709 lines
19 KiB
C++
709 lines
19 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include <cstdio>
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#include <string>
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#include <vector>
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#include <wx/bitmap.h>
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#include <wx/chartype.h>
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#include <wx/defs.h>
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#include <wx/event.h>
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#include <wx/gdicmn.h>
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#include <wx/image.h>
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#include <wx/listbox.h>
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#include <wx/menu.h>
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#include <wx/menuitem.h>
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#include <wx/panel.h>
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#include <wx/sizer.h>
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#include <wx/string.h>
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#include <wx/textctrl.h>
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#include <wx/textdlg.h>
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#include <wx/thread.h>
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#include <wx/toolbar.h>
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#include <wx/translation.h>
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#include <wx/window.h>
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#include <wx/windowid.h>
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#include <wx/aui/auibar.h>
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#include "Common/BreakPoints.h"
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#include "Common/Common.h"
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#include "Common/StringUtil.h"
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#include "Common/SymbolDB.h"
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#include "Core/Core.h"
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#include "Core/CoreParameter.h"
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#include "Core/Host.h"
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#include "Core/Debugger/Debugger_SymbolMap.h"
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#include "Core/Debugger/PPCDebugInterface.h"
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#include "Core/HW/CPU.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/Gekko.h"
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#include "Core/PowerPC/JitInterface.h"
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#include "Core/PowerPC/PowerPC.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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#include "Core/PowerPC/PPCTables.h"
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#include "DolphinWX/Frame.h"
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#include "DolphinWX/Globals.h"
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#include "DolphinWX/WxUtils.h"
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#include "DolphinWX/Debugger/BreakpointWindow.h"
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#include "DolphinWX/Debugger/CodeView.h"
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#include "DolphinWX/Debugger/CodeWindow.h"
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#include "DolphinWX/Debugger/DebuggerUIUtil.h"
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#include "DolphinWX/Debugger/RegisterWindow.h"
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extern "C" // Bitmaps
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{
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#include "DolphinWX/resources/toolbar_add_memorycheck.c" // NOLINT
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#include "DolphinWX/resources/toolbar_add_breakpoint.c" // NOLINT
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}
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class DebugInterface;
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// -------
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// Main
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BEGIN_EVENT_TABLE(CCodeWindow, wxPanel)
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// Menu bar
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EVT_MENU_RANGE(IDM_INTERPRETER, IDM_JITSROFF, CCodeWindow::OnCPUMode)
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EVT_MENU(IDM_FONTPICKER, CCodeWindow::OnChangeFont)
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EVT_MENU_RANGE(IDM_CLEARCODECACHE, IDM_SEARCHINSTRUCTION, CCodeWindow::OnJitMenu)
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EVT_MENU_RANGE(IDM_CLEARSYMBOLS, IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
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EVT_MENU_RANGE(IDM_PROFILEBLOCKS, IDM_WRITEPROFILE, CCodeWindow::OnProfilerMenu)
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// Toolbar
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EVT_MENU_RANGE(IDM_STEP, IDM_GOTOPC, CCodeWindow::OnCodeStep)
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EVT_TEXT(IDM_ADDRBOX, CCodeWindow::OnAddrBoxChange)
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// Other
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EVT_LISTBOX(ID_SYMBOLLIST, CCodeWindow::OnSymbolListChange)
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EVT_LISTBOX(ID_CALLSTACKLIST, CCodeWindow::OnCallstackListChange)
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EVT_LISTBOX(ID_CALLERSLIST, CCodeWindow::OnCallersListChange)
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EVT_LISTBOX(ID_CALLSLIST, CCodeWindow::OnCallsListChange)
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EVT_HOST_COMMAND(wxID_ANY, CCodeWindow::OnHostMessage)
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END_EVENT_TABLE()
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// Class
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CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, CFrame *parent,
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wxWindowID id, const wxPoint& position, const wxSize& size, long style, const wxString& name)
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: wxPanel(parent, id, position, size, style, name)
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, Parent(parent)
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, m_RegisterWindow(nullptr)
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, m_BreakpointWindow(nullptr)
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, m_MemoryWindow(nullptr)
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, m_JitWindow(nullptr)
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, m_SoundWindow(nullptr)
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, m_VideoWindow(nullptr)
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, codeview(nullptr)
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{
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InitBitmaps();
