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AES
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More PadSimple config dialog work. Added short function to avoid code repetition and easy code reading. Also fixed some C99 infinite loop declarations.
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2008-09-24 20:21:17 +00:00 |
BannerLoader.cpp
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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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2009-06-07 02:54:07 +00:00 |
BannerLoader.h
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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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2009-06-07 02:54:07 +00:00 |
BannerLoaderGC.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
BannerLoaderGC.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
BannerLoaderWii.cpp
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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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2009-06-07 02:54:07 +00:00 |
BannerLoaderWii.h
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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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2009-06-07 02:54:07 +00:00 |
Blob.cpp
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Unbreak the build (sorry, forgot a few includes), move FP classification to MathUtil, add some more unittests.
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2009-06-14 11:30:33 +00:00 |
Blob.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
CompressedBlob.cpp
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DiscScrubber: fail gracefully on corrupt images
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2009-05-22 07:14:34 +00:00 |
CompressedBlob.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
DiscScrubber.cpp
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DiscScrubber: only close the file if it was successfully opened, fixes crash if you try to compress a wii game set to readonly
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2009-07-01 06:48:02 +00:00 |
DiscScrubber.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
DriveBlob.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
DriveBlob.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
FileBlob.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
FileBlob.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
FileHandlerARC.cpp
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Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
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2009-06-06 14:33:52 +00:00 |
FileHandlerARC.h
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Incomplete work on extracting banners from Wii images without savefiles. Please finish my work.
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2009-06-06 14:33:52 +00:00 |
FileSystemGCWii.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
FileSystemGCWii.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
Filesystem.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
Filesystem.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
NANDContentLoader.cpp
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Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
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2009-06-17 02:50:54 +00:00 |
NANDContentLoader.h
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Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
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2009-06-17 02:50:54 +00:00 |
SConscript
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createtest fixes and compile fixes for linux
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2009-06-17 21:44:03 +00:00 |
Volume.h
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Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
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2009-06-07 21:10:02 +00:00 |
VolumeCreator.cpp
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Fix savestate name for wad games, crashfix for some wad files without MakerID (thanks lpfaint99), fix for US games using SJIS string (Megaman 9 is one of them) can't do the same for PAL games as it would break special chars = we do need an unicode build
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2009-06-08 02:25:21 +00:00 |
VolumeCreator.h
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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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2009-06-07 02:54:07 +00:00 |
VolumeDirectory.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
VolumeDirectory.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
VolumeGC.cpp
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MusicMod: Fixed the build
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2009-06-20 11:05:52 +00:00 |
VolumeGC.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
VolumeWad.cpp
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Fix for tatsunoko vs capcom and those wii games getting corrupted memory error
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2009-06-12 15:47:41 +00:00 |
VolumeWad.h
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Added wad files detection to the GameListCtrl, some changes to ISOProperties, needs a bit more work ?
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2009-06-07 02:54:07 +00:00 |
VolumeWiiCrypted.cpp
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Small cleanup. Pad configuration *should* work on my Linux machine now. I'll verify it tomorrow.
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2009-06-13 11:59:58 +00:00 |
VolumeWiiCrypted.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
WiiWad.cpp
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Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
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2009-06-17 02:50:54 +00:00 |
WiiWad.h
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Added the ability to install WADs (such as DLC WADs). Currently it just installs a WAD when booting it fails (when it's not bootable), I'm not sure whether there should be a menu option specially for installing WADS...
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2009-06-17 02:50:54 +00:00 |
stdafx.cpp
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |
stdafx.h
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Wii images can now be scrubbed and compressed (my z:tp wii is now 1.08GB :D )
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2009-05-21 19:19:15 +00:00 |