50 lines
1.2 KiB
C++
50 lines
1.2 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#ifndef __BREAKPOINTWINDOW_h__
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#define __BREAKPOINTWINDOW_h__
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#include <wx/wx.h>
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#include <wx/listctrl.h>
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#include <wx/aui/aui.h>
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class CBreakPointView;
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class CCodeWindow;
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class CBreakPointWindow : public wxPanel
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{
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public:
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CBreakPointWindow(CCodeWindow* _pCodeWindow,
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wxWindow* parent,
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wxWindowID id = wxID_ANY,
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const wxString& title = wxT("Breakpoints"),
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxTAB_TRAVERSAL | wxBORDER_NONE);
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~CBreakPointWindow();
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void NotifyUpdate();
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void OnDelete(wxCommandEvent& WXUNUSED(event));
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void OnClear(wxCommandEvent& WXUNUSED(event));
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void OnAddBreakPoint(wxCommandEvent& WXUNUSED(event));
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void OnAddMemoryCheck(wxCommandEvent& WXUNUSED(event));
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void Event_SaveAll(wxCommandEvent& WXUNUSED(event));
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void SaveAll();
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void LoadAll(wxCommandEvent& WXUNUSED(event));
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private:
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DECLARE_EVENT_TABLE();
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wxAuiManager m_mgr;
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CBreakPointView* m_BreakPointListView;
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CCodeWindow* m_pCodeWindow;
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void OnClose(wxCloseEvent& event);
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void OnSelectBP(wxListEvent& event);
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};
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#endif
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