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wxBoxSizer* sizerBig = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer* sizerLeft = new wxBoxSizer(wxVERTICAL);
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DebugInterface* di = &PowerPC::debug_interface;
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codeview = new CCodeView(di, &g_symbolDB, this, ID_CODEVIEW);
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sizerBig->Add(sizerLeft, 2, wxEXPAND);
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sizerBig->Add(codeview, 5, wxEXPAND);
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sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST,
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wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
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sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST,
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wxDefaultPosition, wxSize(90, 100), 0, nullptr, wxLB_SORT), 1, wxEXPAND);
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sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition,
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wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
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sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition,
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wxSize(90, 100), 0, nullptr, wxLB_SORT), 0, wxEXPAND);
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SetSizer(sizerBig);
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sizerLeft->Fit(this);
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sizerBig->Fit(this);
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}
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wxMenuBar *CCodeWindow::GetMenuBar()
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{
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return Parent->GetMenuBar();
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}
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wxToolBar *CCodeWindow::GetToolBar()
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{
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return Parent->m_ToolBar;
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}
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// ----------
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// Events
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void CCodeWindow::OnHostMessage(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_NOTIFYMAPLOADED:
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NotifyMapLoaded();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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case IDM_UPDATEDISASMDIALOG:
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Update();
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if (codeview) codeview->Center(PC);
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if (m_RegisterWindow) m_RegisterWindow->NotifyUpdate();
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break;
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case IDM_UPDATEBREAKPOINTS:
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Update();
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if (m_BreakpointWindow) m_BreakpointWindow->NotifyUpdate();
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break;
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}
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}
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// The Play, Stop, Step, Skip, Go to PC and Show PC buttons go here
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void CCodeWindow::OnCodeStep(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_STEP:
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SingleStep();
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break;
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case IDM_STEPOVER:
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StepOver();
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break;
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case IDM_TOGGLE_BREAKPOINT:
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ToggleBreakpoint();
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break;
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case IDM_SKIP:
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PC += 4;
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Update();
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break;
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case IDM_SETPC:
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PC = codeview->GetSelection();
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Update();
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break;
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case IDM_GOTOPC:
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JumpToAddress(PC);
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break;
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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bool CCodeWindow::JumpToAddress(u32 address)
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{
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// Jump to anywhere in memory
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if (address <= 0xFFFFFFFF)
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{
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codeview->Center(address);
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UpdateLists();
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return true;
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}
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return false;
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}
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void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
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{
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UpdateLists();
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}
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void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
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{
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if (!GetToolBar())
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return;
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wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
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// Trim leading and trailing whitespace.
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wxString txt = pAddrCtrl->GetValue().Trim().Trim(false);
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bool success = false;
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unsigned long addr;
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if (txt.ToULong(&addr, 16))
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{
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if (JumpToAddress(addr))
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success = true;
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}
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if (success)
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pAddrCtrl->SetBackgroundColour(wxNullColour);
