|
|
#, c-format
|
|
msgid "Scanning %s"
|
|
msgstr "Suche %s"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:530
|
|
msgid "Scanning for ISOs"
|
|
msgstr "Suche nach ISOs"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:531
|
|
msgid "Scanning..."
|
|
msgstr "Suche..."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:549
|
|
msgid "ScrShot"
|
|
msgstr "ScrShot"
|
|
|
|
#: Source/Core/VideoCommon/ImageWrite.cpp:47
|
|
#, c-format
|
|
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
|
|
msgstr ""
|
|
"Screenshot fehlgeschlagen: Konnte die Datei \"%s\" nicht öffnen (Fehler %d)"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:98
|
|
msgid "Scroll Lock"
|
|
msgstr "Scroll-Lock"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
|
|
msgid "Search"
|
|
msgstr "Suche"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
|
|
msgid "Search (clear to use previous value)"
|
|
msgstr "Suche (nichts für vorheriger Wert)"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
|
|
msgid "Search Subfolders"
|
|
msgstr "Unterordner durchsuchen"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
|
|
msgid "Search current Object"
|
|
msgstr "Suche derzeitiges Objekt"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237
|
|
msgid "Search for hex Value:"
|
|
msgstr "Suche nach Hex-Wert:"
|
|
|
|
#: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119
|
|
#: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160
|
|
#, c-format
|
|
msgid "Section %s not found in SYSCONF"
|
|
msgstr "Abschnitt %s nicht gefunden in SYSCONF"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:581
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:51
|
|
msgid "Select"
|
|
msgstr "Auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:342
|
|
msgid "Select Columns"
|
|
msgstr "Wähle Spalten"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:520
|
|
#, c-format
|
|
msgid "Select Slot %i - %s"
|
|
msgstr "Slot %i auswählen - %s"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:165
|
|
msgid "Select State Slot"
|
|
msgstr "Spielstand-Slot auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:100
|
|
msgid "Select State Slot 1"
|
|
msgstr "Slot 1 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:109
|
|
msgid "Select State Slot 10"
|
|
msgstr "Slot 10 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:101
|
|
msgid "Select State Slot 2"
|
|
msgstr "Slot 2 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:102
|
|
msgid "Select State Slot 3"
|
|
msgstr "Slot 3 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:103
|
|
msgid "Select State Slot 4"
|
|
msgstr "Slot 4 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:104
|
|
msgid "Select State Slot 5"
|
|
msgstr "Slot 5 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:105
|
|
msgid "Select State Slot 6"
|
|
msgstr "Slot 6 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:106
|
|
msgid "Select State Slot 7"
|
|
msgstr "Slot 7 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:107
|
|
msgid "Select State Slot 8"
|
|
msgstr "Slot 8 auswählen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:108
|
|
msgid "Select State Slot 9"
|
|
msgstr "Slot 9 auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:810
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1255
|
|
msgid "Select The Recording File"
|
|
msgstr "Aufnahmedatei auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1475
|
|
msgid "Select a Wii WAD file to install"
|
|
msgstr "Wähle eine Wii-WAD zum Installieren aus."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:528
|
|
msgid "Select a save file to import"
|
|
msgstr "Zu importierenden Spielstand auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:327
|
|
msgid "Select floating windows"
|
|
msgstr "Wähle unverankerte Fenster"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:673
|
|
msgid "Select the file to load"
|
|
msgstr "Datei zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1435
|
|
msgid "Select the save file"
|
|
msgstr "Wii-Spielstand auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1582
|
|
msgid "Select the state to load"
|
|
msgstr "Spielstand zum Laden auswählen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1596
|
|
msgid "Select the state to save"
|
|
msgstr "Status zum Speichern auswählen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
|
|
msgid ""
|
|
"Select what aspect ratio to use when rendering:\n"
|
|
"Auto: Use the native aspect ratio\n"
|
|
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
|
|
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
|
|
"Stretch to Window: Stretch the picture to the window size.\n"
|
|
"\n"
|
|
"If unsure, select Auto."
|
|
msgstr ""
|
|
"Seitenverhältnis beim Rendern auswählen:\n"
|
|
"Auto: Standartmäßiges Seitenverhältnis beibehalten\n"
|
|
"Erzwinge 16:9: Immitiere einen Breitbild-Analogfernseher mit einem "
|
|
"Seitenverhältnis von 16:9\n"
|
|
"Erzwinge 4:3: Immitiere einen regulären Analogfernseher mit einem "
|
|
"Seitenverhältnis von 4:3\n"
|
|
"An Fenster anpassen: Bild auf Fenstergröße strecken.\n"
|
|
"\n"
|
|
"Im Zweifel, wähle \"Auto\"."
|
|
|
|
#: Source/Core/InputCommon/InputConfig.cpp:53
|
|
msgid "Selected controller profile does not exist"
|
|
msgstr "Ausgewähltes Controller-Profil existiert nicht"
|
|
|
|
#: Source/Core/DolphinWX/LogWindow.cpp:105
|
|
msgid "Selected font"
|
|
msgstr "Ausgewählte Schriftart"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:96
|
|
msgid ""
|
|
"Selects a hardware adapter to use.\n"
|
|
"\n"
|
|
"If unsure, use the first one."
|
|
msgstr ""
|
|
"Wählt ein Anzeigegerät aus.\n"
|
|
"\n"
|
|
"Im Zweifel, wähle den ersten Eintrag."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
|
|
msgid ""
|
|
"Selects the display resolution used in fullscreen mode.\n"
|
|
"This should always be bigger than or equal to the internal resolution. "
|
|
"Performance impact is negligible.\n"
|
|
"\n"
|
|
"If unsure, select auto."
|
|
msgstr ""
|
|
"Wählt die Bildauflösung im Vollbildmodus.\n"
|
|
"Diese Option sollte immer genau so groß oder größer als die interne "
|
|
"Auflösung sein.\n"
|
|
"Die Performanceauswirkungen dieser Option sind vernachlässigbar.\n"
|
|
"\n"
|
|
"Im Zweifel Automatisch wählen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
|
|
msgid ""
|
|
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
|
|
"feeling of depth if you have the necessary hardware.\n"
|
|
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
|
|
"Anaglyph is used for Red-Cyan colored glasses.\n"
|
|
"Heavily decreases emulation speed and sometimes causes issues.\n"
|
|
"\n"
|
|
"If unsure, select Off."
|
|
msgstr ""
|
|
"Bestimmt den stereoskopischen 3D-Modus. Stereoskopie ermöglicht eine bessere "
|
|
"Tiefenwahrnehmung, falls entsprechende Hardware vorhanden ist.\n"
|
|
"Seite-an-Seite und Oben-und-unten werden von den meisten 3D-Fernsehern "
|
|
"verwendet.\n"
|
|
"Anaglyph wird von Rot-Cyan gefärbten Brillen verwendet.\n"
|
|
"Vermindert stark die Emulationsgeschwindigkeit und kann Probleme "
|
|
"verursachen.\n"
|
|
"\n"
|
|
"Bei Unsicherheit, Aus verwenden."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:94
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is extremely slow and only useful for debugging, so "
|
|
"unless you have a reason to use it you'll want to select OpenGL here.\n"
|
|
"\n"
|
|
"If unsure, select OpenGL."
