dolphin/Languages/po/tr.po

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# Translation of dolphin-emu.pot to LANGUAGE
# Copyright (C) 2003-2013
# This file is distributed under the same license as the Dolphin Emulator package.
#
# Translators:
# Mustafa Can <m.can.elmaci@gmail.com>, 2013-2015
# nlgzrgn <nlgzrgn@live.com>, 2011
msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2015-12-17 02:03+0000\n"
"PO-Revision-Date: 2015-12-15 19:36+0000\n"
"Last-Translator: dolphinbot <delroth@dolphin-emu.org>\n"
"Language-Team: Turkish (http://www.transifex.com/delroth/dolphin-emu/"
"language/tr/)\n"
"Language: tr\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
#: Source/Core/DolphinWX/AboutDolphin.cpp:55
msgid ""
"\n"
"Dolphin is a free and open-source GameCube and Wii emulator.\n"
"\n"
"This software should not be used to play games you do not legally own.\n"
msgstr ""
"\n"
"Dolphin ücretsiz ve açık kaynak GameCube ve Wii emulatörüdür.\n"
"\n"
"Bu yazılım yasal olarak sahip olmadığınız oyunları oynamak için "
"kullanılmamalıdır.\n"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:520
msgid " (internal IP)"
msgstr "(İç IP adresi)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:207
msgid " (too many to display)"
msgstr "(göstermek için çok fazla öğe var)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:111
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:422
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:460
msgid " Game : "
msgstr "Oyun :"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:598
msgid "! NOT"
msgstr "! DEĞİL"
#: Source/Core/Core/HW/GCMemcard.cpp:33
#, c-format
msgid ""
"\"%s\" does not exist.\n"
" Create a new 16MB Memcard?"
msgstr ""
"\"%s\" bulunamadı.\n"
"16MB'lık yeni bir hafıza kartı oluşturulsun mu?"
#: Source/Core/DiscIO/CompressedBlob.cpp:171
#, c-format
msgid "\"%s\" failed to be scrubbed. Probably the image is corrupt."
msgstr "\"%s\" küçültülemedi. Kalıp dosyası bozuk olabilir."
#: Source/Core/DiscIO/CompressedBlob.cpp:147
#, c-format
msgid "\"%s\" is already compressed! Cannot compress it further."
msgstr "\"%s\" zaten sıkıştırılmış! Daha fazla sıkıştırılamaz."
#: Source/Core/Core/ConfigManager.cpp:711
#, c-format
msgid "\"%s\" is an invalid GCM/ISO file, or is not a GC/Wii ISO."
msgstr ""
"\"%s\" hatalı bir GCM/ISO dosyası, veya herhangi bir GC/Wii ISO kalıbı değil."
#: Source/Core/DolphinWX/MemcardManager.cpp:201
#, c-format
msgid "%1$sCopy%1$s"
msgstr "%1$sKopyala%1$s"
#: Source/Core/DiscIO/CompressedBlob.cpp:222
#, c-format
msgid "%i of %i blocks. Compression ratio %i%%"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:68
#, c-format
msgid ""
"%s\n"
"was not loaded because it has the same internal filename as previously "
"loaded save\n"
"%s"
msgstr ""
"%s\n"
"yüklenemedi çünkü o daha önce yüklenen kayıtla aynı iç dosya adına sahip\n"
"%s"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:88
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" File size (0x%<PRIx64>) does not match the size recorded in the header (0x"
"%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:79
#, c-format
msgid ""
"%s\n"
"was not loaded because it is an invalid GCI.\n"
" Number of blocks claimed to be %u"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:118
#, c-format
msgid ""
"%s\n"
"was not loaded because there are not enough free blocks on the virtual "
"memory card"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:109
#, c-format
msgid ""
"%s\n"
"was not loaded because there is less than 10%% free blocks available on the "
"memory card\n"
"Total Blocks: %d; Free Blocks: %d"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:408
#, c-format
msgid "%s (Disc %i)"
msgstr "%s (Disk %i)"
#: Source/Core/Core/Boot/Boot.cpp:206
#, c-format
msgid "%s IPL found in %s directory. The disc might not be recognized"
msgstr "%s IPL %s konumunda bulundu. Disk tanınamayabilir."
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:195
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:374
#, c-format
msgid "%s already exists, overwrite?"
msgstr "%s zaten var, üzerine yazılsın mı?"
#: Source/Core/Core/HW/GCMemcard.cpp:58
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card file size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:73
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"Card size is invalid (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:53
#, c-format
msgid ""
"%s failed to load as a memory card.\n"
"File is not large enough to be a valid memory card file (0x%x bytes)"
msgstr ""
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:220
#, c-format
msgid ""
"%s is not a directory, failed to move to *.original.\n"
" Verify your write permissions or move the file outside of Dolphin"
msgstr ""
"%s bir konum değil, *.original. taşıma başarısız\n"
"Yazma haklarınızı doğrulayın yada dosyayı Dolphin'in dışına taşıyın"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:214
#, c-format
msgid "%s was not a directory, moved to *.original"
msgstr "%s bir konum değil, *.original konumuna taşındı"
#: Source/Core/DolphinWX/MemcardManager.cpp:207
#, c-format
msgid "%sDelete%s"
msgstr "%sSil%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:205
#, c-format
msgid "%sExport GCI%s"
msgstr "%sGCI ver%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:203
#, c-format
msgid "%sImport GCI%s"
msgstr "%sGCI al%s"
#: Source/Core/DolphinWX/MemcardManager.cpp:785
#, c-format
msgid "%u Free Blocks; %u Free Dir Entries"
msgstr "%u Boş Blok; %u Boş Dizin Girişi"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:875
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:941
#, c-format
msgid "%u frames"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:895
#, c-format
msgid "%u objects"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:910
#, c-format
msgid "%zu FIFO bytes"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:930
#, c-format
msgid "%zu memory bytes"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:597
msgid "&& AND"
msgstr "&& VE"
#: Source/Core/DolphinWX/FrameTools.cpp:386
msgid "&About..."
msgstr "&Hakkında..."
#: Source/Core/DolphinWX/FrameTools.cpp:229
msgid "&Audio Settings"
msgstr "&Ses Ayarları"
#: Source/Core/DolphinWX/FrameTools.cpp:132
msgid "&Boot from DVD Backup..."
msgstr "DVD Yedeğinden &Başlat..."
#: Source/Core/DolphinWX/FrameTools.cpp:282
msgid "&Breakpoints"
msgstr "&Kesme Noktaları"
#: Source/Core/DolphinWX/FrameTools.cpp:144
msgid "&Browse for ISOs..."
msgstr "Kalıplara &Gözat... "
#: Source/Core/DolphinWX/FrameTools.cpp:244
msgid "&Cheat Manager"
msgstr "&Hile Yöneticisi"
#: Source/Core/DolphinWX/FrameTools.cpp:230
msgid "&Controller Settings"
msgstr "&Denetim Ayarları"
#: Source/Core/DolphinWX/GameListCtrl.cpp:908
msgid "&Delete File..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:930
msgid "&Delete selected ISOs..."
msgstr "Seçilen Kalıpları &Sil... "
#: Source/Core/DolphinWX/FrameTools.cpp:198
msgid "&Emulation"
msgstr "&Emülasyon"
#: Source/Core/DolphinWX/FrameTools.cpp:147
msgid "&File"
msgstr "&Dosya"
#: Source/Core/DolphinWX/FrameTools.cpp:421
msgid "&Frame Advance"
msgstr "Gelişmiş &Kareleme"
#: Source/Core/DolphinWX/FrameTools.cpp:438
msgid "&Fullscreen"
msgstr "&Tam Ekran"
#: Source/Core/DolphinWX/FrameTools.cpp:384
msgid "&GitHub Repository"
msgstr "&GitHub Repo'su"
#: Source/Core/DolphinWX/FrameTools.cpp:228
msgid "&Graphics Settings"
msgstr "&Grafik Ayarları"
#: Source/Core/DolphinWX/FrameTools.cpp:387
msgid "&Help"
msgstr "&Yardım"
#: Source/Core/DolphinWX/FrameTools.cpp:231
msgid "&Hotkey Settings"
msgstr "&Kısayol Ayarları"
#: Source/Core/DolphinWX/FrameTools.cpp:284
msgid "&JIT"
msgstr "&JIT"
#: Source/Core/DolphinWX/FrameTools.cpp:172
msgid "&Load State"
msgstr "Durumu &Yükle"
#: Source/Core/DolphinWX/FrameTools.cpp:241
msgid "&Memcard Manager (GC)"
msgstr "&Hafıza Kartı Yöneticisi (GC)"
#: Source/Core/DolphinWX/FrameTools.cpp:283
msgid "&Memory"
msgstr "&Hafıza "
#: Source/Core/DolphinWX/FrameTools.cpp:222
msgid "&Movie"
msgstr "%Film"
#: Source/Core/DolphinWX/FrameTools.cpp:399
msgid "&Open..."
msgstr "&Aç..."
#: Source/Core/DolphinWX/FrameTools.cpp:237
msgid "&Options"
msgstr "&Seçenekler"
#: Source/Core/DolphinWX/FrameTools.cpp:410
msgid "&Pause"
msgstr "&Duraklat"
#: Source/Core/DolphinWX/FrameTools.cpp:412
msgid "&Play"
msgstr "&Oynat "
#: Source/Core/DolphinWX/GameListCtrl.cpp:889
msgid "&Properties"
msgstr "&Özellikler"
#: Source/Core/DolphinWX/FrameTools.cpp:434
msgid "&Read-Only Mode"
msgstr "&Salt-Okunur Mod"
#: Source/Core/DolphinWX/FrameTools.cpp:405
msgid "&Refresh List"
msgstr "&Listeyi Yenile"
#: Source/Core/DolphinWX/FrameTools.cpp:280
msgid "&Registers"
msgstr "&Kayıtlar"
#: Source/Core/DolphinWX/FrameTools.cpp:418
msgid "&Reset"
msgstr "&Sıfırla"
#: Source/Core/DolphinWX/FrameTools.cpp:285
msgid "&Sound"
msgstr "&Ses"
#: Source/Core/DolphinWX/FrameTools.cpp:415
msgid "&Stop"
msgstr "&Durdur"
#: Source/Core/DolphinWX/FrameTools.cpp:263
msgid "&Tools"
msgstr "&Araçlar"
#: Source/Core/DolphinWX/FrameTools.cpp:286
msgid "&Video"
msgstr "&Görüntü"
#: Source/Core/DolphinWX/FrameTools.cpp:371
msgid "&View"
msgstr "&Görünüm"
#: Source/Core/DolphinWX/FrameTools.cpp:281
msgid "&Watch"
msgstr "&İzle"
#: Source/Core/DolphinWX/FrameTools.cpp:382
msgid "&Website"
msgstr "&Website"
#: Source/Core/DolphinWX/GameListCtrl.cpp:890
msgid "&Wiki"
msgstr "&Wiki"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:54
msgid "(Error: Bad host)"
msgstr "(Hata: Kötü sunucu)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:58
msgid "(Error: Disconnected)"
msgstr "(Hata: Bağlantı kaybedildi)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:56
msgid "(Error: Dolphin too old)"
msgstr "(Hata: Dolphin çok eski)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:60
msgid "(Error: Socket)"
msgstr "(Hata: Soket)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:62
msgid "(Error: Timeout)"
msgstr "(Hata: Zaman aşımı)"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:64
msgid "(Error: Unknown)"
msgstr "(Hata: Bilinmiyor)"
#: Source/Core/DolphinWX/AboutDolphin.cpp:51
msgid ""
"(c) 2003-2015+ Dolphin Team. \"GameCube\" and \"Wii\" are trademarks of "
"Nintendo. Dolphin is not affiliated with Nintendo in any way."
msgstr ""
"(c) 2003-2015+ Dolphin Takımı. \"GameCube\" ve \"Wii\" Nintendo'nun ticari "
"markasıdır. Dolphin hiçbir şekilde Nintendo ile bağlı değildir."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:721
msgid "(off)"
msgstr "(kapalı)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:599
msgid "+ ADD"
msgstr "+ EKLE"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "1.5x Native (960x792)"
msgstr "Orjinalin 1.5 katı (960x792)"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "16-bit"
msgstr "16-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "2.5x Native (1600x1320)"
msgstr "Orjinalin 2.5 katı (1600x1320)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "2x Native (1280x1056) for 720p"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "32-bit"
msgstr "32-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "3x Native (1920x1584) for 1080p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "4x Native (2560x2112) for 1440p"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:351
msgid "5x Native (3200x2640)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "6x Native (3840x3168) for 4K"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "7x Native (4480x3696)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:51
msgid "8-bit"
msgstr "8-bit"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "8x Native (5120x4224) for 5K"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:40
msgid "<Insert name here>"
msgstr "<Adı buraya ekleyin>"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:277
msgid "<No resolutions found>"
msgstr "<Çözünürlük bulunamadı>"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:28
msgid "<Nothing>"
msgstr "<Hiçbir şey>"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:73
msgid "<System Language>"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:312
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:376
msgid "A NetPlay window is already open!"
msgstr "Bir NetPlay penceresi zaten açık!"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:121
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:151
msgid "A game is not currently running."
msgstr "Şu anda bir oyun çalışmıyor."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:321
msgid ""
"A supported Bluetooth device could not be found.\n"
"You must manually connect your Wiimotes."
msgstr ""
"Desteklenen bir Bluetooth aygıtı bulunamadı.\n"
"Wiimote'larınızı elle bağlamak zorundasınız."
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:119
msgid ""
"ALERT:\n"
"\n"
"Netplay will only work with the following settings:\n"
" - DSP Emulator Engine Must be the same on all computers!\n"
" - Manually set the extensions for each Wiimote\n"
"\n"
"All players should use the same Dolphin version and settings.\n"
"All memory cards must be identical between players or disabled.\n"
"Wiimote support is probably terrible. Don't use it.\n"
"\n"
"If connecting directly, the host must have the chosen UDP port open/"
"forwarded!\n"
msgstr ""
"UYARI:\n"
"\n"
"Netplay sadece aşağıdaki seçeneklerle çalışır:\n"
"- DSP Emulatör motoru bütün bilgisayarlarda aynı olmalıdır!\n"
"- Her Wiimote için eklentiler manuel olarak seçilmeli.\n"
"\n"
"Bütün oyuncular aynı Dolphin versiyonu ve ayarlarını kullanmalıdır.\n"
"Bütün oyuncular aynı hafıza kartlarına sahip olmalı veya hafıza kartları "
"devre dışı bırakılmalıdır.\n"
"Wiimote desteği berbattır. Kullanmayın.\n"
"\n"
"Sunucu seçilmiş olan UDP portunu açmış olmalıdır!\n"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:36
msgid "AM Baseboard"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:54
msgid "AM-Baseboard"
msgstr "AM-Baseboard"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:116
#: Source/Core/DolphinWX/ISOProperties.cpp:315
msgid "AR Codes"
msgstr "AR Kodları"
#: Source/Core/DolphinWX/AboutDolphin.h:14
msgid "About Dolphin"
msgstr "Dolphin Hakkında"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:493
msgid "Accuracy:"
msgstr "Doğruluk:"
#: Source/Core/Core/ARDecrypt.cpp:478
#, c-format
msgid ""
"Action Replay Code Decryption Error:\n"
"Parity Check Failed\n"
"\n"
"Culprit Code:\n"
"%s"
msgstr ""
"Action Replay Kodu Şifre Çözme Hatası:\n"
"Parite Denetimi Başarısız\n"
"\n"
"Suçlu Kod:\n"
"%s"
#: Source/Core/Core/ActionReplay.cpp:474
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Add Code (%s)"
msgstr ""
"Action Replay Hatası: Kod eklemede (%08x : adres = %08x) hatalı boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:562
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Fill and Slide "
"(%s)"
msgstr ""
"Action Replay Hatası: Doldurma ve kaydırmada (%08x : adres = %08x) hatalı "
"boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:354
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Ram Write And "
"Fill (%s)"
msgstr ""
"Action Replay Hatası: Ram yazma ve doldurmasında (%08x : adres = %08x) "
"hatalı boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:414
#, c-format
msgid ""
"Action Replay Error: Invalid size (%08x : address = %08x) in Write To "
"Pointer (%s)"
msgstr ""
"Action Replay Hatası: İşaretleyiciye yazarken (%08x : address = %08x) hatalı "
"boyut (%s)"
#: Source/Core/Core/ActionReplay.cpp:609
#, c-format
msgid "Action Replay Error: Invalid value (%08x) in Memory Copy (%s)"
msgstr "Action Replay Hatası: Hafıza kopyalamada (%08x) hatalı değer (%s)"
#: Source/Core/Core/ActionReplay.cpp:489
#, c-format
msgid ""
"Action Replay Error: Master Code and Write To CCXXXXXX not implemented (%s)\n"
"Master codes are not needed. Do not use master codes."
msgstr ""
"Action Replay Hatası: Ana Kod ve CCXXXXXX'e yaz kodu uygulanamadı (%s)\n"
"Ana kodlar gerekli değil. Ana kodları kullanmayın."
#: Source/Core/Core/ActionReplay.cpp:181
#, c-format
msgid "Action Replay Error: invalid AR code line: %s"
msgstr "Action Replay Hatası: Hatalı AR kod satırı: %s"
#: Source/Core/Core/ActionReplay.cpp:725
#, c-format
msgid "Action Replay: Conditional Code: Invalid Size %08x (%s)"
msgstr "Action Replay: Şartlı Kod: Hatalı Boyut %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:693
#, c-format
msgid "Action Replay: Invalid Normal Code Type %08x (%s)"
msgstr "Action Replay: Hatalı Normal Kod Türü %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:749
#, c-format
msgid "Action Replay: Normal Code %i: Invalid subtype %08x (%s)"
msgstr "Action Replay: Normal Kod %i: Hatalı alt tür %08x (%s)"
#: Source/Core/Core/ActionReplay.cpp:645
#, c-format
msgid "Action Replay: Normal Code 0: Invalid Subtype %08x (%s)"
msgstr "Action Replay: Normal Kod 0: Hatalı alt tür %08x (%s)"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:182
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:204
msgid "Adapter Detected"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:160
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:206
msgid "Adapter Not Detected"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:261
msgid "Adapter:"
msgstr "Ekran kartı:"
#: Source/Core/DolphinWX/WXInputBase.cpp:68
#: Source/Core/DolphinWX/PatchAddEdit.cpp:80
msgid "Add"
msgstr "Ekle"
#: Source/Core/DolphinWX/ISOProperties.cpp:1462
msgid "Add ActionReplay Code"
msgstr "ActionReplay Kodu Ekle"
#: Source/Core/DolphinWX/ISOProperties.cpp:1379
msgid "Add Patch"
msgstr "Yama Ekle"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:427
#: Source/Core/DolphinWX/ISOProperties.cpp:448
msgid "Add..."
msgstr "Ekle..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:290
msgid "Address"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:850
msgid "Adjust the analog control pressure required to activate buttons."
msgstr ""
"Düğmeleri etkinleştirmek için gerekli olan analog denetim basıncını "
"ayarlayın."
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:35
msgid "Advance Game Port"
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:76
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:535
msgid "Advanced"
msgstr "Gelişmiş"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:80
msgid "Advanced Settings"
msgstr "Gelişmiş Ayarlar"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:683
msgid "All GC/Wii files (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
msgstr "Tüm GC/Wii dosyaları (elf, dol, gcm, iso, wbfs, ciso, gcz, wad)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1220
msgid "All GameCube GCM files (gcm)"
msgstr "Tüm GameCube GCM Dosyaları (gcm)"
#: Source/Core/DolphinWX/FrameTools.cpp:1601
#: Source/Core/DolphinWX/FrameTools.cpp:1615
msgid "All Save States (sav, s##)"
msgstr "Tüm Kayıtlı Oyunlar (sav,s##)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1218
msgid "All Wii ISO files (iso)"
msgstr "Tüm Wii kalıpları (iso)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1241
msgid "All compressed GC/Wii ISO files (gcz)"
msgstr "Tüm sıkıştırılmış GC/Wii kalıpları (gcz)"
#: Source/Core/Common/Assert.h:42
#, c-format
msgid ""
"An error occurred.\n"
"\n"
" Line: %d\n"
" File: %s\n"
"\n"
"Ignore and continue?"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
msgid "Anaglyph"
msgstr "Anaglif"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:266
msgid "Analyze"
msgstr "Analiz et"
#: Source/Core/InputCommon/ControllerEmu.cpp:217
msgid "Angle"
msgstr "Açı"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:383
msgid "Anisotropic Filtering:"
msgstr "Filtreleme:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:369
msgid "Anti-Aliasing:"
msgstr "Keskinleştirme:"
#: Source/Core/DolphinWX/ISOProperties.cpp:474
msgid "Apploader Date:"
msgstr "Apploader Tarihi:"
#: Source/Core/DiscIO/VolumeDirectory.cpp:304
msgid "Apploader is the wrong size...is it really an apploader?"
msgstr "Apploader boyutu yanlış. Bu gerçekten bir apploader mı?"
