dolphin/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_AXWii.cpp

449 lines
12 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "StringUtil.h"
#if defined(HAVE_WX) && HAVE_WX
#include "../Debugger/Debugger.h"
//#include "../Logging/File.h" // For PrintFile
extern DSPDebuggerHLE * m_DebuggerFrame;
#endif
#include "../MailHandler.h"
#include "Mixer.h"
#include "UCodes.h"
#include "UCode_AXStructs.h"
#include "UCode_AX.h" // for some functions in CUCode_AX
#include "UCode_AXWii.h"
#include "UCode_AX_Voice.h"
// ------------------------------------------------------------------
// Declarations
// -----------
extern bool gSequenced;
// -----------
CUCode_AXWii::CUCode_AXWii(CMailHandler& _rMailHandler, u32 l_CRC)
: IUCode(_rMailHandler)
, m_addressPBs(0xFFFFFFFF)
, _CRC(l_CRC)
{
// we got loaded
m_rMailHandler.PushMail(0xDCD10000);
m_rMailHandler.PushMail(0x80000000); // handshake ??? only (crc == 0xe2136399) needs it ...
templbuffer = new int[1024 * 1024];
temprbuffer = new int[1024 * 1024];
lCUCode_AX = new CUCode_AX(_rMailHandler);
lCUCode_AX->_CRC = l_CRC;
}
CUCode_AXWii::~CUCode_AXWii()
{
m_rMailHandler.Clear();
delete [] templbuffer;
delete [] temprbuffer;
}
void CUCode_AXWii::HandleMail(u32 _uMail)
{
if ((_uMail & 0xFFFF0000) == MAIL_AX_ALIST)
{
// a new List
}
else if ((_uMail & 0xFFFF0000) == 0xCDD10000)
{
//NOTICE_LOG(DSPHLE, "action mail %08X", _uMail);
}
else
{
AXTask(_uMail);
}
}
template<class ParamBlockType> void ProcessUpdates(ParamBlockType &PB)
{
// ---------------------------------------------------------------------------------------
/* Make the updates we are told to do. See comments to the GC version in UCode_AX.cpp */
// ------------
u16 *pDest = (u16 *)&PB;
u16 upd0 = pDest[41]; u16 upd1 = pDest[42]; u16 upd2 = pDest[43]; // num_updates
u16 upd_hi = pDest[44]; // update addr
u16 upd_lo = pDest[45];
int numupd = upd0 + upd1 + upd2;
if(numupd > 64) numupd = 64; // prevent to high values
const u32 updaddr = (u32)(upd_hi << 16) | upd_lo;
int on = false, off = false;
for (int j = 0; j < numupd; j++) // make alll updates
{
const u16 updpar = Memory_Read_U16(updaddr);
const u16 upddata = Memory_Read_U16(updaddr + 2);
// some safety checks, I hope it's enough
if( ( (updaddr > 0x80000000 && updaddr < 0x817fffff)
|| (updaddr > 0x90000000 && updaddr < 0x93ffffff) )
&& updpar < 127 && updpar > 3 && upddata >= 0 // updpar > 3 because we don't want to change
// 0-3, those are important
//&& (upd0 || upd1 || upd2) // We should use these in some way to I think
// but I don't know how or when
&& gSequenced) // on and off option
{
//PanicAlert("Update %i: %i = %04x", i, updpar, upddata);
//DEBUG_LOG(DSPHLE, "Update: %i = %04x", updpar, upddata);
pDest[updpar] = upddata;
}
if (updpar == 7 && upddata == 1) on++;
if (updpar == 7 && upddata == 1) off++;
}
// hack: if we get both an on and an off select on rather than off
if (on > 0 && off > 0) pDest[7] = 1;
}
template<class ParamBlockType>
void CUCode_AXWii::MixAdd_(short* _pBuffer, int _iSize, ParamBlockType &PB)
{
if (_iSize > 1024 * 1024)
_iSize = 1024 * 1024;
// write zeroes to the beginning of templbuffer
memset(templbuffer, 0, _iSize * sizeof(int));
memset(temprbuffer, 0, _iSize * sizeof(int));
// -------------------------------------------
// write logging data to debugger
#if defined(HAVE_WX) && HAVE_WX
/*
If this is to be resurrected, it has to be moved into the main PB loop below.
