274 lines
6.6 KiB
C++
274 lines
6.6 KiB
C++
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#include <windows.h>
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#include "../../Core/Src/Core.h"
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#include "VideoConfig.h"
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#include "main.h"
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#include "EmuWindow.h"
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#include "Fifo.h"
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namespace EmuWindow
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{
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HWND m_hWnd = NULL;
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HWND m_hMain = NULL;
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HWND m_hParent = NULL;
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HINSTANCE m_hInstance = NULL;
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WNDCLASSEX wndClass;
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const TCHAR m_szClassName[] = _T("DolphinEmuWnd");
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int g_winstyle;
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static volatile bool s_sizing;
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bool IsSizing()
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{
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return s_sizing;
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}
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HWND GetWnd()
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{
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return m_hWnd;
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}
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HWND GetParentWnd()
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{
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return m_hParent;
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}
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LRESULT CALLBACK WndProc( HWND hWnd, UINT iMsg, WPARAM wParam, LPARAM lParam )
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{
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switch( iMsg )
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{
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case WM_CREATE:
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PostMessage( m_hMain, WM_USER, WM_USER_CREATE, g_Config.RenderToMainframe );
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break;
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case WM_PAINT:
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{
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HDC hdc;
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PAINTSTRUCT ps;
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hdc = BeginPaint(hWnd, &ps);
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EndPaint(hWnd, &ps);
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}
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return 0;
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case WM_ENTERSIZEMOVE:
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s_sizing = true;
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break;
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case WM_EXITSIZEMOVE:
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s_sizing = false;
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break;
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case WM_KEYDOWN:
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switch (LOWORD(wParam))
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{
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case VK_ESCAPE:
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SendMessage(m_hWnd, WM_CLOSE, 0, 0);
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break;
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}
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g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
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break;
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case WM_SYSKEYDOWN:
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switch( LOWORD( wParam ))
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{
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case VK_RETURN: // Pressing Esc switch FullScreen/Windowed
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if (g_ActiveConfig.bFullscreen)
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{
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DestroyWindow(hWnd);
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PostQuitMessage(0);
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ExitProcess(0);
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/* Get out of fullscreen
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g_Config.bFullscreen = false;
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// FullScreen - > Desktop
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ChangeDisplaySettings(NULL, 0);
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// Re-Enable the cursor
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ShowCursor(TRUE);
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RECT rcdesktop;
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RECT rc = {0, 0, 640, 480};
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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int X = (rcdesktop.right-rcdesktop.left)/2 - (rc.right-rc.left)/2;
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int Y = (rcdesktop.bottom-rcdesktop.top)/2 - (rc.bottom-rc.top)/2;
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// SetWindowPos to the center of the screen
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SetWindowPos(hWnd, NULL, X, Y, 640, 480, SWP_NOREPOSITION | SWP_NOZORDER);
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// Set new window style FS -> Windowed
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SetWindowLong(hWnd, GWL_STYLE, WS_OVERLAPPEDWINDOW);
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// Eventually show the window!
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EmuWindow::Show();*/
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}
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/*
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else
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{
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// Get into fullscreen
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g_Config.bFullscreen = true;
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DEVMODE dmScreenSettings;
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memset(&dmScreenSettings, 0, sizeof(dmScreenSettings));
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RECT rcdesktop;
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GetWindowRect(GetDesktopWindow(), &rcdesktop);
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// Desktop -> FullScreen
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dmScreenSettings.dmSize = sizeof(dmScreenSettings);
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dmScreenSettings.dmPelsWidth = rcdesktop.right;
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dmScreenSettings.dmPelsHeight = rcdesktop.bottom;
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dmScreenSettings.dmBitsPerPel = 32;
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dmScreenSettings.dmFields = DM_BITSPERPEL|DM_PELSWIDTH|DM_PELSHEIGHT;
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if (ChangeDisplaySettings(&dmScreenSettings, CDS_FULLSCREEN) != DISP_CHANGE_SUCCESSFUL)
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return 0;
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// Disable the cursor
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ShowCursor(FALSE);
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// SetWindowPos to the upper-left corner of the screen
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SetWindowPos(hWnd, NULL, 0, 0, rcdesktop.right, rcdesktop.bottom, SWP_NOREPOSITION | SWP_NOZORDER);
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// Set new window style -> PopUp
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SetWindowLong(hWnd, GWL_STYLE, WS_POPUP);
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// Eventually show the window!