#: Source/Core/DiscIO/VolumeDirectory.cpp:298
msgid "Apploader unable to load from file"
msgstr "Apploader dosyadan yüklenemiyor."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:77
msgid "Apploader:"
msgstr "Apploader:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:123
msgid "Apply"
msgstr "Uygula"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:139
msgid ""
"Apply a post-processing effect after finishing a frame.\n"
"\n"
"If unsure, select (off)."
msgstr ""
"Çerçeveyi bitirdikten sonra çerçeveye post-processing efekti uygula.\n"
"\n"
"Emin değilseniz, kapalı'yı seçin."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:707
#, c-format
msgid "Are you sure you want to delete \"%s\"?"
msgstr "\"%s\" dosyasını silmek istiyor musunuz?"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1041
msgid ""
"Are you sure you want to delete these files?\n"
"They will be gone forever!"
msgstr ""
"Bu dosyaları gerçekten silmek istiyor musunuz?\n"
"Silindikten sonra bu dosyaları geri döndüremezsiniz!"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1032
msgid "Are you sure you want to delete this file? It will be gone forever!"
msgstr ""
"Bu dosyayı gerçekten silmek istiyor musunuz? Silindikten sonra bu dosyayı "
"geri döndüremezsiniz!"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:383
msgid "Are you trying to use the same file in both slots?"
msgstr "2 slot için de aynı dosyayı deniyor olabilir misiniz?"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:65
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:294
msgid "Aspect Ratio:"
msgstr "En-Boy Oranı:"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:179
msgid "Assign Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:75
msgid "At least one pane must remain open."
msgstr "En az bir bölme açık kalmalıdır."
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:58
msgid ""
"Attempt to detect and skip wait-loops.\n"
"If unsure, leave this checked."
msgstr ""
"Wait-loop'ları tespit edip atlamayı dener.\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:72
msgid "Audio"
msgstr "Ses"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:67
msgid "Audio Backend:"
msgstr "Ses Çözücüsü:"
#: Source/Core/AudioCommon/AOSoundStream.cpp:29
msgid "AudioCommon: Error opening AO device.\n"
msgstr "AudioCommon: AO aygıtını açarken hata.\n"
#: Source/Core/DolphinWX/ISOProperties.cpp:131
msgid "Australia"
msgstr "Australia"
#: Source/Core/DolphinWX/AboutDolphin.cpp:60
msgid "Authors"
msgstr "Yazarlar"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:43
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:151
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
msgid "Auto"
msgstr "Otomatik"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:349
msgid "Auto (Multiple of 640x528)"
msgstr "Otomatik (640x528'in katları)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:349
msgid "Auto (Window Size)"
msgstr "Otomatik (Pencere Boyutu)"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:313
msgid "Auto adjust Window Size"
msgstr "Pencere Boyutunu Otomatik Ayarla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:100
msgid ""
"Automatically adjusts the window size to your internal resolution.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Pencere boyutunu iç çözünürlüğünüze göre otomatik olarak ayarlar. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:531
msgid "BAT incorrect. Dolphin will now exit"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:764
msgid "BP register "
msgstr "BP kaydı"
#: Source/Core/DolphinWX/WXInputBase.cpp:19
msgid "Back"
msgstr "Geri"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:72
msgid "Backend Settings"
msgstr "Çözücü Ayarları"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:58
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:233
msgid "Backend:"
msgstr "Çözücü:"
#: Source/Core/Core/HotkeyManager.cpp:232
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:247
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:301
#: Source/Core/Core/HW/GCPadEmu.cpp:83
msgid "Background Input"
msgstr "Arkaplan Girişi"
#: Source/Core/InputCommon/ControllerEmu.cpp:199
msgid "Backward"
msgstr "Geri"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:284
msgid "Balance Board"
msgstr "Balance Board"
#: Source/Core/DolphinWX/GameListCtrl.cpp:274
#: Source/Core/DolphinWX/MemcardManager.cpp:644
#: Source/Core/DolphinWX/FrameTools.cpp:354
msgid "Banner"
msgstr "Afiş"
#: Source/Core/DolphinWX/ISOProperties.cpp:587
msgid "Banner Details"
msgstr "Afiş Ayrıntıları"
#: Source/Core/DolphinWX/ISOProperties.cpp:543
msgid "Banner:"
msgstr "Afiş:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:62
msgid "Bar"
msgstr "Çubuk"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:320
msgid "Basic"
msgstr "Temel"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:74
msgid "Basic Settings"
msgstr "Temel Ayarlar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Bass"
msgstr "Bass"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:306
msgid "Battery"
msgstr "Batarya"
#: Source/Core/Core/HW/GCMemcard.cpp:149
msgid "Block Allocation Table checksum failed"
msgstr "Blok Ayırma Tablosu sağlaması başarısız."
#: Source/Core/DolphinWX/MemcardManager.cpp:648
msgid "Blocks"
msgstr "Bloklar"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Blue"
msgstr "Mavi"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Blue Left"
msgstr "Mavi Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Blue Right"
msgstr "Mavi Sağ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:591
msgid "Borderless Fullscreen"
msgstr "Çerçevesiz Tam Ekran"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
msgid "Bottom"
msgstr "Alt"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:250
#, c-format
msgid "Bound Controls: %lu"
msgstr "Bağlı Denetimler: %lu"
#: Source/Core/DolphinWX/AboutDolphin.cpp:52
#, c-format
msgid "Branch: %s"
msgstr "Dal: %s"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:34
msgid "Broadband Adapter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:374
msgid "Broken"
msgstr "Bozuk"
#: Source/Core/DolphinWX/FrameTools.cpp:551
msgid "Browse"
msgstr "Gözat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:227
msgid "Browse for a directory to add"
msgstr "Eklemek için bir konuma gözat"
#: Source/Core/DolphinWX/FrameTools.cpp:551
msgid "Browse for an ISO directory..."
msgstr "Bir kalıp konumu için gözat..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1101
msgid "Browse for output directory"
msgstr "Çıkış konumu için gözat"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:199
msgid "Buffer:"
msgstr "Tampon:"
#: Source/Core/DolphinWX/TASInputDlg.cpp:129
#: Source/Core/DolphinWX/TASInputDlg.cpp:243
#: Source/Core/DolphinWX/TASInputDlg.cpp:343
#: Source/Core/Core/HW/GCPadEmu.cpp:59
msgid "Buttons"
msgstr "Düğmeler"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:80
msgid "Bypass XFB"
msgstr "XFB'yi atla"
#: Source/Core/DolphinWX/ISOProperties.cpp:330
msgid ""
"Bypass the clearing of the data cache by the DCBZ instruction. Usually leave "
"this option disabled."
msgstr ""
"DCBZ işlemlerinin veri önbelleğini temizlemesini atlayın.\n"
"\n"
"Emin değilseniz, devre dışı bırakın."
#: Source/Core/DolphinWX/TASInputDlg.cpp:327
#: Source/Core/Core/HW/GCPadEmu.cpp:65
msgid "C Stick"
msgstr "C Çubuğu"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:775
msgid "CP register "
msgstr "CP kaydı"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:55
msgid "CPU Emulator Engine"
msgstr "CPU Emülatör Motoru"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:52
msgid "CPU Options"
msgstr "İşlemci Seçenekleri"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:132
msgid ""
"Cache custom textures to system RAM on startup.\n"
"This can require exponentially more RAM but fixes possible stuttering.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:26
msgid "Cached Interpreter (slower)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:111
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
"less noticeable.\n"
"Rarely causes slowdowns or graphical issues.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:1868
#, c-format
msgid "Can't find Wiimote by connection handle %02x"
msgstr "İşleyici bağlantısı ile Wiimote bulunamadı: %02x"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:125
#: Source/Core/DolphinWX/WXInputBase.cpp:33
msgid "Cancel"
msgstr "İptal"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:330
#, c-format
msgid ""
"Cannot use that file as a memory card.\n"
"%s\n"
"is not a valid GameCube memory card file"
msgstr ""
"Bu dosya bir hafıza kartı olarak kullanılamıyor.\n"
"%s\n"
"geçerli bir GameCube hafıza kartı dosyası değil."
#: Source/Core/DolphinWX/WXInputBase.cpp:44
msgid "Caps Lock"
msgstr "Büyük Harf Kilidi"
#: Source/Core/InputCommon/ControllerEmu.cpp:230
msgid "Center"
msgstr "Merkez"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:20
msgid "Change"
msgstr "Değiştir"
#: Source/Core/DolphinWX/GameListCtrl.cpp:917
msgid "Change &Disc"
msgstr "&Diski Değiştir"
#: Source/Core/DolphinWX/FrameTools.cpp:402
msgid "Change &Disc..."
msgstr "&Diski Değiştir"
#: Source/Core/Core/HotkeyManager.cpp:16
msgid "Change Disc"
msgstr "Diski Değiştir"
#: Source/Core/DolphinWX/NetPlay/ChangeGameDialog.cpp:13
msgid "Change Game"
msgstr "Oyunu Değiştir"
#: Source/Core/Core/Movie.cpp:1125
#, c-format
msgid "Change the disc to %s"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:118
msgid ""
"Change the language of the user interface.\n"
"Requires restart."
msgstr ""
"Kullanıcı arabiriminin dilini değiştirin. \n"
"Yeniden başlatma gerektirir."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:50
msgid "Changing this will have no effect while the emulator is running."
msgstr ""
"Emülatör çalışırken değiştirirseniz herhangi bir etkisini göremezsiniz."
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:137
msgid "Chat"
msgstr "Sohbet"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:48
msgid "Cheat Code"
msgstr "Hile Kodu"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:166
msgid "Cheat Manager"
msgstr "Hile Yöneticisi"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:119
msgid "Cheat Search"
msgstr "Hile Arama"
#: Source/Core/DolphinWX/ISOProperties.cpp:716
msgid "Check Partition Integrity"
msgstr "Bölüm Düzgünlüğünü Denetle"
#: Source/Core/DolphinWX/AboutDolphin.cpp:54
msgid "Check for updates: "
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:961
msgid "Checking integrity..."
msgstr "Düzgünlük denetleniyor..."
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:45
msgid "Choose a DVD root directory:"
msgstr "DVD kök dizinini seçin:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:49
msgid "Choose a NAND root directory:"
msgstr "NAND kök dizinini seçin:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:42
msgid "Choose a default ISO:"
msgstr "Varsayılan kalıbı seçin:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:128
msgid "Choose a directory to add"
msgstr "Eklemek için bir konum seçin"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:315
msgid "Choose a file to open"
msgstr "Açmak için bir dosya seçin"
#: Source/Core/DolphinWX/MemcardManager.cpp:222
msgid "Choose a memory card:"
msgstr "Bir hafıza kartı seçin:"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:46
msgid ""
"Choose file to use as apploader: (applies to discs constructed from "
"directories only)"
msgstr ""
"Apploader olarak bir dosya seçin: (Sadece konumlardan yapılan disklere "
"uygulanır)"
#: Source/Core/DolphinWX/ISOProperties.cpp:854
#: Source/Core/DolphinWX/ISOProperties.cpp:907
msgid "Choose the folder to extract to"
msgstr "Genişletmek için bir klasör seçin"
#: Source/Core/InputCommon/ControllerEmu.cpp:216
msgid "Circle Stick"
msgstr "Çember Çubuk"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:57
msgid "Classic"
msgstr "Klasik"
#: Source/Core/DolphinWX/WXInputBase.cpp:35
#: Source/Core/DolphinWX/InputConfigDiag.cpp:579
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1015
#: Source/Core/DolphinWX/LogWindow.cpp:133
msgid "Clear"
msgstr "Temizle"
#: Source/Core/Core/NetPlayServer.cpp:357
msgid ""
"Client disconnect while game is running!! NetPlay is disabled. You must "
"manually stop the game."
msgstr ""
"Oyun çalışırken istemci bağlantısı kesildi!! NetPlay iptal edildi. Oyunu "
"elle durdurmalısınız."
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:118
#: Source/Core/DolphinWX/ISOProperties.cpp:619
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:279
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:129
#: Source/Core/DolphinWX/MemcardManager.cpp:252
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:605
msgid "Close"
msgstr "Kapat"
#: Source/Core/DolphinWX/FrameTools.cpp:226
msgid "Co&nfigure..."
msgstr "Yapıla&ndırma"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:74
msgid "Code Info"
msgstr "Kod Bilgisi"
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:52
msgid "Code:"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:27
msgid "Code: "
msgstr "Kod:"
#: Source/Core/DolphinWX/WXInputBase.cpp:40
msgid "Command"
msgstr "Komut"
#: Source/Core/DolphinWX/MemcardManager.cpp:646
msgid "Comment"
msgstr "Yorum"
#: Source/Core/DolphinWX/GameListCtrl.cpp:915
msgid "Compress ISO..."
msgstr "Kalıbı sıkıştır..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:932
msgid "Compress selected ISOs..."
msgstr "Seçili kalıpları sıkıştır..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1110
#: Source/Core/DolphinWX/GameListCtrl.cpp:1258
msgid "Compressing ISO"
msgstr "Kalıp sıkıştırılıyor..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1410
msgid ""
"Compressing a Wii disc image will irreversibly change the compressed copy by "
"removing padding data. Your disc image will still work. Continue?"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:480
msgid "Compute"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1242
msgid "Computing MD5 checksum"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:393
#: Source/Core/DolphinWX/FrameTools.cpp:558
msgid "Config"
msgstr "Yapılandırma"
#: Source/Core/DolphinWX/InputConfigDiag.h:162
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:91
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:235
msgid "Configure"
msgstr "Yapılandır"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:130
msgid "Configure Control"
msgstr "Denetimleri Yapılandır"
#: Source/Core/DolphinWX/FrameTools.cpp:558
msgid "Configure..."
msgstr "Yapılandır..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1149
#: Source/Core/DolphinWX/GameListCtrl.cpp:1177
#: Source/Core/DolphinWX/GameListCtrl.cpp:1251
msgid "Confirm File Overwrite"
msgstr "Dosyanın Üzerine Yazmayı Onayla"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:100
msgid "Confirm on Stop"
msgstr "Durdurmayı Onayla"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:96
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:115
msgid "Connect"
msgstr "Bağlan"
#: Source/Core/DolphinWX/FrameTools.cpp:455
#: Source/Core/Core/HotkeyManager.cpp:40
msgid "Connect Balance Board"
msgstr "Balance Board Bağla"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:47
msgid "Connect USB Keyboard"
msgstr "USB Klavye Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:451
#, c-format
msgid "Connect Wiimote %i"
msgstr "%i. Wiimote'u Bağla"
#: Source/Core/Core/HotkeyManager.cpp:36
msgid "Connect Wiimote 1"
msgstr "1. Wiimote'u Bağla"
#: Source/Core/Core/HotkeyManager.cpp:37
msgid "Connect Wiimote 2"
msgstr "2. Wiimote'u Bağla"
#: Source/Core/Core/HotkeyManager.cpp:38
msgid "Connect Wiimote 3"
msgstr "3. Wiimote'u Bağla"
#: Source/Core/Core/HotkeyManager.cpp:39
msgid "Connect Wiimote 4"
msgstr "4. Wiimote'u Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:255
msgid "Connect Wiimotes"
msgstr "Wiimote'ları Bağla"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
msgid "Connected"
msgstr "Bağlandı"
#: Source/Core/DolphinWX/Main.cpp:492
msgid "Connecting..."
msgstr "Bağlanıyor..."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:324
msgid "Continuous Scanning"
msgstr "Devamlı Arama"
#: Source/Core/DolphinWX/WXInputBase.cpp:38
msgid "Control"
msgstr "Denetim"
#: Source/Core/Core/HW/GCPadEmu.cpp:64
msgid "Control Stick"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:15
msgid "Controller Ports"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:560
msgid "Controller settings"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:560
msgid "Controllers"
msgstr "Denetleyiciler"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:143
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.\n"
"A higher value creates stronger out-of-screen effects while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:142
msgid ""
"Controls the separation distance between the virtual cameras.\n"
"A higher value creates a stronger feeling of depth while a lower value is "
"more comfortable."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:361
msgid "Convergence Minimum: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:448
msgid "Convergence:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:194
msgid "Convert to GCI"
msgstr "GCI'ya dönüştür"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:159
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:540
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:546
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:563
msgid "Copy"
msgstr "Kopyala"
#: Source/Core/Core/ConfigManager.cpp:902
msgid "Copy failed"
msgstr "Kopyalama başarısız."
#: Source/Core/DolphinWX/MemcardManager.cpp:810
#, c-format
msgid "Copy to Memcard %c"
msgstr "Hafıza kartı %c 'ye kopyala"
#: Source/Core/DolphinWX/ISOProperties.cpp:384
msgid "Core"
msgstr "Çekirdek"
#: Source/Core/Core/ConfigManager.cpp:706
#, c-format
msgid ""
"Could not read \"%s\". There is no disc in the drive, or it is not a GC/Wii "
"backup. Please note that original GameCube and Wii discs cannot be read by "
"most PC DVD drives."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:816
#, c-format
msgid "Could not recognize ISO file %s"
msgstr "Kalıp dosyası %s tanınamadı."
#: Source/Core/DolphinWX/ISOProperties.cpp:648
#, c-format
msgid "Could not save %s."
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:110
#, c-format
msgid ""
"Could not write memory card file %s.\n"
"\n"
"Are you running Dolphin from a CD/DVD, or is the save file maybe write "
"protected?\n"
"\n"
"Are you receiving this after moving the emulator directory?\n"
"If so, then you may need to re-specify your memory card location in the "
"options."
msgstr ""
"Hafıza kartı dosyası %s yazılamadı. \n"
"\n"
"Dolphin'i bir CD/DVD'den çalıştırıyorsunuz veya kayıt dosyası yazma "
"korumalı.\n"
"\n"
"Bunu emulatör klasörünü taşıdıktan sonra mı görüyorsunuz?\n"
"Eğer öyleyse, ayarlardan hafıza kartı konumlarını düzeltin."
#: Source/Core/Core/NetPlayClient.cpp:90
msgid "Couldn't Create Client"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:101
msgid "Couldn't create peer."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1194
msgid "Couldn't find open command for extension 'ini'!"
msgstr ".ini uzantısını açmak için bir komut bulunamadı."
#: Source/Core/Core/BootManager.cpp:284
msgid ""
"Couldn't init the core.\n"
"Check your configuration."
msgstr ""
"Çekirdek başlatılamadı. \n"
"Yapılandırmanızı denetleyin."
