dolphin/Source/Core/DolphinQt/CheatsManager.h

61 lines
1.3 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include <memory>
#include <optional>
#include <vector>
#include <QDialog>
#include "Common/CommonTypes.h"
#include "DolphinQt/GameList/GameListModel.h"
#include "Core/CheatSearch.h"
class ARCodeWidget;
class GeckoCodeWidget;
class CheatSearchFactoryWidget;
class QDialogButtonBox;
class PartiallyClosableTabWidget;
namespace Core
{
enum class State;
}
class CheatsManager : public QDialog
{
Q_OBJECT
public:
explicit CheatsManager(QWidget* parent = nullptr);
~CheatsManager();
signals:
void OpenGeneralSettings();
void ShowMemory(u32 address);
void RequestWatch(QString name, u32 address);
private:
void CreateWidgets();
void ConnectWidgets();
void OnStateChanged(Core::State state);
void OnNewSessionCreated(const Cheats::CheatSearchSessionBase& session);
void OnTabCloseRequested(int index);
void RefreshCodeTabs(Core::State state, bool force);
std::string m_game_id;
std::string m_game_tdb_id;
u16 m_revision = 0;
QDialogButtonBox* m_button_box;
PartiallyClosableTabWidget* m_tab_widget = nullptr;
ARCodeWidget* m_ar_code = nullptr;
GeckoCodeWidget* m_gecko_code = nullptr;
CheatSearchFactoryWidget* m_cheat_search_new = nullptr;
};