dolphin/Source
Nolan Check 7c536b8f15 DX11: Support thick lines and large points with geometry shaders. Lines still aren't drawn with correct thickness, see Twilight Princess map. But the map corners are drawn with correct shadow "blobs" for the first time!
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7340 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-03-14 09:38:29 +00:00
..
Core DX11: Support thick lines and large points with geometry shaders. Lines still aren't drawn with correct thickness, see Twilight Princess map. But the map corners are drawn with correct shadow "blobs" for the first time! 2011-03-14 09:38:29 +00:00
DSPSpy drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
DSPTool Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
Plugins DX11: Support thick lines and large points with geometry shaders. Lines still aren't drawn with correct thickness, see Twilight Princess map. But the map corners are drawn with correct shadow "blobs" for the first time! 2011-03-14 09:38:29 +00:00
TestSuite drop vs2008 projects in favor of vs2010 2011-02-11 15:43:05 +00:00
UnitTests Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00
VSProps vs2010: add debugfast configs for wxw (now debugfast links faster!). clean up wxw projects a lot. 2011-02-10 06:31:12 +00:00
CMakeLists.txt Add an experimental CMake build system as a possible replacement for SCons. Only tested on Linux, should work on OS X and Windows in the future as well though. 2010-11-01 15:47:02 +00:00
Dolphin_2010.sln windows: buildfix for non-release configs 2011-02-11 22:27:50 +00:00