dolphin/Source/Core/VideoBackends/Null/VertexManager.h

24 lines
440 B
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include "VideoCommon/VertexManagerBase.h"
namespace Null
{
class VertexManager : public VertexManagerBase
{
public:
VertexManager();
~VertexManager();
protected:
void DrawCurrentBatch(u32 base_index, u32 num_indices, u32 base_vertex) override;
};
} // namespace Null