dolphin/Source
Léo Lam 843b030eda WiimoteReal: Add a hidapi IO implementation
Based on ca0c2efe7a. Credits go to flacs.
However, unlike the original commit, hidapi does not completely replace
the current implementations, so we can still connect Wiimotes with 1+2
(without pairing).

Also, it is only used on Linux and OS X for now. This removes the
advantage of having only one implementation but there is no other
choice: using hidapi on Windows is currently impossible because
hid_write() is implemented in a way that won't work with Wiimotes.

Additionally:
* We now check for the device name in addition to the PID/VID so we can
  support the Balance Board and maybe third-party Wiimotes too. This
  doesn't achieve anything with the DolphinBar but it does with hidraw.
* Added a check to not connect to the same device more than once.
2016-10-03 11:41:23 +02:00
..
Android Android: Add video backend choice to settings 2016-10-01 02:40:02 +10:00
Core WiimoteReal: Add a hidapi IO implementation 2016-10-03 11:41:23 +02:00
DSPSpy Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
DSPTool Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
PCH Reformat all the things. Have fun with merge conflicts. 2016-06-24 10:43:46 +02:00
UnitTests Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00
VSProps Windows: Don't include Externals\curl\lib\ everywhere 2016-06-21 10:58:50 +02:00
.clang-format Add new clang-format config. 2016-06-24 10:41:05 +02:00
CMakeLists.txt Strip the Android shared library file. 2016-01-20 10:40:42 -06:00
dolphin-emu.sln Implement experimental Vulkan backend 2016-10-01 02:40:01 +10:00