753 lines
25 KiB
C++
753 lines
25 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/aui/dockart.cpp
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// Purpose: wxaui: wx advanced user interface - docking window manager
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// Author: Benjamin I. Williams
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// Modified by:
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// Created: 2005-05-17
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// Copyright: (C) Copyright 2005-2006, Kirix Corporation, All Rights Reserved
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// Licence: wxWindows Library Licence, Version 3.1
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_AUI
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#include "wx/aui/framemanager.h"
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#include "wx/aui/dockart.h"
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#include "wx/aui/auibook.h"
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#include "wx/aui/tabart.h"
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#ifndef WX_PRECOMP
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#include "wx/settings.h"
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#include "wx/dcclient.h"
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#include "wx/image.h"
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#endif
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#ifdef __WXMAC__
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#include "wx/osx/private.h"
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#include "wx/graphics.h"
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#include "wx/dcgraph.h"
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#endif
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#ifdef __WXGTK__
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#include <gtk/gtk.h>
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#include "wx/renderer.h"
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#ifdef __WXGTK20__
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#include "wx/gtk/private/gtk2-compat.h"
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#else
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#define gtk_widget_is_drawable GTK_WIDGET_DRAWABLE
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#endif
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#ifdef __WXGTK3__
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#include "wx/graphics.h"
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#include "wx/gtk/private.h"
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#endif
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#endif
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// -- wxAuiDefaultDockArt class implementation --
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// wxAuiDefaultDockArt is an art provider class which does all of the drawing for
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// wxAuiManager. This allows the library caller to customize the dock art
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// (probably by deriving from this class), or to completely replace all drawing
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// with custom dock art (probably by writing a new stand-alone class derived
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// from the wxAuiDockArt base class). The active dock art class can be set via
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// wxAuiManager::SetDockArt()
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wxColor wxAuiLightContrastColour(const wxColour& c)
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{
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int amount = 120;
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// if the color is especially dark, then
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// make the contrast even lighter
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if (c.Red() < 128 && c.Green() < 128 && c.Blue() < 128)
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amount = 160;
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return c.ChangeLightness(amount);
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}
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// wxAuiBitmapFromBits() is a utility function that creates a
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// masked bitmap from raw bits (XBM format)
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wxBitmap wxAuiBitmapFromBits(const unsigned char bits[], int w, int h,
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const wxColour& color)
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{
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wxImage img = wxBitmap((const char*)bits, w, h).ConvertToImage();
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img.Replace(0,0,0,123,123,123);
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img.Replace(255,255,255,color.Red(),color.Green(),color.Blue());
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img.SetMaskColour(123,123,123);
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return wxBitmap(img);
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}
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static void DrawGradientRectangle(wxDC& dc,
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const wxRect& rect,
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const wxColour& start_color,
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const wxColour& end_color,
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int direction)