|
|
msgstr ""
|
|
"Wählt das Grafik-API, das intern verwendet wird.\n"
|
|
"Der Software-Renderer ist außerordentlich langsam und wird normalerweise nur "
|
|
"zur Fehlersuche verwendet. Wenn es keinen besonderen Grund gibt ihn zu "
|
|
"benutzen solltest du hier OpenGL wählen.\n"
|
|
"\n"
|
|
"Im Zweifel wähle OpenGL."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:92
|
|
msgid ""
|
|
"Selects what graphics API to use internally.\n"
|
|
"The software renderer is extremely slow and only useful for debugging, so "
|
|
"you'll want to use either Direct3D or OpenGL. Different games and different "
|
|
"GPUs will behave differently on each backend, so for the best emulation "
|
|
"experience it's recommended to try both and choose the one that's less "
|
|
"problematic.\n"
|
|
"\n"
|
|
"If unsure, select OpenGL."
|
|
msgstr ""
|
|
"Wählt das Grafik-API, das intern verwendet wird.\n"
|
|
"Der Software-Renderer ist außerordentlich langsam und wird normalerweise nur "
|
|
"zur Fehlersuche verwendet. Wenn es keinen besonderen Grund gibt ihn zu "
|
|
"benutzen solltest du hier entweder Direct3D oder OpenGL wählen. Verschiedene "
|
|
"Spiele verhalten sich je nach API unterschiedlich, deshalb ist es "
|
|
"empfehlenswert, beide Modi zu testen und den zu wählen, der weniger Probleme "
|
|
"verursacht.\n"
|
|
"\n"
|
|
"Im Zweifel wähle OpenGL."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:148
|
|
msgid "Send"
|
|
msgstr "Senden"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
|
|
msgid "Sensor Bar Position:"
|
|
msgstr "Position der Sensorleiste:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:69
|
|
msgid "Separator"
|
|
msgstr "Trennzeichen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
|
|
msgid ""
|
|
"Serial Port 1 - This is the port which devices such as the net adapter use."
|
|
msgstr ""
|
|
"Serial Port 1 - Dieser Port wird von externen Zusatzgeräten wie dem "
|
|
"Netzwerkadapter verwendet."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:838
|
|
msgid "Server rejected traversal attempt"
|
|
msgstr "Server hat Traversal-Versuch abgelehnt."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:936
|
|
msgid "Set as &default ISO"
|
|
msgstr "Als &Standard-ISO festlegen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:823
|
|
#, c-format
|
|
msgid "Set as default Memcard %c"
|
|
msgstr "Als Standard-Speicherkarte %c auswählen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
|
|
msgid "Sets the GameCube system language."
|
|
msgstr ""
|
|
"Die im GameCube-BIOS eingestellte Systemsprache. Viele Spiele übernehmen "
|
|
"diese Einstellung automatisch."
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
|
|
msgid ""
|
|
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
|
|
"games.\n"
|
|
"May not work for all games."
|
|
msgstr ""
|
|
"Setzt den Wie Anzeigemodus auf 60Hz (480i) anstatt 50Hz (576i) für PAL "
|
|
"Spiele.\n"
|
|
"Funktioniert nicht bei allen Spielen."
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
|
|
msgid "Sets the Wii system language."
|
|
msgstr "Stellt die Wii Systemsprache ein."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
|
|
msgid ""
|
|
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
|
|
"backend only."
|
|
msgstr ""
|
|
"Bestimmt die Latenzzeit (in ms): Höhere Werte können Knistergeräusche "
|
|
"reduzieren. Nur OpenAL-Backend."
|
|
|
|
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:238
|
|
msgid "SetupWiiMemory: Can't create setting.txt file"
|
|
msgstr "SetupWiiMem: setting.txt kann nicht erstellt werden"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:276
|
|
msgid "Shake"
|
|
msgstr "Schütteln"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:259
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:351
|
|
msgid "Shoulder Buttons"
|
|
msgstr "Schultertasten"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:262
|
|
msgid "Show &Log"
|
|
msgstr "&Log anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:259
|
|
msgid "Show &Status Bar"
|
|
msgstr "&Statusleiste anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:257
|
|
msgid "Show &Toolbar"
|
|
msgstr "&Werkzeugleiste anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:314
|
|
msgid "Show Australia"
|
|
msgstr "Australien anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:302
|
|
msgid "Show Defaults"
|
|
msgstr "Standard anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:337
|
|
msgid "Show Drives"
|
|
msgstr "Laufwerke anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:302
|
|
msgid "Show ELF/DOL"
|
|
msgstr "ELF/DOL anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:312
|
|
msgid "Show FPS"
|
|
msgstr "FPS anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:203
|
|
msgid "Show Frame Counter"
|
|
msgstr "Zeige Frame-Zähler"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:316
|
|
msgid "Show France"
|
|
msgstr "Frankreich anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:298
|
|
msgid "Show GameCube"
|
|
msgstr "GameCube anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:318
|
|
msgid "Show Germany"
|
|
msgstr "Deutschland anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:206
|
|
msgid "Show Input Display"
|
|
msgstr "Eingabebildschirm anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:320
|
|
msgid "Show Italy"
|
|
msgstr "Italien anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:307
|
|
msgid "Show JAP"
|
|
msgstr "JAP anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:322
|
|
msgid "Show Korea"
|
|
msgstr "Korea anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:201
|
|
msgid "Show Lag Counter"
|
|
msgstr "Lag-Zähler anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:479
|
|
msgid "Show Language:"
|
|
msgstr "Anzeigesprache:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:263
|
|
msgid "Show Log &Configuration"
|
|
msgstr "Protokoll&konfiguration anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:324
|
|
msgid "Show Netherlands"
|
|
msgstr "Niederlande anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:309
|
|
msgid "Show PAL"
|
|
msgstr "PAL anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:295
|
|
msgid "Show Platforms"
|
|
msgstr "Plattformen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:306
|
|
msgid "Show Regions"
|
|
msgstr "Regionen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:326
|
|
msgid "Show Russia"
|
|
msgstr "Russland anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:328
|
|
msgid "Show Spain"
|
|
msgstr "Spanien anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
|
|
msgid "Show Statistics"
|
|
msgstr "Statistiken anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:330
|
|
msgid "Show Taiwan"
|
|
msgstr "Taiwan anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:311
|
|
msgid "Show USA"
|
|
msgstr "USA anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:334
|
|
msgid "Show Unknown"
|
|
msgstr "Unbekannte anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:300
|
|
msgid "Show WAD"
|
|
msgstr "WAD anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:296
|
|
msgid "Show Wii"
|
|
msgstr "Wii anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:332
|
|
msgid "Show World"
|
|
msgstr "Welt anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:122
|
|
msgid "Show a confirmation box before stopping a game."
|
|
msgstr "Vor dem Beenden der Emulation bestätigen."
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
|
|
msgid ""
|
|
"Show a message box when a potentially serious error has occurred.\n"
|
|
"Disabling this may avoid annoying and non-fatal messages, but it may result "
|
|
"in major crashes having no explanation at all."
