83b9feff90
gameID isn't null terminated since it is just an std::array<char, 6> and .data() returns a char* so {fmt} would go way beyond the bounds of the array when it attempts to determine the length of the string. The fix is to pass a std::string_view to {fmt}. This commit adds a GetGameID() function that can also be used to simplify string comparisons. |
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AudioCommon | ||
Common | ||
Core | ||
DiscIO | ||
DolphinNoGUI | ||
DolphinQt | ||
InputCommon | ||
MacUpdater | ||
UICommon | ||
UpdaterCommon | ||
VideoBackends | ||
VideoCommon | ||
WinUpdater | ||
CMakeLists.txt |