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{
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int rd, gd, bd, high = 0;
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rd = end_color.Red() - start_color.Red();
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gd = end_color.Green() - start_color.Green();
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bd = end_color.Blue() - start_color.Blue();
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if (direction == wxAUI_GRADIENT_VERTICAL)
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high = rect.GetHeight()-1;
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else
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high = rect.GetWidth()-1;
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for (int i = 0; i <= high; ++i)
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{
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int r,g,b;
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r = start_color.Red() + (high <= 0 ? 0 : (((i*rd*100)/high)/100));
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g = start_color.Green() + (high <= 0 ? 0 : (((i*gd*100)/high)/100));
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b = start_color.Blue() + (high <= 0 ? 0 : (((i*bd*100)/high)/100));
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wxPen p(wxColor((unsigned char)r,
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(unsigned char)g,
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(unsigned char)b));
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dc.SetPen(p);
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if (direction == wxAUI_GRADIENT_VERTICAL)
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dc.DrawLine(rect.x, rect.y+i, rect.x+rect.width, rect.y+i);
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else
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dc.DrawLine(rect.x+i, rect.y, rect.x+i, rect.y+rect.height);
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}
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}
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wxString wxAuiChopText(wxDC& dc, const wxString& text, int max_size)
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{
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wxCoord x,y;
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// first check if the text fits with no problems
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dc.GetTextExtent(text, &x, &y);
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if (x <= max_size)
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return text;
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size_t i, len = text.Length();
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size_t last_good_length = 0;
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for (i = 0; i < len; ++i)
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{
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wxString s = text.Left(i);
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s += wxT("...");
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dc.GetTextExtent(s, &x, &y);
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if (x > max_size)
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break;
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last_good_length = i;
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}
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wxString ret = text.Left(last_good_length);
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ret += wxT("...");
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return ret;
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}
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wxAuiDefaultDockArt::wxAuiDefaultDockArt()
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{
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#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
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wxColor baseColour = wxColour( wxMacCreateCGColorFromHITheme(kThemeBrushToolbarBackground));
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#else
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wxColor baseColour = wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE);
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#endif
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// the baseColour is too pale to use as our base colour,
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// so darken it a bit --
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if ((255-baseColour.Red()) +
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(255-baseColour.Green()) +
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(255-baseColour.Blue()) < 60)
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{
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baseColour = baseColour.ChangeLightness(92);
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}
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m_baseColour = baseColour;
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m_activeCaptionColour = wxSystemSettings::GetColour(wxSYS_COLOUR_ACTIVECAPTION);
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m_activeCaptionGradientColour = wxSystemSettings::GetColour(wxSYS_COLOUR_GRADIENTACTIVECAPTION);
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m_activeCaptionTextColour = wxSystemSettings::GetColour(wxSYS_COLOUR_CAPTIONTEXT);
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m_inactiveCaptionColour = wxSystemSettings::GetColour(wxSYS_COLOUR_INACTIVECAPTION);