#: Source/Core/Common/TraversalClient.cpp:221
#, c-format
msgid "Couldn't look up central server %s"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:59
msgid "Count:"
msgstr "Sayı:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:203
#, c-format
msgid "Count: %lu"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:468
msgid "Country:"
msgstr "Ülke:"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:62
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:21
msgid "Create AR Code"
msgstr "AR Kodu Oluştur"
#: Source/Core/DolphinWX/FrameAui.cpp:542
msgid "Create new perspective"
msgstr "Yeni perspektif oluştur"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:31
msgid "Creator: "
msgstr "Oluşturan:"
#: Source/Core/Common/MsgHandler.cpp:64
msgid "Critical"
msgstr "Kritik"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:574
msgid "Crop"
msgstr "Kırp"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:138
msgid ""
"Crop the picture from its native aspect ratio to 4:3 or 16:9.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:53
msgid "Crossfade"
msgstr "Geçişli"
#: Source/Core/DolphinWX/FrameTools.cpp:696
#, c-format
msgid "Current directory changed from %s to %s after wxFileSelector!"
msgstr "wxFileSelector'den sonra şu anki konum %s 'den %s'ye değiştirilmiştir."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:352
msgid "Custom"
msgstr ""
#: Source/Core/Core/HW/GCPadEmu.cpp:77
msgid "D-Pad"
msgstr "Yön Tuşları"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:37
msgid "DSP Emulator Engine"
msgstr "Ses Emülatörü Motoru"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:337
msgid "DSP HLE emulation (fast)"
msgstr "DSP HLE emülasyonu (hızlı)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:35
msgid "DSP LLE interpreter (slow)"
msgstr "DSP LLE yorumlayıcı (yavaş)"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:34
msgid "DSP LLE recompiler"
msgstr "DSP LLE yeniden derleyici"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:74
msgid "DVD Root:"
msgstr "DVD Kök Dizini:"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:50
msgid "Dance Mat"
msgstr "Dance Mat"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:52
msgid "Data Size"
msgstr "Veri Boyutu"
#: Source/Core/DolphinWX/MemcardManager.cpp:536
#: Source/Core/DolphinWX/MemcardManager.cpp:575
msgid "Datel MaxDrive/Pro files(*.sav)"
msgstr "Datel MaxDrive/Pro dosyaları (*.sav)"
#: Source/Core/InputCommon/ControllerEmu.cpp:164
#: Source/Core/InputCommon/ControllerEmu.cpp:179
#: Source/Core/InputCommon/ControllerEmu.cpp:187
#: Source/Core/InputCommon/ControllerEmu.cpp:201
#: Source/Core/InputCommon/ControllerEmu.cpp:215
msgid "Dead Zone"
msgstr "Ölü Bölge"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:46
msgid "Debug"
msgstr "Hata ayıklama"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:104
msgid "Debug Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:546
msgid "Debugging"
msgstr "Hata ayıklama"
#: Source/Core/DolphinWX/WXInputBase.cpp:71
msgid "Decimal"
msgstr "Onluk taban"
#: Source/Core/DolphinWX/GameListCtrl.cpp:913
msgid "Decompress ISO..."
msgstr "Kalıbı genişlet..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:933
msgid "Decompress selected ISOs..."
msgstr "Seçili kalıpları genişlet..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1110
#: Source/Core/DolphinWX/GameListCtrl.cpp:1258
msgid "Decompressing ISO"
msgstr "Kalıp genişletiliyor..."
#: Source/Core/Core/HotkeyManager.cpp:74
msgid "Decrease Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:72
msgid "Decrease Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:53
msgid "Decrease Frame limit"
msgstr "Çerçeve Sınırını Azalt"
#: Source/Core/Core/HotkeyManager.cpp:47
msgid "Decrease IR"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1014
msgid "Default"
msgstr "Varsayılan"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:71
msgid "Default ISO:"
msgstr "Varsayılan kalıp:"
#: Source/Core/DolphinWX/LogWindow.cpp:103
msgid "Default font"
msgstr "Varsayılan yazı tipi"
#: Source/Core/DolphinWX/WXInputBase.cpp:24
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1028
msgid "Delete"
msgstr "Sil"
#: Source/Core/DolphinWX/MemcardManager.cpp:811
msgid "Delete Save"
msgstr "Kaydı sil"
#: Source/Core/VideoCommon/AVIDump.cpp:92
#, c-format
msgid "Delete the existing file '%s'?"
msgstr "Varolan '%s' dosyasını silmek istediğinizden emin misiniz?"
#: Source/Core/DolphinWX/ISOProperties.cpp:354
msgid "Depth Percentage: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:439
msgid "Depth:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:698
msgid "Description"
msgstr "Açıklama"
#: Source/Core/DolphinWX/ISOProperties.cpp:541
msgid "Description:"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Detect"
msgstr "Belirle"
#: Source/Core/DolphinWX/ISOProperties.cpp:340
msgid "Deterministic dual core: "
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:146
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1000
msgid "Device"
msgstr "Aygıt"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:109
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:73
msgid "Device Settings"
msgstr "Aygıt Ayarları"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:259
msgid "Device not found"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:50
msgid "Dial"
msgstr "Kadran"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:56
msgid "Dims the screen after five minutes of inactivity."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:57
msgid "Direct"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:153
msgid "Direct Connect"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:130
msgid "Directory checksum and directory backup checksum failed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:505
msgid "Disable"
msgstr "İptal et"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:520
msgid "Disable Bounding Box"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:416
msgid "Disable Fog"
msgstr "Sisi İptal Et"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:127
msgid ""
"Disable any XFB emulation.\n"
"Speeds up emulation a lot but causes heavy glitches in many games which rely "
"on them (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"XFB emülasyonunu iptal et. \n"
"Emülasyonu epey hızlandırır ama XFB emülasyonu gerekli oyunlarda (özellikle "
"homebrew uygulamalarında) önemli hatalara neden olabilir.\n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:113
msgid ""
"Disable the bounding box emulation.\n"
"This may improve the GPU performance a lot, but some games will break.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:609
msgid "Disc"
msgstr "Disk"
#: Source/Core/DiscIO/DriveBlob.cpp:109 Source/Core/DiscIO/DriveBlob.cpp:128
msgid "Disc Read Error"
msgstr "Disk Okuma Hatası"
#: Source/Core/DolphinWX/FrameTools.cpp:1563
msgid "Disconnected"
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:227
msgid "Disconnected from traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:324
msgid "Display"
msgstr "Ekran"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:116
msgid ""
"Display messages over the emulation screen area.\n"
"These messages include memory card writes, video backend and CPU "
"information, and JIT cache clearing."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:72
msgid "Divide"
msgstr "Böl"
#: Source/Core/DolphinWX/FrameTools.cpp:1152
msgid "Do you want to stop the current emulation?"
msgstr "Emülasyonu durdurmak istiyor musunuz?"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:38
msgid "Dolby Pro Logic II decoder"
msgstr "Dolby Pro Logic II kod çözücüsü"
#: Source/Core/DolphinWX/AboutDolphin.cpp:49
#: Source/Core/DolphinWX/FrameTools.cpp:997
msgid "Dolphin"
msgstr "Dolphin"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:36
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:211
#, c-format
msgid "Dolphin %s Graphics Configuration"
msgstr "Dolphin %s Grafik Yapılandırması"
#: Source/Core/DolphinWX/Config/ConfigMain.h:20
msgid "Dolphin Configuration"
msgstr "Dolphin Yapılandırması"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:44
msgid "Dolphin Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:426
msgid "Dolphin Emulated Wiimote Configuration"
msgstr "Dolphin Taklit Wiimote Yapılandırması"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:377
msgid "Dolphin FIFO"
msgstr "Dolphin FIFO"
#: Source/Core/DolphinWX/FrameTools.cpp:1350
msgid "Dolphin Hotkeys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:95
msgid "Dolphin NetPlay"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:43
msgid "Dolphin NetPlay Setup"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:820
#: Source/Core/DolphinWX/FrameTools.cpp:1274
msgid "Dolphin TAS Movies (*.dtm)"
msgstr "Dolphin TAS Filmleri (*.dtm)"
#: Source/Core/DolphinWX/GameListCtrl.cpp:336
msgid ""
"Dolphin could not find any GameCube/Wii ISOs or WADs. Double-click here to "
"browse for files..."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:340
msgid ""
"Dolphin is currently set to hide all games. Double-click here to show all "
"games..."
msgstr ""
#: Source/Core/Common/TraversalClient.cpp:224
msgid "Dolphin too old for traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1189
#: Source/Core/DolphinWX/GameListCtrl.cpp:1280
msgid "Dolphin was unable to complete the requested action."
msgstr "Dolphin istenen işlemi gerçekleştiremedi."
#: Source/Core/DiscIO/CompressedBlob.cpp:316
msgid "Done compressing disc image."
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:50
#: Source/Core/InputCommon/ControllerEmu.cpp:195
msgid "Down"
msgstr "Aşağı"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:58
msgid "Download Codes (WiiRD Database)"
msgstr "Kodları İndir (WiiRD Veritabanı)"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:288
#, c-format
msgid "Downloaded %lu codes. (added %lu)"
msgstr "%lu kod indirildi. (%lu eklendi)"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:115
msgid "Drawn Object Range"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:174
msgid "Driver Not Detected"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:36
msgid "Drums"
msgstr "Davullar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:29
msgid "Dummy"
msgstr "Kukla"
#: Source/Core/DolphinWX/FrameTools.cpp:220
msgid "Dump Audio"
msgstr "Sesi Dök"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:559
msgid "Dump EFB Target"
msgstr "EFB Hedef Dökümü"
#: Source/Core/DolphinWX/FrameTools.cpp:218
msgid "Dump Frames"
msgstr "Kareleri Dök"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:101
msgid "Dump Objects"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:109
msgid "Dump TEV Stages"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:110
msgid "Dump Texture Fetches"
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:100
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:555
msgid "Dump Textures"
msgstr "Dokuları Dök"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:130
msgid ""
"Dump decoded game textures to User/Dump/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:133
msgid ""
"Dump the contents of EFB copies to User/Dump/Textures/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:54
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:37
#: Source/Core/DolphinWX/ISOProperties.cpp:515
msgid "Dutch"
msgstr "Flemenkçe"
#: Source/Core/DolphinWX/FrameTools.cpp:146
msgid "E&xit"
msgstr "&Çıkış "
#: Source/Core/Core/HW/BBA-TAP/TAP_Win32.cpp:207
#, c-format
msgid ""
"ERROR: This version of Dolphin requires a TAP-Win32 driver that is at least "
"version %d.%d -- If you recently upgraded your Dolphin distribution, a "
"reboot is probably required at this point to get Windows to see the new "
"driver."
msgstr ""
"HATA: Dolphin'in bu sürümü bir TAP-Win32 sürücüsü gerektirir ve bu sürücü en "
"azından %d.%d sürümü olmalıdır. -- Eğer Dolphin'i sürekli güncelliyorsanız, "
"Windows'un sürücüyü görmesi için yeniden başlatma gerekebilir."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:138
msgid "Early Memory Updates"
msgstr "Erken Hafıza Güncellemeleri"
#: Source/Core/DolphinWX/ARCodeAddEdit.h:21
msgid "Edit ActionReplay Code"
msgstr "ActionReplay Kodunu Düzenle"
#: Source/Core/DolphinWX/ISOProperties.cpp:302
msgid "Edit Config"
msgstr "Yapılandırmayı Düzenle"
#: Source/Core/DolphinWX/PatchAddEdit.h:25
msgid "Edit Patch"
msgstr "Yamayı Düzenle"
#: Source/Core/DolphinWX/ISOProperties.cpp:426
#: Source/Core/DolphinWX/ISOProperties.cpp:447
msgid "Edit..."
msgstr "Düzenle..."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:49
msgid "Effect"
msgstr "Efekt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:471
msgid "Embedded Frame Buffer (EFB)"
msgstr ""
#: Source/Core/Core/State.cpp:456
msgid "Empty"
msgstr ""
#: Source/Core/Core/Core.cpp:217
msgid "Emu Thread already running"
msgstr "Emülasyon işlemi zaten çalışıyor."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:129
msgid ""
"Emulate XFBs accurately.\n"
"Slows down emulation a lot and prohibits high-resolution rendering but is "
"necessary to emulate a number of games properly.\n"
"\n"
"If unsure, check virtual XFB emulation instead."
msgstr ""
"XFB'leri daha gerçekçi bir şekilde emüle et. \n"
"Hızı çok düşürür, yüksek çözünürlükte yorumlamayı engeller, ama bazı "
"oyunların düzgün çalışması için gereklidir. \n"
"\n"
"Emin değilseniz, bunun yerine sanal XFB emülasyonunu seçin."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:128
msgid ""
"Emulate XFBs using GPU texture objects.\n"
"Fixes many games which don't work without XFB emulation while not being as "
"slow as real XFB emulation. However, it may still fail for a lot of other "
"games (especially homebrew applications).\n"
"\n"
"If unsure, leave this checked."
msgstr ""
"XFB'leri GPU doku nesneleriyle emüle et. \n"
"XFB emülasyonu olmadan çalışmayan oyunları, gerçek XFB emülasyonu gibi "
"yavaşlamadan çalıştırır. Ancak, yine de diğer birçok oyunda (özellikle "
"homebrew uygulamalarında) başarısız olabilir. \n"
"\n"
"Emin değilseniz, işaretli bırakın."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Emulated Wiimote"
msgstr "Taklit Wiimote"
#: Source/Core/DolphinWX/ISOProperties.cpp:372
msgid "Emulation State: "
msgstr "Emülasyon Durumu:"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:99
msgid "Enable AR Logging"
msgstr "AR Geçmişine İzin Ver"
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:24
msgid "Enable CPU Clock Override"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:52
msgid "Enable Cheats"
msgstr "Hilelere İzin Ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:325
msgid "Enable Dual Core"
msgstr "Çift Çekirdeğe İzin Ver"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:50
msgid "Enable Dual Core (speedup)"
msgstr "Çift Çekirdeğe İzin Ver (hızı artırır)"
#: Source/Core/DolphinWX/ISOProperties.cpp:331
msgid "Enable FPRF"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:326
msgid "Enable Idle Skipping"
msgstr "Boşta Atlamaya İzin Ver"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:51
msgid "Enable Idle Skipping (speedup)"
msgstr "Boşta Atlamaya İzin Ver (hızı artırır)"
#: Source/Core/DolphinWX/ISOProperties.cpp:327
msgid "Enable MMU"
msgstr "MMU'ya İzin Ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:578
msgid "Enable Progressive Scan"
msgstr "Progresif Taramaya İzin Ver"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:42
msgid "Enable Screen Saver"
msgstr "Ekran Koruyucusuna İzin Ver"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:345
msgid "Enable Speaker Data"
msgstr "Hoparlör verisine izin ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:350
msgid "Enable WideScreen"
msgstr "Geniş Ekrana İzin Ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:542
msgid "Enable Wireframe"
msgstr "Wireframe modu"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:108
msgid ""
"Enable anisotropic filtering.\n"
"Enhances visual quality of textures that are at oblique viewing angles.\n"
"Might cause issues in a small number of games.\n"
"On Direct3D, setting this above 1x will also have the same effect as "
"enabling \"Force Texture Filtering\".\n"
"\n"
"If unsure, select 1x."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:336
msgid ""
"Enable fast disc access. This can cause crashes and other problems in some "
"games. (ON = Fast, OFF = Compatible)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:824
msgid "Enable pages"
msgstr "Sayfalara izin ver"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:99
msgid ""
"Enable this if you want the whole screen to be used for rendering.\n"
"If this is disabled, a render window will be created instead.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Eğer yorumlama için ekranın tamamını kullanmak istiyorsanız, bunu "
"etkinleştirin.\n"
"Etkin değilse, tüm ekranı kullanmak yerine bir yorumlama penceresi "
"oluşturulacaktır.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:103
msgid ""
"Enable this if you want to use the main Dolphin window for rendering rather "
"than a separate render window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Eğer yorumlama için ayrı bir pencere yerine Dolphin ana penceresini "
"kullanmak istiyorsanız, bunu etkinleştirin.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:53
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. Not available on OS "
"X."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:55
msgid ""
"Enables Dolby Pro Logic II emulation using 5.1 surround. OpenAL or Pulse "
"backends only."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:332
msgid ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:104
msgid ""
"Enables progressive scan if supported by the emulated software.\n"
"Most games don't care about this.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Eğer yazılım desteği varsa, progresif taramayı etkinleştirir.\n"
"Oyunların çoğu bunu umursamaz.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ISOProperties.cpp:328
msgid ""
"Enables the Memory Management Unit, needed for some games. (ON = Compatible, "
"OFF = Fast)"
msgstr ""
"Hafıza Yönetim Ünitesini etkinleştirir. Bazı oyunlarda gereklidir. (Açık = "
"Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:59
msgid "Enables the use of Action Replay and Gecko cheats."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:135
msgid ""
"Encode frame dumps using the FFV1 codec.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"FFV1 codec'ini kullanarak kare dökümlerini kodlar. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/WXInputBase.cpp:45
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:121
msgid "End"
msgstr "Son"
#: Source/Core/Core/NetPlayServer.cpp:74
msgid "Enet Didn't Initialize"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:49
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:32
#: Source/Core/DolphinWX/ISOProperties.cpp:500
msgid "English"
msgstr "İngilizce"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:341
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:418
msgid "Enhancements"
msgstr "Geliştirmeler"
#: Source/Core/DolphinWX/FrameAui.cpp:541
msgid "Enter a name for the new perspective:"
msgstr "Yeni perspektif için isim yazın:"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:193
#, c-format
msgid "Entry %d/%d"
msgstr "Giriş %d/%d"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:92
#, c-format
msgid "Entry 1/%d"
msgstr "Giriş 1/%d"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:82
msgid "Equal"
msgstr "Eşit"
#: Source/Core/DolphinWX/Main.cpp:329 Source/Core/DolphinWX/Main.cpp:335
#: Source/Core/DolphinWX/MemcardManager.cpp:566
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
#: Source/Core/DolphinWX/LogConfigWindow.cpp:43
#: Source/Core/DolphinWX/WxUtils.cpp:55
msgid "Error"
msgstr "Hata"
#: Source/Core/DolphinWX/Main.cpp:329
msgid "Error loading selected language. Falling back to system default."
msgstr "Seçili dili yüklerken hata. Sistem varsayılanlarına geri dönülüyor."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:389
msgid "Error saving file."
msgstr ""
#: Source/Core/Common/ChunkFile.h:295
#, c-format
msgid ""
"Error: After \"%s\", found %d (0x%X) instead of save marker %d (0x%X). "
"Aborting savestate load..."
msgstr ""
"Hata: \"%s\" 'dan sonra, %d (0x%X) bulundu ( %d (0x%X) yerine). Durum kaydı "
"yüklemesi iptal ediliyor..."
#: Source/Core/Core/HW/EXI_DeviceIPL.cpp:331
#, c-format
msgid ""
"Error: Trying to access %s fonts but they are not loaded. Games may not show "
"fonts correctly, or crash."
msgstr ""
"Hata: %s yazı tipleri düzgün yüklenemedi. Oyunlardaki yazılar düzgün "
"görüntülenemeyebilir, veya oyunlar çökebilir."
#: Source/Core/DolphinWX/WXInputBase.cpp:22
msgid "Escape"
msgstr "Esc"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:31
msgid "Euphoria"
msgstr "Euphoria"
#: Source/Core/DolphinWX/ISOProperties.cpp:134
msgid "Europe"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:53
msgid "Execute"
msgstr "Yürüt"
#: Source/Core/DolphinWX/FrameTools.cpp:444
#: Source/Core/Core/HotkeyManager.cpp:34
msgid "Exit"
msgstr "Çıkış"
#: Source/Core/DolphinWX/FrameTools.cpp:243
msgid "Export All Wii Saves"
msgstr "Tüm Wii Kayıtlarını Ver"
#: Source/Core/DolphinWX/ISOProperties.cpp:729
msgid "Export File"
msgstr "Dosya Ver"
#: Source/Core/Core/HotkeyManager.cpp:29
msgid "Export Recording"
msgstr "Çekimi Ver"
#: Source/Core/DolphinWX/FrameTools.cpp:431
msgid "Export Recording..."
msgstr "Çekimi Ver..."
#: Source/Core/DolphinWX/MemcardManager.cpp:813
msgid "Export Save"
msgstr "Kaydı Ver"
#: Source/Core/DolphinWX/GameListCtrl.cpp:896
msgid "Export Wii save (Experimental)"
msgstr "Wii Kayıtlı Oyununu Ver (Deneysel)"
#: Source/Core/DolphinWX/MemcardManager.cpp:814
msgid "Export all saves"
msgstr "Tüm kayıtları ver"
#: Source/Core/DolphinWX/MemcardManager.cpp:464
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:61
msgid "Export failed"
msgstr "Verme başarısız"
#: Source/Core/DolphinWX/MemcardManager.cpp:570
msgid "Export save as..."
msgstr "Kaydı farklı ver..."