if (m_DebuggerFrame && _pBuffer)
{
lCUCode_AX->Logging(_pBuffer, _iSize, 0, true);
// -------------------------------------------
// Write the first block values
int p = numberOfPBs - 1;
if(numberOfPBs > p)
{
if(PBs[p].running && !m_DebuggerFrame->upd95)
{
const u32 blockAddr = (u32)(PBs[p].this_pb_hi<< 16) | PBs[p].this_pb_lo;
const short *pSrc = (const short *)g_dspInitialize.pGetMemoryPointer(blockAddr);
for (u32 i = 0; i < sizeof(AXParamBlockWii) / 2; i+=2)
{
if(i == 10 || i == 34 || i == 41 || i == 46 || i == 46 || i == 58 || i == 60
|| i == 68 || i == 88 || i == 95)
{m_DebuggerFrame->str0 += "\n"; m_DebuggerFrame->str95 += "\n";}
std::string line = StringFromFormat("%02i|%02i : %s : %s",
i/2, i,
m_DebuggerFrame->PBn[i].c_str(), m_DebuggerFrame->PBp[i].c_str()
);
for (u32 j = 0; j < 50 - line.length(); ++j)
line += " ";
m_DebuggerFrame->str0 += line;
m_DebuggerFrame->str0 += "\n";
m_DebuggerFrame->str95 += StringFromFormat(" : %02i|%02i : %04x%04x\n",
i/2, i,
Common::swap16(pSrc[i]), Common::swap16(pSrc[i+1]));
}
m_DebuggerFrame->m_bl95->AppendText(wxString::FromAscii(m_DebuggerFrame->str95.c_str()));
m_DebuggerFrame->m_bl0->AppendText(wxString::FromAscii(m_DebuggerFrame->str0.c_str()));
m_DebuggerFrame->upd95 = true;
}
}
}*/
// -----------------
#endif
u32 blockAddr = m_addressPBs;
if (!blockAddr)
return;
for (int i = 0; i < NUMBER_OF_PBS; i++)
{
// read out pbs
if (!ReadOutPBWii(blockAddr, PB))
break;
ProcessUpdates(PB);
MixAddVoice(PB, templbuffer, temprbuffer, _iSize, true);
if (!WriteBackPBWii(blockAddr, PB))
break;
// next block
blockAddr = (PB.next_pb_hi << 16) | PB.next_pb_lo;
if (blockAddr == 0) break;
}
// We write the sound to _pBuffer
if (_pBuffer)
{
for (int i = 0; i < _iSize; i++)
{
// Clamp into 16-bit. Maybe we should add a volume compressor here.
int left = templbuffer[i] + _pBuffer[0];
int right = temprbuffer[i] + _pBuffer[1];
if (left < -32767) left = -32767;
if (left > 32767) left = 32767;
if (right < -32767) right = -32767;
if (right > 32767) right = 32767;
*_pBuffer++ = left;
*_pBuffer++ = right;
}
}
#if defined(HAVE_WX) && HAVE_WX
// write logging data to debugger again after the update
if (m_DebuggerFrame && _pBuffer)
{
lCUCode_AX->Logging(_pBuffer, _iSize, 1, true);
}
#endif
}
void CUCode_AXWii::Update(int cycles)
{
// check if we have to sent something
if (!m_rMailHandler.IsEmpty())
{
g_dspInitialize.pGenerateDSPInterrupt();
}
}
// Shortcut
void CUCode_AXWii::SaveLog(const char* _fmt, ...)
{
#if defined(HAVE_WX) && HAVE_WX
va_list ap;
va_start(ap, _fmt);
if(m_DebuggerFrame)
lCUCode_AX->SaveLog_(true, _fmt, ap);
va_end(ap);
#endif
}
// AX seems to bootup one task only and waits for resume-callbacks
// everytime the DSP has "spare time" it sends a resume-mail to the CPU
// and the __DSPHandler calls a AX-Callback which generates a new AXFrame
bool CUCode_AXWii::AXTask(u32& _uMail)
{
u32 uAddress = _uMail;
SaveLog("Begin");
SaveLog("=====================================================================");
SaveLog("%08x: AXTask - AXCommandList-Addr", uAddress);
u32 Addr__AXStudio;
u32 Addr__AXOutSBuffer;
// u32 Addr__AXOutSBuffer_1;
// u32 Addr__AXOutSBuffer_2;
u32 Addr__A;
// u32 Addr__12;
u32 Addr__5_1;
u32 Addr__5_2;
u32 Addr__6;
// u32 Addr__9;
bool bExecuteList = true;
#if defined(HAVE_WX) && HAVE_WX
if(m_DebuggerFrame) lCUCode_AX->SaveMail(true, uAddress); // Save mail for debugging
#endif
if (false)
{
// PanicAlert("%i", sizeof(AXParamBlockWii)); // 252 ??
