46 lines
1.2 KiB
C++
46 lines
1.2 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include "Log.h"
|
|
|
|
#include "D3DBase.h"
|
|
#include "GfxState.h"
|
|
|
|
namespace DX11
|
|
{
|
|
|
|
namespace D3D
|
|
{
|
|
|
|
std::unique_ptr<StateManager> stateman;
|
|
|
|
void StateManager::Apply()
|
|
{
|
|
if (blendstates.empty() || depthstates.empty() || raststates.empty())
|
|
{
|
|
ERROR_LOG(VIDEO, "Tried to apply without complete state!");
|
|
return;
|
|
}
|
|
|
|
D3D::g_context->OMSetBlendState(blendstates.top(), NULL, 0xFFFFFFFF);
|
|
D3D::g_context->OMSetDepthStencilState(depthstates.top(), 0);
|
|
D3D::g_context->RSSetState(raststates.top());
|
|
}
|
|
|
|
} // namespace
|
|
|
|
} // namespace DX11
|