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:280
msgid "Extension"
msgstr "Uzantı"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:503
msgid "External Frame Buffer (XFB)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:701
msgid "Extract All Files..."
msgstr "Tüm Dosyaları Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:708
msgid "Extract Apploader..."
msgstr "Apploader'i Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:709
msgid "Extract DOL..."
msgstr "DOL'ü Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:694
msgid "Extract Directory..."
msgstr "Konumu Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:698
msgid "Extract File..."
msgstr "Dosyayı Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:690
msgid "Extract Partition..."
msgstr "Bölüntüyü Genişlet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:812
#, c-format
msgid "Extracting %s"
msgstr "%s Genişletiliyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:795
msgid "Extracting All Files"
msgstr "Tüm Dosyalar Genişletiliyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:795
msgid "Extracting Directory"
msgstr "Konum Genişletiliyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:798
msgid "Extracting..."
msgstr "Genişletiliyor..."
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:46
#: Source/Core/DolphinWX/FrameTools.cpp:251
msgid "FIFO Player"
msgstr "FIFO Oynatıcısı"
#: Source/Core/DolphinWX/ISOProperties.cpp:476
msgid "FST Size:"
msgstr "FST Boyutu:"
#: Source/Core/Core/NetPlayClient.cpp:172
msgid "Failed To Connect!"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:116
msgid "Failed to Connect!"
msgstr "Bağlantı başarısız!"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:301
msgid "Failed to download codes."
msgstr "Kod indirme başarısız."
#: Source/Core/DolphinWX/ISOProperties.cpp:933
#, c-format
msgid "Failed to extract to %s!"
msgstr "%s 'ye genişletme başarısız!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:579
#, c-format
msgid ""
"Failed to find new filename.\n"
"%s\n"
" will be overwritten"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:367
msgid "Failed to listen. Is another instance of the NetPlay server running?"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:365
msgid ""
"Failed to listen. Someone is probably already listening on the port you "
"specified."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:154
#: Source/Core/DiscIO/CompressedBlob.cpp:332
#, c-format
msgid "Failed to open the input file \"%s\"."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:161
#: Source/Core/DiscIO/CompressedBlob.cpp:340
#, c-format
msgid ""
"Failed to open the output file \"%s\".\n"
"Check that you have permissions to write the target folder and that the "
"media can be written."
msgstr ""
#: Source/Core/Core/Movie.cpp:896
#, c-format
msgid "Failed to read %s"
msgstr "%s okunamadı"
#: Source/Core/Core/HW/GCMemcard.cpp:186
#, c-format
msgid ""
"Failed to read block %u of the save data\n"
"Memcard may be truncated\n"
"File position: 0x%<PRIx64>"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:111
msgid ""
"Failed to read block allocation table backup correctly\n"
"(0x8000-0x9FFF)"
msgstr ""
"Blok Ayırma Tablosu yedeği doğru okunamadı.\n"
"(0x8000-0x9FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:105
msgid ""
"Failed to read block allocation table correctly\n"
"(0x6000-0x7FFF)"
msgstr ""
"Blok Ayırma Tablosu doğru okunamadı.\n"
"(0x6000-0x7FFF)"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:672
#, c-format
msgid "Failed to read data from GCI file %s"
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:99
msgid ""
"Failed to read directory backup correctly\n"
"(0x4000-0x5FFF)"
msgstr ""
"Konum yedeği doğru okunamadı.\n"
"(0x4000-0x5FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:93
msgid ""
"Failed to read directory correctly\n"
"(0x2000-0x3FFF)"
msgstr ""
"Konum doğru okunamadı\n"
"(0x2000-0x3FFF)"
#: Source/Core/Core/HW/GCMemcard.cpp:82
msgid ""
"Failed to read header correctly\n"
"(0x0000-0x1FFF)"
msgstr ""
"Başlık doğru okunamadı\n"
"(0x0000-0x1FFF)"
#: Source/Core/DiscIO/VolumeGC.cpp:56
msgid "Failed to read unique ID from disc image"
msgstr "Disk kalıbının özgün ID'si okunamadı."
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:135
msgid "Failed to update country code in SYSCONF"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:103
msgid "Failed to write BT.DINF to SYSCONF"
msgstr "BT.DINF 'den SYSCONF 'a yazma başarısız."
#: Source/Core/DiscIO/CompressedBlob.cpp:281
#: Source/Core/DiscIO/CompressedBlob.cpp:371
#, c-format
msgid ""
"Failed to write the output file \"%s\".\n"
"Check that you have enough space available on the target drive."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:497
msgid "Fast"
msgstr "Hızlı"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:519
msgid "Fast Depth Calculation"
msgstr "Hızlı Derinlik Hesaplaması"
#: Source/Core/Core/Movie.cpp:1154
#, c-format
msgid ""
"Fatal desync. Aborting playback. (Error in PlayWiimote: %u != %u, byte %u.)%s"
msgstr ""
"Kritik karışıklık. Oynatma durduruluyor. (PlayWiimote'da hata: %u != %u, "
"bayt %u.)%s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:278
msgid "File"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:81
msgid "File Info"
msgstr "Dosya Bilgisi"
#: Source/Core/DolphinWX/FrameTools.cpp:358
msgid "File Name"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:364
msgid "File Size"
msgstr ""
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:296
msgid "File contained no codes."
msgstr "Dosya kod içermemektedir."
#: Source/Core/DolphinWX/MemcardManager.cpp:418
msgid "File converted to .gci"
msgstr "Dosya .gci 'ye dönüştürüldü."
#: Source/Core/DolphinWX/MemcardManager.cpp:433
msgid ""
"File could not be opened\n"
"or does not have a valid extension"
msgstr ""
"Dosya açılamadı\n"
"veya geçersiz bir uzantıya sahip."
#: Source/Core/Core/HW/GCMemcard.cpp:47
#, c-format
msgid ""
"File has the extension \"%s\".\n"
"Valid extensions are (.raw/.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:430
msgid "File is not recognized as a memcard"
msgstr "Dosya bir hafıza kartı olarak tanınamadı."
#: Source/Core/DiscIO/CompressedBlob.cpp:325
msgid "File not compressed"
msgstr "Dosya sıkıştırılmadı."
#: Source/Core/DolphinWX/MemcardManager.cpp:424
#: Source/Core/DolphinWX/MemcardManager.cpp:470
#: Source/Core/DolphinWX/MemcardManager.cpp:518
msgid "File write failed"
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:185
msgid "Files opened, ready to compress."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:598
msgid "Filesystem"
msgstr "Dosya sistemi"
#: Source/Core/DolphinWX/ISOProperties.cpp:1186
msgid "Filetype 'ini' is unknown! Will not open!"
msgstr "Dosya türü 'ini' bilinmiyor! Açılmayacaktır!"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:114
msgid ""
"Filter all textures, including any that the game explicitly set as "
"unfiltered.\n"
"May improve quality of certain textures in some games, but will cause issues "
"in others.\n"
"On Direct3D, setting Anisotropic Filtering above 1x will also have the same "
"effect as enabling this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:248
msgid "Find next"
msgstr "Sonrakini bul"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:249
msgid "Find previous"
msgstr "Öncekini bul"
#: Source/Core/DolphinWX/MemcardManager.cpp:649
msgid "First Block"
msgstr "İlk Blok"
#: Source/Core/DolphinWX/MemcardManager.cpp:820
msgid "Fix Checksums"
msgstr "Sağlamayı Düzelt"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
msgid "Force 16:9"
msgstr "16:9'a zorla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
msgid "Force 4:3"
msgstr "4:3'e zorla"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:53
msgid "Force Console as NTSC-J"
msgstr "Konsolu NTSC-J Olmaya Zorla"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:156
msgid "Force Listen Port: "
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:414
msgid "Force Texture Filtering"
msgstr "Doku Filtrelemesine Zorla"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:60
msgid ""
"Forces NTSC-J mode for using the Japanese ROM font.\n"
"If left unchecked, Dolphin defaults to NTSC-U and automatically enables this "
"setting when playing Japanese games."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:106
msgid ""
"Forces the game to output graphics for any aspect ratio.\n"
"Use with \"Aspect Ratio\" set to \"Force 16:9\" to force 4:3-only games to "
"run at 16:9.\n"
"Rarely produces good results and often partially breaks graphics and game "
"UIs.\n"
"Unnecessary (and detrimental) if using any AR/Gecko-code widescreen "
"patches.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/GCMemcard.cpp:35
msgid ""
"Format as ASCII (NTSC\\PAL)?\n"
"Choose no for Shift JIS (NTSC-J)"
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:198
msgid "Forward"
msgstr "İleri"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:180
msgid "Forward port (UPnP)"
msgstr "İletme portu (UPnP)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:496
#, c-format
msgid "Found %u results for '"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:94
#, c-format
msgid "Found %zu save files"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:885
#, c-format
msgid "Frame %u"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:861
#, c-format
msgid "Frame %zu"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:22
msgid "Frame Advance"
msgstr "Gelişmiş Çerçeveleme"
#: Source/Core/Core/HotkeyManager.cpp:23
msgid "Frame Advance Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:24
msgid "Frame Advance Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:25
msgid "Frame Advance Reset Speed"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:562
msgid "Frame Dumps use FFV1"
msgstr "Çerçeve dökümünde FFV1 kullan"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:210
msgid "Frame Info"
msgstr "Çerçeve Bilgisi"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:98
msgid "Frame Range"
msgstr "Çerçeve Aralığı"
#: Source/Core/DolphinWX/FrameTools.cpp:159
msgid "Frame S&kipping"
msgstr "Çerçeve &Atlama"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:71
msgid "Framelimit:"
msgstr "Çerçeve Sınırı:"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:186
msgid "Frames To Record"
msgstr "Çekilecek Çerçeveler"
#: Source/Core/DolphinWX/ISOProperties.cpp:137
msgid "France"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:560
msgid "Free Look"
msgstr "Serbest Bakış"
#: Source/Core/Core/HotkeyManager.cpp:56
msgid "Freelook Decrease Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:57
msgid "Freelook Increase Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:60
msgid "Freelook Move Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:61
msgid "Freelook Move Left"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:62
msgid "Freelook Move Right"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:59
msgid "Freelook Move Up"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:65
msgid "Freelook Reset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:58
msgid "Freelook Reset Speed"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:63
msgid "Freelook Zoom In"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:64
msgid "Freelook Zoom Out"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:51
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:34
#: Source/Core/DolphinWX/ISOProperties.cpp:506
msgid "French"
msgstr "Fransızca"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:43
msgid "Frets"
msgstr "Perdeler"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:100
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:119
msgid "From"
msgstr "Buradan"
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "FullScr"
msgstr "Tam Ekran"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:278
msgid "Fullscreen Resolution:"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:52
msgid "GBA"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:31
msgid "GC Port "
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:542
msgid "GCI File(*.gci)"
msgstr "GCI Dosyası(*.gci)"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:32
msgid "GCI Folder"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:57
#, c-format
msgid ""
"GCI save file was not loaded because it is the wrong region for this memory "
"card:\n"
"%s"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:362
msgid "GCMemcardDirectory: ClearBlock called with invalid block address"
msgstr ""
#: Source/Core/VideoCommon/OpcodeDecoding.cpp:81
#, c-format
msgid ""
"GFX FIFO: Unknown Opcode (0x%02x @ %p, %s).\n"
"This means one of the following:\n"
"* The emulated GPU got desynced, disabling dual core can help\n"
"* Command stream corrupted by some spurious memory bug\n"
"* This really is an unknown opcode (unlikely)\n"
"* Some other sort of bug\n"
"\n"
"Further errors will be sent to the Video Backend log and\n"
"Dolphin will now likely crash or hang. Enjoy."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
msgid "Game Boy Advance Carts (*.gba)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:360
msgid "Game ID"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:466
msgid "Game ID:"
msgstr "Oyun ID'si:"
#: Source/Core/Core/NetPlayClient.cpp:680
msgid "Game is already running!"
msgstr "Oyun zaten çalışıyor!"
#: Source/Core/Core/NetPlayClient.cpp:988
msgid "Game isn't running!"
msgstr "Oyun çalışmıyor!"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:281
msgid "Game not found!"
msgstr "Oyun bulunamadı!"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:431
#, c-format
msgid ""
"Game overwrote with another games save. Data corruption ahead 0x%x, 0x%x"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:409
msgid "Game-Specific Settings"
msgstr "Oyuna Özel Ayarlar"
#: Source/Core/DolphinWX/ISOProperties.cpp:311
msgid "GameConfig"
msgstr "Oyun Yapılandırması"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:73
msgid "GameCube"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:150
msgid "GameCube Adapter"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:557
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:562
msgid "GameCube Controller Configuration"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:78
msgid "GameCube Controllers"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:319
#: Source/Core/DolphinWX/MemcardManager.cpp:223
msgid "GameCube Memory Cards (*.raw,*.gcp)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:533
msgid "GameCube Savegame files(*.gci;*.gcs;*.sav)"
msgstr "GameCube kayıtlı oyun dosyası(*.gci;*.gcs;*.sav)"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:118
#: Source/Core/DolphinWX/ISOProperties.cpp:317
msgid "Gecko Codes"
msgstr "Gecko Kodları"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:114
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:70
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:47
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:224
msgid "General"
msgstr "Genel"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:389
msgid "General Settings"
msgstr "Genel Ayarlar"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:50
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:33
#: Source/Core/DolphinWX/ISOProperties.cpp:503
msgid "German"
msgstr "Almanca"
#: Source/Core/DolphinWX/ISOProperties.cpp:143
msgid "Germany"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:256
#, c-format
msgid "GetARCode: Index is greater than ar code list size %zu"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:559
msgid "Graphics"
msgstr "Görüntü"
#: Source/Core/DolphinWX/FrameTools.cpp:559
msgid "Graphics settings"
msgstr "Görüntü Ayarları"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:83
msgid "Greater Than"
msgstr "Daha Büyük"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:110
msgid ""
"Greatly increases quality of textures generated using render-to-texture "
"effects.\n"
"Raising the internal resolution will improve the effect of this setting.\n"
"Slightly increases GPU load and causes relatively few graphical issues.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Green"
msgstr "Yeşil"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Green Left"
msgstr "Yeşil Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Green Right"
msgstr "Yeşil Sağ"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:40
msgid "Guitar"
msgstr "Gitar"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:467
msgid "Hacks"
msgstr "Hileler"
#: Source/Core/Core/HW/GCMemcard.cpp:121
msgid "Header checksum failed"
msgstr "Başlık sağlama hatası"
#: Source/Core/InputCommon/ControllerEmu.cpp:232
msgid "Height"
msgstr "Yükseklik"
#: Source/Core/DolphinWX/WXInputBase.cpp:56
msgid "Help"
msgstr "Yardım"
#: Source/Core/InputCommon/ControllerEmu.cpp:228
msgid "Hide"
msgstr "Gizle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:315
msgid "Hide Mouse Cursor"
msgstr "Fare İşaretçisini Gizle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:102
msgid ""
"Hides the mouse cursor if it's on top of the emulation window.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/Config/AdvancedConfigPane.cpp:32
msgid ""
"Higher values can make variable-framerate games run at a higher framerate, "
"at the expense of CPU. Lower values can make variable-framerate games run at "
"a lower framerate, saving CPU.\n"
"\n"
"WARNING: Changing this from the default (100%) can and will break games and "
"cause glitches. Do so at your own risk. Please do not report bugs that occur "
"with a non-default clock. "
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:46
msgid "Home"
msgstr "Ev"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:98
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:168
msgid "Host"
msgstr "Barındırma"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:102
msgid "Host Code :"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:124
msgid ""
"Host code size is to large.\n"
"Please recheck that you have the correct code"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:145
msgid "Hotkeys"
msgstr "Kısayol Tuşları"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Hybrid Wiimote"
msgstr "Karışık Wiimote"
#: Source/Core/DolphinWX/GameListCtrl.cpp:279
msgid "ID"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:151
msgid "ID:"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:674
#, c-format
msgid "IOCTL_ES_GETVIEWS: Tried to get data from an unknown ticket: %08x/%08x"
msgstr "IOCTL_ES_GETVIEWS: Bilinmeyen biletten veri alma denemesi: %08x/%08x"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:951
#, c-format
msgid ""
"IOCTL_ES_LAUNCH: Game tried to reload a title that is not available in your "
"NAND dump\n"
"TitleID %016<PRIx64>.\n"
" Dolphin will likely hang now."
msgstr ""
"IOCTL_ES_LAUNCH: Oyun başlığı yeniden yüklemeyi denedi ve bu sizin NAND "
"dökümünüze uyumlu değil.\n"
"Başlık ID %016<PRIx64>.\n"
"Dolphin çakılacak gibi gözüküyor."
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:932
msgid "IOCTL_ES_LAUNCH: The DOL file is invalid!"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:107
msgid "IPL Settings"
msgstr "IPL Ayarları"
#: Source/Core/Core/Boot/Boot.cpp:200
#, c-format
msgid "IPL with unknown hash %x"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:122
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:265
msgid "IR"
msgstr "Kızılötesi"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:350
msgid "IR Sensitivity:"
msgstr "Kızılötesi Hassasiyeti:"
#: Source/Core/DolphinWX/ISOProperties.cpp:570
msgid "ISO Details"
msgstr "Kalıp Ayrıntıları"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:66
msgid "ISO Directories"
msgstr "Kalıp Konumları"
#: Source/Core/DolphinWX/MemcardManager.cpp:647
msgid "Icon"
msgstr "Simge"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:474
msgid "Ignore Format Changes"
msgstr "Birim Değişimini Yoksay"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:118
msgid ""
"Ignore any changes to the EFB format.\n"
"Improves performance in many games without any negative effect. Causes "
"graphical defects in a small number of other games.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:117
msgid ""
"Ignore any requests from the CPU to read from or write to the EFB.\n"
"Improves performance in some games, but might disable some gameplay-related "
"features or graphical effects.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:115
msgid ""
"Implement fullscreen mode with a borderless window spanning the whole screen "
"instead of using exclusive mode.\n"
"Allows for faster transitions between fullscreen and windowed mode, but "
"slightly increases input latency, makes movement less smooth and slightly "
"decreases performance.\n"
"Exclusive mode is required for Nvidia 3D Vision to work in the Direct3D "
"backend.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:812
msgid "Import Save"
msgstr "Kayıt Al"
#: Source/Core/DolphinWX/FrameTools.cpp:242
msgid "Import Wii Save"
msgstr "Wii Kayıtlarını Al"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:127
msgid "Import failed"
msgstr "Alma başarısız"
#: Source/Core/DolphinWX/MemcardManager.cpp:459
msgid ""
"Imported file has gsc extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:447
msgid "Imported file has invalid length."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:456
msgid ""
"Imported file has sav extension\n"
"but does not have a correct header."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:376
msgid "In Game"
msgstr "Oyun İçi"
#: Source/Core/Core/HotkeyManager.cpp:75
msgid "Increase Convergence"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:73
msgid "Increase Depth"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:54
msgid "Increase Frame limit"
msgstr "Çerçeve Sınırını Arttır"
#: Source/Core/Core/HotkeyManager.cpp:46
msgid "Increase IR"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:319
#: Source/Core/DolphinWX/LogConfigWindow.cpp:45
msgid "Info"
msgstr "Bilgi"
#: Source/Core/Common/MsgHandler.cpp:61
msgid "Information"
msgstr "Bilgilendirme"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
msgid "Input"
msgstr "Giriş"
#: Source/Core/DolphinWX/WXInputBase.cpp:55
msgid "Insert"
msgstr "Ekle"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:46
msgid "Insert SD Card"
msgstr "SD Kart Ekle"
#: Source/Core/DolphinWX/FrameTools.cpp:248
msgid "Install WAD"
msgstr "WAD Kur"
#: Source/Core/DolphinWX/GameListCtrl.cpp:922
msgid "Install to Wii Menu"
msgstr "Wii Menüsüne kur"
#: Source/Core/DolphinWX/FrameTools.cpp:1504
msgid "Installing WAD..."
msgstr "WAD kuruluyor..."
#: Source/Core/DolphinWX/ISOProperties.cpp:983
msgid "Integrity Check Error"
msgstr "Düzgünlük Denetleme Hatası"
#: Source/Core/DolphinWX/ISOProperties.cpp:989
msgid "Integrity check completed"
msgstr "Düzgünlük denetlemesi tamamlandı"
#: Source/Core/DolphinWX/ISOProperties.cpp:988
msgid "Integrity check completed. No errors have been found."
msgstr "Düzgünlük denetlemesi tamamlandı. Hata bulunmadı."
