dolphin/Source/Core/AudioCommon/Mixer.h

132 lines
4.7 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <atomic>
#include <optional>
#include "AudioCommon/AudioStretcher.h"
#include "AudioCommon/SurroundDecoder.h"
#include "AudioCommon/WaveFile.h"
#include "Common/CommonTypes.h"
#include "Common/Config/Config.h"
class PointerWrap;
class Mixer final
{
public:
explicit Mixer(u32 BackendSampleRate);
~Mixer();
void DoState(PointerWrap& p);
// Called from audio threads
u32 Mix(s16* samples, u32 num_samples);
u32 MixSurround(float* samples, u32 num_samples);
// Called from main thread
void PushSamples(const s16* samples, u32 num_samples);
void PushStreamingSamples(const s16* samples, u32 num_samples);
void PushWiimoteSpeakerSamples(const s16* samples, u32 num_samples, u32 sample_rate_divisor);
void PushSkylanderPortalSamples(const u8* samples, u32 num_samples);
void PushGBASamples(int device_number, const s16* samples, u32 num_samples);
u32 GetSampleRate() const { return m_sampleRate; }
void SetDMAInputSampleRateDivisor(u32 rate_divisor);
void SetStreamInputSampleRateDivisor(u32 rate_divisor);
void SetGBAInputSampleRateDivisors(int device_number, u32 rate_divisor);
void SetStreamingVolume(u32 lvolume, u32 rvolume);
void SetWiimoteSpeakerVolume(u32 lvolume, u32 rvolume);
void SetGBAVolume(int device_number, u32 lvolume, u32 rvolume);
void StartLogDTKAudio(const std::string& filename);
void StopLogDTKAudio();
void StartLogDSPAudio(const std::string& filename);
void StopLogDSPAudio();
// 54000000 doesn't work here as it doesn't evenly divide with 32000, but 108000000 does
static constexpr u64 FIXED_SAMPLE_RATE_DIVIDEND = 54000000 * 2;
private:
static constexpr u32 MAX_SAMPLES = 1024 * 4; // 128 ms
static constexpr u32 INDEX_MASK = MAX_SAMPLES - 1;
static constexpr double MAX_PITCH_SHIFT = 1.0145453; // 2 ^ (+1/48) - 1/4th Note Up
static constexpr double MIN_PITCH_SHIFT = 0.9856632; // 2 ^ (-1/48) - 1/4th Note Down
static constexpr double SAMPLE_RATE_LPF = 1.0 / 4.0; // How much to smooth out sample rate
static constexpr double CONTROL_EFFORT = 1.0 / 64.0; // Lowers the strength of pitch shifting
const u32 SURROUND_CHANNELS = 6;
class MixerFifo final
{
public:
MixerFifo(Mixer* mixer, u32 sample_rate_divisor, bool little_endian)
: m_mixer(mixer), m_input_sample_rate_divisor(sample_rate_divisor),
m_little_endian(little_endian)
{
}
void DoState(PointerWrap& p);
void PushSamples(const s16* samples, u32 num_samples);
std::pair<float, float> GetSample(u32 index, float frac, float sinc_ratio);
void Mix(s16* samples, u32 num_samples, double target_speed);
u32 MixRaw(s16* samples, u32 num_samples);
void SetInputSampleRateDivisor(u64 rate_divisor);
u64 GetInputSampleRateDivisor() const;
void SetVolume(s32 lvolume, s32 rvolume);
std::pair<s32, s32> GetVolume() const;
u32 AvailableFIFOSamples() const;
u32 AvailableSamples() const;
DT AvailableSamplesTime() const;
private:
Mixer* m_mixer;
u64 m_input_sample_rate_divisor;
bool m_little_endian;
std::array<std::pair<float, float>, MAX_SAMPLES> m_buffer{};
std::atomic<u32> m_indexW{0};
std::atomic<u32> m_indexR{0};
// Volume ranges from 0-256
std::atomic<s32> m_LVolume{256};
std::atomic<s32> m_RVolume{256};
double m_multiplier = 1.0;
double m_frac = 0.0;
};
void RefreshConfig();
MixerFifo m_dma_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 32000, false};
MixerFifo m_streaming_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, false};
MixerFifo m_wiimote_speaker_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 3000, true};
MixerFifo m_skylander_portal_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 8000, true};
std::array<MixerFifo, 4> m_gba_mixers{MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true}};
u32 m_sampleRate;
bool m_is_stretching = false;
AudioCommon::AudioStretcher m_stretcher;
AudioCommon::SurroundDecoder m_surround_decoder;
std::array<s16, MAX_SAMPLES * 2> m_scratch_buffer{};
WaveFileWriter m_wave_writer_dtk;
WaveFileWriter m_wave_writer_dsp;
bool m_log_dtk_audio = false;
bool m_log_dsp_audio = false;
float m_config_emulation_speed;
bool m_config_audio_stretch;
int m_config_direct_latency;
int m_config_sinc_window_width;
Config::ConfigChangedCallbackID m_config_changed_callback_id;
};