132 lines
4.7 KiB
C++
132 lines
4.7 KiB
C++
// Copyright 2009 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <atomic>
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#include <optional>
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#include "AudioCommon/AudioStretcher.h"
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#include "AudioCommon/SurroundDecoder.h"
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#include "AudioCommon/WaveFile.h"
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#include "Common/CommonTypes.h"
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#include "Common/Config/Config.h"
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class PointerWrap;
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class Mixer final
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{
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public:
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explicit Mixer(u32 BackendSampleRate);
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~Mixer();
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void DoState(PointerWrap& p);
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// Called from audio threads
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u32 Mix(s16* samples, u32 num_samples);
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u32 MixSurround(float* samples, u32 num_samples);
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// Called from main thread
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void PushSamples(const s16* samples, u32 num_samples);
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void PushStreamingSamples(const s16* samples, u32 num_samples);
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void PushWiimoteSpeakerSamples(const s16* samples, u32 num_samples, u32 sample_rate_divisor);
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void PushSkylanderPortalSamples(const u8* samples, u32 num_samples);
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void PushGBASamples(int device_number, const s16* samples, u32 num_samples);
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u32 GetSampleRate() const { return m_sampleRate; }
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void SetDMAInputSampleRateDivisor(u32 rate_divisor);
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void SetStreamInputSampleRateDivisor(u32 rate_divisor);
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void SetGBAInputSampleRateDivisors(int device_number, u32 rate_divisor);
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void SetStreamingVolume(u32 lvolume, u32 rvolume);
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void SetWiimoteSpeakerVolume(u32 lvolume, u32 rvolume);
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void SetGBAVolume(int device_number, u32 lvolume, u32 rvolume);
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void StartLogDTKAudio(const std::string& filename);
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void StopLogDTKAudio();
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void StartLogDSPAudio(const std::string& filename);
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void StopLogDSPAudio();
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// 54000000 doesn't work here as it doesn't evenly divide with 32000, but 108000000 does
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static constexpr u64 FIXED_SAMPLE_RATE_DIVIDEND = 54000000 * 2;
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private:
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static constexpr u32 MAX_SAMPLES = 1024 * 4; // 128 ms
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static constexpr u32 INDEX_MASK = MAX_SAMPLES - 1;
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static constexpr double MAX_PITCH_SHIFT = 1.0145453; // 2 ^ (+1/48) - 1/4th Note Up
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static constexpr double MIN_PITCH_SHIFT = 0.9856632; // 2 ^ (-1/48) - 1/4th Note Down
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static constexpr double SAMPLE_RATE_LPF = 1.0 / 4.0; // How much to smooth out sample rate
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static constexpr double CONTROL_EFFORT = 1.0 / 64.0; // Lowers the strength of pitch shifting
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const u32 SURROUND_CHANNELS = 6;
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class MixerFifo final
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{
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public:
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MixerFifo(Mixer* mixer, u32 sample_rate_divisor, bool little_endian)
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: m_mixer(mixer), m_input_sample_rate_divisor(sample_rate_divisor),
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m_little_endian(little_endian)
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{
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}
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void DoState(PointerWrap& p);
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void PushSamples(const s16* samples, u32 num_samples);
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std::pair<float, float> GetSample(u32 index, float frac, float sinc_ratio);
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void Mix(s16* samples, u32 num_samples, double target_speed);
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u32 MixRaw(s16* samples, u32 num_samples);
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void SetInputSampleRateDivisor(u64 rate_divisor);
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u64 GetInputSampleRateDivisor() const;
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void SetVolume(s32 lvolume, s32 rvolume);
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std::pair<s32, s32> GetVolume() const;
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u32 AvailableFIFOSamples() const;
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u32 AvailableSamples() const;
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DT AvailableSamplesTime() const;
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private:
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Mixer* m_mixer;
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u64 m_input_sample_rate_divisor;
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bool m_little_endian;
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std::array<std::pair<float, float>, MAX_SAMPLES> m_buffer{};
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std::atomic<u32> m_indexW{0};
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std::atomic<u32> m_indexR{0};
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// Volume ranges from 0-256
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std::atomic<s32> m_LVolume{256};
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std::atomic<s32> m_RVolume{256};
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double m_multiplier = 1.0;
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double m_frac = 0.0;
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};
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void RefreshConfig();
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MixerFifo m_dma_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 32000, false};
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MixerFifo m_streaming_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, false};
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MixerFifo m_wiimote_speaker_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 3000, true};
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MixerFifo m_skylander_portal_mixer{this, FIXED_SAMPLE_RATE_DIVIDEND / 8000, true};
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std::array<MixerFifo, 4> m_gba_mixers{MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
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MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
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MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true},
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MixerFifo{this, FIXED_SAMPLE_RATE_DIVIDEND / 48000, true}};
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u32 m_sampleRate;
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bool m_is_stretching = false;
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AudioCommon::AudioStretcher m_stretcher;
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AudioCommon::SurroundDecoder m_surround_decoder;
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std::array<s16, MAX_SAMPLES * 2> m_scratch_buffer{};
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WaveFileWriter m_wave_writer_dtk;
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WaveFileWriter m_wave_writer_dsp;
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bool m_log_dtk_audio = false;
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bool m_log_dsp_audio = false;
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float m_config_emulation_speed;
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bool m_config_audio_stretch;
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int m_config_direct_latency;
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int m_config_sinc_window_width;
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Config::ConfigChangedCallbackID m_config_changed_callback_id;
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};
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