![]() - Fast Mipmaps enabled - Safe Texture Cache enabled at "fast" - showing shader errors by default - using Native as internal resolution - using EFB to Texture by default - ignoring EFB format changes by default (turns out r7436 made this in Super Mario Sunshine unnecessary anyway :P) Any game which depends on other settings has that specified in the game ini, so I think this should be fine. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7497 8ced0084-cf51-0410-be5f-012b33b47a6e |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinWX | ||
InputCommon | ||
VideoCommon | ||
CMakeLists.txt |