|
|
msgstr ""
|
|
"Zeigt eine Hinweisfenster, wenn ein potentiell schwerwiegender Fehler "
|
|
"auftritt.\n"
|
|
"Deaktivieren kann störende und weniger kritische Nachrichten abschalten, "
|
|
"kann aber zu plötzlichen Abstürzen ohne jegliche Erklärung führen."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:837
|
|
msgid "Show first block"
|
|
msgstr "Ersten Block anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:836
|
|
msgid "Show save blocks"
|
|
msgstr "Spielstandblöcke anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:834
|
|
msgid "Show save comment"
|
|
msgstr "Spielstandkommentar anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:835
|
|
msgid "Show save icon"
|
|
msgstr "Spielstandsymbol anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:833
|
|
msgid "Show save title"
|
|
msgstr "Spielstandtitel anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
|
|
msgid ""
|
|
"Show the number of frames rendered per second as a measure of emulation "
|
|
"speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Gerenderte Einzelbilder pro Sekunde als Maß der Emulationsgeschwindigkeit "
|
|
"anzeigen.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
|
|
msgid ""
|
|
"Show various rendering statistics.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Zeige verschiedene Statistiken an.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Side-by-Side"
|
|
msgstr "Nebeneinander"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
|
|
msgid "Sideways Wiimote"
|
|
msgstr "Seitwärts gerichtete Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:515
|
|
msgid "Simplified Chinese"
|
|
msgstr "Chinesisch (Vereinfacht)"
|
|
|
|
#: Source/Core/DolphinWX/Config/GCAdapterConfigDiag.cpp:27
|
|
msgid "Simulate DK Bongos"
|
|
msgstr "DK-Bongos simulieren"
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:270
|
|
msgid "Size"
|
|
msgstr "Größe"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
|
|
msgid "Skip BIOS"
|
|
msgstr "BIOS überspringen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:326
|
|
msgid "Skip DCBZ clearing"
|
|
msgstr "DCBZ-Leerung überspringen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
|
|
msgid "Skip EFB Access from CPU"
|
|
msgstr "EFB-Zugang von CPU überspringen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
|
|
msgid ""
|
|
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
|
|
"If you're experiencing any issues, try raising texture cache accuracy or "
|
|
"disable this option.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Beschleunigt EFB-zu-RAM-Kopien geringfügig auf Kosten der "
|
|
"Emulationsgenauigkeit.\n"
|
|
"Wenn Fehler auftreten, erhöhe die Texturen-Cache-Genauigkeit oder "
|
|
"deaktiviere diese Option.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:458
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:473
|
|
#, c-format
|
|
msgid "Slot %i - %s"
|
|
msgstr "Slot %i - %s"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81
|
|
msgid "Slot A"
|
|
msgstr "Slot A:"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82
|
|
msgid "Slot B"
|
|
msgstr "Slot B:"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:54
|
|
msgid "Snapshot"
|
|
msgstr "Snapshot"
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:230
|
|
msgid "Socket error sending to traversal server"
|
|
msgstr "Socket-Fehler beim Senden an Traversal-Server"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:92
|
|
msgid ""
|
|
"Software rendering is an order of magnitude slower than using the other "
|
|
"backends.\n"
|
|
"It's only useful for debugging purposes.\n"
|
|
"Do you really want to enable software rendering? If unsure, select 'No'."
|
|
msgstr ""
|
|
"Software Rendering ist eine Größenordnung langsamer als die anderen "
|
|
"Backends.\n"
|
|
"Nur nützlich für Debug-Zwecke.\n"
|
|
"Möchtst du wirklich Software Rendering aktivieren? Im Zweifel, wähle \"Nein"
|
|
"\"."
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
|
|
msgid "Sound Settings"
|
|
msgstr "Audio-Einstellungen"
|
|
|
|
#: Source/Core/AudioCommon/AudioCommon.cpp:84
|
|
#, c-format
|
|
msgid "Sound backend %s is not valid."
|
|
msgstr "Sound-Backend %s ist ungültig."
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:23
|
|
msgid "Space"
|
|
msgstr "Leertaste"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:147
|
|
msgid "Spain"
|
|
msgstr "Spanien"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:506
|
|
msgid "Spanish"
|
|
msgstr "Spanisch"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:307
|
|
msgid "Speaker Pan"
|
|
msgstr "Lautsprecherregler"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:295
|
|
msgid "Speaker Volume:"
|
|
msgstr "Lautsprecher-Lautstärke"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
|
|
msgid ""
|
|
"Specifies the resolution used to render at. A high resolution greatly "
|
|
"improves visual quality, but also greatly increases GPU load and can cause "
|
|
"issues in certain games.\n"
|
|
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
|
|
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
|
|
"resolution is, the better your performance will be. Auto (Window Size), "
|
|
"1.5x, and 2.5x may cause issues in some games.\n"
|
|
"\n"
|
|
"If unsure, select Native."
|
|
msgstr ""
|
|
"Bestimmt die Auflösung in der gerendert wird. Eine hohe Auflösung verbessert "
|
|
"die Bildqualität deutlich, benutzt allerdings auch deutlich höhere GPU-"
|
|
"Resourcen und kann in bestimmten Spielen Fehler verursachen.\n"
|
|
"\"Vielfaches von 640x528\" verwendet eine leicht höhere Auflösung als "
|
|
"\"Fenstergröße\", verursacht allerdings weniger Fehler. Im Allgemeinen gilt, "
|
|
"je geringer die interne Auflösung, desto besser die Leistung. Automatisch "
|
|
"(Fenstergröße), 1.5x und 2.5x verursachen Probleme in mehr Spielen als die "
|
|
"restlichen Optionen.\n"
|
|
"\n"
|
|
"Im Zweifel, wähle Nativ (640x528)."
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:84
|
|
msgid "Speed Limit:"
|
|
msgstr "Geschwindigkeitsbegrenzung:"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:332
|
|
msgid "Speed up Disc Transfer Rate"
|
|
msgstr "Disc-Übertragungsrate beschleunigen"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:66
|
|
msgid ""
|
|
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
|
|
"Provides major speed improvements on most modern PCs, but can cause "
|
|
"occasional crashes/glitches."
|
|
msgstr ""
|
|
"Teilt die CPU- und GPU-Threads, damit sie auf unterschiedlichen "
|
|
"Prozessorkernen laufen können.\n"
|
|
"Bewirkt eine wesentliche Verbesserung der Geschwindigkeit auf den meisten "
|
|
"modernen PCs, kann aber gelegentlich Abstürze und Fehler verursachen."
