229 lines
7.1 KiB
C++
229 lines
7.1 KiB
C++
#include <windowsx.h>
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#include "resource.h"
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#include "W32Util/PropertySheet.h"
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#include "W32Util/ShellUtil.h"
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#include "D3DBase.h"
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#include "D3DPostprocess.h"
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#include "Globals.h"
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#include "TextureCache.h"
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#define NUMWNDRES 6
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int g_Res[NUMWNDRES][2] =
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{
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{640,480},
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{800,600},
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{1024,768},
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{1280,960},
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{1280,1024},
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{1600,1200},
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};
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struct TabDirect3D : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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for (int i=0; i<D3D::GetNumAdapters(); i++)
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{
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const D3D::Adapter &adapter = D3D::GetAdapter(i);
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ComboBox_AddString(GetDlgItem(hDlg,IDC_ADAPTER),adapter.ident.Description);
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}
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const D3D::Adapter &adapter = D3D::GetAdapter(g_Config.iAdapter);
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ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ADAPTER),g_Config.iAdapter);
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for (int i = 0; i < (int)adapter.aa_levels.size(); i++)
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{
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ComboBox_AddString(GetDlgItem(hDlg, IDC_ANTIALIASMODE), adapter.aa_levels[i].name);
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}
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ComboBox_SetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE), g_Config.iMultisampleMode);
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if (adapter.aa_levels.size() == 1)
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{
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EnableWindow(GetDlgItem(hDlg, IDC_ANTIALIASMODE), FALSE);
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}
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for (int i = 0; i < (int)adapter.resolutions.size(); i++)
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{
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const D3D::Resolution &r = adapter.resolutions[i];
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ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTION), r.name);
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}
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ComboBox_SetCurSel(GetDlgItem(hDlg,IDC_RESOLUTION), g_Config.iFSResolution);
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for (int i = 0; i < NUMWNDRES; i++)
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{
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char temp[256];
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sprintf(temp,"%ix%i",g_Res[i][0],g_Res[i][1]);
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ComboBox_AddString(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED),temp);
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}
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ComboBox_SetCurSel(GetDlgItem(hDlg,IDC_RESOLUTIONWINDOWED),g_Config.iWindowedRes);
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CheckDlgButton(hDlg, IDC_FULLSCREENENABLE, g_Config.bFullscreen ? TRUE : FALSE);
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CheckDlgButton(hDlg, IDC_VSYNC, g_Config.bVsync ? TRUE : FALSE);
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CheckDlgButton(hDlg, IDC_RENDER_TO_MAINWINDOW, g_Config.renderToMainframe ? TRUE : FALSE);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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/*
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switch (LOWORD(wParam))
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{
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default:
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break;
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}
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*/
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}
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void Apply(HWND hDlg)
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{
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g_Config.iAdapter = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ADAPTER));
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g_Config.iWindowedRes = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_RESOLUTIONWINDOWED));
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g_Config.iMultisampleMode = ComboBox_GetCurSel(GetDlgItem(hDlg, IDC_ANTIALIASMODE));
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g_Config.iFSResolution = ComboBox_GetCurSel(GetDlgItem(hDlg,IDC_RESOLUTION));
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g_Config.bFullscreen = Button_GetCheck(GetDlgItem(hDlg, IDC_FULLSCREENENABLE)) ? true : false;
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g_Config.bVsync = Button_GetCheck(GetDlgItem(hDlg, IDC_VSYNC)) ? true : false;
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g_Config.renderToMainframe = Button_GetCheck(GetDlgItem(hDlg, IDC_RENDER_TO_MAINWINDOW)) ? true : false;
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g_Config.Save();
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}
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};
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struct TabAdvanced : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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HWND opt = GetDlgItem(hDlg,IDC_DLOPTLEVEL);
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ComboBox_AddString(opt,"0: Interpret (slowest, most compatible)");
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ComboBox_AddString(opt,"1: Compile lists and decode vertex lists");
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//ComboBox_AddString(opt,"2: Compile+decode to vbufs and use hw xform");
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//ComboBox_AddString(opt,"Recompile to vbuffers and shaders");
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ComboBox_SetCurSel(opt,g_Config.iCompileDLsLevel);
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Button_SetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS), g_Config.bOverlayStats);
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Button_SetCheck(GetDlgItem(hDlg,IDC_WIREFRAME), g_Config.bWireFrame);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXDUMP), g_Config.bDumpTextures);
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Button_SetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS), g_Config.bShowShaderErrors);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY), g_Config.bTexFmtOverlayEnable);
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Button_SetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), g_Config.bTexFmtOverlayCenter);
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Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
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SetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),g_Config.texDumpPath.c_str());
