dolphin/Source/Core/InputCommon
Shawn Hoffman 7ae1340179 vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working...
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7012 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-01-31 07:51:37 +00:00
..
Src Guard against controller instances without any inputs. 2011-01-30 08:12:34 +00:00
CMakeLists.txt Make Linux/MacOSX system checks correct in the cmake build. UNIX is true on both linux and osx. The cmake build probably still doesn't work on MacOSX though. 2010-11-17 01:03:39 +00:00
InputCommon.vcproj Moved WiimoteNew into Dolphin and eliminated the old wiimote plugin. Removed wiimote plugin support. Moved input dialog related InputUICommon stuff into DolphinWX. Removed now unused InputCommon files. UDPWiimote stuff is temporarily disabled until it is reorganized so Core won't depend on wx. Real wiimotes are now initialized on first need(wiimote diag open or game start) and left initialized until Dolphin exit.(maybe this will work better for Linux/OS X) (scons probably needs some fixes) 2010-10-12 19:42:29 +00:00
InputCommon.vcxproj vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working... 2011-01-31 07:51:37 +00:00
InputCommon.vcxproj.filters vs2010 add filters for everything (...except wxw projects...). Try to fix SVNRevGen, but I'm not sure it's working... 2011-01-31 07:51:37 +00:00