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else
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pAddrCtrl->SetBackgroundColour(*wxRED);
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pAddrCtrl->Refresh();
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event.Skip();
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}
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void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
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{
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int index = callstack->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callstack->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
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{
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int index = callers->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(callers->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
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{
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int index = calls->GetSelection();
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if (index >= 0)
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{
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u32 address = (u32)(u64)(calls->GetClientData(index));
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if (address)
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JumpToAddress(address);
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}
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}
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void CCodeWindow::SingleStep()
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{
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if (CCPU::IsStepping())
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{
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JitInterface::InvalidateICache(PC, 4);
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CCPU::StepOpcode(&sync_event);
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wxThread::Sleep(20);
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// need a short wait here
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JumpToAddress(PC);
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Update();
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}
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}
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void CCodeWindow::StepOver()
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{
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if (CCPU::IsStepping())
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{
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UGeckoInstruction inst = Memory::Read_Instruction(PC);
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if (inst.LK)
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{
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PowerPC::breakpoints.Add(PC + 4, true);
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CCPU::EnableStepping(false);
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JumpToAddress(PC);
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Update();
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}
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else
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{
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SingleStep();
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}
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UpdateButtonStates();
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// Update all toolbars in the aui manager
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Parent->UpdateGUI();
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}
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}
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void CCodeWindow::ToggleBreakpoint()
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{
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if (CCPU::IsStepping())
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{
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if (codeview) codeview->ToggleBreakpoint(codeview->GetSelection());
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Update();
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}
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}
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void CCodeWindow::UpdateLists()
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{
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callers->Clear();
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u32 addr = codeview->GetSelection();
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Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
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if (!symbol)
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return;
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for (auto& call : symbol->callers)
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{
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u32 caller_addr = call.callAddress;
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Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
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if (caller_symbol)
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{
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int idx = callers->Append(StrToWxStr(StringFromFormat
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("< %s (%08x)", caller_symbol->name.c_str(), caller_addr).c_str()));
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callers->SetClientData(idx, (void*)(u64)caller_addr);
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}
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}
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calls->Clear();
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for (auto& call : symbol->calls)
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{
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u32 call_addr = call.function;
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Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
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if (call_symbol)
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{
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int idx = calls->Append(StrToWxStr(StringFromFormat
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("> %s (%08x)", call_symbol->name.c_str(), call_addr).c_str()));
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calls->SetClientData(idx, (void*)(u64)call_addr);
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}
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}
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}
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void CCodeWindow::UpdateCallstack()
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{
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if (Core::GetState() == Core::CORE_STOPPING) return;
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callstack->Clear();
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std::vector<Dolphin_Debugger::CallstackEntry> stack;