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:45
|
|
msgid "Standard Controller"
|
|
msgstr "Standard-Controller"
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:39
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:213
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:30
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:123
|
|
msgid "Start"
|
|
msgstr "Start"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:237
|
|
msgid "Start &NetPlay"
|
|
msgstr "&NetPlay starten"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:416
|
|
msgid "Start Re&cording Input"
|
|
msgstr "&Aufnahme starten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:27
|
|
msgid "Start Recording"
|
|
msgstr "Aufnahme starten"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:357
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:271
|
|
msgid "State"
|
|
msgstr "Status"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
|
|
msgid "Steering Wheel"
|
|
msgstr "Lenkrad"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:429
|
|
msgid "Stereoscopic 3D Mode:"
|
|
msgstr "Stereoskopischer 3D-Modus:"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:454
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:401
|
|
msgid "Stereoscopy"
|
|
msgstr "Stereoskopie"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
|
|
msgid "Stick"
|
|
msgstr "Stick"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:20
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:547
|
|
msgid "Stop"
|
|
msgstr "Stopp"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:476
|
|
msgid "Store EFB Copies to Texture Only"
|
|
msgstr "EFB-Kopien nur in Texturen ablegen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
|
|
msgid ""
|
|
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
|
|
"graphical defects in a small number of games.\n"
|
|
"\n"
|
|
"Enabled = EFB Copies to Texture\n"
|
|
"Disabled = EFB Copies to RAM (and Texture)\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Speichert EFB-Kopien nur auf der GPU und nicht im Arbeitsspeicher. Kann "
|
|
"Grafikfehler in wenige Spiele verursachen.\n"
|
|
"\n"
|
|
"Aktiviert = EFB-Kopien in Texturen ablegen\n"
|
|
"Deaktiviert = EFB-Kopien im Arbeitsspeicher (und in Texturen) ablegen\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:293
|
|
msgid "Stretch to Window"
|
|
msgstr "An Fenstergröße anpassen"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:51
|
|
msgid "Strum"
|
|
msgstr "Klimpern"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:70
|
|
msgid "Subtract"
|
|
msgstr "Subtrahieren"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:103
|
|
#, c-format
|
|
msgid "Successfully exported %u saves to %s"
|
|
msgstr "%u Spielstände erfolgreich nach %s exportiert"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
|
|
#, c-format
|
|
msgid "Successfully exported file to %s"
|
|
msgstr "Die Datei wurde erfolgreich nach %s exportiert"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:123
|
|
msgid "Successfully imported save files"
|
|
msgstr "Spielstände wurden erfolgreich importiert"
|
|
|
|
#: Source/Core/DolphinWX/AboutDolphin.cpp:43
|
|
msgid "Support"
|
|
msgstr "Unterstützung"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:452
|
|
msgid "Swap Eyes"
|
|
msgstr "Augen vertauschen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
|
|
msgid ""
|
|
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
|
|
"cross-eyed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Vertauscht das linke und rechte Auge. Meist beim beidäugigen Anzeigen Seite-"
|
|
"an-Seite nützlich.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:270
|
|
msgid "Swing"
|
|
msgstr "Schwingen"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:330
|
|
msgid "Synchronize GPU thread"
|
|
msgstr "GPU-Thread synchronisieren"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:331
|
|
msgid ""
|
|
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
|
|
"Core mode. (ON = Compatible, OFF = Fast)"
|
|
msgstr ""
|
|
"Synchronisiert die GPU- und CPU-Threads um willkürliche Aufhänger mit Dual "
|
|
"Core zu vermeiden. (AN = Kompatibilität, AUS = Geschwindigkeit)"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
|
|
msgid "Syntax error"
|
|
msgstr "Syntaxfehler"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
|
|
msgid "System Language:"
|
|
msgstr "Systemsprache:"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:197
|
|
#: Source/Core/DolphinWX/TASInputDlg.h:26
|
|
msgid "TAS Input"
|
|
msgstr "TAS-Eingabe"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:717
|
|
#, c-format
|
|
msgid "TAS Input - Controller %d"
|
|
msgstr "TAS-Eingabe - Controller %d"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:724
|
|
#, c-format
|
|
msgid "TAS Input - Wiimote %d"
|
|
msgstr "TAS-Eingabe - Wii-Fernbedienung %d"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:20
|
|
msgid "Tab"
|
|
msgstr "Tab"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:45
|
|
msgid "Table Left"
|
|
msgstr "Tisch links"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:46
|
|
msgid "Table Right"
|
|
msgstr "Tisch rechts"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:159
|
|
msgid "Taiwan"
|
|
msgstr "Taiwan"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:33
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:432
|
|
msgid "Take Screenshot"
|
|
msgstr "Screenshot erstellen"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:549
|
|
msgid "Take screenshot"
|
|
msgstr "Bildschirmfoto erstellen"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
|
|
msgid "Test"
|
|
msgstr "Testen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:482
|
|
msgid "Texture Cache"
|
|
msgstr "Texturen-Cache"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:545
|
|
msgid "Texture Format Overlay"
|
|
msgstr "Texturenformat-Überlagerung"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
|
|
msgid ""
|
|
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
|
|
"updates from RAM.\n"
|
|
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
|
|
"\n"
|
|
"If unsure, use the rightmost value."
|
|
msgstr ""
|
|
"Die \"Sicher\" Einstellung eliminiert die Gefahr, dass die GPU Texturen vom "
|
|
"Arbeitsspeicher verpasst.\n"
|
|
"Ungenauere Einstellungen können Grafikfehler in Texte in bestimmte Spiele "
|
|
"auftreten.\n"
|
|
"\n"
|
|
"Im Zweifel den Wert ganz rechts benutzen."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:802
|
|
msgid "The WAD has been installed successfully"
|
|
msgstr "Die WAD-Datei wurde erfolgreich installiert"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:221
|
|
msgid "The address is invalid"
|
|
msgstr "Die Adresse ist ungültig"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:514
|
|
msgid "The checksum was successfully fixed."
|
|
msgstr "Die Prüfsumme wurde erfolgreich korrigiert"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
|
|
msgid "The chosen directory is already in the list."
|
|
msgstr "Der ausgewählte Ordner befindet sich bereits in der Liste"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:493
|
|
#, c-format
|
|
msgid ""
|
|
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
|
|
"The filename of the disc image must not be longer than 40 characters."
|
|
msgstr ""
|
|
"Die Änderung des Datenträgers zu \"%s\" könnte nicht in der .dtm-Datei "
|
|
"gespeichert werden.\n"
|
|
"Der Dateiname des Datenträgerabbildes darf nicht länger als 40 Zeichen sein."
|
|
|
|
#: Source/Core/Core/HW/DVDThread.cpp:145
|
|
#, c-format
|
|
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
|
|
msgstr "Die Disk konnte nicht gelesen werden (0x%<PRIx64> - 0x%<PRIx64>)."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:111
|
|
#, c-format
|
|
msgid ""
|
|
"The disc image \"%s\" is corrupt.\n"
|
|
"Hash of block %<PRIu64> is %08x instead of %08x."
|
|
msgstr ""
|
|
"Das Speicherabbild \"%s\" ist beschädigt.\n"
|
|
"Der Hash des Blocks %<PRIu64> lautet %08x anstatt %08x."
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:102
|
|
#, c-format
|
|
msgid "The disc image \"%s\" is truncated, some of the data is missing."
|
|
msgstr "Das Abbild \"%s\" ist gekürzt. Manche Daten fehlen."
|
|
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1204
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1232
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1308
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s already exists.\n"
|
|
"Do you wish to replace it?"
|
|
msgstr ""
|
|
"Die Datei %s existiert bereits.\n"
|
|
"Soll diese Datei ersetzt werden?"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:35
|
|
#, c-format
|
|
msgid ""
|
|
"The file %s could not be opened for writing. Please check if it's already "
|
|
"opened by another program."
|
|
msgstr ""
|
|
"Konnte die Datei %s nicht zum Schreiben öffnen. Bitte überprüfe ob sie "
|
|
"bereits in einem anderen Programm geöffnet ist."
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:28
|
|
#, c-format
|
|
msgid "The file %s was already open, the file header will not be written."
|
|
msgstr ""
|
|
"Die Datei %s wurde bereits geöffnet, der Header für die Datei wird nicht "
|
|
"geschrieben."
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:566
|
|
msgid "The name cannot be empty"
|
|
msgstr "Der Name darf nicht leer sein"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:558
|
|
msgid "The name cannot contain the character ','"
|
|
msgstr "Der Name darf nicht das Zeichen ',' enthalten"
|
|
|
|
#: Source/Core/Core/Movie.cpp:226
|
|
#, c-format
|
|
msgid "The recorded game (%s) is not the same as the selected game (%s)"
|
|
msgstr ""
|
|
"Das aufgenommene Spiel (%s) ist nicht mit dem gewählten Spiel (%s) ident."
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
|
|
msgid "The resulting decrypted AR code doesn't contain any lines."
|
|
msgstr "Der resultierende entschlüsselte AR-Code enthält keine Zeilen."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:450
|
|
msgid "The save you are trying to copy has an invalid file size."
|
|
msgstr ""
|
|
"Der Spielstand den du versuchst zu kopieren hat eine ungültige Dateigröße."
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:364
|
|
msgid ""
|
|
"The selected language is not supported by your system. Falling back to "
|
|
"system default."
|
|
msgstr ""
|
|
"Die ausgewählte Sprache wird von Ihrem System nicht unterstützt. Kehre nun "
|
|
"zum Systemstandard zurück."
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:197
|
|
msgid "The server and client's NetPlay versions are incompatible!"
|
|
msgstr ""
|
|
"Die NetPlay-Version von Server und Client sind nicht zueinander kompatibel!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:194
|
|
msgid "The server is full!"
|
|
msgstr "Der Server ist voll!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:200
|
|
msgid "The server responded: the game is currently running!"
|
|
msgstr "Der Server meldet: Das Spiel läuft derzeit!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:203
|
|
msgid "The server sent an unknown error message!"
|
|
msgstr "Der Server sendete einen unbekannten Fehler!"
