dolphin/Source
skidau 86b6dfe4b3 Added a instant ARAM DMA mode which is enabled automatically when required.
Detects a situation where the game is writing to the dcache at the address being DMA'd. As we do not have dcache emulation, invalid data is being DMA'd causing audio glitches. The following code detects this and enables the DMA to complete instantly before the invalid data is written.
Added accurate ARAM DMA transfer timing.
Removed the addition of DSP exception checking.
2014-09-27 20:47:29 +10:00
..
Android Show OpenGL or OpenGL ES on Android depending on what the device supports. 2014-09-19 09:21:16 -05:00
Core Added a instant ARAM DMA mode which is enabled automatically when required. 2014-09-27 20:47:29 +10:00
DSPSpy Fixed issue with DSP Dump not closing files. 2014-06-23 13:08:43 -07:00
DSPTool msvc: remove some remnants of SDL and DSound from projects and general cleanup. 2014-09-01 21:27:44 -07:00
PCH Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
UnitTests Merge pull request #1083 from FioraAeterna/lzcnt 2014-09-14 09:18:10 -05:00
VSProps windows/qt: add (hopefully) all plugins DolphinQt should possibly need. 2014-09-18 15:24:14 -07:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln Qt: Add msvc support 2014-09-15 15:07:33 -07:00