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AOSoundStream.cpp
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Some more OCL changes : Gives 10x speedup for RGB5A3 on pre-DX11 hardware. Minor speedup for CMPR. (code by xsacha)
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2010-06-20 05:02:26 +00:00 |
AOSoundStream.h
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Code cleanup, removed extern declaration in sound streams
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2009-12-13 11:51:29 +00:00 |
AlsaSoundStream.cpp
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Implement proper thread naming on linux. This fixes a segmentation fault with thte wiimote new configuration dialog when a thread was named without first calling ThreadInit.
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2010-07-06 16:16:07 +00:00 |
AlsaSoundStream.h
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Linux: Better ALSA support
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2010-05-21 22:48:57 +00:00 |
AudioCommon.cpp
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Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
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2010-11-02 00:16:49 +00:00 |
AudioCommon.h
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Replace all bitfields which were only declared with "(un)signed" with their actual types. Let me know if I missed any. It would also be a good idea to test this commit in both x64 and x86.
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2010-09-27 04:29:51 +00:00 |
AudioCommonConfig.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
AudioCommonConfig.h
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Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
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2010-11-02 00:16:49 +00:00 |
CoreAudioSoundStream.cpp
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Now that Core Audio works, reduce the number of build permutations a bit
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2010-06-01 20:45:30 +00:00 |
CoreAudioSoundStream.h
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Now that Core Audio works, reduce the number of build permutations a bit
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2010-06-01 20:45:30 +00:00 |
DSoundStream.cpp
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Fixes a crash in the DirectSound back-end.
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2010-06-08 13:28:12 +00:00 |
DSoundStream.h
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This could alleviate the suffering of dual core synchronization a bit.
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2010-01-14 10:52:14 +00:00 |
Mixer.cpp
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Core/DSPCore: Make JIT work on 64 bit hosts
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2010-10-01 23:23:13 +00:00 |
Mixer.h
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Core/DSPCore: Make JIT work on 64 bit hosts
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2010-10-01 23:23:13 +00:00 |
NullSoundStream.cpp
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Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
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2010-11-02 00:16:49 +00:00 |
NullSoundStream.h
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Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
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2010-11-02 00:16:49 +00:00 |
OpenALStream.cpp
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Fix an issue with OpenAL not properly using the correct Volume on boot
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2010-02-07 19:36:29 +00:00 |
OpenALStream.h
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
PulseAudioStream.cpp
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Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api.
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2010-08-17 02:14:04 +00:00 |
PulseAudioStream.h
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Add volume control for the pulse audio backend. Unfortunately that can not be done with the pulse-simple api, so I had to switch to the asynchronous pulse api.
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2010-08-17 02:14:04 +00:00 |
SConscript
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Re-implemented the NullSound back-end. Allows Dolphin to be used on hosts with no sound hardware. Emulates strict DSP timing in the DSP HLE plugin.
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2010-11-02 00:16:49 +00:00 |
SoundStream.h
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Some small clean up + fixes to make valgrind happy
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2010-02-02 08:10:23 +00:00 |
WaveFile.cpp
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
WaveFile.h
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Now ALL copyright dates are fixed to the legally correct year: The year in which the project began. Now we don't have to change it every year :)
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2009-07-28 21:32:10 +00:00 |
aldlist.cpp
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Port to *BSD. It runs but isn't terribly useful without Cg.
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2010-07-22 03:29:35 +00:00 |
aldlist.h
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add *.user, Win32, and x64 build dir to ignore list for DebuggerUICommon and Unit Tests
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2009-07-06 02:10:26 +00:00 |