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:713
|
|
#, c-format
|
|
msgid "The specified file \"%s\" does not exist"
|
|
msgstr "Die ausgewählte Datei \"%s\" existiert nicht"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:224
|
|
msgid "The value is invalid"
|
|
msgstr "Der eingegebene Wert ist ungültig"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:131
|
|
msgid "Theme:"
|
|
msgstr "Design:"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:175
|
|
#, c-format
|
|
msgid ""
|
|
"There are too many GCI files in the folder\n"
|
|
"%s.\n"
|
|
"Only the first 127 will be available"
|
|
msgstr ""
|
|
"Es gibt zu viele GCI-Dateien im Ordner\n"
|
|
"%s.\n"
|
|
"Nur die ersten 127 werden verfügbar sein."
|
|
|
|
#: Source/Core/Core/State.cpp:749
|
|
msgid "There is nothing to undo!"
|
|
msgstr "Es gibt nichts zum rückgängig machen!"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:590
|
|
msgid ""
|
|
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
|
|
"incomplete."
|
|
msgstr ""
|
|
"Es muss ein Ticket für 00000001/00000002 vorhanden sein. Ihr NAND-Dump ist "
|
|
"wahrscheinlich unvollständig."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:319
|
|
msgid ""
|
|
"These settings override core Dolphin settings.\n"
|
|
"Undetermined means the game uses Dolphin's setting."
|
|
msgstr ""
|
|
"Diese Einstellungen überschreiben die Dolphin-Einstellungen.\n"
|
|
"Grau hinterlegte Kästchen bedeuten, dass die globalen Einstellungen benutzt "
|
|
"werden."
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:850
|
|
msgid ""
|
|
"This action replay simulator does not support codes that modify Action "
|
|
"Replay itself."
|
|
msgstr ""
|
|
"Dieser Action-Replay-Simulator unterstützt keine Codes, die Action Replay "
|
|
"selbst verändern können."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:136
|
|
msgid ""
|
|
"This feature allows you to change the game's camera.\n"
|
|
"Move the mouse while holding the right mouse button to pan and while holding "
|
|
"the middle button to move.\n"
|
|
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
|
|
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
|
|
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Diese Einstellung erlaubt es dir, die Kamera im Spiel zu bewegen.\n"
|
|
"Halte die rechte Maustaste gedrückt und bewege die Maus um die Kamera zu "
|
|
"schwenken und halte die mittlere Maustaste gedrückt um sie zu bewegen.\n"
|
|
"Halte Umschalt und drücke eine der WASD-Tasten um die Kamera eine bestimmte "
|
|
"Entfernung zu bewegen (Umschalt+2 um sie schneller zu bewegen und Umschalt+1 "
|
|
"um sie langsamer zu bewegen). Drücke Umschalt+R um die Kamera zurückzusetzen "
|
|
"und Umschalt+F um die Geschwindigkeit zurückzusetzen.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:94
|
|
#, c-format
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
|
|
msgstr ""
|
|
"Dieser Titel könnte mit der DSP HLE Audioemulation inkompatibel sein. "
|
|
"Versuche, DSP LLE zu verwenden, falls es sich um Homebrew handelt.\n"
|
|
"\n"
|
|
"DSPHLE: Unbekannter ucode (CRC = %08x) - erzwinge AX."
|
|
|
|
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:88
|
|
#, c-format
|
|
msgid ""
|
|
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
|
|
"this is homebrew.\n"
|
|
"\n"
|
|
"Unknown ucode (CRC = %08x) - forcing AXWii."
|
|
msgstr ""
|
|
"Dieser Titel könnte mit der DSP HLE Audioemulation inkompatibel sein. "
|
|
"Versuche, DSP LLE zu verwenden, falls es sich um Homebrew handelt.\n"
|
|
"\n"
|
|
"Unbekannter ucode (CRC = %08x) - erzwinge AXWii."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:361
|
|
msgid ""
|
|
"This value is added to the convergence value set in the graphics "
|
|
"configuration."
|
|
msgstr ""
|
|
"Dieser Wert wird zum Konvergenzwert aus den Grafikeinstellungen hinzugefügt."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:353
|
|
msgid ""
|
|
"This value is multiplied with the depth set in the graphics configuration."
|
|
msgstr ""
|
|
"Dieser Wert wird mit der in den Grafikeinstellungen festgelegten Farbtiefe "
|
|
"multipliziert."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:300
|
|
msgid "This will let you manually edit the INI config file."
|
|
msgstr "Erlaubt manuelles Editieren der INI-Konfigurationsdatei"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:169
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:174
|
|
msgid "Threshold"
|
|
msgstr "Schwelle"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:273
|
|
msgid "Tilt"
|
|
msgstr "Neigung"
|
|
|
|
#: Source/Core/Common/TraversalClient.cpp:233
|
|
msgid "Timeout connecting to traversal server"
|
|
msgstr "Zeitüberschreitung bei der Verbindung zum Traversal-Server."
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:645
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:264
|
|
msgid "Title"
|
|
msgstr "Titel"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
|
|
msgid "To"
|
|
msgstr "Zu"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:70
|
|
msgid "Toggle 3D Anaglyph"
|
|
msgstr "3D-Anaglyph umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:68
|
|
msgid "Toggle 3D Side-by-side"
|
|
msgstr "3D-Nebeneinander umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:69
|
|
msgid "Toggle 3D Top-bottom"
|
|
msgstr "3D Oben-und-Unten umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:71
|
|
msgid "Toggle 3D Vision"
|
|
msgstr "3D-Vision umschalten"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
|
|
msgid "Toggle All Log Types"
|
|
msgstr "Alle Log-Typen umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:50
|
|
msgid "Toggle Aspect Ratio"
|
|
msgstr "Seitenverhältnis umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:49
|
|
msgid "Toggle Crop"
|
|
msgstr "Zuschneiden umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:51
|
|
msgid "Toggle EFB Copies"
|
|
msgstr "EFB-Kopien umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:52
|
|
msgid "Toggle Fog"
|
|
msgstr "Nebel umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:32
|
|
msgid "Toggle Fullscreen"
|
|
msgstr "Vollbildmodus umschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:19
|
|
msgid "Toggle Pause"
|
|
msgstr "Pause umschalten"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:548
|
|
msgid "Toggle fullscreen"
|
|
msgstr "Vollbildmodus umschalten"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:281
|
|
msgid "Top"
|
|
msgstr "Oben"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:431
|
|
msgid "Top-and-Bottom"
|
|
msgstr "Open-und-Unten"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:518
|
|
msgid "Traditional Chinese"
|
|
msgstr "Chinesisch (Traditionell)"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:62
|
|
msgid "Traversal Server"
|
|
msgstr "Traversal-Server"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
|
|
msgid "Traversal Server:"
|
|
msgstr "Traversal-Server:"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:835
|
|
msgid "Traversal server timed out connecting to the host"
|
|
msgstr "Zeitüberschreitung bei der Verbindung vom Traversal-Server zum Host."
