357 lines
8.7 KiB
C++
357 lines
8.7 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <stdio.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include <getopt.h>
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#include "Common.h"
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#include "FileUtil.h"
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#if defined HAVE_X11 && HAVE_X11
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#include <X11/keysym.h>
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#include "State.h"
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#include "X11Utils.h"
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#endif
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#ifdef __APPLE__
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#import <Cocoa/Cocoa.h>
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#endif
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#include "Core.h"
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#include "Host.h"
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#include "CPUDetect.h"
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#include "Thread.h"
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#include "PowerPC/PowerPC.h"
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#include "HW/Wiimote.h"
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#include "PluginManager.h"
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#include "ConfigManager.h"
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#include "LogManager.h"
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#include "BootManager.h"
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bool rendererHasFocus = true;
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bool running = true;
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void Host_NotifyMapLoaded(){}
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void Host_ShowJitResults(unsigned int address){}
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Common::Event updateMainFrameEvent;
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void Host_Message(int Id)
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{
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switch (Id)
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{
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case WM_USER_STOP:
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running = false;
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break;
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}
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}
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void Host_UpdateTitle(const char* title){};
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void Host_UpdateLogDisplay(){}
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void Host_UpdateDisasmDialog(){}
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void Host_UpdateMainFrame()
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{
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updateMainFrameEvent.Set();
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}
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void Host_UpdateBreakPointView(){}
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void Host_UpdateMemoryView(){}
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void Host_SetDebugMode(bool){}
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void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
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{
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x = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos;
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y = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos;
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width = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth;
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height = SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight;
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}
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void Host_RequestRenderWindowSize(int width, int height) {}
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bool Host_RendererHasFocus()
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{
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return rendererHasFocus;
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}
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void Host_ConnectWiimote(int wm_idx, bool connect) {}
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void Host_SetWaitCursor(bool enable){}
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void Host_UpdateStatusBar(const char* _pText, int Filed){}
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void Host_SysMessage(const char *fmt, ...)
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{
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va_list list;
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char msg[512];
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va_start(list, fmt);
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vsprintf(msg, fmt, list);
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va_end(list);
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size_t len = strlen(msg);
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if (msg[len - 1] != '\n') {
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msg[len - 1] = '\n';
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msg[len] = '\0';
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}
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fprintf(stderr, "%s", msg);
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}
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void Host_SetWiiMoteConnectionState(int _State) {}
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#if defined(HAVE_X11) && HAVE_X11
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void X11_MainLoop()
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{
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bool fullscreen = SConfig::GetInstance().m_LocalCoreStartupParameter.bFullscreen;
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while (Core::GetState() == Core::CORE_UNINITIALIZED)
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updateMainFrameEvent.Wait();
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Display *dpy = XOpenDisplay(0);
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Window win = (Window)Core::GetWindowHandle();
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XSelectInput(dpy, win, KeyPressMask | FocusChangeMask);
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#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
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X11Utils::InhibitScreensaver(dpy, win, true);
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#endif
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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X11Utils::XRRConfiguration *XRRConfig = new X11Utils::XRRConfiguration(dpy, win);
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#endif
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Cursor blankCursor = None;
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
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{
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// make a blank cursor
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Pixmap Blank;
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XColor DummyColor;
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char ZeroData[1] = {0};
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Blank = XCreateBitmapFromData (dpy, win, ZeroData, 1, 1);
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blankCursor = XCreatePixmapCursor(dpy, Blank, Blank, &DummyColor, &DummyColor, 0, 0);
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XFreePixmap (dpy, Blank);
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XDefineCursor(dpy, win, blankCursor);
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}
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if (fullscreen)
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{
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X11Utils::EWMH_Fullscreen(dpy, _NET_WM_STATE_TOGGLE);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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XRRConfig->ToggleDisplayMode(True);
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#endif
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}
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// The actual loop
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while (running)
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{
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XEvent event;
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KeySym key;
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for (int num_events = XPending(dpy); num_events > 0; num_events--)
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{
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XNextEvent(dpy, &event);
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switch(event.type)
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{
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case KeyPress:
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key = XLookupKeysym((XKeyEvent*)&event, 0);
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if (key == XK_Escape)
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{
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if (Core::GetState() == Core::CORE_RUN)
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{
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
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XUndefineCursor(dpy, win);
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Core::SetState(Core::CORE_PAUSE);
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}
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else
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{
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
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XDefineCursor(dpy, win, blankCursor);
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Core::SetState(Core::CORE_RUN);
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}
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}
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else if ((key == XK_Return) && (event.xkey.state & Mod1Mask))
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{
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fullscreen = !fullscreen;
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X11Utils::EWMH_Fullscreen(dpy, _NET_WM_STATE_TOGGLE);
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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XRRConfig->ToggleDisplayMode(fullscreen);
