146 lines
5.0 KiB
C++
146 lines
5.0 KiB
C++
// Copyright 2019 Dolphin Emulator Project5~5~5~
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// SPDX-License-Identifier: GPL-2.0-or-later
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#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientWidget.h"
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#include <fmt/format.h>
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#include <QBoxLayout>
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#include <QCheckBox>
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#include <QLabel>
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#include <QListWidget>
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#include <QPushButton>
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#include "Common/Config/Config.h"
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#include "DolphinQt/Config/ControllerInterface/DualShockUDPClientAddServerDialog.h"
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#include "InputCommon/ControllerInterface/DualShockUDPClient/DualShockUDPClient.h"
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DualShockUDPClientWidget::DualShockUDPClientWidget()
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{
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CreateWidgets();
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ConnectWidgets();
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}
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void DualShockUDPClientWidget::CreateWidgets()
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{
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auto* main_layout = new QVBoxLayout;
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m_servers_enabled = new QCheckBox(tr("Enable"));
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m_servers_enabled->setChecked(Config::Get(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED));
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main_layout->addWidget(m_servers_enabled, 0, {});
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m_server_list = new QListWidget();
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main_layout->addWidget(m_server_list);
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m_add_server = new QPushButton(tr("Add..."));
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m_add_server->setEnabled(m_servers_enabled->isChecked());
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m_remove_server = new QPushButton(tr("Remove"));
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m_remove_server->setEnabled(m_servers_enabled->isChecked());
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QHBoxLayout* hlayout = new QHBoxLayout;
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hlayout->addStretch();
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hlayout->addWidget(m_add_server);
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hlayout->addWidget(m_remove_server);
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main_layout->addItem(hlayout);
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auto* description =
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new QLabel(tr("DSU protocol enables the use of input and motion data from compatible "
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"sources, like PlayStation, Nintendo Switch and Steam controllers.<br><br>"
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"For setup instructions, "
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"<a href=\"https://wiki.dolphin-emu.org/index.php?title=DSU_Client\">"
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"refer to this page</a>."));
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description->setTextFormat(Qt::RichText);
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description->setWordWrap(true);
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description->setTextInteractionFlags(Qt::TextBrowserInteraction);
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description->setOpenExternalLinks(true);
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main_layout->addWidget(description);
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setLayout(main_layout);
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RefreshServerList();
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}
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void DualShockUDPClientWidget::ConnectWidgets()
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{
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connect(m_servers_enabled, &QCheckBox::clicked, this,
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&DualShockUDPClientWidget::OnServersToggled);
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connect(m_add_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerAdded);
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connect(m_remove_server, &QPushButton::clicked, this, &DualShockUDPClientWidget::OnServerRemoved);
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}
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void DualShockUDPClientWidget::RefreshServerList()
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{
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m_server_list->clear();
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const auto server_address_setting =
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Config::Get(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS);
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const auto server_port_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVER_PORT);
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// Update our servers setting if the user is using old configuration
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if (!server_address_setting.empty() && server_port_setting != 0)
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{
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const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
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Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS,
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servers_setting + fmt::format("{}:{}:{};", "DS4",
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server_address_setting,
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server_port_setting));
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Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_ADDRESS, "");
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Config::SetBase(ciface::DualShockUDPClient::Settings::SERVER_PORT, 0);
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}
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const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
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const auto server_details = SplitString(servers_setting, ';');
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for (const std::string& server_detail : server_details)
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{
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const auto server_info = SplitString(server_detail, ':');
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if (server_info.size() < 3)
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continue;
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QListWidgetItem* list_item = new QListWidgetItem(QString::fromStdString(
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fmt::format("{}:{} - {}", server_info[1], server_info[2], server_info[0])));
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m_server_list->addItem(list_item);
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}
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emit ConfigChanged();
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}
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void DualShockUDPClientWidget::OnServerAdded()
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{
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DualShockUDPClientAddServerDialog add_server_dialog(this);
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connect(&add_server_dialog, &DualShockUDPClientAddServerDialog::accepted, this,
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&DualShockUDPClientWidget::RefreshServerList);
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add_server_dialog.exec();
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}
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void DualShockUDPClientWidget::OnServerRemoved()
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{
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const int row_to_remove = m_server_list->currentRow();
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const auto& servers_setting = Config::Get(ciface::DualShockUDPClient::Settings::SERVERS);
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const auto server_details = SplitString(servers_setting, ';');
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std::string new_server_setting;
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for (int i = 0; i < m_server_list->count(); i++)
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{
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if (i == row_to_remove)
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{
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continue;
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}
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new_server_setting += server_details[i] + ';';
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}
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Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS, new_server_setting);
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RefreshServerList();
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}
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void DualShockUDPClientWidget::OnServersToggled()
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{
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bool checked = m_servers_enabled->isChecked();
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Config::SetBaseOrCurrent(ciface::DualShockUDPClient::Settings::SERVERS_ENABLED, checked);
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m_add_server->setEnabled(checked);
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m_remove_server->setEnabled(checked);
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}
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