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:403
|
|
msgid "Traversal: "
|
|
msgstr "Traversal:"
|
|
|
|
#: Source/Core/DiscIO/VolumeDirectory.cpp:79 Source/Core/DiscIO/VolumeGC.cpp:36
|
|
#: Source/Core/DiscIO/VolumeWad.cpp:49
|
|
msgid "Tried to decrypt data from a non-Wii volume"
|
|
msgstr "Versuch der Entschlüsselung von Daten auf einem nicht-Wii-Datenträger"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:463
|
|
msgid "Tried to load an unknown file type."
|
|
msgstr "Versuchte einen unbekannten Dateityp zu laden."
|
|
|
|
#: Source/Core/Core/HW/GCPadEmu.cpp:69
|
|
msgid "Triggers"
|
|
msgstr "Schultertasten"
|
|
|
|
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:91
|
|
msgid "Trying to create invalid memory card index."
|
|
msgstr "Versuch der Erstellung eines ungültigen Speicherkartenindex"
|
|
|
|
#: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107
|
|
msgid "Trying to read from invalid SYSCONF"
|
|
msgstr "Versuchte eine ungültige SYSCONF zu lesen"
|
|
|
|
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60
|
|
msgid ""
|
|
"Trying to read from invalid SYSCONF\n"
|
|
"Wiimote bt ids are not available"
|
|
msgstr ""
|
|
"Versuchte eine ungültige SYSCONF zu lesen\n"
|
|
"Wiimote BT-IDs sind nicht verfügbar"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:37
|
|
msgid "Turntable"
|
|
msgstr "Turntable"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
|
|
msgid "Type"
|
|
msgstr "Typ"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
|
|
#, c-format
|
|
msgid "UNKNOWN_%02X"
|
|
msgstr "UNBEKANNT_%02X"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:150
|
|
msgid "USA"
|
|
msgstr "USA"
|
|
|
|
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
|
|
msgid "USB Gecko"
|
|
msgstr "USB Gecko"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
|
|
msgid ""
|
|
"Unable to create patch from given values.\n"
|
|
"Entry not modified."
|
|
msgstr ""
|
|
"Konnte Patch aus eingegebenen Werten nicht erstellen.\n"
|
|
"Eintrag nicht verändert."
|
|
|
|
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
|
|
#, c-format
|
|
msgid ""
|
|
"Unable to parse line %u of the entered AR code as a valid encrypted or "
|
|
"decrypted code. Make sure you typed it correctly.\n"
|
|
"Would you like to ignore this line and continue parsing?"
|
|
msgstr ""
|
|
"Konnte Zeile %u des eingegebenen AR-Codes nicht als gültigen, "
|
|
"verschlüsselten oder entschlüsselten Code parsen. Prüfe, dass du ihn richtig "
|
|
"eingegeben hast.\n"
|
|
"Möchtest du diese Zeile ignorieren und mit dem Parsen fortfahren?"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:527
|
|
#, c-format
|
|
msgid "Undefined %i"
|
|
msgstr "Undefiniert %i"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:126
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:499
|
|
msgid "Undo Load State"
|
|
msgstr "Spielstand Laden rückgängig machen"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:127
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:500
|
|
msgid "Undo Save State"
|
|
msgstr "Spielstand Speichern rückgängig machen"
|
|
|
|
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723
|
|
msgid "Unexpected 0x80 call? Aborting..."
|
|
msgstr "Unerwarteter 0x80 Aufruf? Abbruch..."
|
|
|
|
#: Source/Core/Core/State.cpp:470
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:166
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:525
|
|
msgid "Unknown"
|
|
msgstr "Unbekannt"
|
|
|
|
#: Source/Core/Core/HW/DVDInterface.cpp:1251
|
|
#, c-format
|
|
msgid "Unknown DVD command %08x - fatal error"
|
|
msgstr "Unbekannter DVD-Befehl %08x - fataler Fehler"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:157
|
|
#, c-format
|
|
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
|
|
msgstr "Unbekannter Eintragstyp %i in SYSCONF (%s@%x)!"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:844
|
|
#, c-format
|
|
msgid "Unknown error %x"
|
|
msgstr "Unbekannter Fehler %x"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:438
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:477
|
|
msgid "Unknown memory card error"
|
|
msgstr "Unbekannter Speicherkartenfehler"
|
|
|
|
#: Source/Core/Core/NetPlayClient.cpp:484
|
|
#, c-format
|
|
msgid "Unknown message received with id : %d"
|
|
msgstr "Unbekannte Meldung mit Kennung: %d"
|
|
|
|
#: Source/Core/Core/NetPlayServer.cpp:657
|
|
#, c-format
|
|
msgid "Unknown message with id:%d received from player:%d Kicking player!"
|
|
msgstr ""
|
|
"Unbekannte Meldung mit Kennung %d von Spieler %d erhalten, Spieler wird "
|
|
"herausgeworfen!"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:45
|
|
msgid "Unlimited"
|
|
msgstr "Unbegrenzt"
|
|
|
|
#: Source/Core/DiscIO/CompressedBlob.cpp:369
|
|
msgid "Unpacking"
|
|
msgstr "Auspacken"
|
|
|
|
#: Source/Core/DolphinWX/WXInputBase.cpp:48
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:194
|
|
msgid "Up"
|
|
msgstr "Hoch"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:106
|
|
msgid "Update"
|
|
msgstr "Update"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
|
|
msgid "Upright Wiimote"
|
|
msgstr "Aufrechte Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:93
|
|
msgid "Usage Statistics Reporting Settings"
|
|
msgstr "Einstellungen zur Berichterstattung von Nutzungsdaten"
|
|
|
|
#: Source/Core/DolphinWX/Main.cpp:284
|
|
msgid "Usage statistics reporting"
|
|
msgstr "Berichterstattung von Nutzungsdaten"
|
|
|
|
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
|
|
msgid ""
|
|
"Usage statistics reporting uses a unique random per-machine identifier to "
|
|
"distinguish users from one another. This button generates a new random "
|
|
"identifier for this machine which is dissociated from the previous one."
|
|
msgstr ""
|
|
"Die Berichtertattung von Nutzungsdaten nutzt einen einzigartigen, zufällig "
|
|
"erzeugten, gerätegebundenen Schlüssel, um Nutzer voneinander zu "
|
|
"unterscheiden. Diese Schaltfläche erzeugt einen neuen, zufälligen Schlüssel "
|
|
"für dieses Gerät, welcher nicht mit dem vorherigen Schlüssel in Verbindung "
|
|
"steht."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:304
|
|
msgid "Use Fullscreen"
|
|
msgstr "Verwende gesamten Bildschirm"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:32
|
|
msgid "Use Hex"
|
|
msgstr "Hex verwenden"
|
|
|
|
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
|
|
msgid "Use PAL60 Mode (EuRGB60)"
|
|
msgstr "PAL60-Modus (EuRGB60) verwenden"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:109
|
|
msgid "Use Panic Handlers"
|
|
msgstr "Warnmeldungen anzeigen"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
|
|
msgid ""
|
|
"Use a less accurate algorithm to calculate depth values.\n"
|
|
"Causes issues in a few games, but can give a decent speedup depending on the "
|
|
"game and/or your GPU.\n"
|
|
"\n"
|
|
"If unsure, leave this checked."
|
|
msgstr ""
|
|
"Benutzt einen weniger genauen Algorithmus um Tiefenwerte zu berechnen.\n"
|
|
"Verursacht Fehler in ein paar Spielen, kann aber je nach Spiel und "
|
|
"Grafikkarte einen ordentlichen Geschwindigkeitsvorteil bringen.\n"
|
|
"\n"
|
|
"Im Zweifel aktiviert lassen."
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:366
|
|
msgid "Use a single depth buffer for both eyes. Needed for a few games."
|
|
msgstr ""
|
|
"Verwende einen einzigen Tiefenpuffer für beide Augen. Wird von einigen "
|
|
"Spielen benötigt."
