86 lines
2.8 KiB
C++
86 lines
2.8 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#ifndef _ATOMIC_WIN32_H_
|
|
#define _ATOMIC_WIN32_H_
|
|
|
|
#include "Common.h"
|
|
#include <intrin.h>
|
|
#include <Windows.h>
|
|
|
|
// Atomic operations are performed in a single step by the CPU. It is
|
|
// impossible for other threads to see the operation "half-done."
|
|
//
|
|
// Some atomic operations can be combined with different types of memory
|
|
// barriers called "Acquire semantics" and "Release semantics", defined below.
|
|
//
|
|
// Acquire semantics: Future memory accesses cannot be relocated to before the
|
|
// operation.
|
|
//
|
|
// Release semantics: Past memory accesses cannot be relocated to after the
|
|
// operation.
|
|
//
|
|
// These barriers affect not only the compiler, but also the CPU.
|
|
//
|
|
// NOTE: Acquire and Release are not differentiated right now. They perform a
|
|
// full memory barrier instead of a "one-way" memory barrier. The newest
|
|
// Windows SDK has Acquire and Release versions of some Interlocked* functions.
|
|
|
|
namespace Common
|
|
{
|
|
|
|
inline void AtomicAdd(volatile u32& target, u32 value) {
|
|
InterlockedExchangeAdd((volatile LONG*)&target, (LONG)value);
|
|
}
|
|
|
|
inline void AtomicAnd(volatile u32& target, u32 value) {
|
|
_InterlockedAnd((volatile LONG*)&target, (LONG)value);
|
|
}
|
|
|
|
inline void AtomicIncrement(volatile u32& target) {
|
|
InterlockedIncrement((volatile LONG*)&target);
|
|
}
|
|
|
|
inline void AtomicDecrement(volatile u32& target) {
|
|
InterlockedDecrement((volatile LONG*)&target);
|
|
}
|
|
|
|
inline u32 AtomicLoad(volatile u32& src) {
|
|
return src; // 32-bit reads are always atomic.
|
|
}
|
|
inline u32 AtomicLoadAcquire(volatile u32& src) {
|
|
u32 result = src; // 32-bit reads are always atomic.
|
|
_ReadBarrier(); // Compiler instruction only. x86 loads always have acquire semantics.
|
|
return result;
|
|
}
|
|
|
|
inline void AtomicOr(volatile u32& target, u32 value) {
|
|
_InterlockedOr((volatile LONG*)&target, (LONG)value);
|
|
}
|
|
|
|
inline void AtomicStore(volatile u32& dest, u32 value) {
|
|
dest = value; // 32-bit writes are always atomic.
|
|
}
|
|
inline void AtomicStoreRelease(volatile u32& dest, u32 value) {
|
|
_WriteBarrier(); // Compiler instruction only. x86 stores always have release semantics.
|
|
dest = value; // 32-bit writes are always atomic.
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|