dolphin/Source/Core
Ryan Houdek 7ab38cff68 UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now. 2011-12-10 07:38:30 -06:00
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AudioCommon vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
Common Avoid virtual memory range collision between JIT and emulated RAM. 2011-11-30 00:37:57 +01:00
Core moe 2011-12-02 19:04:37 -06:00
DiscIO vs2010: Disable LTCG for realz 2011-09-05 09:43:23 -07:00
DolphinWX UI: refactor the game list sorting code 2011-11-02 02:45:51 +01:00
InputCommon remove hacky old MicButton stuff 2011-10-03 23:46:00 -07:00
VideoCommon UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now. 2011-12-10 07:38:30 -06:00
CMakeLists.txt Merge UI related projects into the main DolphinWX project. 2011-02-11 21:37:52 +00:00