dolphin/Source
Filoppi 80b453082d Video: fix post process shaders with parameters failing to build on OpenGL
This was because the shader uniforms between the pixel and vertex shaders
were willingly left different, to avoid filling the vertex shader with unnecessary
params. Turns out all backends are fine with this except OGL.
The new behaviour is now much more consistent and well explained,
the "default" shaders are the ones that always run, and the non default
ones are the user selected ones (if any).
2023-08-18 02:00:56 +03:00
..
Android Android: Move DirectoryInitialization toast to UI thread 2023-08-15 14:03:08 +02:00
Core Video: fix post process shaders with parameters failing to build on OpenGL 2023-08-18 02:00:56 +03:00
DSPSpy DSPSpy: Add st3 BLOOP{,I} tests. 2022-09-30 11:07:41 +00:00
DSPTool Use GNUInstallDirs for installation paths 2023-01-30 09:44:44 -06:00
PCH bump minimum VS version to 17.6 2023-05-16 20:21:36 -07:00
UnitTests UnitTests: Enable cluster check in FileSystemTest.GetDirectoryStats. 2023-07-14 04:20:57 +02:00
VSProps DolphinQt: Add function to set a QWidget's window decorations to dark ones on Windows. 2023-08-12 16:54:53 +02:00
.clang-format Replace Cpp11 (A Deprecated alias for Latest) in .clang-format 2022-06-22 08:57:32 +10:00
CMakeLists.txt Revert "Android: Don't hold gameFileCache lock during updateAdditionalMetadata" 2022-09-27 19:06:05 +02:00
dolphin-emu.sln Added rcheevos to Externals 2023-04-02 08:28:23 -04:00