dolphin/Source/Core/DolphinWX/ARCodeAddEdit.cpp

190 lines
5.7 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstddef>
#include <cstdlib>
#include <string>
#include <vector>
#include <wx/chartype.h>
#include <wx/defs.h>
#include <wx/dialog.h>
#include <wx/event.h>
#include <wx/gbsizer.h>
#include <wx/gdicmn.h>
#include <wx/msgdlg.h>
#include <wx/sizer.h>
#include <wx/spinbutt.h>
#include <wx/stattext.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/translation.h>
#include <wx/windowid.h>
#include "Common/CommonTypes.h"
#include "Common/StringUtil.h"
#include "Core/ActionReplay.h"
#include "Core/ARDecrypt.h"
#include "DolphinWX/ARCodeAddEdit.h"
#include "DolphinWX/ISOProperties.h"
#include "DolphinWX/WxUtils.h"
CARCodeAddEdit::CARCodeAddEdit(int _selection, wxWindow* parent, wxWindowID id, const wxString& title, const wxPoint& position, const wxSize& size, long style)
: wxDialog(parent, id, title, position, size, style)
, selection(_selection)
{
Bind(wxEVT_BUTTON, &CARCodeAddEdit::SaveCheatData, this, wxID_OK);
ActionReplay::ARCode tempEntries;
wxString currentName = _("Insert name here..");
if (selection == wxNOT_FOUND)
{
tempEntries.name = "";
}
else
{
currentName = StrToWxStr(arCodes.at(selection).name);
tempEntries = arCodes.at(selection);
}
wxBoxSizer* sEditCheat = new wxBoxSizer(wxVERTICAL);
wxStaticBoxSizer* sbEntry = new wxStaticBoxSizer(wxVERTICAL, this, _("Cheat Code"));
wxGridBagSizer* sgEntry = new wxGridBagSizer(0, 0);
wxStaticText* EditCheatNameText = new wxStaticText(this, wxID_ANY, _("Name:"));
EditCheatName = new wxTextCtrl(this, wxID_ANY, wxEmptyString);
EditCheatName->SetValue(currentName);
EntrySelection = new wxSpinButton(this);
EntrySelection->SetRange(1, ((int)arCodes.size()) > 0 ? (int)arCodes.size() : 1);
EntrySelection->SetValue((int)(arCodes.size() - selection));
EntrySelection->Bind(wxEVT_SPIN, &CARCodeAddEdit::ChangeEntry, this);
EditCheatCode = new wxTextCtrl(this, wxID_ANY, wxEmptyString, wxDefaultPosition, wxSize(300, 100), wxTE_MULTILINE);
UpdateTextCtrl(tempEntries);
sgEntry->Add(EditCheatNameText, wxGBPosition(0, 0), wxGBSpan(1, 1), wxALIGN_CENTER|wxALL, 5);
sgEntry->Add(EditCheatName, wxGBPosition(0, 1), wxGBSpan(1, 1), wxEXPAND|wxALL, 5);
sgEntry->Add(EntrySelection, wxGBPosition(0, 2), wxGBSpan(2, 1), wxEXPAND|wxALL, 5);
sgEntry->Add(EditCheatCode, wxGBPosition(1, 0), wxGBSpan(1, 2), wxEXPAND|wxALL, 5);
sgEntry->AddGrowableCol(1);
sgEntry->AddGrowableRow(1);
sbEntry->Add(sgEntry, 1, wxEXPAND|wxALL);
sEditCheat->Add(sbEntry, 1, wxEXPAND|wxALL, 5);
sEditCheat->Add(CreateButtonSizer(wxOK | wxCANCEL), 0, wxEXPAND | wxALL, 5);
SetSizerAndFit(sEditCheat);
SetFocus();
}
void CARCodeAddEdit::ChangeEntry(wxSpinEvent& event)
{
ActionReplay::ARCode currentCode = arCodes.at((int)arCodes.size() - event.GetPosition());
EditCheatName->SetValue(StrToWxStr(currentCode.name));
UpdateTextCtrl(currentCode);
}
void CARCodeAddEdit::SaveCheatData(wxCommandEvent& WXUNUSED (event))
{
std::vector<ActionReplay::AREntry> decryptedLines;
std::vector<std::string> encryptedLines;
// Split the entered cheat into lines.
std::vector<std::string> userInputLines;
SplitString(WxStrToStr(EditCheatCode->GetValue()), '\n', userInputLines);
for (size_t i = 0; i < userInputLines.size(); i++)
{
// Make sure to ignore unneeded whitespace characters.
std::string line_str = StripSpaces(userInputLines[i]);
if (line_str == "")
continue;
// Let's parse the current line. Is it in encrypted or decrypted form?
std::vector<std::string> pieces;
SplitString(line_str, ' ', pieces);
if (pieces.size() == 2 && pieces[0].size() == 8 && pieces[1].size() == 8)
{
// Decrypted code line.
u32 addr = std::stoul(pieces[0], nullptr, 16);
u32 value = std::stoul(pieces[1], nullptr, 16);
decryptedLines.emplace_back(addr, value);
continue;
}
else if (pieces.size() == 1)
{
SplitString(line_str, '-', pieces);
if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 5)
{
// Encrypted code line. We'll have to decode it later.
encryptedLines.push_back(pieces[0] + pieces[1] + pieces[2]);
continue;
}
}
// If the above-mentioned conditions weren't met, then something went wrong.
if (!PanicYesNoT("Unable to parse line %u of the entered AR code as a valid "
"encrypted or decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?", (unsigned) (i + 1)))
{
return;
}
}
// If the entered code was in encrypted form, we decode it here.
if (encryptedLines.size())
{
// TODO: what if both decrypted AND encrypted lines are entered into a single AR code?
ActionReplay::DecryptARCode(encryptedLines, decryptedLines);
}
// Codes with no lines appear to be deleted/hidden from the list. Let's prevent that.
if (!decryptedLines.size())
{
WxUtils::ShowErrorDialog(_("The resulting decrypted AR code doesn't contain any lines."));
return;
}
if (selection == wxNOT_FOUND)
{
// Add a new AR cheat code.
ActionReplay::ARCode newCheat;
newCheat.name = WxStrToStr(EditCheatName->GetValue());
newCheat.ops = decryptedLines;
newCheat.active = true;
arCodes.push_back(newCheat);
}
else
{
// Update the currently-selected AR cheat code.
arCodes.at(selection).name = WxStrToStr(EditCheatName->GetValue());
arCodes.at(selection).ops = decryptedLines;
}
AcceptAndClose();
}
void CARCodeAddEdit::UpdateTextCtrl(ActionReplay::ARCode arCode)
{
EditCheatCode->Clear();
if (arCode.name != "")
{
for (auto& op : arCode.ops)
EditCheatCode->AppendText(wxString::Format("%08X %08X\n", op.cmd_addr, op.value));
}
else
{
EditCheatCode->SetValue(_("Insert Encrypted or Decrypted code here..."));
}
}