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ShuriZma
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dolphin
mirror of
https://github.com/dolphin-emu/dolphin.git
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7236d1539a
dolphin
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Core
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VideoBackends
History
Jordan Woyak
33a7283d3b
VideoBackends/Metal: Fix anisotropic filtering handling.
2025-04-01 15:09:21 -05:00
..
D3D
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
D3D12
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
D3DCommon
VideoBackends: Use DXGI 1.6 and D3D11_4
2025-02-02 09:02:35 +01:00
Metal
VideoBackends/Metal: Fix anisotropic filtering handling.
2025-04-01 15:09:21 -05:00
Null
VideoCommon: Fix out-of-bounds and disabled EFB access.
2025-03-26 01:23:16 -05:00
OGL
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
Software
Merge pull request
#13457
from jordan-woyak/efb-access-fix
2025-03-28 18:43:57 -04:00
Vulkan
Enable anisotropic filtering when the game requests it
2025-03-17 20:46:19 -05:00
CMakeLists.txt
CMake: Check `WIN32` instead of `CMAKE_SYSTEM_NAME STREQUAL Windows`
2023-04-06 18:37:45 -07:00