187 lines
5.6 KiB
C++
187 lines
5.6 KiB
C++
// Copyright 2010 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <map>
|
|
#include <memory>
|
|
#include <tuple>
|
|
#include <unordered_map>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "VideoCommon/BPMemory.h"
|
|
#include "VideoCommon/TextureDecoder.h"
|
|
#include "VideoCommon/VideoCommon.h"
|
|
|
|
struct VideoConfig;
|
|
|
|
class TextureCacheBase
|
|
{
|
|
public:
|
|
struct TCacheEntryConfig
|
|
{
|
|
constexpr TCacheEntryConfig() = default;
|
|
|
|
bool operator==(const TCacheEntryConfig& o) const
|
|
{
|
|
return std::tie(width, height, levels, layers, rendertarget) ==
|
|
std::tie(o.width, o.height, o.levels, o.layers, o.rendertarget);
|
|
}
|
|
|
|
struct Hasher : std::hash<u64>
|
|
{
|
|
size_t operator()(const TCacheEntryConfig& c) const
|
|
{
|
|
u64 id = (u64)c.rendertarget << 63 | (u64)c.layers << 48 | (u64)c.levels << 32 | (u64)c.height << 16 | (u64)c.width;
|
|
return std::hash<u64>::operator()(id);
|
|
}
|
|
};
|
|
|
|
u32 width = 0;
|
|
u32 height = 0;
|
|
u32 levels = 1;
|
|
u32 layers = 1;
|
|
bool rendertarget = false;
|
|
};
|
|
|
|
struct TCacheEntryBase
|
|
{
|
|
const TCacheEntryConfig config;
|
|
|
|
// common members
|
|
u32 addr;
|
|
u32 size_in_bytes;
|
|
u64 base_hash;
|
|
u64 hash; // for paletted textures, hash = base_hash ^ palette_hash
|
|
u32 format; // bits 0-3 will contain the in-memory format.
|
|
bool is_efb_copy;
|
|
bool is_custom_tex;
|
|
u32 memory_stride;
|
|
|
|
unsigned int native_width, native_height; // Texture dimensions from the GameCube's point of view
|
|
unsigned int native_levels;
|
|
|
|
// used to delete textures which haven't been used for TEXTURE_KILL_THRESHOLD frames
|
|
int frameCount;
|
|
|
|
// Keep an iterator to the entry in textures_by_hash, so it does not need to be searched when removing the cache entry
|
|
std::multimap<u64, TCacheEntryBase*>::iterator textures_by_hash_iter;
|
|
|
|
void SetGeneralParameters(u32 _addr, u32 _size, u32 _format)
|
|
{
|
|
addr = _addr;
|
|
size_in_bytes = _size;
|
|
format = _format;
|
|
}
|
|
|
|
void SetDimensions(unsigned int _native_width, unsigned int _native_height, unsigned int _native_levels)
|
|
{
|
|
native_width = _native_width;
|
|
native_height = _native_height;
|
|
native_levels = _native_levels;
|
|
memory_stride = _native_width;
|
|
}
|
|
|
|
void SetHashes(u64 _base_hash, u64 _hash)
|
|
{
|
|
base_hash = _base_hash;
|
|
hash = _hash;
|
|
}
|
|
|
|
void SetEfbCopy(u32 stride);
|
|
|
|
TCacheEntryBase(const TCacheEntryConfig& c) : config(c) {}
|
|
virtual ~TCacheEntryBase();
|
|
|
|
virtual void Bind(unsigned int stage) = 0;
|
|
virtual bool Save(const std::string& filename, unsigned int level) = 0;
|
|
|
|
virtual void CopyRectangleFromTexture(
|
|
const TCacheEntryBase* source,
|
|
const MathUtil::Rectangle<int> &srcrect,
|
|
const MathUtil::Rectangle<int> &dstrect) = 0;
|
|
|
|
virtual void Load(unsigned int width, unsigned int height,
|
|
unsigned int expanded_width, unsigned int level) = 0;
|
|
virtual void FromRenderTarget(u8* dst, PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
|
|
bool scaleByHalf, unsigned int cbufid, const float *colmat) = 0;
|
|
|
|
bool OverlapsMemoryRange(u32 range_address, u32 range_size) const;
|
|
|
|
bool IsEfbCopy() const { return is_efb_copy; }
|
|
|
|
u32 NumBlocksY() const;
|
|
u32 BytesPerRow() const;
|
|
|
|
u64 CalculateHash() const;
|
|
};
|
|
|
|
virtual ~TextureCacheBase(); // needs virtual for DX11 dtor
|
|
|
|
static void OnConfigChanged(VideoConfig& config);
|
|
|
|
// Removes textures which aren't used for more than TEXTURE_KILL_THRESHOLD frames,
|
|
// frameCount is the current frame number.