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m_inactiveCaptionGradientColour = wxSystemSettings::GetColour(wxSYS_COLOUR_GRADIENTINACTIVECAPTION);
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m_inactiveCaptionTextColour = wxSystemSettings::GetColour(wxSYS_COLOUR_INACTIVECAPTIONTEXT);
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m_sashBrush = wxBrush(baseColour);
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m_backgroundBrush = wxBrush(baseColour);
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m_gripperBrush = wxBrush(baseColour);
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m_borderPen = wxPen(baseColour.ChangeLightness(75));
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m_gripperPen1 = wxPen(baseColour.ChangeLightness(40));
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m_gripperPen2 = wxPen(baseColour.ChangeLightness(60));
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m_gripperPen3 = *wxWHITE_PEN;
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#ifdef __WXMAC__
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m_captionFont = *wxSMALL_FONT;
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#else
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m_captionFont = wxFont(8, wxFONTFAMILY_DEFAULT, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL);
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#endif
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// default metric values
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#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
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SInt32 height;
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GetThemeMetric( kThemeMetricSmallPaneSplitterHeight , &height );
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m_sashSize = height;
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#elif defined(__WXGTK__)
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m_sashSize = wxRendererNative::Get().GetSplitterParams(NULL).widthSash;
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#else
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m_sashSize = 4;
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#endif
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m_captionSize = 17;
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m_borderSize = 1;
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m_buttonSize = 14;
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m_gripperSize = 9;
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m_gradientType = wxAUI_GRADIENT_VERTICAL;
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InitBitmaps();
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}
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void
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wxAuiDefaultDockArt::InitBitmaps ()
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{
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// some built in bitmaps
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#if defined( __WXMAC__ )
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static const unsigned char close_bits[]={
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0xFF, 0xFF, 0xFF, 0xFF, 0x0F, 0xFE, 0x03, 0xF8, 0x01, 0xF0, 0x19, 0xF3,
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0xB8, 0xE3, 0xF0, 0xE1, 0xE0, 0xE0, 0xF0, 0xE1, 0xB8, 0xE3, 0x19, 0xF3,
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0x01, 0xF0, 0x03, 0xF8, 0x0F, 0xFE, 0xFF, 0xFF };
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#elif defined(__WXGTK__)
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static const unsigned char close_bits[]={
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0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xfb, 0xef, 0xdb, 0xed, 0x8b, 0xe8,
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0x1b, 0xec, 0x3b, 0xee, 0x1b, 0xec, 0x8b, 0xe8, 0xdb, 0xed, 0xfb, 0xef,
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0x07, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
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#else
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static const unsigned char close_bits[]={
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// reduced height, symmetric
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xf3, 0x9f, 0xf9,
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0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xff, 0xff,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
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/*
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// same height as maximize/restore
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xe7, 0xe7, 0xcf, 0xf3, 0x9f, 0xf9,
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0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x9f, 0xf9, 0xcf, 0xf3, 0xe7, 0xe7,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff };
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*/
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#endif
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static const unsigned char maximize_bits[] = {
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x07, 0xf0, 0xf7, 0xf7, 0x07, 0xf0,
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0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0xf7, 0x07, 0xf0,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
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static const unsigned char restore_bits[]={
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0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0xf0, 0x1f, 0xf0, 0xdf, 0xf7,