#: Source/Core/DolphinWX/ISOProperties.cpp:980
#, c-format
msgid ""
"Integrity check for %s failed. The disc image is most likely corrupted or "
"has been patched incorrectly."
msgstr ""
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:71
msgid "Interface"
msgstr "Arabirim"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:126
msgid "Interface Settings"
msgstr "Arabirim Ayarları"
#: Source/Core/Core/State.cpp:371
msgid "Internal LZO Error - compression failed"
msgstr "İç LZO Hatası - Sıkıştırma başarısız."
#: Source/Core/Core/State.cpp:507
#, c-format
msgid ""
"Internal LZO Error - decompression failed (%d) (%li, %li) \n"
"Try loading the state again"
msgstr ""
"İç LZO Hatası - Genişletme başarısız (%d) (%li, %li) \n"
"Durumu tekrar yüklemeyi deneyin."
#: Source/Core/Core/State.cpp:634
msgid "Internal LZO Error - lzo_init() failed"
msgstr "İç LZO Hatası - lzo_init() başarısız."
#: Source/Core/DolphinWX/ISOProperties.cpp:464
msgid "Internal Name:"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:362
msgid "Internal Resolution:"
msgstr "İç Çözünürlük:"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:25
msgid "Interpreter (slowest)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:375
msgid "Intro"
msgstr "İntro"
#: Source/Core/DolphinWX/MemcardManager.cpp:467
msgid "Invalid bat.map or dir entry."
msgstr ""
#: Source/Core/Core/CoreTiming.cpp:455
#, c-format
msgid "Invalid event type %i"
msgstr "Hatalı olay türü: %i"
#: Source/Core/Core/HW/DVDInterface.cpp:481
msgid "Invalid file"
msgstr "Hatalı dosya"
#: Source/Core/Core/NetPlayClient.cpp:807
msgid "Invalid host"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:566
msgid "Invalid index"
msgstr ""
#: Source/Core/Core/Movie.cpp:841
msgid "Invalid recording file"
msgstr "Hatalı çekim dosyası"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:466
msgid "Invalid search parameters (no object selected)"
msgstr "Geçersiz arama parametreleri (nesne seçilmedi)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:449
msgid "Invalid search string (couldn't convert to number)"
msgstr "Geçersiz arama dizesi (sayıya dönüştürülemedi)"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:437
msgid "Invalid search string (only even string lengths supported)"
msgstr "Geçersiz arama dizesi (sadece düz dize uzunluğu destekleniyor)"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:72
msgid "Invalid value."
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:53
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:36
#: Source/Core/DolphinWX/ISOProperties.cpp:512
msgid "Italian"
msgstr "İtalyanca"
#: Source/Core/DolphinWX/ISOProperties.cpp:140
msgid "Italy"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:233
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:248
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:304
#: Source/Core/Core/HW/GCPadEmu.cpp:84
msgid "Iterative Input"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:31
msgid "JIT Arm64 (experimental)"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:28
msgid "JIT Recompiler (recommended)"
msgstr "JIT Yeniden Derleyici (önerilen)"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:29
msgid "JITIL Recompiler (slow, experimental)"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:158
msgid "Japan"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:31
#: Source/Core/DolphinWX/ISOProperties.cpp:497
msgid "Japanese"
msgstr "Japonca"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:314
msgid "Keep Window on Top"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:101
msgid ""
"Keep the game window on top of all other windows.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Emülasyon penceresini diğer pencerelerin üzerinde tut.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:53
#: Source/Core/Core/HW/GCKeyboard.cpp:17
msgid "Keyboard"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:226
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:220
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:224
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:228
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:232
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:236
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:240
msgid "Keys"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:174
msgid "Kick Player"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:161
msgid "Korea"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:40
#: Source/Core/DolphinWX/ISOProperties.cpp:524
msgid "Korean"
msgstr "Korece"
#. i18n: Left
#: Source/Core/Core/HW/GCPadEmu.cpp:45
msgid "L"
msgstr "L"
#: Source/Core/DolphinWX/WXInputBase.cpp:31
msgid "L Button"
msgstr "L Düğmesi"
#. i18n: Left-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:49
msgid "L-Analog"
msgstr "L-Analog"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:121
msgid "Language:"
msgstr "Dil:"
#: Source/Core/DolphinWX/FrameTools.cpp:498
#, c-format
msgid "Last %i"
msgstr "Son %i"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:69
msgid "Latency:"
msgstr "Gecikme:"
#: Source/Core/DolphinWX/WXInputBase.cpp:47
#: Source/Core/InputCommon/ControllerEmu.cpp:196
msgid "Left"
msgstr "Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:65
msgid "Left Stick"
msgstr "Sol Çubuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:231
msgid "Left stick"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:784
msgid ""
"Left-click to detect input.\n"
"Middle-click to clear.\n"
"Right-click for more options."
msgstr ""
"Tuşu belirlemek için sol, \n"
"temizlemek için orta, \n"
"daha çok seçenek için sağ tıklatın."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:789
msgid ""
"Left/Right-click for more options.\n"
"Middle-click to clear."
msgstr ""
"Daha çok seçenek için sol veya sağ, \n"
"temizlemek için orta tıklatın."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:84
msgid "Less Than"
msgstr "Daha Az"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:61
msgid ""
"Lets the system language be set to values that games were not designed for. "
"This can allow the use of extra translations for a few games, but can also "
"lead to text display issues."
msgstr ""
#: Source/Core/DolphinWX/AboutDolphin.cpp:59
msgid "License"
msgstr ""
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:61
msgid ""
"Limits the game speed to the specified number of frames per second (full "
"speed is 60 for NTSC and 50 for PAL)."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1026
msgid "Load"
msgstr "Yükle"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:556
msgid "Load Custom Textures"
msgstr "Özel Dokuları Yükle"
#: Source/Core/Core/HotkeyManager.cpp:128
msgid "Load State"
msgstr "Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:113
msgid "Load State Last 1"
msgstr "Son 1. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:122
msgid "Load State Last 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:114
msgid "Load State Last 2"
msgstr "Son 2. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:115
msgid "Load State Last 3"
msgstr "Son 3. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:116
msgid "Load State Last 4"
msgstr "Son 4. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:117
msgid "Load State Last 5"
msgstr "Son 5. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:118
msgid "Load State Last 6"
msgstr "Son 6. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:119
msgid "Load State Last 7"
msgstr "Son 7. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:120
msgid "Load State Last 8"
msgstr "Son 8. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:121
msgid "Load State Last 9"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:77
msgid "Load State Slot 1"
msgstr "1. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:86
msgid "Load State Slot 10"
msgstr "10. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:78
msgid "Load State Slot 2"
msgstr "2. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:79
msgid "Load State Slot 3"
msgstr "3. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:80
msgid "Load State Slot 4"
msgstr "4. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:81
msgid "Load State Slot 5"
msgstr "5. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:82
msgid "Load State Slot 6"
msgstr "6. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:83
msgid "Load State Slot 7"
msgstr "7. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:84
msgid "Load State Slot 8"
msgstr "8. Durumu Yükle"
#: Source/Core/Core/HotkeyManager.cpp:85
msgid "Load State Slot 9"
msgstr "9. Durumu Yükle"
#: Source/Core/DolphinWX/FrameTools.cpp:502
msgid "Load State..."
msgstr "Durumu Yükle..."
#: Source/Core/DolphinWX/FrameTools.cpp:1539
msgid "Load Wii System Menu"
msgstr "Wii Sistem Menüsünü Yükle"
#: Source/Core/DolphinWX/FrameTools.cpp:1534
#, c-format
msgid "Load Wii System Menu %d%c"
msgstr "Wii Sistem Menüsünü Yükle %d%c"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:131
msgid ""
"Load custom textures from User/Load/Textures/<game_id>/.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:111
msgid "Load from selected slot"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:514
msgid "Load state from selected slot"
msgstr ""
#: Source/Core/Core/PowerPC/PPCSymbolDB.cpp:359
#, c-format
msgid "Loaded %d good functions, ignored %d bad functions."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:522
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:528
msgid "Localhost"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.h:33
msgid "Log"
msgstr "Geçmiş"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:24
msgid "Log Configuration"
msgstr "Geçmiş Yapılandırması"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:312
msgid "Log Render Time to File"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:75
msgid "Log Types"
msgstr "Geçmiş Türü"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:124
msgid ""
"Log the render time of every frame to User/Logs/render_time.txt. Use this "
"feature when you want to measure the performance of Dolphin.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:70
msgid "Logger Outputs"
msgstr "Geçmiş Çıkışı"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:120
#: Source/Core/DolphinWX/Frame.cpp:437
msgid "Logging"
msgstr "Geçmiş"
#: Source/Core/Core/NetPlayClient.cpp:570
msgid "Lost connection to server!"
msgstr "Sunucu bağlantısı kayboldu!"
#: Source/Core/DolphinWX/WXInputBase.cpp:34
msgid "M Button"
msgstr "M Düğmesi"
#: Source/Core/DolphinWX/ISOProperties.cpp:478
msgid "MD5 Checksum:"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:535
#: Source/Core/DolphinWX/MemcardManager.cpp:574
msgid "MadCatz Gameshark files(*.gcs)"
msgstr "MadCatz Gameshark dosyaları(*.gcs)"
#: Source/Core/DolphinWX/TASInputDlg.cpp:324
msgid "Main Stick"
msgstr "Ana Çubuk"
#: Source/Core/DolphinWX/GameListCtrl.cpp:277
#: Source/Core/DolphinWX/FrameTools.cpp:356
msgid "Maker"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:470
msgid "Maker ID:"
msgstr "Yapımcı ID'si:"
#: Source/Core/DolphinWX/ISOProperties.cpp:539
msgid "Maker:"
msgstr "Yapımcı:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:122
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.\n"
"Disabling fog will break some games which rely on proper fog emulation.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Sisi kaldırarak uzaktaki objeleri daha görünür kılar, bu sayede genel detay "
"arttırılır.\n"
"Sisi kaldırmak, düzgün sis emulasyonuna ihtiyaç duyan bazı oyunların "
"çökmesine sebep olur.\n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:352
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:355
msgid "Max"
msgstr "En fazla"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:60
msgid "May cause slow down in Wii Menu and some games."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:453
msgid "Memcard already has a save for this title."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:296
msgid "Memcard already opened"
msgstr "Hafıza kartı zaten açık"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:31
#: Source/Core/DolphinWX/MemcardManager.cpp:230
msgid "Memory Card"
msgstr "Hafıza Kartı"
#: Source/Core/DolphinWX/MemcardManager.cpp:105
msgid "Memory Card Manager"
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:894
#, c-format
msgid ""
"Memory Card filename in Slot %c is incorrect\n"
"Region not specified\n"
"\n"
"Slot %c path was changed to\n"
"%s\n"
"Would you like to copy the old file to this new location?\n"
msgstr ""
"Slot %c 'deki Hafıza Kartı dosya adı hatalı.\n"
"Bölge belirlenemedi\n"
"\n"
"Slot %c yolu bununla değişti: \n"
"%s\n"
"Eski dosyaları bu yeni yere kopyalamak ister misiniz?\n"
#: Source/Core/Core/HW/GCMemcard.cpp:87
msgid "Memory card file size does not match the header size"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:180
#, c-format
msgid "MemoryCard: ClearBlock called on invalid address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:150
#, c-format
msgid "MemoryCard: Read called with invalid source address (0x%x)"
msgstr ""
#: Source/Core/Core/HW/GCMemcardRaw.cpp:163
#, c-format
msgid "MemoryCard: Write called with invalid destination address (0x%x)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:42
msgid "Menu"
msgstr "Menü"
#: Source/Core/Core/HW/GCPadEmu.cpp:39
msgid "Mic"
msgstr "Mikrofon"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:33
msgid "Microphone"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:351
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:354
msgid "Min"
msgstr "En az"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:595
msgid "Misc"
msgstr "Çeşitli"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:70
msgid "Misc Settings"
msgstr "Çeşitli Ayarlar"
#: Source/Core/InputCommon/ControllerEmu.cpp:162
#: Source/Core/InputCommon/ControllerEmu.cpp:213
msgid "Modifier"
msgstr "Değiştirici"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:126
msgid ""
"Modify textures to show the format they're encoded in. Needs an emulation "
"reset in most cases.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Dokuların kodlandığı biçimi göstermek için onları değiştirir. Çoğu zaman "
"emülasyonu yeniden başlatmak gerekir. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/ISOProperties.cpp:368
msgid "Monoscopic Shadows"
msgstr ""
#: Source/Core/DolphinWX/LogWindow.cpp:104
msgid "Monospaced font"
msgstr "Boşluklu yazı"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:288
msgid "Motion Plus"
msgstr "Motion Plus"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:292
#: Source/Core/Core/HW/GCPadEmu.cpp:74
msgid "Motor"
msgstr "Motor"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:681
msgid ""
"Move the mouse pointer over an option to display a detailed description.\n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
msgstr ""
"Ayrıntılııklamalar için, fare imlecini seçeneklerin üzerine götürün. \n"
"\n"
"\n"
"\n"
"\n"
"\n"
"\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:67
msgid "Multiply"
msgstr "Çarp"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:632
msgid "NOTE: Stream size doesn't match actual data length\n"
msgstr "NOT: Yayın boyutu asıl veri boyutuyla eşleşmiyor.\n"
#: Source/Core/DolphinWX/WXInputBase.cpp:121
msgid "NP Add"
msgstr "NP Ekle"
#: Source/Core/DolphinWX/WXInputBase.cpp:116
msgid "NP Begin"
msgstr "NP Başla"
#: Source/Core/DolphinWX/WXInputBase.cpp:124
msgid "NP Decimal"
msgstr "NP Onluk Taban"
#: Source/Core/DolphinWX/WXInputBase.cpp:118
msgid "NP Delete"
msgstr "NP Sil"
#: Source/Core/DolphinWX/WXInputBase.cpp:125
msgid "NP Divide"
msgstr "NP Böl"
#: Source/Core/DolphinWX/WXInputBase.cpp:112
msgid "NP Down"
msgstr "NP Aşağı"
#: Source/Core/DolphinWX/WXInputBase.cpp:115
msgid "NP End"
msgstr "NP Son"
#: Source/Core/DolphinWX/WXInputBase.cpp:103
msgid "NP Enter"
msgstr "NP Giriş"
#: Source/Core/DolphinWX/WXInputBase.cpp:119
msgid "NP Equal"
msgstr "NP Eşit"
#: Source/Core/DolphinWX/WXInputBase.cpp:108
msgid "NP Home"
msgstr "NP Ev"
#: Source/Core/DolphinWX/WXInputBase.cpp:117
msgid "NP Insert"
msgstr "NP Yerleştir"
#: Source/Core/DolphinWX/WXInputBase.cpp:109
msgid "NP Left"
msgstr "NP Sol"
#: Source/Core/DolphinWX/WXInputBase.cpp:120
msgid "NP Multiply"
msgstr "NP Çarp"
#: Source/Core/DolphinWX/WXInputBase.cpp:114
msgid "NP Page Down"
msgstr "NP Sayfa Aşağı"
#: Source/Core/DolphinWX/WXInputBase.cpp:113
msgid "NP Page Up"
msgstr "NP Sayfa Yukarı"
#: Source/Core/DolphinWX/WXInputBase.cpp:111
msgid "NP Right"
msgstr "NP Sağ"
#: Source/Core/DolphinWX/WXInputBase.cpp:122
msgid "NP Separator"
msgstr "NP Ayırıcı"
#: Source/Core/DolphinWX/WXInputBase.cpp:101
msgid "NP Space"
msgstr "NP Boşluk"
#: Source/Core/DolphinWX/WXInputBase.cpp:123
msgid "NP Subtract"
msgstr "NP Çıkarma"
#: Source/Core/DolphinWX/WXInputBase.cpp:102
msgid "NP Tab"
msgstr "NP Sekme"
#: Source/Core/DolphinWX/WXInputBase.cpp:110
msgid "NP Up"
msgstr "NP Yukarı"
#: Source/Core/DolphinWX/ISOProperties.cpp:537
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:51
#: Source/Core/DolphinWX/PatchAddEdit.cpp:57
msgid "Name:"
msgstr "İsim:"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:29
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:24
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:73
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:213
msgid "Name: "
msgstr "İsim:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:350
msgid "Native (640x528)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:534
#: Source/Core/DolphinWX/MemcardManager.cpp:573
msgid "Native GCI files(*.gci)"
msgstr "Doğal GCI Dosyaları(*.gci)"
#: Source/Core/DolphinWX/ISOProperties.cpp:146
msgid "Netherlands"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:973
msgid "Netplay has desynced. There is no way to recover from this."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:42
msgid "New Scan"
msgstr "Yeni Tarama"
#: Source/Core/DolphinWX/MemcardManager.cpp:211
#: Source/Core/DolphinWX/MemcardManager.cpp:822
msgid "Next Page"
msgstr "Sonraki Sayfa"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:46
msgid "Next Scan"
msgstr "Sonraki Tarama"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:79
msgid "Nickname :"
msgstr "Takma Ad :"
#: Source/Core/Core/ConfigManager.h:18
msgid "No audio output"
msgstr "Ses çıkışı yok"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:769
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:783
msgid "No description available"
msgstr "Açıklama yok"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:877
msgid "No file loaded"
msgstr "Dosya yüklenmedi"
#: Source/Core/DolphinWX/MemcardManager.cpp:444
msgid "No free directory index entries."
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:913
msgid "No recorded file"
msgstr "Çekilmiş Dosya Yok"
#: Source/Core/Core/State.cpp:727
msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:47
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:758
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:24
msgid "None"
msgstr "Hiçbiri"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:81
msgid "Not Equal"
msgstr "Eşit Değil"
#: Source/Core/DolphinWX/ISOProperties.cpp:341
#: Source/Core/DolphinWX/ISOProperties.cpp:373
#: Source/Core/DolphinWX/GameListCtrl.cpp:821
msgid "Not Set"
msgstr "Ayarlanmamış"
#: Source/Core/DolphinWX/Main.cpp:491
msgid "Not connected"
msgstr "Bağlı değil"
#: Source/Core/DolphinWX/Cheats/GeckoCodeDiag.cpp:30
msgid "Notes: "
msgstr "Notlar:"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:42
#: Source/Core/DolphinWX/FrameAui.cpp:76 Source/Core/DolphinWX/FrameAui.cpp:81
#: Source/Core/DolphinWX/FrameAui.cpp:512
#: Source/Core/DolphinWX/FrameAui.cpp:559
#: Source/Core/DolphinWX/FrameAui.cpp:567
msgid "Notice"
msgstr "Duyuru"
#: Source/Core/DolphinWX/WXInputBase.cpp:97
msgid "Num Lock"
msgstr "Sayı Kilidi"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:76
msgid "Number Of Codes: "
msgstr "Kod Sayısı:"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp:21
msgid "Nunchuk"
msgstr "Nunchuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:174
msgid "Nunchuk orientation"
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:169
msgid "Nunchuk stick"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
msgid "Nvidia 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:598
#, c-format
msgid "Object %zu"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:117
msgid "Object Range"
msgstr "Nesne Aralığı"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:42
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
msgid "Off"
msgstr "Kapalı"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:61
msgid "Offset:"
msgstr "Uzantı:"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:102
msgid "On-Screen Display Messages"
msgstr "OSD Mesajları"
#: Source/Core/DolphinWX/FrameTools.cpp:383
msgid "Online &Documentation"
msgstr "Çevrimiçi &Belgeler"
#: Source/Core/DolphinWX/MemcardManager.cpp:441
#, c-format
msgid "Only %d blocks available"
msgstr "Sadece %d blok kullanılabilir"
#: Source/Core/DolphinWX/FrameTools.cpp:549
#: Source/Core/Core/HotkeyManager.cpp:15
msgid "Open"
msgstr "Aç"
#: Source/Core/DolphinWX/GameListCtrl.cpp:898
msgid "Open &containing folder"
msgstr "Dosya &konumunu aç"
#: Source/Core/DolphinWX/GameListCtrl.cpp:895
msgid "Open Wii &save folder"
msgstr "Wii kayıt kla&sörünü aç"
#: Source/Core/DolphinWX/FrameTools.cpp:549
msgid "Open file..."
msgstr "Dosya aç..."
