67 lines
1.2 KiB
C++
67 lines
1.2 KiB
C++
// Copyright 2018 Dolphin Emulator Project
|
|
// Licensed under GPLv2+
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <QWidget>
|
|
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
#include "Common/CommonTypes.h"
|
|
#include "Core/ActionReplay.h"
|
|
|
|
namespace UICommon
|
|
{
|
|
class GameFile;
|
|
}
|
|
|
|
class CheatWarningWidget;
|
|
class QLabel;
|
|
class QListWidget;
|
|
class QListWidgetItem;
|
|
class QPushButton;
|
|
|
|
class ARCodeWidget : public QWidget
|
|
{
|
|
Q_OBJECT
|
|
public:
|
|
explicit ARCodeWidget(const UICommon::GameFile& game, bool restart_required = true);
|
|
|
|
void AddCode(ActionReplay::ARCode code);
|
|
|
|
signals:
|
|
void OpenGeneralSettings();
|
|
|
|
private:
|
|
void OnSelectionChanged();
|
|
void OnItemChanged(QListWidgetItem* item);
|
|
void OnContextMenuRequested();
|
|
|
|
void CreateWidgets();
|
|
void ConnectWidgets();
|
|
void UpdateList();
|
|
void SaveCodes();
|
|
void SortAlphabetically();
|
|
|
|
void OnCodeAddPressed();
|
|
void OnCodeEditPressed();
|
|
void OnCodeRemovePressed();
|
|
|
|
void OnListReordered();
|
|
|
|
const UICommon::GameFile& m_game;
|
|
std::string m_game_id;
|
|
u16 m_game_revision;
|
|
|
|
CheatWarningWidget* m_warning;
|
|
QListWidget* m_code_list;
|
|
QPushButton* m_code_add;
|
|
QPushButton* m_code_edit;
|
|
QPushButton* m_code_remove;
|
|
|
|
std::vector<ActionReplay::ARCode> m_ar_codes;
|
|
bool m_restart_required;
|
|
};
|