240 lines
4.8 KiB
C++
240 lines
4.8 KiB
C++
/*====================================================================
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filename: gdsp_interpreter.cpp
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project: GCemu
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created: 2004-6-18
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mail: duddie@walla.com
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Copyright (c) 2005 Duddie & Tratax
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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====================================================================*/
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#include <stdio.h>
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#include <stdlib.h>
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#include "DSPTables.h"
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#include "DSPHost.h"
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#include "DSPCore.h"
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#include "DSPAnalyzer.h"
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#include "DSPHWInterface.h"
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#include "DSPIntUtil.h"
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namespace DSPInterpreter {
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volatile u32 gdsp_running;
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// NOTE: These have nothing to do with g_dsp.r[DSP_REG_CR].
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// Hm, should instructions that change CR use this? Probably not (but they
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// should call UpdateCachedCR())
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void WriteCR(u16 val)
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{
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// reset
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if (val & 0x0001)
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{
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DSPCore_Reset();
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}
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val &= ~0x0001;
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// update cr
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g_dsp.cr = val;
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}
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// Hm, should instructions that read CR use this? (Probably not).
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u16 ReadCR()
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{
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if (g_dsp.pc & 0x8000)
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{
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g_dsp.cr |= 0x800;
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}
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else
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{
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g_dsp.cr &= ~0x800;
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}
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return g_dsp.cr;
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}
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void Step()
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{
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DSPCore_CheckExceptions();
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g_dsp.step_counter++;
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#if PROFILE
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g_dsp.err_pc = g_dsp.pc;
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ProfilerAddDelta(g_dsp.err_pc, 1);
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if (g_dsp.step_counter == 1)
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{
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ProfilerInit();
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}
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if ((g_dsp.step_counter & 0xFFFFF) == 0)
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{
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ProfilerDump(g_dsp.step_counter);
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}
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#endif
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// if (g_dsp.pc >= 0x0272 && g_dsp.pc <= 0x0282)
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// printf("pc %04x acc0 %04x acc1 %04x\n", g_dsp.pc, dsp_get_acc_m(0), dsp_get_acc_m(1));
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u16 opc = dsp_fetch_code();
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ExecuteInstruction(UDSPInstruction(opc));
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HandleLoop();
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}
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// Used by thread mode.
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void Run()
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{
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gdsp_running = true;
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while (!(g_dsp.cr & CR_HALT))
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{
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// Are we running?
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if (DSPHost_Running() && !DSPHost_OnThread())
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break;
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// This number (500) is completely arbitrary. TODO: tweak.
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RunCyclesDebug(500);
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if (!gdsp_running)
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break;
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}
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gdsp_running = false;
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}
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// This one has basic idle skipping, and checks breakpoints.
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int RunCyclesDebug(int cycles)
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{
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// First, let's run a few cycles with no idle skipping so that things can
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// progress a bit.
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return 0;
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if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
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{
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DSPCore_SetState(DSPCORE_STEPPING);
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return cycles;
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}
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Step();
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cycles--;
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if (cycles < 0)
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return 0;
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}
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DSPCore_CheckExternalInterrupt();
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// Now, let's run a few cycles with idle skipping.
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return 0;
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if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
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{
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DSPCore_SetState(DSPCORE_STEPPING);
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return cycles;
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}
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// Idle skipping.
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if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
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return 0;
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Step();
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cycles--;
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if (cycles < 0)
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return 0;
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}
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// Finally, run the rest of the block without.
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while (cycles > 0)
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{
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if (dsp_breakpoints.IsAddressBreakPoint(g_dsp.pc))
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{
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DSPCore_SetState(DSPCORE_STEPPING);
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return cycles;
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}
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Step();
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cycles--;
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}
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return cycles;
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}
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// Used by non-thread mode. Meant to be efficient.
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int RunCycles(int cycles)
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{
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DSPCore_CheckExternalInterrupt();
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if (cycles < 18)
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{
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for (int i = 0; i < cycles; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return 0;
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if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
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return 0;
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Step();
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cycles--;
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}
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return cycles;
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}
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DSPCore_CheckExternalInterrupt();
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// First, let's run a few cycles with no idle skipping so that things can progress a bit.
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return 0;
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Step();
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cycles--;
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}
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// Next, let's run a few cycles with idle skipping, so that we can skip
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// idle loops.
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for (int i = 0; i < 8; i++)
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{
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if (g_dsp.cr & CR_HALT)
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return 0;
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if (DSPAnalyzer::code_flags[g_dsp.pc] & DSPAnalyzer::CODE_IDLE_SKIP)
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return 0;
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Step();
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cycles--;
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}
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// Now, run the rest of the block without idle skipping. It might trip into
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// a idle loop and if so we waste some time here. Might be beneficial to
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// slice even further.
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while (cycles > 0)
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{
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Step();
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cycles--;
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// We don't bother directly supporting pause - if the main emu pauses,
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// it just won't call this function anymore.
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}
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return cycles;
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}
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void Stop()
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{
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gdsp_running = false;
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}
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} // namespace
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