dolphin/Source/Core/DolphinWX/Src/SConscript

115 lines
2.4 KiB
Python

# -*- python -*-
Import('env')
import sys
wxenv = env.Clone()
files = [
'BootManager.cpp',
'cmdline.c',
]
libs = [
'core', 'minilzo', 'discio', 'bdisasm', 'videocommon',
'inputcommon', 'common', 'lua', 'z'
]
if wxenv['HAVE_WX']:
files += [
'AboutDolphin.cpp',
'ARCodeAddEdit.cpp',
'ConfigMain.cpp',
'Frame.cpp',
'FrameAui.cpp',
'FrameTools.cpp',
'FrameWiimote.cpp',
'LuaWindow.cpp',
'LogWindow.cpp',
'GameListCtrl.cpp',
'Globals.cpp',
'ISOFile.cpp',
'ISOProperties.cpp',
'MemcardManager.cpp',
'MemoryCards/GCMemcard.cpp',
'PatchAddEdit.cpp',
'CheatsWindow.cpp',
'stdafx.cpp',
'WxUtils.cpp',
]
CPPDEFINES = [
'USE_XPM_BITMAPS',
'wxNEEDS_CHARPP',
],
libs = [ 'debwx', 'debugger_ui_util'] + libs
if wxenv['HAVE_SFML']:
files += [
'NetEvent.cpp',
'NetFunctions.cpp',
'NetSockets.cpp',
'NetWindow.cpp',
]
if wxenv['HAVE_COCOA']:
files += [ 'cocoaApp.m', ]
compileFlags = [
'-x',
'objective-c++',
]
wxenv.Append(
CXXFLAGS = compileFlags,
LINKFLAGS = [
'-pthread', '-framework', 'IOKit'
],
LIBS = libs
)
else:
wxenv.Append(
LINKFLAGS = [
'-pthread',
],
LIBS = libs
)
if sys.platform == 'darwin':
exeGUI = env['binary_dir'] + 'Dolphin.app/Contents/MacOS/Dolphin'
exeNoGUI = env['binary_dir'] + 'DolphinNoGUI'
icon = 'Dolphin'
version = 'svn'
wxenv['FRAMEWORKS'] = ['Cocoa', 'CoreFoundation', 'System']
wxenv.Plist(
env['binary_dir'] + 'Dolphin.app/Contents/Info.plist',
Value(dict(
CFAppleHelpAnchor = 'index',
CFBundleExecutable = 'Dolphin',
CFBundleGetInfoHTML = 'Dolphin ' + version,
CFBundleIconFile = icon,
CFBundleIdentifier = 'com.dolphin-emu.dolphin',
CFBundleName = 'Dolphin',
CFBundlePackageType = 'APPL',
CFBundleShortVersionString = version,
CFBundleSignature = 'dlfn',
CFBundleVersion = version,
LSRequiresCarbon = True,
NSPrefPaneIconFile = icon,
NSPrefPaneIconLabel = 'Dolphin',
))
)
else:
exeGUI = env['binary_dir'] + 'Dolphin'
exeNoGUI = env['binary_dir'] + 'DolphinNoGUI'
#objects = [ wxenv.Object(srcFile) for srcFile in files ]
if wxenv['HAVE_WX']:
wxenv.Program(exeGUI, files + [ 'Main.cpp' ])
else:
wxenv.Program(exeNoGUI, files + [ 'MainNoGUI.cpp' ])