75 lines
2.4 KiB
C++
75 lines
2.4 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "AudioCommon.h"
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#include "CommonPaths.h"
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#include "FileUtil.h"
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AudioCommonConfig ac_Config;
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// This shouldn't be a global, at least not here.
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SoundStream *soundStream;
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// Load from given file
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void AudioCommonConfig::Load()
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{
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IniFile file;
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file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
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file.Get("Config", "EnableDTKMusic", &m_EnableDTKMusic, true);
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file.Get("Config", "EnableThrottle", &m_EnableThrottle, true);
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file.Get("Config", "EnableJIT", &m_EnableJIT, true);
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file.Get("Config", "DumpAudio", &m_DumpAudio, false);
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#if defined __linux__ && HAVE_ALSA
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file.Get("Config", "Backend", &sBackend, BACKEND_ALSA);
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#elif defined __APPLE__
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file.Get("Config", "Backend", &sBackend, BACKEND_COREAUDIO);
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#elif defined _WIN32
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file.Get("Config", "Backend", &sBackend, BACKEND_DIRECTSOUND);
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#else
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file.Get("Config", "Backend", &sBackend, BACKEND_NULLSOUND);
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#endif
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file.Get("Config", "Frequency", &iFrequency, 48000);
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file.Get("Config", "Volume", &m_Volume, 100);
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}
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// Set the values for the file
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void AudioCommonConfig::SaveSettings()
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{
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IniFile file;
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file.Load(File::GetUserPath(F_DSPCONFIG_IDX));
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file.Set("Config", "EnableDTKMusic", m_EnableDTKMusic);
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file.Set("Config", "EnableThrottle", m_EnableThrottle);
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file.Set("Config", "EnableJIT", m_EnableJIT);
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file.Set("Config", "DumpAudio", m_DumpAudio);
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file.Set("Config", "Backend", sBackend);
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file.Set("Config", "Frequency", iFrequency);
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file.Set("Config", "Volume", m_Volume);
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file.Save(File::GetUserPath(F_DSPCONFIG_IDX));
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}
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// Update according to the values (stream/mixer)
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void AudioCommonConfig::Update() {
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if (soundStream) {
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soundStream->GetMixer()->SetThrottle(m_EnableThrottle);
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soundStream->GetMixer()->SetDTKMusic(m_EnableDTKMusic);
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soundStream->SetVolume(m_Volume);
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}
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}
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