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Edit_LimitText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),255);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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switch (LOWORD(wParam))
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{
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case IDC_BROWSETEXDUMPPATH:
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{
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std::string path = W32Util::BrowseForFolder(hDlg,"Choose texture dump path:");
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SetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH),path.c_str());
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}
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break;
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case IDC_TEXFMT_OVERLAY:
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{
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Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), true) : Button_Enable(GetDlgItem(hDlg,IDC_TEXFMT_CENTER), false);
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}
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break;
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default:
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break;
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}
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}
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void Apply(HWND hDlg)
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{
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g_Config.bTexFmtOverlayEnable = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_OVERLAY)) ? true : false;
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g_Config.bTexFmtOverlayCenter = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXFMT_CENTER)) ? true : false;
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g_Config.bOverlayStats = Button_GetCheck(GetDlgItem(hDlg,IDC_OVERLAYSTATS)) ? true : false;
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g_Config.bWireFrame = Button_GetCheck(GetDlgItem(hDlg,IDC_WIREFRAME)) ? true : false;
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g_Config.bDumpTextures = Button_GetCheck(GetDlgItem(hDlg,IDC_TEXDUMP)) ? true : false;
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g_Config.iCompileDLsLevel = (int)ComboBox_GetCurSel(GetDlgItem(hDlg,IDC_DLOPTLEVEL));
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g_Config.bShowShaderErrors = Button_GetCheck(GetDlgItem(hDlg,IDC_SHOWSHADERERRORS)) ? true : false;
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char temp[MAX_PATH];
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GetWindowText(GetDlgItem(hDlg,IDC_TEXDUMPPATH), temp, MAX_PATH);
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g_Config.texDumpPath = temp;
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}
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};
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struct TabDebug : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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/*
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switch (LOWORD(wParam))
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{
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default:
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break;
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}
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*/
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}
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void Apply(HWND hDlg)
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{
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}
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};
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struct TabEnhancements : public W32Util::Tab
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{
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void Init(HWND hDlg)
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{
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Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEFILTERING),g_Config.bForceFiltering);
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Button_SetCheck(GetDlgItem(hDlg,IDC_FORCEANISOTROPY),g_Config.bForceMaxAniso);
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HWND pp = GetDlgItem(hDlg,IDC_POSTPROCESSEFFECT);
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const char **names = Postprocess::GetPostprocessingNames();
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int i = 0;
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while (true)
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{
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if (!names[i])
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break;
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ComboBox_AddString(pp, names[i]);
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i++;
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}
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ComboBox_SetCurSel(pp, g_Config.iPostprocessEffect);
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}
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void Command(HWND hDlg,WPARAM wParam)
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{
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/*
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switch (LOWORD(wParam))
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{
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default:
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break;
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}
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*/
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}
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void Apply(HWND hDlg)
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{
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g_Config.bForceMaxAniso = Button_GetCheck(GetDlgItem(hDlg, IDC_FORCEANISOTROPY)) ? true : false;
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g_Config.bForceFiltering = Button_GetCheck(GetDlgItem(hDlg,IDC_FORCEFILTERING)) ? true : false;
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g_Config.iPostprocessEffect = ComboBox_GetCurSel(GetDlgItem(hDlg,IDC_POSTPROCESSEFFECT));
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}
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};
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void DlgSettings_Show(HINSTANCE hInstance, HWND _hParent)
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{
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bool tfoe = g_Config.bTexFmtOverlayEnable;
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bool tfoc = g_Config.bTexFmtOverlayCenter;
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g_Config.Load();
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W32Util::PropSheet sheet;
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sheet.Add(new TabDirect3D,(LPCTSTR)IDD_SETTINGS,"Direct3D");
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sheet.Add(new TabEnhancements,(LPCTSTR)IDD_ENHANCEMENTS,"Enhancements");
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sheet.Add(new TabAdvanced,(LPCTSTR)IDD_ADVANCED,"Advanced");
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//sheet.Add(new TabDebug,(LPCTSTR)IDD_DEBUGGER,"Debugger");
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sheet.Show(hInstance,_hParent,"Graphics Plugin");
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g_Config.Save();
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if(( tfoe != g_Config.bTexFmtOverlayEnable) ||
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((g_Config.bTexFmtOverlayEnable) && ( tfoc != g_Config.bTexFmtOverlayCenter)))
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{
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TextureCache::Invalidate();
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}
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} |