#: Source/Core/AudioCommon/OpenALStream.cpp:56
#, c-format
msgid "OpenAL: can't create context for device %s"
msgstr "OpenAL: Aygıt %s için bağlam oluşturulamıyor"
#: Source/Core/AudioCommon/OpenALStream.cpp:66
msgid "OpenAL: can't find sound devices"
msgstr "OpenAL: Ses aygıtları bulunamıyor"
#: Source/Core/AudioCommon/OpenALStream.cpp:61
#, c-format
msgid "OpenAL: can't open device %s"
msgstr "OpenAL: Aygıt %s açılamıyor"
#: Source/Core/DolphinWX/ISOProperties.cpp:306
msgid ""
"Opens the default (read-only) configuration for this game in an external "
"text editor."
msgstr ""
"Bu oyun için varsayılan (salt-okunur) konfigürasyon dosyasını harici metin "
"düzenleyicisinde açar."
#: Source/Core/Core/HotkeyManager.cpp:231
#: Source/Core/Core/HW/GCKeyboardEmu.cpp:246
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:300
#: Source/Core/Core/HW/GCPadEmu.cpp:82
msgid "Options"
msgstr "Seçenekler"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:27
msgid "Orange"
msgstr "Turuncu"
#: Source/Core/DolphinWX/MemcardManager.cpp:473
msgid ""
"Order of files in the File Directory do not match the block order\n"
"Right click and export all of the saves,\n"
"and import the saves to a new memcard\n"
msgstr ""
"Dosya dizinindeki sıra ile blok sırası eşleşmiyor. \n"
"Tüm kayıtları vermek için sağ tıklatın, \n"
"ve kayıtları yeni bir hafıza kartına alın.\n"
#: Source/Core/DolphinWX/TASInputDlg.cpp:127
msgid "Orientation"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:328
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:522
msgid "Other"
msgstr "Diğer"
#: Source/Core/Core/NetPlayClient.cpp:417
msgid ""
"Other client disconnected while game is running!! NetPlay is disabled. You "
"must manually stop the game."
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:570
msgid "Output"
msgstr "Çıkış"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:85
msgid "Overlay Information"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:60
msgid "Override Language on NTSC Games"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:428
msgid "P&lay Input Recording..."
msgstr ""
#: Source/Core/Core/HW/GCPad.cpp:18
msgid "Pad"
msgstr "Kol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:39
msgid "Pads"
msgstr "Kollar"
#: Source/Core/DolphinWX/WXInputBase.cpp:100
msgid "Page Down"
msgstr "Sayfa Aşağı"
#: Source/Core/DolphinWX/WXInputBase.cpp:99
msgid "Page Up"
msgstr "Sayfa Yukarı"
#: Source/Core/DolphinWX/WXInputBase.cpp:27
msgid "Paragraph"
msgstr "Paragraf"
#: Source/Core/DolphinWX/ISOProperties.cpp:208
#, c-format
msgid "Partition %i"
msgstr "Bölüntü %i"
#: Source/Core/DolphinWX/ISOProperties.cpp:313
msgid "Patches"
msgstr "Yamalar"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:75
msgid "Paths"
msgstr "Yollar"
#: Source/Core/DolphinWX/WXInputBase.cpp:43
#: Source/Core/DolphinWX/FrameTools.cpp:1798
#: Source/Core/DolphinWX/FrameTools.cpp:1799
msgid "Pause"
msgstr "Duraklat"
#: Source/Core/DolphinWX/FrameTools.cpp:208
msgid "Pause at End of Movie"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:103
msgid "Pause on Focus Lost"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:117
msgid "Pauses the emulator when focus is taken away from the emulation window."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:413
msgid "Per-Pixel Lighting"
msgstr "Piksel Aydınlatması"
#: Source/Core/DolphinWX/ISOProperties.cpp:378
msgid "Perfect"
msgstr "Mükemmel"
#: Source/Core/DolphinWX/FrameAui.cpp:543
#, c-format
msgid "Perspective %d"
msgstr "Perspektif %d"
#: Source/Core/DolphinWX/FrameTools.cpp:352
msgid "Platform"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:147
#: Source/Core/DolphinWX/FrameTools.cpp:553
#: Source/Core/DolphinWX/FrameTools.cpp:1804
#: Source/Core/DolphinWX/FrameTools.cpp:1805
msgid "Play"
msgstr "Oynat"
#: Source/Core/Core/HotkeyManager.cpp:28
msgid "Play Recording"
msgstr "Çekimi Oynat"
#: Source/Core/DolphinWX/ISOProperties.cpp:377
msgid "Playable"
msgstr "Oynanabilir"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:136
msgid "Playback Options"
msgstr "Oynatma Seçenekleri"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:143
msgid "Players"
msgstr "Oyuncular"
#: Source/Core/DolphinWX/FrameTools.cpp:1153
msgid "Please confirm..."
msgstr "Lütfen onaylayın..."
#: Source/Core/DolphinWX/FrameAui.cpp:511
msgid "Please create a perspective before saving"
msgstr "Kaydetmeden önce lütfen bir perspektif oluşturun"
#: Source/Core/DolphinWX/WXInputBase.cpp:28
msgid "Plus-Minus"
msgstr "Artı-Eksi"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:86
#, c-format
msgid "Port %i"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:108
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:149
msgid "Port :"
msgstr "Bağ. Nok. :"
#: Source/Core/DolphinWX/PostProcessingConfigDiag.cpp:24
msgid "Post Processing Shader Configuration"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:400
msgid "Post-Processing Effect:"
msgstr "Post-Processing Efekti:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:557
msgid "Prefetch Custom Textures"
msgstr ""
#: Source/Core/Core/Movie.cpp:1045
#, c-format
msgid "Premature movie end in PlayController. %u + 8 > %u"
msgstr "PlayController'da erken kayıt bitişi. %u + 8 > %u"
#: Source/Core/Core/Movie.cpp:1164
#, c-format
msgid "Premature movie end in PlayWiimote. %u + %d > %u"
msgstr "PlayWiimote'da erken kayıt bitişi. %u + %d > %u"
#: Source/Core/Core/Movie.cpp:1143
#, c-format
msgid "Premature movie end in PlayWiimote. %u > %u"
msgstr "PlayWiimote'da erken kayıt bitişi. %u > %u"
#: Source/Core/DolphinWX/MemcardManager.cpp:210
msgid "Prev Page"
msgstr "Önceki Sayfa"
#: Source/Core/DolphinWX/MemcardManager.cpp:821
msgid "Previous Page"
msgstr "Önceki Sayfa"
#: Source/Core/DolphinWX/WXInputBase.cpp:52
msgid "Print"
msgstr "Yazdır"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:996
msgid "Profile"
msgstr "Profil"
#: Source/Core/DolphinWX/ISOProperties.h:65
msgid "Properties"
msgstr "Özellikler"
#: Source/Core/DolphinWX/FrameTools.cpp:348
msgid "Purge Game List Cache"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:75
msgid "Put BIOS roms in User/GC/{region}."
msgstr ""
#: Source/Core/Common/MsgHandler.cpp:62
msgid "Question"
msgstr "Soru"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:189
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:199
msgid "Quit"
msgstr "Çık"
#. i18n: Right
#: Source/Core/Core/HW/GCPadEmu.cpp:47
msgid "R"
msgstr "R"
#: Source/Core/DolphinWX/WXInputBase.cpp:32
msgid "R Button"
msgstr "R Düğmesi"
#. i18n: Right-Analog
#: Source/Core/Core/HW/GCPadEmu.cpp:51
msgid "R-Analog"
msgstr "R-Analog"
#: Source/Core/InputCommon/ControllerEmu.cpp:163
msgid "Radius"
msgstr "Etki alanı"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:618
msgid "Range"
msgstr "Aralık"
#: Source/Core/Core/HotkeyManager.cpp:30
msgid "Read-only mode"
msgstr "Salt okunur mod"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:507
msgid "Real"
msgstr "Gerçek"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:291
msgid "Real Balance Board"
msgstr "Gerçek Balance Board"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:221
msgid "Real Wiimote"
msgstr "Gerçek Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:317
msgid "Real Wiimotes"
msgstr "Gerçek Wiimote'lar"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:175
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:200
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:405
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:807
msgid "Record"
msgstr "Çek"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:209
msgid "Record input"
msgstr "Girişi kaydet"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:156
msgid "Recording Info"
msgstr "Çekim Bilgisi"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:184
msgid "Recording Options"
msgstr "Çekim Seçenekleri"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Red"
msgstr "Kırmızı"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:29
msgid "Red Left"
msgstr "Kırmızı Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:30
msgid "Red Right"
msgstr "Kırmızı Sağ"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:109
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics. This "
"smooths out jagged edges on objects.\n"
"Increases GPU load and sometimes causes graphical issues. SSAA is "
"significantly more demanding than MSAA, but provides top quality geometry "
"anti-aliasing and also applies anti-aliasing to lighting, shader effects, "
"and textures.\n"
"\n"
"If unsure, select None."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:314
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1005
#: Source/Core/DolphinWX/FrameTools.cpp:550
msgid "Refresh"
msgstr "Yenile"
#: Source/Core/Core/HotkeyManager.cpp:17
msgid "Refresh List"
msgstr "Listeyi Yenile"
#: Source/Core/DolphinWX/FrameTools.cpp:550
msgid "Refresh game list"
msgstr "Oyun listesini yenile"
#: Source/Core/DolphinWX/FrameTools.cpp:362
msgid "Region"
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:428
#: Source/Core/DolphinWX/ISOProperties.cpp:449
#: Source/Core/DolphinWX/PatchAddEdit.cpp:83
msgid "Remove"
msgstr "Kaldır"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:121
msgid ""
"Render the scene as a wireframe.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Ekranı wireframe (telkafes) olarak yorumla. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:316
msgid "Render to Main Window"
msgstr "Ana pencerede yorumla"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:52
msgid "Rendering"
msgstr ""
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:342
#, c-format
msgid "Report: GCIFolder Writing to unallocated block 0x%x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1017
#: Source/Core/Core/HotkeyManager.cpp:21
msgid "Reset"
msgstr "Sıfırla"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:74
msgid "Reset Traversal Settings"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:66
msgid "Results"
msgstr "Sonuçlar"
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:553
msgid "Retry"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:21
msgid "Return"
msgstr "Enter"
#: Source/Core/DolphinWX/ISOProperties.cpp:472
msgid "Revision:"
msgstr "Revizyon:"
#: Source/Core/DolphinWX/AboutDolphin.cpp:53
#, c-format
msgid "Revision: %s"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:49
#: Source/Core/InputCommon/ControllerEmu.cpp:197
msgid "Right"
msgstr "Sağ"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Classic.cpp:66
msgid "Right Stick"
msgstr "Sağ Çubuk"
#: Source/Core/DolphinWX/TASInputDlg.cpp:232
msgid "Right stick"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:156
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:291
#: Source/Core/Core/HW/GCPadEmu.cpp:73
msgid "Rumble"
msgstr "Gümbürtü"
#: Source/Core/DolphinWX/ISOProperties.cpp:149
msgid "Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:173
msgid "Sa&ve State"
msgstr "&Durumu Kaydet"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:495
msgid "Safe"
msgstr "Güvenli"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:178
#: Source/Core/DolphinWX/InputConfigDiag.cpp:1027
msgid "Save"
msgstr "Kaydet"
#: Source/Core/DolphinWX/MemcardManager.cpp:540
msgid "Save GCI as..."
msgstr "GCI'yı farklı kaydet..."
#: Source/Core/DolphinWX/FrameTools.cpp:505
#: Source/Core/Core/HotkeyManager.cpp:124
msgid "Save Oldest State"
msgstr "En Eski Durumu kaydet"
#: Source/Core/Core/HotkeyManager.cpp:127
msgid "Save State"
msgstr "Durumu Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:88
msgid "Save State Slot 1"
msgstr "1. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:97
msgid "Save State Slot 10"
msgstr "10. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:89
msgid "Save State Slot 2"
msgstr "2. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:90
msgid "Save State Slot 3"
msgstr "3. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:91
msgid "Save State Slot 4"
msgstr "4. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:92
msgid "Save State Slot 5"
msgstr "5. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:93
msgid "Save State Slot 6"
msgstr "6. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:94
msgid "Save State Slot 7"
msgstr "7. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:95
msgid "Save State Slot 8"
msgstr "8. Duruma Kaydet"
#: Source/Core/Core/HotkeyManager.cpp:96
msgid "Save State Slot 9"
msgstr "9. Duruma Kaydet"
#: Source/Core/DolphinWX/FrameTools.cpp:485
msgid "Save State..."
msgstr "Durumu Kaydet..."
#: Source/Core/DolphinWX/ISOProperties.cpp:662
#: Source/Core/DolphinWX/ISOProperties.cpp:672
msgid "Save as..."
msgstr "Farklı kaydet..."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1237
msgid "Save compressed GCM/ISO"
msgstr "Sıkıştırılan kalıbı kaydet"
#: Source/Core/DolphinWX/GameListCtrl.cpp:1223
msgid "Save decompressed GCM/ISO"
msgstr "Genişletilen kalıbı kaydet"
#: Source/Core/DolphinWX/FrameTools.cpp:510
msgid "Save state to selected slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:110
msgid "Save to selected slot"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:59
msgid "Saved to /Wii/sd.raw (default size is 128mb)"
msgstr ""
#: Source/Core/Core/Movie.cpp:905
#, c-format
msgid "Savestate movie %s is corrupted, movie recording stopping..."
msgstr "Kayıtlı durum filmi %s bozuk, film çekimi duruyor..."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:412
msgid "Scaled EFB Copy"
msgstr "Boyutlandırılmış EFB Kopyası"
#: Source/Core/DolphinWX/GameListCtrl.cpp:551
#, c-format
msgid "Scanning %s"
msgstr "Taranıyor %s"
#: Source/Core/DolphinWX/GameListCtrl.cpp:534
msgid "Scanning for ISOs"
msgstr "Kalıplar taranıyor"
#: Source/Core/DolphinWX/GameListCtrl.cpp:535
msgid "Scanning..."
msgstr "Taranıyor..."
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "ScrShot"
msgstr "Ekran Görüntüsü"
#: Source/Core/VideoCommon/ImageWrite.cpp:48
#, c-format
msgid "Screenshot failed: Could not open file \"%s\" (error %d)"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:98
msgid "Scroll Lock"
msgstr "Kaydırma Kilidi"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:89
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:247
msgid "Search"
msgstr "Ara"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:37
msgid "Search Subfolders"
msgstr "Alt Klasörleri Ara"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:233
msgid "Search current Object"
msgstr "Şu anki nesneyi ara"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:237
msgid "Search for hex Value:"
msgstr "Hex değerini ara:"
#: Source/Core/Common/SysConf.h:96 Source/Core/Common/SysConf.h:119
#: Source/Core/Common/SysConf.h:139 Source/Core/Common/SysConf.h:160
#, c-format
msgid "Section %s not found in SYSCONF"
msgstr "SYSCONF içinde %s bölümü bulunamadı"
#: Source/Core/DolphinWX/WXInputBase.cpp:51
#: Source/Core/DolphinWX/InputConfigDiag.cpp:581
msgid "Select"
msgstr "Seç"
#: Source/Core/DolphinWX/FrameTools.cpp:351
msgid "Select Columns"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:527
#, c-format
msgid "Select Slot %i - %s"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:174
msgid "Select State Slot"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:99
msgid "Select State Slot 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:108
msgid "Select State Slot 10"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:100
msgid "Select State Slot 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:101
msgid "Select State Slot 3"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:102
msgid "Select State Slot 4"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:103
msgid "Select State Slot 5"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:104
msgid "Select State Slot 6"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:105
msgid "Select State Slot 7"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:106
msgid "Select State Slot 8"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:107
msgid "Select State Slot 9"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:818
#: Source/Core/DolphinWX/FrameTools.cpp:1272
msgid "Select The Recording File"
msgstr "Çekim Dosyasını Seç"
#: Source/Core/DolphinWX/FrameTools.cpp:1492
msgid "Select a Wii WAD file to install"
msgstr "Kurmak için bir Wii WAD dosyası seçin"
#: Source/Core/DolphinWX/MemcardManager.cpp:528
msgid "Select a save file to import"
msgstr "Almak için bir kayıt dosyası seçin"
#: Source/Core/DolphinWX/FrameAui.cpp:327
msgid "Select floating windows"
msgstr "Sabit olmayan pencereyi seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:681
msgid "Select the file to load"
msgstr "Yüklemek için dosyayı seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:1452
msgid "Select the save file"
msgstr "Kayıt dosyasını seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:1599
msgid "Select the state to load"
msgstr "Yüklemek için durum seçin"
#: Source/Core/DolphinWX/FrameTools.cpp:1613
msgid "Select the state to save"
msgstr "Kaydetmek için durum seçin"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:105
msgid ""
"Select what aspect ratio to use when rendering:\n"
"Auto: Use the native aspect ratio\n"
"Force 16:9: Mimic an analog TV with a widescreen aspect ratio.\n"
"Force 4:3: Mimic a standard 4:3 analog TV.\n"
"Stretch to Window: Stretch the picture to the window size.\n"
"\n"
"If unsure, select Auto."
msgstr ""
#: Source/Core/InputCommon/InputConfig.cpp:53
msgid "Selected controller profile does not exist"
msgstr "Seçilmiş kumanda profili yok."
#: Source/Core/DolphinWX/LogWindow.cpp:105
msgid "Selected font"
msgstr "Seçilen yazı tipi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:97
msgid ""
"Selects a hardware adapter to use.\n"
"\n"
"If unsure, use the first one."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:98
msgid ""
"Selects the display resolution used in fullscreen mode.\n"
"This should always be bigger than or equal to the internal resolution. "
"Performance impact is negligible.\n"
"\n"
"If unsure, select auto."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:141
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better "
"feeling of depth if you have the necessary hardware.\n"
"Side-by-Side and Top-and-Bottom are used by most 3D TVs.\n"
"Anaglyph is used for Red-Cyan colored glasses.\n"
"Heavily decreases emulation speed and sometimes causes issues.\n"
"\n"
"If unsure, select Off."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:95
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"unless you have a reason to use it you'll want to select OpenGL here.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:93
msgid ""
"Selects what graphics API to use internally.\n"
"The software renderer is extremely slow and only useful for debugging, so "
"you'll want to use either Direct3D or OpenGL. Different games and different "
"GPUs will behave differently on each backend, so for the best emulation "
"experience it's recommended to try both and choose the one that's less "
"problematic.\n"
"\n"
"If unsure, select OpenGL."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:130
msgid "Send"
msgstr "Gönder"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:349
msgid "Sensor Bar Position:"
msgstr "Sensör Çubuğu Konumu:"
#: Source/Core/DolphinWX/WXInputBase.cpp:69
msgid "Separator"
msgstr "Bölücü"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:92
msgid ""
"Serial Port 1 - This is the port which devices such as the net adapter use."
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:804
msgid "Server rejected traversal attempt"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:901
msgid "Set as &default ISO"
msgstr "&Varsayılan Kalıp Olarak Ayarla"
#: Source/Core/DolphinWX/MemcardManager.cpp:823
#, c-format
msgid "Set as default Memcard %c"
msgstr "Varsayılan hafıza kartını %c olarak ayarla"
#: Source/Core/Core/ActionReplay.cpp:267
#, c-format
msgid "SetARCode_IsActive: Index is greater than ar code list size %zu"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:57
msgid "Sets the GameCube system language."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:57
msgid ""
"Sets the Wii display mode to 60Hz (480i) instead of 50Hz (576i) for PAL "
"games.\n"
"May not work for all games."
