73 lines
1.4 KiB
C++
73 lines
1.4 KiB
C++
// Copyright 2017 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
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#include <sstream>
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namespace ControllerEmu
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{
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NumericSettingBase::NumericSettingBase(const NumericSettingDetails& details) : m_details(details)
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{
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}
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const char* NumericSettingBase::GetUIName() const
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{
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return m_details.ui_name;
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}
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const char* NumericSettingBase::GetUISuffix() const
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{
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return m_details.ui_suffix;
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}
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const char* NumericSettingBase::GetUIDescription() const
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{
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return m_details.ui_description;
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}
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template <>
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void NumericSetting<int>::SetExpressionFromValue()
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{
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m_value.m_input.SetExpression(ValueToString(GetValue()));
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}
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template <>
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void NumericSetting<double>::SetExpressionFromValue()
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{
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// We must use a dot decimal separator for expression parser.
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std::ostringstream ss;
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ss.imbue(std::locale::classic());
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ss << GetValue();
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m_value.m_input.SetExpression(ss.str());
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}
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template <>
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void NumericSetting<bool>::SetExpressionFromValue()
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{
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// Cast bool to prevent "true"/"false" strings.
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m_value.m_input.SetExpression(ValueToString(int(GetValue())));
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}
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template <>
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SettingType NumericSetting<int>::GetType() const
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{
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return SettingType::Int;
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}
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template <>
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SettingType NumericSetting<double>::GetType() const
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{
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return SettingType::Double;
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}
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template <>
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SettingType NumericSetting<bool>::GetType() const
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{
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return SettingType::Bool;
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}
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} // namespace ControllerEmu
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