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0x07, 0xf4, 0x07, 0xf4, 0xf7, 0xf5, 0xf7, 0xf1, 0xf7, 0xfd, 0xf7, 0xfd,
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0x07, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff};
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static const unsigned char pin_bits[]={
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0xff,0xff,0xff,0xff,0xff,0xff,0x1f,0xfc,0xdf,0xfc,0xdf,0xfc,
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0xdf,0xfc,0xdf,0xfc,0xdf,0xfc,0x0f,0xf8,0x7f,0xff,0x7f,0xff,
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0x7f,0xff,0xff,0xff,0xff,0xff,0xff,0xff};
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#ifdef __WXMAC__
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m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE);
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m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, *wxWHITE );
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#else
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m_inactiveCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_inactiveCaptionTextColour);
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m_activeCloseBitmap = wxAuiBitmapFromBits(close_bits, 16, 16, m_activeCaptionTextColour);
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#endif
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#ifdef __WXMAC__
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m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE);
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m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, *wxWHITE );
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#else
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m_inactiveMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_inactiveCaptionTextColour);
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m_activeMaximizeBitmap = wxAuiBitmapFromBits(maximize_bits, 16, 16, m_activeCaptionTextColour);
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#endif
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#ifdef __WXMAC__
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m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE);
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m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, *wxWHITE );
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#else
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m_inactiveRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_inactiveCaptionTextColour);
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m_activeRestoreBitmap = wxAuiBitmapFromBits(restore_bits, 16, 16, m_activeCaptionTextColour);
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#endif
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m_inactivePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_inactiveCaptionTextColour);
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m_activePinBitmap = wxAuiBitmapFromBits(pin_bits, 16, 16, m_activeCaptionTextColour);
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}
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int wxAuiDefaultDockArt::GetMetric(int id)
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{
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switch (id)
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{
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case wxAUI_DOCKART_SASH_SIZE: return m_sashSize;
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case wxAUI_DOCKART_CAPTION_SIZE: return m_captionSize;
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case wxAUI_DOCKART_GRIPPER_SIZE: return m_gripperSize;
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case wxAUI_DOCKART_PANE_BORDER_SIZE: return m_borderSize;
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case wxAUI_DOCKART_PANE_BUTTON_SIZE: return m_buttonSize;
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case wxAUI_DOCKART_GRADIENT_TYPE: return m_gradientType;
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default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
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}
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return 0;
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}
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void wxAuiDefaultDockArt::SetMetric(int id, int new_val)
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{
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switch (id)
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{
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case wxAUI_DOCKART_SASH_SIZE: m_sashSize = new_val; break;
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case wxAUI_DOCKART_CAPTION_SIZE: m_captionSize = new_val; break;
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case wxAUI_DOCKART_GRIPPER_SIZE: m_gripperSize = new_val; break;
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case wxAUI_DOCKART_PANE_BORDER_SIZE: m_borderSize = new_val; break;
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case wxAUI_DOCKART_PANE_BUTTON_SIZE: m_buttonSize = new_val; break;
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case wxAUI_DOCKART_GRADIENT_TYPE: m_gradientType = new_val; break;
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default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
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}
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}
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wxColour wxAuiDefaultDockArt::GetColour(int id)
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{
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switch (id)
