80 lines
1.4 KiB
C++
80 lines
1.4 KiB
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <array>
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#include <assert.h>
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#include <bitset>
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#include <cassert>
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#include <cctype>
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#include <cerrno>
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#include <cmath>
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#include <cstdarg>
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#include <cstddef>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <ctime>
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#include <ctype.h>
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#include <deque>
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#include <errno.h>
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#if !defined ANDROID && !defined _WIN32
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#include <execinfo.h>
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#endif
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#include <fcntl.h>
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#include <float.h>
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#include <fstream>
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#include <functional>
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#ifndef _WIN32
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#include <getopt.h>
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#endif
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#include <iomanip>
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#include <iostream>
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#include <limits>
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#include <limits.h>
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#include <list>
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#include <locale.h>
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#include <map>
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#include <math.h>
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#include <memory>
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#include <memory.h>
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#include <mutex>
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#include <numeric>
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#ifndef _WIN32
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#include <pthread.h>
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#endif
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#include <queue>
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#include <set>
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#include <sstream>
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#include <stack>
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#include <stdarg.h>
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#include <stddef.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <thread>
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#include <time.h>
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#include <type_traits>
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#ifndef _WIN32
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#include <unistd.h>
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#endif
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#include <unordered_map>
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#include <unordered_set>
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#include <utility>
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#include <vector>
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#ifdef _WIN32
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#if _MSC_FULL_VER < 190023026
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#error Please update your build environment to Visual Studio 2015 or later!
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#endif
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#include <Windows.h>
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#endif
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#include "Common/Common.h"
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#include "Common/Thread.h"
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