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bool ret = Dolphin_Debugger::GetCallstack(stack);
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for (auto& frame : stack)
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{
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int idx = callstack->Append(StrToWxStr(frame.Name));
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callstack->SetClientData(idx, (void*)(u64)frame.vAddress);
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}
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if (!ret)
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callstack->Append(StrToWxStr("invalid callstack"));
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}
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// Create CPU Mode menus
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar *pMenuBar)
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{
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// CPU Mode
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wxMenu* pCoreMenu = new wxMenu;
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wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _("&Interpreter core"),
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_("This is necessary to get break points"
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps."),
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wxITEM_CHECK);
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interpreter->Check(_LocalCoreStartupParameter.iCPUCore == 0);
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JITBLOCKLINKING, _("&JIT Block Linking off"),
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_("Provide safer execution by not linking the JIT blocks."),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITNOBLOCKCACHE, _("&Disable JIT Cache"),
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_("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing.\n[This option must be selected before a game is started.]"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_CLEARCODECACHE, _("&Clear JIT cache"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_LOGINSTRUCTIONS, _("&Log JIT instruction coverage"));
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pCoreMenu->Append(IDM_SEARCHINSTRUCTION, _("&Search for an op"));
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JITOFF, _("&JIT off (JIT core)"),
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_("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
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wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITLSOFF, _("&JIT LoadStore off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITLSLBZXOFF, _(" &JIT LoadStore lbzx off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITLSLXZOFF, _(" &JIT LoadStore lXz off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITLSLWZOFF, _("&JIT LoadStore lwz off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITLSFOFF, _("&JIT LoadStore Floating off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITLSPOFF, _("&JIT LoadStore Paired off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITFPOFF, _("&JIT FloatingPoint off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITIOFF, _("&JIT Integer off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITPOFF, _("&JIT Paired off"),
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wxEmptyString, wxITEM_CHECK);
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pCoreMenu->Append(IDM_JITSROFF, _("&JIT SystemRegisters off"),
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wxEmptyString, wxITEM_CHECK);
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pMenuBar->Append(pCoreMenu, _("&JIT"));
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// Debug Menu
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wxMenu* pDebugMenu = new wxMenu;
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pDebugMenu->Append(IDM_STEP, _("Step &Into\tF11"));
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pDebugMenu->Append(IDM_STEPOVER, _("Step &Over\tF10"));
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pDebugMenu->Append(IDM_TOGGLE_BREAKPOINT, _("Toggle &Breakpoint\tF9"));
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pDebugMenu->AppendSeparator();
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wxMenu* pPerspectives = new wxMenu;
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Parent->m_SavedPerspectives = new wxMenu;
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pDebugMenu->AppendSubMenu(pPerspectives, _("Perspectives"), _("Edit Perspectives"));
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pPerspectives->Append(IDM_SAVE_PERSPECTIVE, _("Save perspectives"), _("Save currently-toggled perspectives"));
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pPerspectives->Append(IDM_EDIT_PERSPECTIVES, _("Edit perspectives"), _("Toggle editing of perspectives"), wxITEM_CHECK);
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pPerspectives->AppendSeparator();
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pPerspectives->Append(IDM_ADD_PERSPECTIVE, _("Create new perspective"));
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pPerspectives->AppendSubMenu(Parent->m_SavedPerspectives, _("Saved perspectives"));
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Parent->PopulateSavedPerspectives();
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pPerspectives->AppendSeparator();
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pPerspectives->Append(IDM_PERSPECTIVES_ADD_PANE, _("Add new pane"));
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pPerspectives->Append(IDM_TAB_SPLIT, _("Tab split"), "", wxITEM_CHECK);
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pPerspectives->Append(IDM_NO_DOCKING, _("Disable docking"), "Disable docking of perspective panes to main window", wxITEM_CHECK);
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pMenuBar->Append(pDebugMenu, _("&Debug"));
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CreateMenuSymbols(pMenuBar);
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}
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void CCodeWindow::CreateMenuOptions(wxMenu* pMenu)
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{
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wxMenuItem* boottopause = pMenu->Append(IDM_BOOTTOPAUSE, _("Boot to pause"),
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_("Start the game directly instead of booting to pause"),
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wxITEM_CHECK);
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boottopause->Check(bBootToPause);
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wxMenuItem* automaticstart = pMenu->Append(IDM_AUTOMATICSTART, _("&Automatic start"),
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_(
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"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
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" if you have not given it an elf file with the --elf command line. [This can be"
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" convenient if you are bug-testing with a certain game and want to rebuild"
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" and retry it several times, either with changes to Dolphin or if you are"