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:58
msgid "Sets the Wii system language."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:51
msgid ""
"Sets the latency (in ms). Higher values may reduce audio crackling. OpenAL "
"backend only."
msgstr ""
#: Source/Core/Core/Boot/Boot_BS2Emu.cpp:241
msgid "SetupWiiMemory: Can't create setting.txt file"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:274
msgid "Shake"
msgstr "Salla"
#: Source/Core/DolphinWX/TASInputDlg.cpp:237
#: Source/Core/DolphinWX/TASInputDlg.cpp:329
msgid "Shoulder Buttons"
msgstr "Omuz Düğmeleri"
#: Source/Core/DolphinWX/FrameTools.cpp:271
msgid "Show &Log"
msgstr "&Geçmişi Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:268
msgid "Show &Status Bar"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:266
msgid "Show &Toolbar"
msgstr "Araç Çubuğunu Gös&ter"
#: Source/Core/DolphinWX/FrameTools.cpp:323
msgid "Show Australia"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:305
msgid "Show Defaults"
msgstr "Varsayılanları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:346
msgid "Show Drives"
msgstr "Aygıtları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:311
msgid "Show ELF/DOL"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:311
msgid "Show FPS"
msgstr "FPS'yi goster"
#: Source/Core/DolphinWX/FrameTools.cpp:212
msgid "Show Frame Counter"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:325
msgid "Show France"
msgstr "Fransızları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:307
msgid "Show GameCube"
msgstr "GameCube'leri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:327
msgid "Show Germany"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:215
msgid "Show Input Display"
msgstr "Görüntü Girişini Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:329
msgid "Show Italy"
msgstr "İtalyanları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:316
msgid "Show JAP"
msgstr "Japonları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:331
msgid "Show Korea"
msgstr "Korelileri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:210
msgid "Show Lag Counter"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:482
msgid "Show Language:"
msgstr "Gösterme Dili:"
#: Source/Core/DolphinWX/FrameTools.cpp:272
msgid "Show Log &Configuration"
msgstr "Geçmiş &Yapılandırmasını Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:333
msgid "Show Netherlands"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:318
msgid "Show PAL"
msgstr "PAL'ları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:304
msgid "Show Platforms"
msgstr "Platformları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:315
msgid "Show Regions"
msgstr "Bölgeleri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:335
msgid "Show Russia"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:337
msgid "Show Spain"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:543
msgid "Show Statistics"
msgstr "İstatistikleri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:339
msgid "Show Taiwan"
msgstr "Tayvanlıları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:320
msgid "Show USA"
msgstr "Amerikanları Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:343
msgid "Show Unknown"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:309
msgid "Show WAD"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:305
msgid "Show Wii"
msgstr "Wii'leri Göster"
#: Source/Core/DolphinWX/FrameTools.cpp:341
msgid "Show World"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:114
msgid "Show a confirmation box before stopping a game."
msgstr "Oyunu durdurmadan önce onay kutusu görüntüle."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:115
msgid ""
"Show a message box when a potentially serious error has occurred.\n"
"Disabling this may avoid annoying and non-fatal messages, but it may result "
"in major crashes having no explanation at all."
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:837
msgid "Show first block"
msgstr "İlk bloğu göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:836
msgid "Show save blocks"
msgstr "Kayıt bloklarını göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:834
msgid "Show save comment"
msgstr "Kayıt yorumunu göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:835
msgid "Show save icon"
msgstr "Kayıt simgesini göster"
#: Source/Core/DolphinWX/MemcardManager.cpp:833
msgid "Show save title"
msgstr "Kayıt başlığını göster"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:123
msgid ""
"Show the number of frames rendered per second as a measure of emulation "
"speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Emülasyon hızını ölçmek için 1 saniye içerisinde yorumlanan çerçeve sayısını "
"göster. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:125
msgid ""
"Show various rendering statistics.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
msgid "Side-by-Side"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:302
msgid "Sideways Wiimote"
msgstr "Yatay Wiimote"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:38
#: Source/Core/DolphinWX/ISOProperties.cpp:518
msgid "Simplified Chinese"
msgstr "Basitleştirilmiş Çince"
#: Source/Core/DolphinWX/GameListCtrl.cpp:281
msgid "Size"
msgstr "Boyut"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:64
msgid "Skip BIOS"
msgstr "BIOS'u Atla"
#: Source/Core/DolphinWX/ISOProperties.cpp:329
msgid "Skip DCBZ clearing"
msgstr "DCBZ temizlemesini atla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:473
msgid "Skip EFB Access from CPU"
msgstr "CPU'dan EFB'ye erişimi atla"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:140
msgid ""
"Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\n"
"If you're experiencing any issues, try raising texture cache accuracy or "
"disable this option.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:467
#: Source/Core/DolphinWX/FrameTools.cpp:481
#, c-format
msgid "Slot %i - %s"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:81
msgid "Slot A"
msgstr "Slot A"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:82
msgid "Slot B"
msgstr "Slot B"
#: Source/Core/DolphinWX/WXInputBase.cpp:54
msgid "Snapshot"
msgstr "Anlık görüntü al"
#: Source/Core/Common/TraversalClient.cpp:230
msgid "Socket error sending to traversal server"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.h:93
msgid ""
"Software rendering is an order of magnitude slower than using the other "
"backends.\n"
"It's only useful for debugging purposes.\n"
"Do you really want to enable software rendering? If unsure, select 'No'."
msgstr ""
"Yazılım yorumlaması, diğer çözücülerden çok daha yavaştır.\n"
"Sadece hata ayıklamada kullanışlıdır.\n"
"Yazılım yorumlamasını açmayı gerçekten istiyor musunuz? Emin değilseniz, "
"'Hayır' seçin."
#: Source/Core/VideoCommon/AVIDump.cpp:195
msgid ""
"Something has gone seriously wrong.\n"
"Stopping video recording.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:58
msgid "Sound Settings"
msgstr "Ses Ayarları"
#: Source/Core/AudioCommon/AudioCommon.cpp:84
#, c-format
msgid "Sound backend %s is not valid."
msgstr "Ses çözücüsü %s geçerli değil."
#: Source/Core/DolphinWX/WXInputBase.cpp:23
msgid "Space"
msgstr "Boşluk"
#: Source/Core/DolphinWX/ISOProperties.cpp:152
msgid "Spain"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:52
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:35
#: Source/Core/DolphinWX/ISOProperties.cpp:509
msgid "Spanish"
msgstr "İspanyolca"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:305
msgid "Speaker Pan"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:353
msgid "Speaker Volume:"
msgstr "Hoparlör Ses Seviyesi:"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:116
msgid ""
"Specifies the resolution used to render at. A high resolution greatly "
"improves visual quality, but also greatly increases GPU load and can cause "
"issues in certain games.\n"
"\"Multiple of 640x528\" will result in a size slightly larger than \"Window "
"Size\" but yield fewer issues. Generally speaking, the lower the internal "
"resolution is, the better your performance will be. Auto (Window Size), "
"1.5x, and 2.5x may cause issues in some games.\n"
"\n"
"If unsure, select Native."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:335
msgid "Speed up Disc Transfer Rate"
msgstr "Disk Aktarım Oranını hızlandır"
#: Source/Core/DolphinWX/Config/GeneralConfigPane.cpp:57
msgid ""
"Splits the CPU and GPU threads so they can be run on separate cores.\n"
"Provides major speed improvements on most modern PCs, but can cause "
"occasional crashes/glitches."
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:48
msgid "Standard Controller"
msgstr "Varsayılan Denetim Aygıtı"
#: Source/Core/DolphinWX/WXInputBase.cpp:30
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:120
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:195
#: Source/Core/Core/HW/GCPadEmu.cpp:38
msgid "Start"
msgstr "Başlat"
#: Source/Core/DolphinWX/FrameTools.cpp:246
msgid "Start &NetPlay"
msgstr "&NetPlay'i Başlat"
#: Source/Core/DolphinWX/FrameTools.cpp:425
msgid "Start Re&cording Input"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:27
msgid "Start Recording"
msgstr "Çekimi Başlat"
#: Source/Core/DolphinWX/GameListCtrl.cpp:282
#: Source/Core/DolphinWX/FrameTools.cpp:366
msgid "State"
msgstr "Durum"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:49
msgid "Steering Wheel"
msgstr "Direksiyon"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:428
msgid "Stereoscopic 3D Mode:"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:404
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:453
msgid "Stereoscopy"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:58
msgid "Stick"
msgstr "Çubuk"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:413
#: Source/Core/DolphinWX/FrameTools.cpp:554
#: Source/Core/Core/HotkeyManager.cpp:20
msgid "Stop"
msgstr "Durdur"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:475
msgid "Store EFB Copies to Texture Only"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:119
msgid ""
"Stores EFB Copies exclusively on the GPU, bypassing system memory. Causes "
"graphical defects in a small number of games.\n"
"\n"
"Enabled = EFB Copies to Texture\n"
"Disabled = EFB Copies to RAM (and Texture)\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:292
msgid "Stretch to Window"
msgstr "Pencereye Göre Ayarla"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:48
msgid "Strum"
msgstr "Tıngırtı"
#: Source/Core/DolphinWX/WXInputBase.cpp:70
msgid "Subtract"
msgstr "Çıkarma"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:103
#, c-format
msgid "Successfully exported %u saves to %s"
msgstr ""
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:56
#, c-format
msgid "Successfully exported file to %s"
msgstr "Dosya %s 'ye başarıyla verildi"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:123
msgid "Successfully imported save files"
msgstr "Kayıt dosyaları başarıyla alındı"
#: Source/Core/DolphinWX/AboutDolphin.cpp:61
msgid "Support"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:451
msgid "Swap Eyes"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:144
msgid ""
"Swaps the left and right eye. Mostly useful if you want to view side-by-side "
"cross-eyed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:268
msgid "Swing"
msgstr "Hareket"
#: Source/Core/DolphinWX/ISOProperties.cpp:333
msgid "Synchronize GPU thread"
msgstr "GPU işlemini eşitle."
#: Source/Core/DolphinWX/ISOProperties.cpp:334
msgid ""
"Synchronizes the GPU and CPU threads to help prevent random freezes in Dual "
"Core mode. (ON = Compatible, OFF = Fast)"
msgstr ""
"GPU ve CPU işlemlerini eşitleyerek Çift Çekirdek modunda oluşan rastgele "
"donmaları engelle. (Açık = Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:256
msgid "Syntax error"
msgstr ""
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:102
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:67
msgid "System Language:"
msgstr "Sistem Dili:"
#: Source/Core/DolphinWX/TASInputDlg.h:26
#: Source/Core/DolphinWX/FrameTools.cpp:206
msgid "TAS Input"
msgstr "TAS Girişi"
#: Source/Core/DolphinWX/FrameTools.cpp:725
#, c-format
msgid "TAS Input - Controller %d"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:732
#, c-format
msgid "TAS Input - Wiimote %d"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:20
msgid "Tab"
msgstr "Sekme"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:42
msgid "Table Left"
msgstr "Tablo Sol"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:43
msgid "Table Right"
msgstr "Tablo Sağ"
#: Source/Core/DolphinWX/ISOProperties.cpp:164
msgid "Taiwan"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:441
#: Source/Core/Core/HotkeyManager.cpp:33
msgid "Take Screenshot"
msgstr "Ekran Görüntüsü Al"
#: Source/Core/DolphinWX/FrameTools.cpp:556
msgid "Take screenshot"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:51
msgid "TaruKonga (Bongos)"
msgstr "TaruKonga (Bongos)"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:577
msgid "Test"
msgstr "Sınama"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:481
msgid "Texture Cache"
msgstr "Doku Önbelleği"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:544
msgid "Texture Format Overlay"
msgstr "Doku Biçimi Kaplaması"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:120
msgid ""
"The \"Safe\" setting eliminates the likelihood of the GPU missing texture "
"updates from RAM.\n"
"Lower accuracies cause in-game text to appear garbled in certain games.\n"
"\n"
"If unsure, use the rightmost value."
msgstr ""
#: Source/Core/Core/ConfigManager.cpp:777
msgid "The WAD has been installed successfully"
msgstr "WAD Başarıyla yüklendi."
#: Source/Core/Core/ActionReplay.cpp:184
msgid "The address is invalid"
msgstr "Adres geçersiz"
#: Source/Core/DolphinWX/MemcardManager.cpp:514
msgid "The checksum was successfully fixed."
msgstr ""
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:135
msgid "The chosen directory is already in the list."
msgstr ""
#: Source/Core/Core/HW/DVDInterface.cpp:501
#, c-format
msgid ""
"The disc change to \"%s\" could not be saved in the .dtm file.\n"
"The filename of the disc image must not be longer than 40 characters."
msgstr ""
#: Source/Core/Core/HW/DVDThread.cpp:145
#, c-format
msgid "The disc could not be read (at 0x%<PRIx64> - 0x%<PRIx64>)."
msgstr ""
#: Source/Core/DiscIO/CompressedBlob.cpp:105
#, c-format
msgid ""
"The disc image \"%s\" is corrupt.\n"
"Hash of block %<PRIu64> is %08x instead of %08x."
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:1147
#: Source/Core/DolphinWX/GameListCtrl.cpp:1175
#: Source/Core/DolphinWX/GameListCtrl.cpp:1250
#, c-format
msgid ""
"The file %s already exists.\n"
"Do you wish to replace it?"
msgstr ""
"%s dosyası zaten var.\n"
"Değiştirmek istiyor musunuz?"
#: Source/Core/AudioCommon/WaveFile.cpp:35
#, c-format
msgid ""
"The file %s could not be opened for writing. Please check if it's already "
"opened by another program."
msgstr ""
"Dosya %s yazmak için açılamadı. Lütfen başka bir uygulama tarafından "
"kullanılıp kullanılmadığını denetleyin."
#: Source/Core/AudioCommon/WaveFile.cpp:28
#, c-format
msgid "The file %s was already open, the file header will not be written."
msgstr "Dosya %s zaten açık, dosya başlığı yazılmayacaktır."
#: Source/Core/DolphinWX/FrameAui.cpp:566
msgid "The name cannot be empty"
msgstr ""
#: Source/Core/DolphinWX/FrameAui.cpp:558
msgid "The name cannot contain the character ','"
msgstr ""
#: Source/Core/Core/Movie.cpp:190
#, c-format
msgid "The recorded game (%s) is not the same as the selected game (%s)"
msgstr ""
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:150
msgid "The resulting decrypted AR code doesn't contain any lines."
msgstr "Ortaya çıkan şifresi çözülmüş AR kodu herhangi bir satır içermiyor."
#: Source/Core/DolphinWX/MemcardManager.cpp:450
msgid "The save you are trying to copy has an invalid file size."
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:335
msgid ""
"The selected language is not supported by your system. Falling back to "
"system default."
msgstr ""
"Seçilen dili sisteminiz desteklememektedir. Sistem varsayılanına geri "
"dönülüyor."
#: Source/Core/Core/NetPlayClient.cpp:210
msgid "The server and client's NetPlay versions are incompatible!"
msgstr "Sunucu ve istemcinin NetPlay sürümleri uyumlu değil!"
#: Source/Core/Core/NetPlayClient.cpp:207
msgid "The server is full!"
msgstr "Sunucu dolu!"
#: Source/Core/Core/NetPlayClient.cpp:213
msgid "The server responded: the game is currently running!"
msgstr "Sunucu yanıtı: oyun şu anda çalışıyor!"
#: Source/Core/Core/NetPlayClient.cpp:216
msgid "The server sent an unknown error message!"
msgstr "Sunucu bilinmeyen bir hata mesajı gönderdi!"
#: Source/Core/Core/ConfigManager.cpp:688
#, c-format
msgid "The specified file \"%s\" does not exist"
msgstr "Belirtilen dosya \"%s\" bulunamadı"
#: Source/Core/Core/ActionReplay.cpp:187
msgid "The value is invalid"
msgstr "Değer hatalı"
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:123
msgid "Theme:"
msgstr "Tema:"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:169
#, c-format
msgid ""
"There are too many GCI files in the folder\n"
"%s.\n"
"Only the first 127 will be available"
msgstr ""
#: Source/Core/Core/State.cpp:732
msgid "There is nothing to undo!"
msgstr ""
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_es.cpp:606
msgid ""
"There must be a ticket for 00000001/00000002. Your NAND dump is probably "
"incomplete."
msgstr ""
"Burada 00000001/00000002 için bir bilet olmalıdır. NAND dökümünüz "
"tamamlanmamış olabilir."
#: Source/Core/DolphinWX/ISOProperties.cpp:322
msgid ""
"These settings override core Dolphin settings.\n"
"Undetermined means the game uses Dolphin's setting."
msgstr ""
"Bu ayarlar Dolphin'in kendi ayarları yerine kullanılır. \n"
"Dolu kareler oyunun Dolphin'in ayarlarını kullandığını gösterir."
#: Source/Core/Core/ActionReplay.cpp:850
msgid ""
"This action replay simulator does not support codes that modify Action "
"Replay itself."
msgstr ""
"Bu Action Replay simülatörü, kodların kendisini düzenlemesini desteklemiyor."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:137
msgid ""
"This feature allows you to change the game's camera.\n"
"Move the mouse while holding the right mouse button to pan and while holding "
"the middle button to move.\n"
"Hold SHIFT and press one of the WASD keys to move the camera by a certain "
"step distance (SHIFT+2 to move faster and SHIFT+1 to move slower). Press "
"SHIFT+R to reset the camera and SHIFT+F to reset the speed.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:89
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"DSPHLE: Unknown ucode (CRC = %08x) - forcing AX."
msgstr ""
#: Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp:83
#, c-format
msgid ""
"This title might be incompatible with DSP HLE emulation. Try using LLE if "
"this is homebrew.\n"
"\n"
"Unknown ucode (CRC = %08x) - forcing AXWii."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:364
msgid ""
"This value is added to the convergence value set in the graphics "
"configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:356
msgid ""
"This value is multiplied with the depth set in the graphics configuration."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:303
msgid "This will let you manually edit the INI config file."
msgstr ""
#: Source/Core/InputCommon/ControllerEmu.cpp:169
#: Source/Core/InputCommon/ControllerEmu.cpp:174
msgid "Threshold"
msgstr "Eşik"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:271
msgid "Tilt"
msgstr "Eğim"
#: Source/Core/Common/TraversalClient.cpp:233
msgid "Timeout connecting to traversal server"
msgstr ""
#: Source/Core/DolphinWX/GameListCtrl.cpp:275
#: Source/Core/DolphinWX/MemcardManager.cpp:645
msgid "Title"
msgstr "Başlık"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:107
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:126
msgid "To"
msgstr "Buraya"
#: Source/Core/Core/HotkeyManager.cpp:69
msgid "Toggle 3D Anaglyph"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:130
msgid "Toggle 3D Preset"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:67
msgid "Toggle 3D Side-by-side"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:68
msgid "Toggle 3D Top-bottom"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:70
msgid "Toggle 3D Vision"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:61
msgid "Toggle All Log Types"
msgstr "Tüm Geçmiş Türlerini Seç"
#: Source/Core/Core/HotkeyManager.cpp:49
msgid "Toggle Aspect Ratio"
msgstr "En-boy Oranını Aç/Kapat"
#: Source/Core/Core/HotkeyManager.cpp:50
msgid "Toggle EFB Copies"
msgstr "EFB Kopyalarını Aç/Kapat"
#: Source/Core/Core/HotkeyManager.cpp:51
msgid "Toggle Fog"
msgstr "Sisi Aç/Kapat"
#: Source/Core/Core/HotkeyManager.cpp:52
msgid "Toggle Frame limit"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:32
msgid "Toggle Fullscreen"
msgstr "Tam Ekran Moduna Geç"
#: Source/Core/Core/HotkeyManager.cpp:19
msgid "Toggle Pause"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:555
msgid "Toggle fullscreen"
msgstr ""
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:339
msgid "Top"
msgstr "Üst"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:430
msgid "Top-and-Bottom"
msgstr ""
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:39
#: Source/Core/DolphinWX/ISOProperties.cpp:521
msgid "Traditional Chinese"
msgstr "Geleneksel Çince"
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:58
msgid "Traversal"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:801
msgid "Traversal server timed out connecting to the host"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:91
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:395
msgid "Traversal: "
msgstr ""
#: Source/Core/DiscIO/VolumeGC.cpp:36 Source/Core/DiscIO/VolumeDirectory.cpp:79
#: Source/Core/DiscIO/VolumeWad.cpp:49
msgid "Tried to decrypt data from a non-Wii volume"
msgstr ""
#: Source/Core/Core/Boot/Boot.cpp:459
msgid "Tried to load an unknown file type."
msgstr "Bilinmeyen bir dosya türünü yüklemeyi denedi."