|
|
static void Cleanup(int _frameCount);
|
|
|
|
static void Invalidate();
|
|
|
|
virtual TCacheEntryBase* CreateTexture(const TCacheEntryConfig& config) = 0;
|
|
|
|
virtual void CopyEFB(u8* dst, u32 format, u32 native_width, u32 bytes_per_row, u32 num_blocks_y, u32 memory_stride,
|
|
PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect,
|
|
bool isIntensity, bool scaleByHalf) = 0;
|
|
|
|
virtual void CompileShaders() = 0; // currently only implemented by OGL
|
|
virtual void DeleteShaders() = 0; // currently only implemented by OGL
|
|
|
|
static TCacheEntryBase* Load(const u32 stage);
|
|
static void UnbindTextures();
|
|
virtual void BindTextures();
|
|
static void CopyRenderTargetToTexture(u32 dstAddr, unsigned int dstFormat, u32 dstStride,
|
|
PEControl::PixelFormat srcFormat, const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf);
|
|
|
|
virtual void ConvertTexture(TCacheEntryBase* entry, TCacheEntryBase* unconverted, void* palette, TlutFormat format) = 0;
|
|
|
|
protected:
|
|
TextureCacheBase();
|
|
|
|
alignas(16) static u8* temp;
|
|
static size_t temp_size;
|
|
|
|
static TCacheEntryBase* bound_textures[8];
|
|
|
|
private:
|
|
typedef std::multimap<u64, TCacheEntryBase*> TexCache;
|
|
typedef std::unordered_multimap<TCacheEntryConfig, TCacheEntryBase*, TCacheEntryConfig::Hasher> TexPool;
|
|
static void ScaleTextureCacheEntryTo(TCacheEntryBase** entry, u32 new_width, u32 new_height);
|
|
static TCacheEntryBase* DoPartialTextureUpdates(TexCache::iterator iter);
|
|
static void DumpTexture(TCacheEntryBase* entry, std::string basename, unsigned int level);
|
|
static void CheckTempSize(size_t required_size);
|
|
|
|
static TCacheEntryBase* AllocateTexture(const TCacheEntryConfig& config);
|
|
static TexCache::iterator FreeTexture(TexCache::iterator t_iter);
|
|
|
|
static TCacheEntryBase* ReturnEntry(unsigned int stage, TCacheEntryBase* entry);
|
|
|
|
static TexCache textures_by_address;
|
|
static TexCache textures_by_hash;
|
|
static TexPool texture_pool;
|
|
|
|
// Backup configuration values
|
|
static struct BackupConfig
|
|
{
|
|
int s_colorsamples;
|
|
bool s_texfmt_overlay;
|
|
bool s_texfmt_overlay_center;
|
|
bool s_hires_textures;
|
|
bool s_cache_hires_textures;
|
|
bool s_copy_cache_enable;
|
|
bool s_stereo_3d;
|
|
bool s_efb_mono_depth;
|
|
} backup_config;
|
|
};
|
|
|
|
extern std::unique_ptr<TextureCacheBase> g_texture_cache;
|