dolphin/Source/Plugins/Plugin_DSP_HLE/Src/SConscript

47 lines
869 B
Python

# -*- python -*-
Import('env')
import sys
name = "Plugin_DSP_HLE"
files = [
'DSPHandler.cpp',
'MailHandler.cpp',
'main.cpp',
'Config.cpp',
'Globals.cpp',
'PCHW/AOSoundStream.cpp',
# 'PCHW/NullSoundStream.cpp',
'PCHW/Mixer.cpp',
'Debugger/File.cpp',
'UCodes/UCode_AX.cpp',
'UCodes/UCode_AXWii.cpp',
'UCodes/UCode_CARD.cpp',
'UCodes/UCode_InitAudioSystem.cpp',
'UCodes/UCode_Jac.cpp',
'UCodes/UCode_ROM.cpp',
'UCodes/UCodes.cpp',
'UCodes/UCode_Zelda.cpp',
]
dspenv = env.Clone()
if dspenv['HAVE_WX']:
files += [
'ConfigDlg.cpp',
'Debugger/Debugger.cpp',
'Debugger/PBView.cpp',
'Debugger/Mails.cpp',
'Debugger/Blocks.cpp',
'Debugger/Logging.cpp',
]
dspenv.Append(
CXXFLAGS = [ '-fPIC' ],
LIBS = [ 'common' ],
)
dspenv.SharedLibrary(env['plugin_dir']+name, files)