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EmuWindow::Show();
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}*/
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break;
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}
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//g_VideoInitialize.pKeyPress(LOWORD(wParam), GetAsyncKeyState(VK_SHIFT) != 0, GetAsyncKeyState(VK_CONTROL) != 0);
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break;
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/* Post thes mouse events to the main window, it's nessesary because in difference to the
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keyboard inputs these events only appear here, not in the parent window or any other WndProc()*/
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case WM_LBUTTONDOWN:
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case WM_LBUTTONUP:
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case WM_LBUTTONDBLCLK:
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PostMessage(GetParentWnd(), iMsg, wParam, lParam);
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break;
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case WM_CLOSE:
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Fifo_ExitLoopNonBlocking();
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//Shutdown();
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PostMessage( m_hMain, WM_USER, WM_USER_STOP, 0 );
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// Simple hack to easily exit without stopping. Hope to fix the stopping errors soon.
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//ExitProcess(0);
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return 0;
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case WM_DESTROY:
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//Shutdown();
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//PostQuitMessage( 0 );
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break;
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case WM_USER:
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// if (wParam == TOGGLE_FULLSCREEN)
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// TODO : Insert some toggle fullscreen code here, kthx :d
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break;
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case WM_SIZE:
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// Reset the D3D Device here
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// Also make damn sure that this is not called from inside rendering a frame :P
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// Renderer::ReinitView();
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break;
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case WM_SYSCOMMAND:
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switch (wParam)
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{
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case SC_SCREENSAVE:
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case SC_MONITORPOWER:
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return 0;
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}
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break;
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}
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return DefWindowProc(hWnd, iMsg, wParam, lParam);
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}
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HWND OpenWindow(HWND parent, HINSTANCE hInstance, int width, int height, const TCHAR *title)
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{
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wndClass.cbSize = sizeof( wndClass );
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wndClass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
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wndClass.lpfnWndProc = WndProc;
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wndClass.cbClsExtra = 0;
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wndClass.cbWndExtra = 0;
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wndClass.hInstance = hInstance;
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wndClass.hIcon = LoadIcon( NULL, IDI_APPLICATION );
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wndClass.hCursor = LoadCursor( NULL, IDC_ARROW );
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wndClass.hbrBackground = (HBRUSH)GetStockObject( BLACK_BRUSH );
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wndClass.lpszMenuName = NULL;
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wndClass.lpszClassName = m_szClassName;
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wndClass.hIconSm = LoadIcon( NULL, IDI_APPLICATION );
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m_hInstance = hInstance;
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RegisterClassEx( &wndClass );
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if (g_Config.RenderToMainframe)
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{
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m_hParent = m_hMain = parent;
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m_hWnd = CreateWindowEx(0, m_szClassName, title, WS_CHILD,
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0, 0, width, height,
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m_hParent, NULL, hInstance, NULL);
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/*if( !g_Config.bFullscreen )
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SetWindowPos( GetParent(m_hParent), NULL, 0, 0, width, height, SWP_NOMOVE|SWP_NOZORDER );*/
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}
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else
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{
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m_hMain = parent;
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DWORD style = g_Config.bFullscreen ? WS_POPUP : WS_OVERLAPPEDWINDOW;
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RECT rc = {0, 0, width, height};
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AdjustWindowRect(&rc, style, false);
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int w = rc.right - rc.left;
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int h = rc.bottom - rc.top;
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rc.left = (1280 - w)/2;
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rc.right = rc.left + w;
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rc.top = (1024 - h)/2;
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rc.bottom = rc.top + h;
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m_hWnd = CreateWindowEx(0, m_szClassName, title, style,
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rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top,
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NULL, NULL, hInstance, NULL);
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}
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return m_hWnd;
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}
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void Show()
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{
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ShowWindow(m_hWnd, SW_SHOWNORMAL);
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BringWindowToTop(m_hWnd);
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UpdateWindow(m_hWnd);
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}
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HWND Create(HWND hParent, HINSTANCE hInstance, const TCHAR *title)
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{
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int width=640, height=480;
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sscanf( g_Config.bFullscreen ? g_Config.cFSResolution : g_Config.cInternalRes, "%dx%d", &width, &height );
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return OpenWindow(hParent, hInstance, width, height, title);
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}
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void Close()
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{
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DestroyWindow(m_hWnd);
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UnregisterClass(m_szClassName, m_hInstance);
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}
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void SetSize(int width, int height)
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{
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RECT rc = {0, 0, width, height};
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DWORD style = GetWindowLong(m_hWnd, GWL_STYLE);
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AdjustWindowRect(&rc, style, false);
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int w = rc.right - rc.left;
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int h = rc.bottom - rc.top;
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rc.left = (1280 - w)/2;
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rc.right = rc.left + w;
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rc.top = (1024 - h)/2;
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rc.bottom = rc.top + h;
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::MoveWindow(m_hWnd, rc.left, rc.top, rc.right-rc.left, rc.bottom-rc.top, TRUE);
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}
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}
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