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{
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case wxAUI_DOCKART_BACKGROUND_COLOUR: return m_backgroundBrush.GetColour();
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case wxAUI_DOCKART_SASH_COLOUR: return m_sashBrush.GetColour();
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case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: return m_inactiveCaptionColour;
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case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: return m_inactiveCaptionGradientColour;
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case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: return m_inactiveCaptionTextColour;
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case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: return m_activeCaptionColour;
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case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: return m_activeCaptionGradientColour;
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case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: return m_activeCaptionTextColour;
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case wxAUI_DOCKART_BORDER_COLOUR: return m_borderPen.GetColour();
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case wxAUI_DOCKART_GRIPPER_COLOUR: return m_gripperBrush.GetColour();
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default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
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}
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return wxColour();
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}
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void wxAuiDefaultDockArt::SetColour(int id, const wxColor& colour)
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{
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switch (id)
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{
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case wxAUI_DOCKART_BACKGROUND_COLOUR: m_backgroundBrush.SetColour(colour); break;
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case wxAUI_DOCKART_SASH_COLOUR: m_sashBrush.SetColour(colour); break;
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case wxAUI_DOCKART_INACTIVE_CAPTION_COLOUR: m_inactiveCaptionColour = colour; break;
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case wxAUI_DOCKART_INACTIVE_CAPTION_GRADIENT_COLOUR: m_inactiveCaptionGradientColour = colour; break;
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case wxAUI_DOCKART_INACTIVE_CAPTION_TEXT_COLOUR: m_inactiveCaptionTextColour = colour; break;
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case wxAUI_DOCKART_ACTIVE_CAPTION_COLOUR: m_activeCaptionColour = colour; break;
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case wxAUI_DOCKART_ACTIVE_CAPTION_GRADIENT_COLOUR: m_activeCaptionGradientColour = colour; break;
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case wxAUI_DOCKART_ACTIVE_CAPTION_TEXT_COLOUR: m_activeCaptionTextColour = colour; break;
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case wxAUI_DOCKART_BORDER_COLOUR: m_borderPen.SetColour(colour); break;
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case wxAUI_DOCKART_GRIPPER_COLOUR:
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m_gripperBrush.SetColour(colour);
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m_gripperPen1.SetColour(colour.ChangeLightness(40));
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m_gripperPen2.SetColour(colour.ChangeLightness(60));
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break;
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default: wxFAIL_MSG(wxT("Invalid Metric Ordinal")); break;
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}
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InitBitmaps();
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}
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void wxAuiDefaultDockArt::SetFont(int id, const wxFont& font)
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{
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if (id == wxAUI_DOCKART_CAPTION_FONT)
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m_captionFont = font;
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}
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wxFont wxAuiDefaultDockArt::GetFont(int id)
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{
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if (id == wxAUI_DOCKART_CAPTION_FONT)
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return m_captionFont;
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return wxNullFont;
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}
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void wxAuiDefaultDockArt::DrawSash(wxDC& dc, wxWindow *window, int orientation, const wxRect& rect)
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{
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#if defined( __WXMAC__ ) && wxOSX_USE_COCOA_OR_CARBON
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wxUnusedVar(window);
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wxUnusedVar(orientation);
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HIRect splitterRect = CGRectMake( rect.x , rect.y , rect.width , rect.height );
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CGContextRef cgContext ;
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wxGCDCImpl *impl = (wxGCDCImpl*) dc.GetImpl();
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cgContext = (CGContextRef) impl->GetGraphicsContext()->GetNativeContext() ;