#: Source/Core/Core/HW/GCPadEmu.cpp:68
msgid "Triggers"
msgstr "Tetikler"
#: Source/Core/Core/HW/EXI_DeviceMemoryCard.cpp:87
msgid "Trying to create invalid memory card index."
msgstr ""
#: Source/Core/Common/SysConf.h:84 Source/Core/Common/SysConf.h:107
msgid "Trying to read from invalid SYSCONF"
msgstr "Geçersiz SYSCONF'tan okumayı deniyor"
#: Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_usb.cpp:60
msgid ""
"Trying to read from invalid SYSCONF\n"
"Wiimote bt ids are not available"
msgstr ""
"Geçersiz SYSCONF'tan okumayı deniyor\n"
"Wiimote BT ID'leri mevcut değil"
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Turntable.cpp:34
msgid "Turntable"
msgstr "Döner Tabla"
#: Source/Core/DolphinWX/PatchAddEdit.cpp:73
msgid "Type"
msgstr "Tür"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:765
#, c-format
msgid "UNKNOWN_%02X"
msgstr "BİLİNMEYEN_%02X"
#: Source/Core/DolphinWX/ISOProperties.cpp:155
msgid "USA"
msgstr "AMERİKA"
#: Source/Core/DolphinWX/Config/GameCubeConfigPane.cpp:37
msgid "USB Gecko"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:229
msgid ""
"Unable to create patch from given values.\n"
"Entry not modified."
msgstr ""
"Verilen değerlerden yama oluşturulamıyor. \n"
"Girilen veri değiştirilmemiş."
#: Source/Core/DolphinWX/ARCodeAddEdit.cpp:132
#, c-format
msgid ""
"Unable to parse line %u of the entered AR code as a valid encrypted or "
"decrypted code. Make sure you typed it correctly.\n"
"Would you like to ignore this line and continue parsing?"
msgstr ""
"Girilen AR kodunun %u 'nci satırı geçerli bir şifreli veya şifresi çözülmüş "
"kod olarak ayrıştırılamadı. Kodu doğru yazdığınızdan emin olun.\n"
"Bu satırı yoksayıp ayrıştırmaya devam etmek istiyor musunuz?"
#: Source/Core/DolphinWX/FrameTools.cpp:533
#, c-format
msgid "Undefined %i"
msgstr "Belirsiz %i"
#: Source/Core/DolphinWX/FrameTools.cpp:506
#: Source/Core/Core/HotkeyManager.cpp:125
msgid "Undo Load State"
msgstr "Durum Yüklemeyi Geri Al"
#: Source/Core/DolphinWX/FrameTools.cpp:507
#: Source/Core/Core/HotkeyManager.cpp:126
msgid "Undo Save State"
msgstr "Durum Kaydetmeyi Geri Al"
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:723
msgid "Unexpected 0x80 call? Aborting..."
msgstr "Beklenmedik 0x80 çağrısı? Çıkılıyor..."
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:80
#: Source/Core/DolphinWX/ISOProperties.cpp:171
#: Source/Core/DolphinWX/ISOProperties.cpp:528 Source/Core/Core/State.cpp:460
msgid "Unknown"
msgstr "Bilinmeyen"
#: Source/Core/Core/HW/DVDInterface.cpp:1259
#, c-format
msgid "Unknown DVD command %08x - fatal error"
msgstr "Bilinmeyen DVD komutu %08x - önemli hata"
#: Source/Core/Common/SysConf.cpp:148
#, c-format
msgid "Unknown entry type %i in SYSCONF (%s@%x)!"
msgstr "SYSCONF içinde bilinmeyen giriş türü %i (%s@%x)!"
#: Source/Core/Core/NetPlayClient.cpp:810
#, c-format
msgid "Unknown error %x"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:438
#: Source/Core/DolphinWX/MemcardManager.cpp:477
msgid "Unknown memory card error"
msgstr ""
#: Source/Core/Core/NetPlayClient.cpp:488
#, c-format
msgid "Unknown message received with id : %d"
msgstr "Şu ID ile bilinmeyen mesaj alındı : %d"
#: Source/Core/Core/NetPlayServer.cpp:647
#, c-format
msgid "Unknown message with id:%d received from player:%d Kicking player!"
msgstr "ID %d ile %d oyuncusundan bilinmeyen mesaj alındı. Oyuncu atılıyor!"
#: Source/Core/DiscIO/CompressedBlob.cpp:359
msgid "Unpacking"
msgstr ""
#: Source/Core/DolphinWX/WXInputBase.cpp:48
#: Source/Core/InputCommon/ControllerEmu.cpp:194
msgid "Up"
msgstr "Yukarı"
#: Source/Core/DolphinWX/Cheats/CheatsWindow.cpp:96
msgid "Update"
msgstr "Güncelle"
#: Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp:303
msgid "Upright Wiimote"
msgstr "Dik Wiimote"
#: Source/Core/Core/HotkeyManager.cpp:131
msgid "Use 3D Preset 1"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:132
msgid "Use 3D Preset 2"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:133
msgid "Use 3D Preset 3"
msgstr ""
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:303
msgid "Use Fullscreen"
msgstr "Tam Ekran Kullan"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:34
msgid "Use Hex"
msgstr "HEX Kullan"
#: Source/Core/DolphinWX/Config/WiiConfigPane.cpp:43
msgid "Use PAL60 Mode (EuRGB60)"
msgstr ""
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:101
msgid "Use Panic Handlers"
msgstr "Önemli Hataları Bildir"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:112
msgid ""
"Use a less accurate algorithm to calculate depth values.\n"
"Causes issues in a few games, but can give a decent speedup depending on the "
"game and/or your GPU.\n"
"\n"
"If unsure, leave this checked."
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:369
msgid "Use a single depth buffer for both eyes. Needed for a few games."
msgstr ""
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:95
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:565
msgid "Utility"
msgstr "Gereçler"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:302
msgid "V-Sync"
msgstr "Dikey Eşitleme"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:291
msgid "Value"
msgstr "Değer"
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:293
msgid "Value (double)"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:292
msgid "Value (float)"
msgstr ""
#: Source/Core/DolphinWX/PatchAddEdit.cpp:76
msgid "Value:"
msgstr "Değer:"
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:31
msgid "Value: "
msgstr "Değer:"
#: Source/Core/DolphinWX/SoftwareVideoConfigDialog.cpp:90
msgid "Various Statistics"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:49
msgid "Verbosity"
msgstr "Ayrıntı seviyesi"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:506
msgid "Virtual"
msgstr "Sanal"
#: Source/Core/DolphinWX/Config/AudioConfigPane.cpp:62
msgid "Volume"
msgstr "Ses"
#: Source/Core/Core/HotkeyManager.cpp:42
msgid "Volume Down"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:44
msgid "Volume Toggle Mute"
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:43
msgid "Volume Up"
msgstr ""
#: Source/Core/DiscIO/NANDContentLoader.cpp:402
#: Source/Core/DiscIO/NANDContentLoader.cpp:426
#, c-format
msgid "WAD installation failed: error creating %s"
msgstr "WAD kurulumu başarısız: %s oluşturmada hata"
#: Source/Core/DiscIO/NANDContentLoader.cpp:441
msgid "WAD installation failed: error creating ticket"
msgstr "WAD kurulumu başarısız: Ticket oluşturma hatası."
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:107
msgid ""
"Wait for vertical blanks in order to reduce tearing.\n"
"Decreases performance if emulation speed is below 100%.\n"
"\n"
"If unsure, leave this unchecked."
msgstr ""
"Yırtılmayı önlemek için dikey boşlukları bekle. \n"
"Emülasyon hızı %100'ün altındaysa yavaşlamaya neden olur. \n"
"\n"
"Emin değilseniz, işaretsiz bırakın."
#: Source/Core/DolphinWX/GameListCtrl.cpp:1033
#: Source/Core/DolphinWX/GameListCtrl.cpp:1042
#: Source/Core/DolphinWX/GameListCtrl.cpp:1411
#: Source/Core/DolphinWX/MemcardManager.cpp:598
#: Source/Core/DolphinWX/VideoConfigDiag.h:94
#: Source/Core/DolphinWX/LogConfigWindow.cpp:44
#: Source/Core/Common/MsgHandler.cpp:63
msgid "Warning"
msgstr "Uyarı"
#: Source/Core/Core/Boot/Boot.cpp:328
msgid "Warning - starting DOL in wrong console mode!"
msgstr "Uyarı - DOL yanlış konsol modunda başlatılıyor!"
#: Source/Core/Core/Boot/Boot.cpp:264
msgid "Warning - starting ISO in wrong console mode!"
msgstr "Uyarı - Kalıp yanlış konsol modunda başlatılıyor!"
#: Source/Core/Core/HW/WiiSaveCrypted.cpp:608
#, c-format
msgid ""
"Warning! it is advised to backup all files in the folder:\n"
"%s\n"
"Do you wish to continue?"
msgstr ""
"Uyarı! Aşağıdaki klasördeki dosyaları yedeklemeniz tavsiye edilir:\n"
"%s\n"
"Devam edilsin mi?"
#: Source/Core/Core/HW/GCMemcardDirectory.cpp:540
#, c-format
msgid ""
"Warning: Number of blocks indicated by the BAT (%u) does not match that of "
"the loaded file header (%u)"
msgstr ""
#: Source/Core/DolphinWX/MemcardManager.cpp:597
#, c-format
msgid ""
"Warning: This will overwrite any existing saves that are in the folder:\n"
"%s\n"
"and have the same name as a file on your memcard\n"
"Continue?"
msgstr ""
"Uyarı: Bu, aşağıdaki klasördeki herhangi bir kayıtlı oyunun üzerine "
"yazacak:\n"
"%s\n"
"ve hafıza kartınızdaki dosyayla aynı adda olacak.\n"
"Devam?"
#: Source/Core/Core/Movie.cpp:951
#, c-format
msgid ""
"Warning: You loaded a save that's after the end of the current movie. (byte "
"%u > %u) (frame %u > %u). You should load another save before continuing, or "
"load this state with read-only mode off."
msgstr ""
"Dikkat: Şu anki kaydın bitişinden sonra yer alan bir kayıt yüklediniz. (bayt "
"%u > %u) (çerçeve %u > %u). Devam etmeden önce başka bir kayıt yüklemeniz, "
"veya bu kaydı Salt Okunur mod kapalıyken yüklemeniz daha iyi olacaktır. "
#: Source/Core/Core/Movie.cpp:928
#, c-format
msgid ""
"Warning: You loaded a save whose movie ends before the current frame in the "
"save (byte %u < %u) (frame %u < %u). You should load another save before "
"continuing."
msgstr ""
#: Source/Core/Core/Movie.cpp:968
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You "
"should load another save before continuing, or load this state with read-"
"only mode off. Otherwise you'll probably get a desync."
msgstr ""
"Dikkat: Bayt %d (0x%X) ile eşleşmeyen bir kayıt yüklediniz. Devam etmeden "
"önce başka bir kayıt yüklemeniz, veya bu kaydı Salt Okunur mod kapalıyken "
"yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, "
"senkronizasyon sorunu yaşayacaksınız."
#: Source/Core/Core/Movie.cpp:978
#, c-format
msgid ""
"Warning: You loaded a save whose movie mismatches on frame %d. You should "
"load another save before continuing, or load this state with read-only mode "
"off. Otherwise you'll probably get a desync.\n"
"\n"
"More information: The current movie is %d frames long and the savestate's "
"movie is %d frames long.\n"
"\n"
"On frame %d, the current movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"On frame %d, the savestate's movie presses:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
msgstr ""
"Dikkat: Çerçeve %d ile eşleşmeyen bir kayıt yüklediniz. Devam etmeden önce "
"başka bir kayıt yüklemeniz, veya bu kaydı Salt Okunur mod kapalıyken "
"yüklemeniz daha iyi olacaktır. Aksi taktirde, büyük bir ihtimalle, "
"senkronizasyon sorunu yaşayacaksınız.\n"
"\n"
"Daha fazla bilgi: Şu anki kayıt %d çerçeve uzunluğunda, ama durum kaydı %d "
"çerçeve uzunluğunda.\n"
"\n"
"Çerçeve %d 'de, şu anki kayıt bunları basıyor:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d\n"
"\n"
"Çerçeve %d 'de, durum kaydı bunları basıyor:\n"
"Start=%d, A=%d, B=%d, X=%d, Y=%d, Z=%d, DUp=%d, DDown=%d, DLeft=%d, DRight="
"%d, L=%d, R=%d, LT=%d, RT=%d, AnalogX=%d, AnalogY=%d, CX=%d, CY=%d"
#: Source/Core/AudioCommon/WaveFile.cpp:92
#: Source/Core/AudioCommon/WaveFile.cpp:115
msgid "WaveFileWriter - file not open."
msgstr "WaveFileWriter - dosya açılamadı."
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Guitar.cpp:61
msgid "Whammy"
msgstr "Darbe"
#: Source/Core/DolphinWX/VideoConfigDiag.cpp:415
msgid "Widescreen Hack"
msgstr "Geniş Ekran Hilesi"
#: Source/Core/InputCommon/ControllerEmu.cpp:231
msgid "Width"
msgstr "Genişlik"
#: Source/Core/DolphinWX/Config/ConfigMain.cpp:74
msgid "Wii"
msgstr "Wii"
#: Source/Core/DolphinWX/ISOProperties.cpp:395
msgid "Wii Console"
msgstr "Wii Konsolu"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:80
msgid "Wii NAND Root:"
msgstr "Wii NAND Kök Dizini:"
#: Source/Core/DolphinWX/FrameTools.cpp:1494
msgid "Wii WAD files (*.wad)"
msgstr ""
#: Source/Core/DolphinWX/FrameTools.cpp:1454
msgid "Wii save files (*.bin)"
msgstr ""
#: Source/Core/DiscIO/WiiWad.cpp:55
msgid "WiiWAD: Could not read from file"
msgstr "WiiWAD: Dosyadan okuma başarısız"
#: Source/Core/Core/HW/Wiimote.cpp:19
msgid "Wiimote"
msgstr "Wiimote"
#: Source/Core/DolphinWX/NetPlay/PadMapDialog.cpp:58
msgid "Wiimote "
msgstr "Wiimote"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:218
#, c-format
msgid "Wiimote %i"
msgstr "Wiimote %i"
#: Source/Core/DolphinWX/FrameTools.cpp:1562
#, c-format
msgid "Wiimote %i %s"
msgstr ""
#: Source/Core/DolphinWX/Main.cpp:493
msgid "Wiimote Connected"
msgstr "Wiimote Bağlandı"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:343
msgid "Wiimote Motor"
msgstr "Wiimote Motoru"
#: Source/Core/DolphinWX/ControllerConfigDiag.cpp:250
msgid "Wiimotes"
msgstr "Wiimote'lar"
#: Source/Core/DolphinWX/WXInputBase.cpp:126
msgid "Windows Left"
msgstr "Pencereleri Sola Döşe"
#: Source/Core/DolphinWX/WXInputBase.cpp:128
msgid "Windows Menu"
msgstr "Pencere Menüsü"
#: Source/Core/DolphinWX/WXInputBase.cpp:127
msgid "Windows Right"
msgstr "Pencereleri Sağa Döşe"
#: Source/Core/DolphinWX/LogWindow.cpp:120
msgid "Word Wrap"
msgstr "Sözcük Kaydırma"
#: Source/Core/DolphinWX/ISOProperties.cpp:961
#: Source/Core/DolphinWX/ISOProperties.cpp:1243
#: Source/Core/DolphinWX/GameListCtrl.cpp:1111
#: Source/Core/DolphinWX/GameListCtrl.cpp:1259
#: Source/Core/DolphinWX/FrameTools.cpp:1505
msgid "Working..."
msgstr "Çalışıyor..."
#: Source/Core/DolphinWX/ISOProperties.cpp:167
msgid "World"
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetWindow.cpp:205
msgid "Write memcards/SD"
msgstr ""
#: Source/Core/DolphinWX/LogConfigWindow.cpp:56
msgid "Write to Console"
msgstr "Konsola Yaz"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:54
msgid "Write to File"
msgstr "Dosyaya Yaz"
#: Source/Core/DolphinWX/LogConfigWindow.cpp:58
msgid "Write to Window"
msgstr "Pencereye Yaz"
#: Source/Core/DolphinWX/TASInputDlg.cpp:426
msgid "X"
msgstr ""
#: Source/Core/DolphinWX/FifoPlayerDlg.cpp:779
msgid "XF register "
msgstr ""
#: Source/Core/DolphinWX/TASInputDlg.cpp:427
msgid "Y"
msgstr ""
#: Source/Core/Core/HW/WiimoteEmu/Attachment/Drums.cpp:26
msgid "Yellow"
msgstr "Sarı"
#: Source/Core/DolphinWX/FrameAui.cpp:80
msgid "You can't close panes that have pages in them."
msgstr "Sayfalı bölmeleri kapatamazsınız."
#: Source/Core/VideoCommon/AVIDump.cpp:222
msgid ""
"You have resized the window while dumping frames.\n"
"Nothing can be done to handle this properly.\n"
"Your video will likely be broken."
msgstr ""
#: Source/Core/DolphinWX/NetPlay/NetPlaySetupFrame.cpp:318
msgid "You must choose a game!"
msgstr ""
#: Source/Core/DolphinWX/Cheats/CreateCodeDialog.cpp:64
msgid "You must enter a name."
msgstr ""
#: Source/Core/DolphinWX/Cheats/CheatSearchTab.cpp:303
msgid "You must enter a valid decimal, hexadecimal or octal value."
msgstr "Doğru bir sekizlik, onluk veya onaltılık değer girmelisiniz."
#: Source/Core/DolphinWX/InputConfigDiag.cpp:695
msgid "You must enter a valid profile name."
msgstr "Geçerli bir profil ismi girmelisiniz."
#: Source/Core/DolphinWX/Config/InterfaceConfigPane.cpp:199
msgid "You must restart Dolphin in order for the change to take effect."
msgstr "Değişikliğin etkili olması için Dolphin'i yeniden başlatmalısınız."
#: Source/Core/Core/DSP/DSPCore.cpp:70
msgid ""
"Your DSP ROMs have incorrect hashes.\n"
"Would you like to stop now to fix the problem?\n"
"If you select \"No\", audio might be garbled."
msgstr ""
"DSP ROM'larınız yanlış hash değerlerine sahip.\n"
"Sorunu düzeltmek için durdurmak istiyor musunuz?\n"
"Eğer Hayır'ı, seçerseniz, seste sorun oluşabilir."
#: Source/Core/Core/ConfigManager.cpp:725
msgid ""
"Your GCM/ISO file seems to be invalid (invalid country).\n"
"Continue with PAL region?"
msgstr ""
"GCM/ISO dosyanız hatalı gibi görünüyor (hatalı bölge). \n"
"PAL gibi davranılsın mı?"
#: Source/Core/Common/SysConf.cpp:58
#, c-format
msgid ""
"Your SYSCONF file is the wrong size.\n"
"It should be 0x%04x (but is 0x%04<PRIx64>)\n"
"Do you want to generate a new one?"
msgstr ""
"SYSCONF dosyanızın boyutu hatalı. \n"
"0x%04x olmalıdır (sizinki: 0x%04<PRIx64>) \n"
"Yenisini oluşturmak ister misiniz?"
#: Source/Core/DolphinWX/TASInputDlg.cpp:428
msgid "Z"
msgstr ""
#: Source/Core/Core/ActionReplay.cpp:882
msgid "Zero 3 code not supported"
msgstr "Sıfır 3 kodu desteklenmemektedir."
#: Source/Core/Core/ActionReplay.cpp:903
#, c-format
msgid "Zero code unknown to Dolphin: %08x"
msgstr ""
#: Source/Core/DolphinWX/InputConfigDiag.cpp:496
#: Source/Core/DolphinWX/InputConfigDiag.cpp:540
msgid "[ waiting ]"
msgstr "[ bekleniyor ]"
#: Source/Core/DolphinWX/Config/PathConfigPane.cpp:47
msgid "apploader (.img)"
msgstr "apploader (.img)"
#: Source/Core/DolphinWX/ISOProperties.cpp:342
msgid "auto"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:344
msgid "fake-completion"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:343
msgid "none"
msgstr ""
#: Source/Core/DolphinWX/ISOProperties.cpp:1207
msgid "wxExecute returned -1 on application run!"
msgstr "wxExecute uygulama çalışırken -1 döndürdü!"
#: Source/Core/DolphinWX/InputConfigDiag.cpp:584
msgid "| OR"
msgstr "| VEYA"