dolphin/Source/Plugins/Plugin_VideoOGL
Ryan Houdek 7ab38cff68 UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now. 2011-12-10 07:38:30 -06:00
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Src UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now. 2011-12-10 07:38:30 -06:00
CMakeLists.txt Add in GLSL setting again. 2011-11-30 22:02:25 -06:00
Plugin_VideoOGL.vcxproj add ProgramShaderCache.* to visual studio project files 2011-12-09 14:28:59 -08:00
Plugin_VideoOGL.vcxproj.filters add ProgramShaderCache.* to visual studio project files 2011-12-09 14:28:59 -08:00
SConscript Move SConscript files out from the Src subdirectories to be 2011-03-03 19:44:56 +00:00