52 lines
1.4 KiB
C++
52 lines
1.4 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <string>
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#include <vector>
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#include "Common/GL/GLInterfaceBase.h"
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class cInterfaceEGL : public cInterfaceBase
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{
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private:
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EGLConfig m_config;
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bool m_has_handle;
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EGLNativeWindowType m_host_window;
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bool m_supports_surfaceless = false;
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std::vector<int> m_attribs;
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bool CreateWindowSurface();
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void DestroyWindowSurface();
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protected:
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void DetectMode();
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EGLSurface egl_surf;
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EGLContext egl_ctx;
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EGLDisplay egl_dpy;
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virtual EGLDisplay OpenDisplay() { return eglGetDisplay(EGL_DEFAULT_DISPLAY); }
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virtual EGLNativeWindowType InitializePlatform(EGLNativeWindowType host_window, EGLConfig config)
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{
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return (EGLNativeWindowType)EGL_DEFAULT_DISPLAY;
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}
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virtual void ShutdownPlatform() {}
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public:
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void Swap() override;
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void SwapInterval(int interval) override;
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void SetMode(GLInterfaceMode mode) override { s_opengl_mode = mode; }
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void* GetFuncAddress(const std::string& name) override;
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bool Create(void* window_handle, bool stereo, bool core) override;
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bool Create(cInterfaceBase* main_context) override;
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bool MakeCurrent() override;
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bool ClearCurrent() override;
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void Shutdown() override;
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void UpdateHandle(void* window_handle) override;
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void UpdateSurface() override;
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std::unique_ptr<cInterfaceBase> CreateSharedContext() override;
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};
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