194 lines
3.7 KiB
C++
194 lines
3.7 KiB
C++
|
|
#include "Device.h"
|
|
|
|
#include <string>
|
|
#include <sstream>
|
|
|
|
namespace ciface
|
|
{
|
|
namespace Core
|
|
{
|
|
|
|
//
|
|
// Device :: ~Device
|
|
//
|
|
// Destructor, delete all inputs/outputs on device destruction
|
|
//
|
|
Device::~Device()
|
|
{
|
|
{
|
|
// delete inputs
|
|
std::vector<Device::Input*>::iterator
|
|
i = m_inputs.begin(),
|
|
e = m_inputs.end();
|
|
for ( ;i!=e; ++i)
|
|
delete *i;
|
|
}
|
|
|
|
{
|
|
// delete outputs
|
|
std::vector<Device::Output*>::iterator
|
|
o = m_outputs.begin(),
|
|
e = m_outputs.end();
|
|
for ( ;o!=e; ++o)
|
|
delete *o;
|
|
}
|
|
}
|
|
|
|
void Device::AddInput(Device::Input* const i)
|
|
{
|
|
m_inputs.push_back(i);
|
|
}
|
|
|
|
void Device::AddOutput(Device::Output* const o)
|
|
{
|
|
m_outputs.push_back(o);
|
|
}
|
|
|
|
Device::Input* Device::FindInput(const std::string &name) const
|
|
{
|
|
std::vector<Input*>::const_iterator
|
|
it = m_inputs.begin(),
|
|
itend = m_inputs.end();
|
|
for (; it != itend; ++it)
|
|
if ((*it)->GetName() == name)
|
|
return *it;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Device::Output* Device::FindOutput(const std::string &name) const
|
|
{
|
|
std::vector<Output*>::const_iterator
|
|
it = m_outputs.begin(),
|
|
itend = m_outputs.end();
|
|
for (; it != itend; ++it)
|
|
if ((*it)->GetName() == name)
|
|
return *it;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
//
|
|
// Device :: ClearInputState
|
|
//
|
|
// Device classes should override this function
|
|
// ControllerInterface will call this when the device returns failure during UpdateInput
|
|
// used to try to set all buttons and axes to their default state when user unplugs a gamepad during play
|
|
// buttons/axes that were held down at the time of unplugging should be seen as not pressed after unplugging
|
|
//
|
|
void Device::ClearInputState()
|
|
{
|
|
// this is going to be called for every UpdateInput call that fails
|
|
// kinda slow but, w/e, should only happen when user unplugs a device while playing
|
|
}
|
|
|
|
//
|
|
// DeviceQualifier :: ToString
|
|
//
|
|
// get string from a device qualifier / serialize
|
|
//
|
|
std::string DeviceQualifier::ToString() const
|
|
{
|
|
if (source.empty() && (cid < 0) && name.empty())
|
|
return "";
|
|
std::ostringstream ss;
|
|
ss << source << '/';
|
|
if ( cid > -1 )
|
|
ss << cid;
|
|
ss << '/' << name;
|
|
return ss.str();
|
|
}
|
|
|
|
//
|
|
// DeviceQualifier :: FromString
|
|
//
|
|
// set a device qualifier from a string / unserialize
|
|
//
|
|
void DeviceQualifier::FromString(const std::string& str)
|
|
{
|
|
std::istringstream ss(str);
|
|
|
|
std::getline(ss, source = "", '/');
|
|
|
|
// silly
|
|
std::getline(ss, name, '/');
|
|
std::istringstream(name) >> (cid = -1);
|
|
|
|
std::getline(ss, name = "");
|
|
}
|
|
|
|
//
|
|
// DeviceQualifier :: FromDevice
|
|
//
|
|
// set a device qualifier from a device
|
|
//
|
|
void DeviceQualifier::FromDevice(const Device* const dev)
|
|
{
|
|
name = dev->GetName();
|
|
cid = dev->GetId();
|
|
source= dev->GetSource();
|
|
}
|
|
|
|
bool DeviceQualifier::operator==(const Device* const dev) const
|
|
{
|
|
if (dev->GetId() == cid)
|
|
if (dev->GetName() == name)
|
|
if (dev->GetSource() == source)
|
|
return true;
|
|
return false;
|
|
}
|
|
|
|
bool DeviceQualifier::operator==(const DeviceQualifier& devq) const
|
|
{
|
|
if (cid == devq.cid)
|
|
if (name == devq.name)
|
|
if (source == devq.source)
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
Device* DeviceContainer::FindDevice(const DeviceQualifier& devq) const
|
|
{
|
|
std::vector<Device*>::const_iterator
|
|
di = m_devices.begin(),
|
|
de = m_devices.end();
|
|
for (; di!=de; ++di)
|
|
if (devq == *di)
|
|
return *di;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Device::Input* DeviceContainer::FindInput(const std::string& name, const Device* def_dev) const
|
|
{
|
|
if (def_dev)
|
|
{
|
|
Device::Input* const inp = def_dev->FindInput(name);
|
|
if (inp)
|
|
return inp;
|
|
}
|
|
|
|
std::vector<Device*>::const_iterator
|
|
di = m_devices.begin(),
|
|
de = m_devices.end();
|
|
for (; di != de; ++di)
|
|
{
|
|
Device::Input* const i = (*di)->FindInput(name);
|
|
|
|
if (i)
|
|
return i;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
Device::Output* DeviceContainer::FindOutput(const std::string& name, const Device* def_dev) const
|
|
{
|
|
return def_dev->FindOutput(name);
|
|
}
|
|
|
|
}
|
|
}
|