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:566
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:98
|
|
msgid "Utility"
|
|
msgstr "Hilfsmittel"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
|
|
msgid "V-Sync"
|
|
msgstr "V-Sync"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:317
|
|
msgid "Value"
|
|
msgstr "Wert"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:319
|
|
msgid "Value (double)"
|
|
msgstr "Wert (double)"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:318
|
|
msgid "Value (float)"
|
|
msgstr "Wert (float)"
|
|
|
|
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
|
|
msgid "Value:"
|
|
msgstr "Wert:"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:29
|
|
msgid "Value: "
|
|
msgstr "Wert: "
|
|
|
|
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:93
|
|
msgid "Various Statistics"
|
|
msgstr "Verschiedene Statistiken"
|
|
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
|
|
msgid "Verbosity"
|
|
msgstr "Ausführlichkeit"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
|
|
msgid "Virtual"
|
|
msgstr "Virtuell"
|
|
|
|
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
|
|
msgid "Volume"
|
|
msgstr "Lautstärke"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:42
|
|
msgid "Volume Down"
|
|
msgstr "Lautstärke reduzieren"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:44
|
|
msgid "Volume Toggle Mute"
|
|
msgstr "Lautloser Modus ein/ausschalten"
|
|
|
|
#: Source/Core/Core/HotkeyManager.cpp:43
|
|
msgid "Volume Up"
|
|
msgstr "Lautstärke erhöhen"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:462
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:486
|
|
#, c-format
|
|
msgid "WAD installation failed: error creating %s"
|
|
msgstr "WAD-Installation fehlgeschlagen: Konnte %s nicht erstellen"
|
|
|
|
#: Source/Core/DiscIO/NANDContentLoader.cpp:501
|
|
msgid "WAD installation failed: error creating ticket"
|
|
msgstr "WAD-Installation fehlgeschlagen: Fehler bei der Ticket-Erstellung"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
|
|
msgid ""
|
|
"Wait for vertical blanks in order to reduce tearing.\n"
|
|
"Decreases performance if emulation speed is below 100%.\n"
|
|
"\n"
|
|
"If unsure, leave this unchecked."
|
|
msgstr ""
|
|
"Warte auf vertikale Austastung um Tearing zu reduzieren.\n"
|
|
"Reduziert die Leistung wenn die Emulationsgeschwindigkeit unter 100% liegt.\n"
|
|
"\n"
|
|
"Im Zweifel deaktiviert lassen."
|
|
|
|
#: Source/Core/Common/MsgHandler.cpp:63
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:598
|
|
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.h:93
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1089
|
|
#: Source/Core/DolphinWX/GameListCtrl.cpp:1416
|
|
msgid "Warning"
|
|
msgstr "Warnungen"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:332
|
|
msgid "Warning - starting DOL in wrong console mode!"
|
|
msgstr "Warnung - Starte DOL im falschen Konsolenmodus!"
|
|
|
|
#: Source/Core/Core/Boot/Boot.cpp:269
|
|
msgid "Warning - starting ISO in wrong console mode!"
|
|
msgstr "Warnung - Starte ISO im falschen Konsolenmodus!"
|
|
|
|
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:608
|
|
#, c-format
|
|
msgid ""
|
|
"Warning! it is advised to backup all files in the folder:\n"
|
|
"%s\n"
|
|
"Do you wish to continue?"
|
|
msgstr ""
|
|
"Warnung! Es wird empfohlen eine Sicherungskopie aller Dateien in folgendem "
|
|
"Ordner anzulegen:\n"
|
|
"%s\n"
|
|
"Fortfahren?"
|
|
|
|
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:546
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
|
|
"the loaded file header (%u)"
|
|
msgstr ""
|
|
"Warnung: Anzahl der von der BAT (%u) angegebenen Blöcke stimmt nicht mit der "
|
|
"aus den geladenen Dateikopfdaten (%u) überein"
|
|
|
|
#: Source/Core/DolphinWX/MemcardManager.cpp:597
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: This will overwrite any existing saves that are in the folder:\n"
|
|
"%s\n"
|
|
"and have the same name as a file on your memcard\n"
|
|
"Continue?"
|
|
msgstr ""
|
|
"Warnung: Dies überschreibt alle vorhandenen Spielstände im Ordner\n"
|
|
"%s, sofern diese die gleichen Dateinamen wie Dateien auf der Speicherkarte "
|
|
"besitzen.\n"
|
|
"Möchtest du fortfahren?"
|
|
|
|
#: Source/Core/Core/Movie.cpp:1030
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save that's after the end of the current movie. (byte "
|
|
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
|
|
"load this state with read-only mode off."
|
|
msgstr ""
|
|
"Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem "
|
|
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Bild %u > %u). Lade einen "
|
|
"anderen Spielstand bevor du fortfährst oder lade diesen Spielstand nicht im "
|
|
"schreibgeschützen Modus."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1007
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie ends before the current frame in the "
|
|
"save (byte %u < %u) (frame %u < %u). You should load another save before "
|
|
"continuing."
|
|
msgstr ""
|
|
"Warnung: Du hast einen Spielstand geladen, dessen Speicherpunkt hinter dem "
|
|
"Ende der aktuellen Aufnahme liegt. (Byte %u > %u) (Bild %u > %u). Lade einen "
|
|
"anderen Spielstand bevor du fortfährst."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1047
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
|
|
"should load another save before continuing, or load this state with read-"
|
|
"only mode off. Otherwise you'll probably get a desync."
|
|
msgstr ""
|
|
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Byte %d (0x"
|
|
"%X) nicht übereinstimmt. Lade einen anderen Spielstand bevor du fortfährst "
|
|
"oder lade diesen Spielstand nicht im schreibgeschützen Modus, andernfalls "
|
|
"könnten Desyncs auftreten."
|
|
|
|
#: Source/Core/Core/Movie.cpp:1057
|
|
#, c-format
|
|
msgid ""
|
|
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
|
|
"load another save before continuing, or load this state with read-only mode "
|
|
"off. Otherwise you'll probably get a desync.\n"
|
|
"\n"
|
|
"More information: The current movie is %d frames long and the savestate's "
|
|
"movie is %d frames long.\n"
|
|
"\n"
|
|
"On frame %d, the current movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"On frame %d, the savestate's movie presses:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
msgstr ""
|
|
"Warnung: Du hast einen Spielstand geladen, dessen Aufnahme bei Bild %d nicht "
|
|
"übereinstimmt. Lade einen anderen Spielstand, bevor du fortfährst oder lade "
|
|
"diesen Spielstand nicht im schreibgeschützten Modus, andernfalls könnten "
|
|
"Desyncs auftreten.\n"
|
|
"\n"
|
|
"Weitere Informationen: Die aktuelle Aufnahme hat eine Länge von %d Bildern "
|
|
"und die Aufnahme vom Spielstand ist %d Bilder lang.\n"
|
|
"\n"
|
|
"Bei Frame %d werden in der aktuellen Aufnahme die folgenden Tasten "
|
|
"gedrückt:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
|
|
"\n"
|
|
"Bei Bild %d werden in der Aufnahme vom Spielstand die folgenden Tasten "
|
|
"gedrückt:\n"
|
|
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
|
|
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
|
|
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:92
|
|
#: Source/Core/AudioCommon/WaveFile.cpp:115
|
|
msgid "WaveFileWriter - file not open."
|
|
msgstr "WaveFileWriter - Konnte Datei nicht öffnen."