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HIThemeSplitterDrawInfo drawInfo ;
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drawInfo.version = 0 ;
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drawInfo.state = kThemeStateActive ;
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drawInfo.adornment = kHIThemeSplitterAdornmentNone ;
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HIThemeDrawPaneSplitter( &splitterRect , &drawInfo , cgContext , kHIThemeOrientationNormal ) ;
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#elif defined(__WXGTK__)
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// clear out the rectangle first
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dc.SetPen(*wxTRANSPARENT_PEN);
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dc.SetBrush(m_sashBrush);
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dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
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#if 0
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GdkRectangle gdk_rect;
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if (orientation == wxVERTICAL )
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{
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gdk_rect.x = rect.x;
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gdk_rect.y = rect.y;
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gdk_rect.width = m_sashSize;
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gdk_rect.height = rect.height;
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}
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else
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{
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gdk_rect.x = rect.x;
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gdk_rect.y = rect.y;
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gdk_rect.width = rect.width;
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gdk_rect.height = m_sashSize;
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}
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#endif
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if (!window) return;
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if (!window->m_wxwindow) return;
|
|
if (!gtk_widget_is_drawable(window->m_wxwindow)) return;
|
|
|
|
#ifdef __WXGTK3__
|
|
cairo_t* cr = static_cast<cairo_t*>(dc.GetGraphicsContext()->GetNativeContext());
|
|
// invert orientation for widget (horizontal GtkPaned has a vertical splitter)
|
|
wxOrientation orient = orientation == wxVERTICAL ? wxHORIZONTAL : wxVERTICAL;
|
|
GtkWidget* widget = wxGTKPrivate::GetSplitterWidget(orient);
|
|
GtkStyleContext* sc = gtk_widget_get_style_context(widget);
|
|
gtk_style_context_save(sc);
|
|
|
|
gtk_style_context_add_class(sc, GTK_STYLE_CLASS_PANE_SEPARATOR);
|
|
gtk_render_handle(sc, cr, rect.x, rect.y, rect.width, rect.height);
|
|
|
|
gtk_style_context_restore(sc);
|
|
#else
|
|
gtk_paint_handle
|
|
(
|
|
gtk_widget_get_style(window->m_wxwindow),
|
|
window->GTKGetDrawingWindow(),
|
|
// flags & wxCONTROL_CURRENT ? GTK_STATE_PRELIGHT : GTK_STATE_NORMAL,
|
|
GTK_STATE_NORMAL,
|
|
GTK_SHADOW_NONE,
|
|
NULL /* no clipping */,
|
|
window->m_wxwindow,
|
|
"paned",
|
|
rect.x,
|
|
rect.y,
|
|
rect.width,
|
|
rect.height,
|
|
(orientation == wxVERTICAL) ? GTK_ORIENTATION_VERTICAL : GTK_ORIENTATION_HORIZONTAL
|
|
);
|
|
#endif // !__WXGTK3__
|
|
|
|
#else
|
|
wxUnusedVar(window);
|
|
wxUnusedVar(orientation);
|
|
dc.SetPen(*wxTRANSPARENT_PEN);
|
|
dc.SetBrush(m_sashBrush);
|
|
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
|
|
#endif
|
|
}
|
|
|
|
|
|
void wxAuiDefaultDockArt::DrawBackground(wxDC& dc, wxWindow *WXUNUSED(window), int, const wxRect& rect)
|
|
{
|
|
dc.SetPen(*wxTRANSPARENT_PEN);
|
|
#ifdef __WXMAC__
|
|
// we have to clear first, otherwise we are drawing a light striped pattern
|
|
// over an already darker striped background
|
|
dc.SetBrush(*wxWHITE_BRUSH) ;
|
|
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
|
|
#endif
|
|
dc.SetBrush(m_backgroundBrush);
|
|
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
|
|
}
|
|
|
|
void wxAuiDefaultDockArt::DrawBorder(wxDC& dc, wxWindow* window, const wxRect& _rect,
|
|
wxAuiPaneInfo& pane)
|
|
{
|
|
dc.SetPen(m_borderPen);
|
|
dc.SetBrush(*wxTRANSPARENT_BRUSH);
|
|
|
|
wxRect rect = _rect;
|
|
int i, border_width = GetMetric(wxAUI_DOCKART_PANE_BORDER_SIZE);
|
|
|
|
if (pane.IsToolbar())
|
|
{
|
|
for (i = 0; i < border_width; ++i)
|
|
{
|
|
dc.SetPen(*wxWHITE_PEN);
|
|
dc.DrawLine(rect.x, rect.y, rect.x+rect.width, rect.y);
|
|
dc.DrawLine(rect.x, rect.y, rect.x, rect.y+rect.height);
|
|
dc.SetPen(m_borderPen);
|
|
dc.DrawLine(rect.x, rect.y+rect.height-1,
|
|
rect.x+rect.width, rect.y+rect.height-1);
|
|
dc.DrawLine(rect.x+rect.width-1, rect.y,
|
|
rect.x+rect.width-1, rect.y+rect.height);
|
|
rect.Deflate(1);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// notebooks draw the border themselves, so they can use native rendering (e.g. tabartgtk)
|
|
wxAuiTabArt* art = 0;
|
|
wxAuiNotebook* nb = wxDynamicCast(window, wxAuiNotebook);
|
|
if (nb)
|
|
art = nb->GetArtProvider();
|
|
|
|
if (art)
|
|
art->DrawBorder(dc, window, rect);
|
|
else
|
|
{
|
|
for (i = 0; i < border_width; ++i)
|
|
{
|
|
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
|
|
rect.Deflate(1);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void wxAuiDefaultDockArt::DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active)
|
|
{
|
|
if (m_gradientType == wxAUI_GRADIENT_NONE)
|
|
{
|
|
if (active)
|
|
dc.SetBrush(wxBrush(m_activeCaptionColour));
|
|
else
|
|
dc.SetBrush(wxBrush(m_inactiveCaptionColour));