FILE *f = fopen("D:\\axdump.txt", "a");
if (!f)
f = fopen("D:\\axdump.txt", "w");
u32 addr = uAddress;
for (int i = 0; i < 100; i++) {
fprintf(f, "%02x\n", Memory_Read_U16(addr + i * 2));
}
fprintf(f, "===========------------------------------------------------=\n");
fclose(f);
}
else
{
// PanicAlert("%i", sizeof(AXParamBlock)); // 192
}
while (bExecuteList)
{
static int last_valid_command = 0;
u16 iCommand = Memory_Read_U16(uAddress);
uAddress += 2;
switch (iCommand)
{
case 0x0000: //00
Addr__AXStudio = Memory_Read_U32(uAddress);
uAddress += 4;
SaveLog("%08x : AXLIST studio address: %08x", uAddress, Addr__AXStudio);
break;
case 0x0001:
{
u32 address = Memory_Read_U32(uAddress);
uAddress += 4;
SaveLog("%08x : AXLIST 1: %08x", uAddress, address);
}
break;
case 0x0003:
{
u32 address = Memory_Read_U32(uAddress);
uAddress += 4;
SaveLog("%08x : AXLIST 3: %08x", uAddress, address);
}
break;
case 0x0004: // PBs are here now
m_addressPBs = Memory_Read_U32(uAddress);
lCUCode_AX->m_addressPBs = m_addressPBs; // for the sake of logging
soundStream->GetMixer()->SetHLEReady(true);
SaveLog("%08x : AXLIST PB address: %08x", uAddress, m_addressPBs);
soundStream->Update();
uAddress += 4;
break;
case 0x0005:
if(Memory_Read_U16(uAddress) > 25) // this occured in Wii Sports
{
Addr__5_1 = Memory_Read_U32(uAddress);
uAddress += 4;
Addr__5_2 = Memory_Read_U32(uAddress);
uAddress += 4;
uAddress += 2;
SaveLog("%08x : AXLIST 5_1 5_2 addresses: %08x %08x", uAddress, Addr__5_1, Addr__5_2);
}
else
{
uAddress += 2;
SaveLog("%08x : AXLIST Empty 0x0005", uAddress);
}
break;
case 0x0006:
Addr__6 = Memory_Read_U32(uAddress);
uAddress += 10;
SaveLog("%08x : AXLIST 6 address: %08x", uAddress, Addr__6);
break;
/**/ case 0x0007: // AXLIST_SBUFFER
Addr__AXOutSBuffer = Memory_Read_U32(uAddress);
uAddress += 10;
// uAddress += 12;
SaveLog("%08x : AXLIST OutSBuffer (0x0007) address: %08x", uAddress, Addr__AXOutSBuffer);
break;
/* case 0x0009:
Addr__9 = Memory_Read_U32(uAddress);
uAddress += 4;
DEBUG_LOG(DSPHLE, "AXLIST 6 address: %08x", Addr__9);
break;*/
case 0x000a: // AXLIST_COMPRESSORTABLE
Addr__A = Memory_Read_U32(uAddress);
uAddress += 4;
//Addr__A = Memory_Read_U32(uAddress);
uAddress += 4;
SaveLog("%08x : AXLIST CompressorTable address: %08x", uAddress, Addr__A);
break;
case 0x000b:
uAddress += 2; // one 0x8000 in rabbids
uAddress += 4 * 2; // then two RAM addressses
break;
case 0x000c:
uAddress += 2; // one 0x8000 in rabbids
uAddress += 4 * 2; // then two RAM addressses
break;
case 0x000d:
uAddress += 4 * 4;
break;
case 0x000e:
// This is the end.
bExecuteList = false;
SaveLog("%08x : AXLIST end, wii stylee.", uAddress);
break;
default:
{
static bool bFirst = true;
if (bFirst == true)
{
// A little more descreet way to say that there is a problem, that also let you
// take a look at the mail (and possible previous mails) in the debugger
SaveLog("%08x : Unknown AX-Command 0x%04x", uAddress, iCommand);
bExecuteList = false;
break;
char szTemp[2048];
sprintf(szTemp, "Unknown AX-Command 0x%04x (address: 0x%08x). Last valid: %02x\n",
iCommand, uAddress - 2, last_valid_command);
int num = -32;
while (num < 64+32)
{
char szTemp2[128] = "";
sprintf(szTemp2, "%s0x%04x\n", num == 0 ? ">>" : " ", Memory_Read_U16(uAddress + num));
strcat(szTemp, szTemp2);
num += 2;
}
// Wii AX will always show this
PanicAlert(szTemp);
// bFirst = false;
}
// unknown command so stop the execution of this TaskList
bExecuteList = false;
}
break;
}
if (bExecuteList)
last_valid_command = iCommand;
}
SaveLog("AXTask - done, send resume");
SaveLog("=====================================================================");
SaveLog("End");
m_rMailHandler.PushMail(0xDCD10002);
return true;
}
void CUCode_AXWii::MixAdd(short* _pBuffer, int _iSize)
{
if(_CRC == 0xfa450138)
{
AXParamBlockWii PB;
MixAdd_( _pBuffer, _iSize, PB);
}
else
{
AXParamBlockWii_ PB;
MixAdd_(_pBuffer, _iSize, PB);
}
}