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:64
|
|
msgid "Whammy"
|
|
msgstr "Whammy"
|
|
|
|
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
|
|
msgid "Widescreen Hack"
|
|
msgstr "Breitbild-Hack"
|
|
|
|
#: Source/Core/InputCommon/ControllerEmu.cpp:231
|
|
msgid "Width"
|
|
msgstr "Breite"
|
|
|
|
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
|
|
msgid "Wii"
|
|
msgstr "Wii"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:392
|
|
msgid "Wii Console"
|
|
msgstr "Wii-Konsole"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
|
|
msgid "Wii NAND Root:"
|
|
msgstr "Wii-NAND-Root:"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:514
|
|
msgid "Wii U Gamecube Controller Adapter Configuration"
|
|
msgstr "Wii U-Gamecube-Controller-Adapterkonfiguration"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1477
|
|
msgid "Wii WAD files (*.wad)"
|
|
msgstr "Wii-WAD-Dateien (*.wad)"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1437
|
|
msgid "Wii save files (*.bin)"
|
|
msgstr "Wii Spielstände (*.bin)"
|
|
|
|
#: Source/Core/DiscIO/WiiWad.cpp:47
|
|
msgid "WiiWAD: Could not read from file"
|
|
msgstr "WiiWAD: Konnte die Datei nicht lesen"
|
|
|
|
#: Source/Core/Core/HW/Wiimote.cpp:17
|
|
msgid "Wiimote"
|
|
msgstr "Wiimote"
|
|
|
|
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
|
|
#, c-format
|
|
msgid "Wiimote %i"
|
|
msgstr "Wiimote %i"
|
|
|
|
#: Source/Core/DolphinWX/FrameTools.cpp:1545
|
|
#, c-format
|
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msgid "Wiimote %i %s"
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msgstr "Wiimote %i %s"
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|
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#: Source/Core/DolphinWX/Main.cpp:545
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msgid "Wiimote Connected"
|
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msgstr "Wiimote angeschlossen"
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|
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:285
|
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msgid "Wiimote Motor"
|
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msgstr "Wiimote-Motor"
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|
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#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:192
|
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msgid "Wiimotes"
|
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msgstr "Wiimotes"
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#: Source/Core/DolphinWX/WXInputBase.cpp:126
|
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msgid "Windows Left"
|
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msgstr "Windows Links"
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|
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#: Source/Core/DolphinWX/WXInputBase.cpp:128
|
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msgid "Windows Menu"
|
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msgstr "Kontextmenü"
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|
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#: Source/Core/DolphinWX/WXInputBase.cpp:127
|
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msgid "Windows Right"
|
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msgstr "Windows Rechts"
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|
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#: Source/Core/DolphinWX/LogWindow.cpp:120
|
|
msgid "Word Wrap"
|
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msgstr "Zeilenumbruch"
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|
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#: Source/Core/DolphinWX/FrameTools.cpp:1488
|
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1177
|
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#: Source/Core/DolphinWX/GameListCtrl.cpp:1317
|
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#: Source/Core/DolphinWX/ISOProperties.cpp:956
|
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#: Source/Core/DolphinWX/ISOProperties.cpp:1252
|
|
msgid "Working..."
|
|
msgstr "Arbeite..."
|
|
|
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#: Source/Core/DolphinWX/ISOProperties.cpp:162
|
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msgid "World"
|
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msgstr "Weltweit"
|
|
|
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#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
|
|
msgid "Write to Console"
|
|
msgstr "In Konsole ausgeben"
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|
|
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#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
|
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msgid "Write to File"
|
|
msgstr "In Datei ausgeben"
|
|
|
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#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
|
|
msgid "Write to Window"
|
|
msgstr "In Fenster ausgeben"
|
|
|
|
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:224
|
|
msgid "Write to memcards/SD"
|
|
msgstr "Auf Speicher- und SD-Karten schreiben"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:454
|
|
msgid "X"
|
|
msgstr "X"
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|
|
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#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
|
|
msgid "XF register "
|
|
msgstr "XF-Register"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:455
|
|
msgid "Y"
|
|
msgstr "Y"
|
|
|
|
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:29
|
|
msgid "Yellow"
|
|
msgstr "Gelb"
|
|
|
|
#: Source/Core/DolphinWX/FrameAui.cpp:80
|
|
msgid "You can't close panes that have pages in them."
|
|
msgstr "Es können keine Paletten geschlossen werden, die Seiten behinhalten."
|
|
|
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#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:326
|
|
msgid "You must choose a game!"
|
|
msgstr "Du musst ein Spiel auswählen!"
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:62
|
|
msgid "You must enter a name."
|
|
msgstr "Du musst einen Namen eingeben."
|
|
|
|
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:329
|
|
msgid "You must enter a valid decimal, hexadecimal or octal value."
|
|
msgstr "Du musst eine gültige Dezimal-, Hexadezimal- oder Oktalzahl eingeben."
|
|
|
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#: Source/Core/DolphinWX/InputConfigDiag.cpp:695
|
|
msgid "You must enter a valid profile name."
|
|
msgstr "Du musst einen gültigen Profilnamen eingeben!"
|
|
|
|
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:207
|
|
msgid "You must restart Dolphin in order for the change to take effect."
|
|
msgstr "Sie müssen Dolphin neu starten, damit die Änderungen wirksam werden."
|
|
|
|
#: Source/Core/Core/DSP/DSPCore.cpp:71
|
|
msgid ""
|
|
"Your DSP ROMs have incorrect hashes.\n"
|
|
"Would you like to stop now to fix the problem?\n"
|
|
"If you select \"No\", audio might be garbled."
|
|
msgstr ""
|
|
"Deine DSP-ROMs haben ungültige Hashwerte.\n"
|
|
"Möchtest du die Emulation beenden um das Problem zu beheben?\n"
|
|
"Wenn du \"Nein\" wählst, könnte die Audiowiedergabe verzerrt klingen."
|
|
|
|
#: Source/Core/Core/ConfigManager.cpp:750
|
|
msgid ""
|
|
"Your GCM/ISO file seems to be invalid (invalid country).\n"
|
|
"Continue with PAL region?"
|
|
msgstr ""
|
|
"Ihre GCM/ISO-Datei scheint ungültig zu sein (Land ungültig).\n"
|
|
"Mit PAL-Region fortfahren?"
|
|
|
|
#: Source/Core/Common/SysConf.cpp:60
|
|
#, c-format
|
|
msgid ""
|
|
"Your SYSCONF file is the wrong size.\n"
|
|
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
|
|
"Do you want to generate a new one?"
|
|
msgstr ""
|
|
"Deine SYSCONF-Datei hat die falsche Dateigröße.\n"
|
|
"Erwartet wurde eine Größe von 0x%04x (aber deine ist 0x%04<PRIx64>).\n"
|
|
"Soll eine neue Datei generiert werden?"
|
|
|
|
#: Source/Core/DolphinWX/TASInputDlg.cpp:456
|
|
msgid "Z"
|
|
msgstr "Z"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:881
|
|
msgid "Zero 3 code not supported"
|
|
msgstr "Zero 3-Code wird nicht unterstützt"
|
|
|
|
#: Source/Core/Core/ActionReplay.cpp:901
|
|
#, c-format
|
|
msgid "Zero code unknown to Dolphin: %08x"
|
|
msgstr "Der Zero-Code ist Dolphin unbekannt: %08x"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:496
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:540
|
|
msgid "[ waiting ]"
|
|
msgstr "[ warte ]"
|
|
|
|
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
|
|
msgid "apploader (.img)"
|
|
msgstr "Apploader (.img)"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:339
|
|
msgid "auto"
|
|
msgstr "auto"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:341
|
|
msgid "fake-completion"
|
|
msgstr "fake-completion"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:340
|
|
msgid "none"
|
|
msgstr "kein"
|
|
|
|
#: Source/Core/DolphinWX/ISOProperties.cpp:1202
|
|
msgid "wxExecute returned -1 on application run!"
|
|
msgstr "wxExecute gab beim Anwendungsstart -1 zurück!"
|
|
|
|
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
|
|
msgid "| OR"
|
|
msgstr "| ODER"
|