|
|
|
|
dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height);
|
|
}
|
|
else
|
|
{
|
|
if (active)
|
|
{
|
|
// on mac the gradients are expected to become darker from the top
|
|
#ifdef __WXMAC__
|
|
DrawGradientRectangle(dc, rect,
|
|
m_activeCaptionColour,
|
|
m_activeCaptionGradientColour,
|
|
m_gradientType);
|
|
#else
|
|
// on other platforms, active gradients become lighter at the top
|
|
DrawGradientRectangle(dc, rect,
|
|
m_activeCaptionGradientColour,
|
|
m_activeCaptionColour,
|
|
m_gradientType);
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
#ifdef __WXMAC__
|
|
// on mac the gradients are expected to become darker from the top
|
|
DrawGradientRectangle(dc, rect,
|
|
m_inactiveCaptionGradientColour,
|
|
m_inactiveCaptionColour,
|
|
m_gradientType);
|
|
#else
|
|
// on other platforms, inactive gradients become lighter at the bottom
|
|
DrawGradientRectangle(dc, rect,
|
|
m_inactiveCaptionColour,
|
|
m_inactiveCaptionGradientColour,
|
|
m_gradientType);
|
|
#endif
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void wxAuiDefaultDockArt::DrawCaption(wxDC& dc, wxWindow *WXUNUSED(window),
|
|
const wxString& text,
|
|
const wxRect& rect,
|
|
wxAuiPaneInfo& pane)
|
|
{
|
|
dc.SetPen(*wxTRANSPARENT_PEN);
|
|
dc.SetFont(m_captionFont);
|
|
|
|
DrawCaptionBackground(dc, rect,
|
|
(pane.state & wxAuiPaneInfo::optionActive)?true:false);
|
|
|
|
int caption_offset = 0;
|
|
if ( pane.icon.IsOk() )
|
|
{
|
|
DrawIcon(dc, rect, pane);
|
|
|
|
caption_offset += pane.icon.GetWidth() + 3;
|
|
}
|
|
|
|
if (pane.state & wxAuiPaneInfo::optionActive)
|
|
dc.SetTextForeground(m_activeCaptionTextColour);
|
|
else
|
|
dc.SetTextForeground(m_inactiveCaptionTextColour);
|
|
|
|
|
|
wxCoord w,h;
|
|
dc.GetTextExtent(wxT("ABCDEFHXfgkj"), &w, &h);
|
|
|
|
wxRect clip_rect = rect;
|
|
clip_rect.width -= 3; // text offset
|
|
clip_rect.width -= 2; // button padding
|
|
if (pane.HasCloseButton())
|
|
clip_rect.width -= m_buttonSize;
|
|
if (pane.HasPinButton())
|
|
clip_rect.width -= m_buttonSize;
|
|
if (pane.HasMaximizeButton())
|
|
clip_rect.width -= m_buttonSize;
|
|
|
|
wxString draw_text = wxAuiChopText(dc, text, clip_rect.width);
|
|
|
|
dc.SetClippingRegion(clip_rect);
|
|
dc.DrawText(draw_text, rect.x+3 + caption_offset, rect.y+(rect.height/2)-(h/2)-1);
|
|
dc.DestroyClippingRegion();
|
|
}
|
|
|
|
void
|
|
wxAuiDefaultDockArt::DrawIcon(wxDC& dc, const wxRect& rect, wxAuiPaneInfo& pane)
|
|
{
|
|
// Draw the icon centered vertically
|
|
dc.DrawBitmap(pane.icon,
|
|
rect.x+2, rect.y+(rect.height-pane.icon.GetHeight())/2,
|
|
true);
|
|
}
|
|
|
|
void wxAuiDefaultDockArt::DrawGripper(wxDC& dc, wxWindow *WXUNUSED(window),
|
|
const wxRect& rect,
|
|
wxAuiPaneInfo& pane)
|
|
{
|
|
dc.SetPen(*wxTRANSPARENT_PEN);
|
|
dc.SetBrush(m_gripperBrush);
|
|
|
|
dc.DrawRectangle(rect.x, rect.y, rect.width,rect.height);
|
|
|
|
if (!pane.HasGripperTop())
|
|
{
|
|
int y = 5;
|
|
while (1)
|
|
{
|
|
dc.SetPen(m_gripperPen1);
|
|
dc.DrawPoint(rect.x+3, rect.y+y);
|
|
dc.SetPen(m_gripperPen2);
|
|
dc.DrawPoint(rect.x+3, rect.y+y+1);
|
|
dc.DrawPoint(rect.x+4, rect.y+y);
|
|
dc.SetPen(m_gripperPen3);
|
|
dc.DrawPoint(rect.x+5, rect.y+y+1);
|
|
dc.DrawPoint(rect.x+5, rect.y+y+2);
|
|
dc.DrawPoint(rect.x+4, rect.y+y+2);
|
|
|
|
y += 4;
|
|
if (y > rect.GetHeight()-5)
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
int x = 5;
|
|
while (1)
|
|
{
|
|
dc.SetPen(m_gripperPen1);
|
|
dc.DrawPoint(rect.x+x, rect.y+3);
|
|
dc.SetPen(m_gripperPen2);
|
|
dc.DrawPoint(rect.x+x+1, rect.y+3);
|
|
dc.DrawPoint(rect.x+x, rect.y+4);
|
|
dc.SetPen(m_gripperPen3);
|
|
dc.DrawPoint(rect.x+x+1, rect.y+5);
|
|
dc.DrawPoint(rect.x+x+2, rect.y+5);
|
|
dc.DrawPoint(rect.x+x+2, rect.y+4);
|
|
|
|
x += 4;
|
|
if (x > rect.GetWidth()-5)
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
void wxAuiDefaultDockArt::DrawPaneButton(wxDC& dc, wxWindow *WXUNUSED(window),
|
|
int button,
|
|
int button_state,
|
|
const wxRect& _rect,
|
|
wxAuiPaneInfo& pane)
|
|
{
|
|
wxBitmap bmp;
|
|
switch (button)
|
|
{
|
|
default:
|
|
case wxAUI_BUTTON_CLOSE:
|
|
if (pane.state & wxAuiPaneInfo::optionActive)
|
|
bmp = m_activeCloseBitmap;
|
|
else
|
|
bmp = m_inactiveCloseBitmap;
|
|
break;
|
|
case wxAUI_BUTTON_PIN:
|
|
if (pane.state & wxAuiPaneInfo::optionActive)
|
|
bmp = m_activePinBitmap;
|
|
else
|
|
bmp = m_inactivePinBitmap;
|
|
break;
|
|
case wxAUI_BUTTON_MAXIMIZE_RESTORE:
|
|
if (pane.IsMaximized())
|
|
{
|
|
if (pane.state & wxAuiPaneInfo::optionActive)
|
|
bmp = m_activeRestoreBitmap;
|
|
else
|
|
bmp = m_inactiveRestoreBitmap;
|
|
}
|
|
else
|
|
{
|
|
if (pane.state & wxAuiPaneInfo::optionActive)
|
|
bmp = m_activeMaximizeBitmap;
|
|
else
|
|
bmp = m_inactiveMaximizeBitmap;
|
|
}
|
|
break;
|
|
}
|
|
|
|
|
|
wxRect rect = _rect;
|
|
|
|
int old_y = rect.y;
|
|
rect.y = rect.y + (rect.height/2) - (bmp.GetHeight()/2);
|
|
rect.height = old_y + rect.height - rect.y - 1;
|
|
|
|
|
|
if (button_state == wxAUI_BUTTON_STATE_PRESSED)
|
|
{
|
|
rect.x++;
|
|
rect.y++;
|
|
}
|
|
|
|
if (button_state == wxAUI_BUTTON_STATE_HOVER ||
|
|
button_state == wxAUI_BUTTON_STATE_PRESSED)
|
|
{
|
|
if (pane.state & wxAuiPaneInfo::optionActive)
|
|
{
|
|
dc.SetBrush(wxBrush(m_activeCaptionColour.ChangeLightness(120)));
|
|
dc.SetPen(wxPen(m_activeCaptionColour.ChangeLightness(70)));
|
|
}
|
|
else
|
|
{
|
|
dc.SetBrush(wxBrush(m_inactiveCaptionColour.ChangeLightness(120)));
|
|
dc.SetPen(wxPen(m_inactiveCaptionColour.ChangeLightness(70)));
|
|
}
|
|
|
|
// draw the background behind the button
|
|
dc.DrawRectangle(rect.x, rect.y, 15, 15);
|
|
}
|
|
|
|
|
|
// draw the button itself
|
|
dc.DrawBitmap(bmp, rect.x, rect.y, true);
|
|
}
|
|
|
|
|
|
#endif // wxUSE_AUI
|