dolphin/Source
Pierre Bourdon 837b8041c0 Zelda HLE: Only alert for mixing into back buffers for recent UCode versions.
On older versions there is no such concept of a "back buffer" since positional
audio is not supported. These buffers are just used for temp mixing, and while
it would be really nice if we could support more of that inter-buffer mixing
(TODO :) ) it does not warrant a PanicAlert at this time.
2015-08-14 16:01:33 +02:00
..
Android Android: Remove "fitSystemWindows" flag from MainActivity layout 2015-08-06 08:34:21 -04:00
Core Zelda HLE: Only alert for mixing into back buffers for recent UCode versions. 2015-08-14 16:01:33 +02:00
DSPSpy DSPSpy: support dumping to SD Gecko in slot B on GameCube 2015-07-19 17:26:30 +03:00
DSPTool Set copyright year to when a file was created 2015-05-25 13:22:31 +02:00
PCH Add missing license headers 2015-05-25 13:11:47 +02:00
UnitTests x64Emitter: add MOVSLDUP/MOVSHDUP 2015-08-06 10:39:43 +02:00
VSProps Base.props: Remove DXSDK_DIR from the include path. 2015-04-13 21:44:40 +02:00
.clang-format UseTab: ForIndentation 2014-05-26 21:28:59 -07:00
CMakeLists.txt Windows: Use a shared precompiled header for dolphin code under Source/ 2014-08-14 23:51:13 -07:00
dolphin-emu.sln remove win32/mixed project configurations. 2015-03-14 14:07:21 -07:00