dolphin/Source/Core/VideoBackends
Scott Mansell b8695a57da Fix incorrect clamping in SWRenderer.
A previous PR changed a whole lot of min/maxes to std::min/std::max
but made a mistake here and used a templated min which cast it's
arguments to unsigned instead of casting return value.

This resulted in glitchy artifacts in bright areas (See issue 7439)

I rewrote the code to use a proper clamping function so it's cleaner
to read.
2014-07-15 21:15:49 +12:00
..
D3D remove unused globals 2014-07-11 16:10:20 +02:00
OGL OGL: Correctly guard against array bounds of s_encodingPrograms 2014-07-14 00:48:14 -04:00
Software Fix incorrect clamping in SWRenderer. 2014-07-15 21:15:49 +12:00
CMakeLists.txt Merge of GL-AutoChoose. 2014-01-18 04:11:59 +00:00