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" developing a homebrew game.]"),
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wxITEM_CHECK);
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automaticstart->Check(bAutomaticStart);
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pMenu->Append(IDM_FONTPICKER, _("&Font..."));
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}
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// CPU Mode and JIT Menu
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void CCodeWindow::OnCPUMode(wxCommandEvent& event)
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{
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switch (event.GetId())
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{
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case IDM_INTERPRETER:
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PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT);
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break;
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case IDM_BOOTTOPAUSE:
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bBootToPause = !bBootToPause;
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return;
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case IDM_AUTOMATICSTART:
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bAutomaticStart = !bAutomaticStart;
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return;
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case IDM_JITOFF:
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Core::g_CoreStartupParameter.bJITOff = event.IsChecked();
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break;
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case IDM_JITLSOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITLSLXZOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITLSLWZOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITLSLBZXOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITLSFOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITLSPOFF:
|
|
Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITFPOFF:
|
|
Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITIOFF:
|
|
Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITPOFF:
|
|
Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked();
|
|
break;
|
|
case IDM_JITSROFF:
|
|
Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked();
|
|
break;
|
|
}
|
|
|
|
// Clear the JIT cache to enable these changes
|
|
JitInterface::ClearCache();
|
|
|
|
// Update
|
|
UpdateButtonStates();
|
|
}
|
|
|
|
void CCodeWindow::OnJitMenu(wxCommandEvent& event)
|
|
{
|
|
switch (event.GetId())
|
|
{
|
|
case IDM_LOGINSTRUCTIONS:
|
|
PPCTables::LogCompiledInstructions();
|
|
break;
|
|
|
|
case IDM_CLEARCODECACHE:
|
|
JitInterface::ClearCache();
|
|
break;
|
|
|
|
case IDM_SEARCHINSTRUCTION:
|
|
{
|
|
wxString str = wxGetTextFromUser("", _("Op?"), wxEmptyString, this);
|
|
for (u32 addr = 0x80000000; addr < 0x80100000; addr += 4)
|
|
{
|
|
const char *name = PPCTables::GetInstructionName(Memory::ReadUnchecked_U32(addr));
|
|
auto const wx_name = WxStrToStr(str);
|
|
if (name && (wx_name == name))
|
|
{
|
|
NOTICE_LOG(POWERPC, "Found %s at %08x", wx_name.c_str(), addr);
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
// Shortcuts
|
|
bool CCodeWindow::UseInterpreter()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_INTERPRETER);
|
|
}
|
|
|
|
bool CCodeWindow::BootToPause()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
|
|
}
|
|
|
|
bool CCodeWindow::AutomaticStart()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
|
|
}
|
|
|
|
bool CCodeWindow::JITNoBlockCache()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JITNOBLOCKCACHE);
|
|
}
|
|
|
|
bool CCodeWindow::JITBlockLinking()
|
|
{
|
|
return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
|
|
}
|
|
|
|
// Toolbar
|
|
void CCodeWindow::InitBitmaps()
|
|
{
|
|
// load original size 48x48
|
|
m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
|
|
m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
|
|
|
|
// scale to 24x24 for toolbar
|
|
for (auto& bitmap : m_Bitmaps)
|
|
bitmap = wxBitmap(bitmap.ConvertToImage().Scale(24, 24));
|
|
}
|
|
|
|
void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
|
|
{
|
|
int w = m_Bitmaps[0].GetWidth(),
|
|
h = m_Bitmaps[0].GetHeight();
|
|
|
|
toolBar->SetToolBitmapSize(wxSize(w, h));
|
|
toolBar->AddTool(IDM_STEP, _("Step"), m_Bitmaps[Toolbar_Step]);
|
|
toolBar->AddTool(IDM_STEPOVER, _("Step Over"), m_Bitmaps[Toolbar_StepOver]);
|
|
toolBar->AddTool(IDM_SKIP, _("Skip"), m_Bitmaps[Toolbar_Skip]);
|
|
toolBar->AddSeparator();
|
|
toolBar->AddTool(IDM_GOTOPC, _("Show PC"), m_Bitmaps[Toolbar_GotoPC]);
|
|
toolBar->AddTool(IDM_SETPC, _("Set PC"), m_Bitmaps[Toolbar_SetPC]);
|
|
toolBar->AddSeparator();
|
|
toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, ""));
|
|
|
|
toolBar->Realize();
|
|
}
|
|
|
|
// Update GUI
|
|
void CCodeWindow::Update()
|
|
{
|
|
if (!codeview) return;
|
|
|
|
codeview->Refresh();
|
|
UpdateCallstack();
|
|
UpdateButtonStates();
|
|
|
|
// Do not automatically show the current PC position when a breakpoint is hit or
|
|
// when we pause since this can be called at other times too.
|
|
//codeview->Center(PC);
|
|
}
|
|
|
|
void CCodeWindow::UpdateButtonStates()
|
|
{
|
|
bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
|
|
bool Pause = (Core::GetState() == Core::CORE_PAUSE);
|
|
bool Stepping = CCPU::IsStepping();
|
|
wxToolBar* ToolBar = GetToolBar();
|
|
|
|
// Toolbar
|
|
if (!ToolBar)
|
|
return;
|
|
|
|
if (!Initialized)
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, false);
|
|
ToolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
if (!Stepping)
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, false);
|
|
ToolBar->EnableTool(IDM_SKIP, false);
|
|
}
|
|
else
|
|
{
|
|
ToolBar->EnableTool(IDM_STEPOVER, true);
|
|
ToolBar->EnableTool(IDM_SKIP, true);
|
|
}
|
|
}
|
|
|
|
ToolBar->EnableTool(IDM_STEP, Initialized && Stepping);
|
|
ToolBar->Realize();
|
|
|
|
// Menu bar
|
|
// ------------------
|
|
GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode
|
|
|
|
GetMenuBar()->Enable(IDM_JITNOBLOCKCACHE, !Initialized);
|
|
|
|
GetMenuBar()->Enable(IDM_JITOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITIOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITPOFF, Pause);
|
|
GetMenuBar()->Enable(IDM_JITSROFF, Pause);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu
|
|
GetMenuBar()->Enable(IDM_SEARCHINSTRUCTION, Initialized);
|
|
|
|
GetMenuBar()->Enable(IDM_CLEARSYMBOLS, Initialized); // Symbols menu
|
|
GetMenuBar()->Enable(IDM_SCANFUNCTIONS, Initialized);
|
|
GetMenuBar()->Enable(IDM_LOADMAPFILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVEMAPFILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_SAVEMAPFILEWITHCODES, Initialized);
|
|
GetMenuBar()->Enable(IDM_CREATESIGNATUREFILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_RENAME_SYMBOLS, Initialized);
|
|
GetMenuBar()->Enable(IDM_USESIGNATUREFILE, Initialized);
|
|
GetMenuBar()->Enable(IDM_PATCHHLEFUNCTIONS, Initialized);
|
|
|
|
// Update Fonts
|
|
callstack->SetFont(DebuggerFont);
|
|
symbols->SetFont(DebuggerFont);
|
|
callers->SetFont(DebuggerFont);
|
|
calls->SetFont(DebuggerFont);
|
|
}
|