dolphin/Source/Plugins
Rodolfo Osvaldo Bogado 811cfb059e D3D and Opengl:
reverted a tiny leftover of my safe texture cache commit
D3D
renamed the SSAA modes to use samples as MSAA now they are 2,25x and 4x.
OpenGL:
fixed a nasty logical bug introduced in 4984 that causes efb corruption when efb to texture is used
re enabled shader caching as it was not producing errors.
fixed efb misalignment caused by integer rounding still a bit misaligned but many games will look better now

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5020 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-02-06 16:05:48 +00:00
..
Plugin_DSP_HLE Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
Plugin_DSP_LLE Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
Plugin_GCPad Merges the original copyright header from both nJoy & PadSimple 2010-02-03 02:12:46 +00:00
Plugin_VideoDX9 D3D and Opengl: 2010-02-06 16:05:48 +00:00
Plugin_VideoOGL D3D and Opengl: 2010-02-06 16:05:48 +00:00
Plugin_VideoSoftware Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
Plugin_Wiimote Linux global build. At least the basic footwork is done here. 2010-02-02 21:56:29 +00:00
Plugin_nJoy_SDL Falcon4ever prefers to keep a standalone code copy of nJoy in repository. 2010-02-03 02:54:31 +00:00