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#endif
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}
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else if (key >= XK_F1 && key <= XK_F8)
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{
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int slot_number = key - XK_F1 + 1;
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if (event.xkey.state & ShiftMask)
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State_Save(slot_number);
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else
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State_Load(slot_number);
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}
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else if (key == XK_F9)
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Core::ScreenShot();
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else if (key == XK_F11)
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State_LoadLastSaved();
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else if (key == XK_F12)
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{
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if (event.xkey.state & ShiftMask)
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State_UndoLoadState();
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else
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State_UndoSaveState();
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}
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break;
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case FocusIn:
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rendererHasFocus = true;
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
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Core::GetState() != Core::CORE_PAUSE)
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XDefineCursor(dpy, win, blankCursor);
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break;
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case FocusOut:
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rendererHasFocus = false;
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
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XUndefineCursor(dpy, win);
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break;
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}
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}
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if (!fullscreen)
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{
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Window winDummy;
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unsigned int borderDummy, depthDummy;
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XGetGeometry(dpy, win, &winDummy,
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&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowXPos,
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&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowYPos,
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(unsigned int *)&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowWidth,
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(unsigned int *)&SConfig::GetInstance().m_LocalCoreStartupParameter.iRenderWindowHeight,
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&borderDummy, &depthDummy);
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}
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usleep(100000);
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}
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#if defined(HAVE_XRANDR) && HAVE_XRANDR
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delete XRRConfig;
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#endif
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#if defined(HAVE_XDG_SCREENSAVER) && HAVE_XDG_SCREENSAVER
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X11Utils::InhibitScreensaver(dpy, win, false);
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#endif
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if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor)
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XFreeCursor(dpy, blankCursor);
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XCloseDisplay(dpy);
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Core::Stop();
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}
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#endif
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int main(int argc, char* argv[])
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{
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#ifdef __APPLE__
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSEvent *event = [[NSEvent alloc] init];
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ProcessSerialNumber psn;
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#endif
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int ch, help = 0;
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struct option longopts[] = {
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{ "exec", no_argument, NULL, 'e' },
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{ "help", no_argument, NULL, 'h' },
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{ "version", no_argument, NULL, 'v' },
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{ NULL, 0, NULL, 0 }
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};
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while ((ch = getopt_long(argc, argv, "eh?v", longopts, 0)) != -1) {
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switch (ch) {
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case 'e':
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break;
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case 'h':
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case '?':
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help = 1;
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break;
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case 'v':
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fprintf(stderr, "%s\n", svn_rev_str);
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return 1;
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}
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}
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if (help == 1 || argc == optind) {
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fprintf(stderr, "%s\n\n", svn_rev_str);
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fprintf(stderr, "A multi-platform Gamecube/Wii emulator\n\n");
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fprintf(stderr, "Usage: %s [-e <file>] [-h] [-v]\n", argv[0]);
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fprintf(stderr, " -e, --exec Load the specified file\n");
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fprintf(stderr, " -h, --help Show this help message\n");
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fprintf(stderr, " -v, --help Print version and exit\n");
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return 1;
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}
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updateMainFrameEvent.Init();
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LogManager::Init();
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SConfig::Init();
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CPluginManager::Init();
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CPluginManager::GetInstance().ScanForPlugins();
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WiimoteReal::LoadSettings();
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// No use running the loop when booting fails
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if (BootManager::BootCore(argv[optind]))
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{
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#ifdef __APPLE__
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GetCurrentProcess(&psn);
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TransformProcessType(&psn, kProcessTransformToForegroundApplication);
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SetFrontProcess(&psn);
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if (NSApp == nil) {
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[NSApplication sharedApplication];
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//TODO : Create menu
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[NSApp finishLaunching];
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}
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while (running)
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{
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event = [NSApp nextEventMatchingMask: NSAnyEventMask
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untilDate: [NSDate distantFuture]
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inMode: NSDefaultRunLoopMode dequeue: YES];
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if ([event type] == NSKeyDown &&
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[event modifierFlags] & NSCommandKeyMask &&
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[[event characters] UTF8String][0] == 'q')
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{
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Core::Stop();
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break;
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}
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if ([event type] != NSKeyDown)
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[NSApp sendEvent: event];
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}
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[event release];
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[pool release];
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#elif defined HAVE_X11 && HAVE_X11
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XInitThreads();
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X11_MainLoop();
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#else
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while (PowerPC::GetState() != PowerPC::CPU_POWERDOWN)
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updateMainFrameEvent.Wait();
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#endif
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}
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updateMainFrameEvent.Shutdown();
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WiimoteReal::Shutdown();
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CPluginManager::Shutdown();
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SConfig::Shutdown();
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LogManager::Shutdown();
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return 0;
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}
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